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2 classes
Other
mrdoob
three.js
4453bf03df58e32da37c810e56deefeafa6b30ff.json
prepare documentation for programmatic additions
docs/api/textures/Texture.html
@@ -1,7 +1,7 @@ <!DOCTYPE html> <html lang="en"> <head> - <meta charset="utf-8"> + <meta charset="utf-8" /> <script src="../../list.js"></script> <script src="../../page.js"></script> <link type="text/css" rel="stylesheet" href="../../page.css" />
true
Other
mrdoob
three.js
fcfac4ba5921a60bbb9d0d19dd9fd7551436d26d.json
update the contributing file for root usage
CONTRIBUTING.md
@@ -1,4 +1,4 @@ -# This board is for bug reports and feature requests only. If you need help, please use [stackoverflow](http://stackoverflow.com/questions/tagged/three.js). +# The issues section is for bug reports and feature requests only. If you need help, please use [stackoverflow](http://stackoverflow.com/questio...
false
Other
mrdoob
three.js
b51127000e8cd287b47d79f1af18a846a2e346b6.json
Add Maya ASCII JSON exporter
utils/exporters/maya/README.md
@@ -0,0 +1,24 @@ +# Three.js Maya Export + +Exports Maya models to Three.js' ASCII JSON format. Currently supports exporting the following: + +- Vertices +- Faces +- Normals +- UV sets +- Material indices +- Vertex colors + +## Installation + +Copy the scripts and plug-ins folders to the appropriate maya ...
true
Other
mrdoob
three.js
b51127000e8cd287b47d79f1af18a846a2e346b6.json
Add Maya ASCII JSON exporter
utils/exporters/maya/plug-ins/threeJsFileTranlator.py
@@ -0,0 +1,271 @@ +__author__ = 'Chris Lewis' +__version__ = '0.1.0' +__email__ = 'clewis1@c.ringling.edu' + +import sys +import json + +import maya.cmds as mc +from maya.OpenMaya import * +from maya.OpenMayaMPx import * + +kPluginTranslatorTypeName = 'Three.js' +kOptionScript = 'ThreeJsExportScript' +kDef...
true
Other
mrdoob
three.js
b51127000e8cd287b47d79f1af18a846a2e346b6.json
Add Maya ASCII JSON exporter
utils/exporters/maya/scripts/ThreeJsExportScript.mel
@@ -0,0 +1,37 @@ +// ThreeJsExportScript.mel +// Author: Chris Lewis +// Email: clewis1@c.ringling.edu + +global proc int ThreeJsExportScript(string $parent, string $action, string $settings, string $callback) +{ + if ($action == "post") + { + setParent $parent; + columnLayout -adj true; +...
true
Other
mrdoob
three.js
ed00cd63fac6a13c55ccdd40c7c55d6931c118de.json
make autoResize optional. Fixes #2969
src/renderers/WebGLRenderer.js
@@ -293,15 +293,24 @@ THREE.WebGLRenderer = function ( parameters ) { }; - this.setSize = function ( width, height ) { + this.setSize = function ( width, height, autoResize ) { + + if ( autoResize === undefined ) { + autoResize = true; + } _canvas.width = width * this.devicePixelRatio; _canvas.height...
false
Other
mrdoob
three.js
4c35f20a438b255a42fa7581f60d6bb1e47c359b.json
add light documentation
docs/api/lights/Light.html
@@ -17,12 +17,20 @@ <h1>[name]</h1> <h2>Constructor</h2> <h3>[name]( [page:Integer hex] )</h3> + <div> + [page:Integer hex] β€” Numeric value of the RGB component of the color. + </div> + <div> + This creates a light with color.<br /> + </div> <h2>Properties</h2> <h3>.[page:Color color]</h3> - +...
false
Other
mrdoob
three.js
6f30f4863b22065060515aeaf3caba843f7de233.json
update Raycaster documentation
docs/api/core/Raycaster.html
@@ -9,24 +9,77 @@ <body> <h1>[name]</h1> - <div class="desc">todo</div> + <div class="desc"> + This class makes raycasting easier. Raycasting is used for picking and more. + + </div> <h2>Constructor</h2> - <h3>[name]()</h3> + <h3>[name]( [page:Vector3 origin], [page:Vector3 direction], [page:Fl...
false
Other
mrdoob
three.js
4691b5f1b0460bfc5c0e26c28e8f7a8fa9acca05.json
Use process.hrtime() for Clock in node.js builds As discussed in #2975.
utils/npm/header.js
@@ -1,3 +1,21 @@ var window = window || {}; var self = self || {}; + +// High-resulution counter: emulate window.performance.now() for THREE.CLOCK +if( window.performance === undefined ) { + + window.performance = { }; + +} + +if( window.performance.now === undefined ) { + + window.performance.now = function () { +...
false
Other
mrdoob
three.js
e88ca555cb1c5397288cb78e2680116a30cc754b.json
update geometry documentation
docs/api/core/Geometry.html
@@ -9,7 +9,10 @@ <body> <h1>[name]</h1> - <div class="desc">Base class for geometries</div> + <div class="desc"> + Base class for geometries.<br /> + A geometry holds all data nessecary to describe a 3D model. + </div> <h2>Example</h2> @@ -44,42 +47,51 @@ <h3>.[page:String name]</h3> <h3>.[page:...
false
Other
mrdoob
three.js
33c6134f6a5223e839296553ead9a7bf73713ef7.json
update clone Method to Face4 documentation
docs/api/core/Face4.html
@@ -92,7 +92,14 @@ <h3>.[page:Vector3 centroid]</h3> Face centroid. </div> + <h2>Methods</h2> + <h3>.clone()</h3> + <div> + Creates a new clone of the Face4 object. + </div> + + <h2>Source</h2> [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
false
Other
mrdoob
three.js
2202a5feb80627cd2b729bb9d64d8da01277221b.json
update clone Method to Face3 documentation
docs/api/core/Face3.html
@@ -86,7 +86,14 @@ <h3>.[page:Vector3 centroid]</h3> Face centroid. </div> + <h2>Methods</h2> + <h3>.clone()</h3> + <div> + Creates a new clone of the Face3 object. + </div> + + <h2>Source</h2> [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
false
Other
mrdoob
three.js
68fe0d9d8aba356ce641d099bfeee15c8167ebe8.json
update documentation for evendispatcher
docs/api/core/EventDispatcher.html
@@ -24,7 +24,9 @@ <h2>Example</h2> }; var car = new Car(); -car.addEventListener( 'start', function ( event ) { alert( event.message ); } ); +car.addEventListener( 'start', function ( event ) { + alert( event.message ); +} ); car.start(); </code> @@ -38,7 +40,7 @@ <h3>[name]()</h3> <h2>Methods</...
false
Other
mrdoob
three.js
e8c50b6794a3f61cb930b762b48346ecd836b2fd.json
add documentation for evendispatcher
docs/api/core/EventDispatcher.html
@@ -9,24 +9,59 @@ <body> <h1>[name]</h1> - <div class="desc">todo</div> + <div class="desc">JavaScript events for custom objects</div> + + <h2>Example</h2> + <code> +var Car = function () { + + EventDispatcher.call( this ); + this.start = function () { + this.dispatchEvent( { type: 'start', message: 'v...
false
Other
mrdoob
three.js
f1dd1daf22c8640de503b70fe5be0594200e9422.json
add myself as author
src/renderers/WebGLRenderer2.js
@@ -3,6 +3,7 @@ * @author mrdoob / http://mrdoob.com/ * @author alteredq / http://alteredqualia.com/ * @author szimek / https://github.com/szimek/ + * @author gero3 / https://github.com/gero3/ */ THREE.WebGLRenderer2 = function ( parameters ) { @@ -3294,4 +3295,4 @@ THREE.WebGLRenderer2 = function ( paramete...
false
Other
mrdoob
three.js
dcd25863e4d083c1945fab6380bdf06543d7397e.json
Add isIntersectionSphere to sphere Tets if two spheres intersect
src/math/Sphere.js
@@ -67,6 +67,12 @@ THREE.Sphere.prototype = { }, + isIntersectionSphere: function(sphere) { + + return ( sphere.center.distanceToSquared( this.center ) <= ( this.radius * this.radius + sphere.radius * sphere.radius) ); + + }, + clampPoint: function ( point, optionalTarget ) { var deltaLengthSq = this.ce...
false
Other
mrdoob
three.js
5d6656506bdd25d01ab0e5b60591ff2a839b4db5.json
remove unused variable from Frustum.js
src/math/Frustum.js
@@ -189,6 +189,4 @@ THREE.Frustum.prototype = { } -}; - -THREE.Frustum.__s0 = new THREE.Sphere(); \ No newline at end of file +}; \ No newline at end of file
false
Other
mrdoob
three.js
b358c94547ea3948841f433ee0a84879366ee56e.json
expand Frustum.contains() per @alteredq, @gero3
src/math/Frustum.js
@@ -72,10 +72,25 @@ THREE.Frustum.prototype = { contains: function ( object ) { - var sphere = THREE.Frustum.__s0.copy( object.geometry.boundingSphere ); - sphere.transform( object.matrixWorld ); + // this method is expanded inlined for performance reasons. + var matrix = object.matrixWorld; + var planes = t...
false
Other
mrdoob
three.js
ddd0803d8ace4fb43e1950e7b60f26a7625b6631.json
Fix serialization error in Maya exporter
utils/exporters/maya/plug-ins/threeJsFileTranslator.py
@@ -24,7 +24,9 @@ def _iterencode(self, o, markers=None): if '.' in s and len(s[s.index('.'):]) > FLOAT_PRECISION - 1: s = '%.{0}f'.format(FLOAT_PRECISION) % o while '.' in s and s[-1] == '0': - s = s[-2] + s = s[:-1] # this actual...
false
Other
mrdoob
three.js
bd7fda284d34cbb76ef120beed21ab55815e2089.json
add an improved version of the STLLoader
examples/js/loaders/STLLoader.js
@@ -8,7 +8,7 @@ * Supports both binary and ASCII encoded files, with automatic detection of type. * * Limitations: Binary decoding ignores header. There doesn't seem to be much of a use for it. - * There is perhaps some question as to how valid it is to always assume little-endian-ness. + * There is perh...
false
Other
mrdoob
three.js
3c5986bf7996a00c91378337c6b528012e4955dd.json
incorporate Line3 into Plane.
src/math/Plane.js
@@ -115,12 +115,12 @@ THREE.extend( THREE.Plane.prototype, { }, - isIntersectionLine: function ( startPoint, endPoint ) { + isIntersectionLine: function ( line ) { // Note: this tests if a line intersects the plane, not whether it (or its end-points) are coplanar with it. - var startSign = this.distanceTo...
true
Other
mrdoob
three.js
3c5986bf7996a00c91378337c6b528012e4955dd.json
incorporate Line3 into Plane.
test/unit/math/Plane.js
@@ -131,24 +131,25 @@ test( "distanceToSphere", function() { test( "isInterestionLine/intersectLine", function() { var a = new THREE.Plane( new THREE.Vector3( 1, 0, 0 ), 0 ); - ok( a.isIntersectionLine( new THREE.Vector3( -10, 0, 0 ), new THREE.Vector3( 10, 0, 0 ) ), "Passed!" ); - ok( a.intersectLine( new THREE.V...
true
Other
mrdoob
three.js
e08369e8151e50b2aae861c86a2bfdcf8073e8e9.json
fix bug in Line3.distance/distanceSq
src/math/Line3.js
@@ -43,13 +43,13 @@ THREE.extend( THREE.Line3.prototype, { }, - distanceSq: function ( optionalTarget ) { + distanceSq: function () { return this.start.distanceToSquared( this.end ); }, - distance: function ( optionalTarget ) { + distance: function () { return this.start.distanceTo( this.end );
false
Other
mrdoob
three.js
4d5177f777a48aaabbff28599e5f17e2028630bb.json
add initial Line3.js with unit tests.
src/math/Line3.js
@@ -0,0 +1,111 @@ +/** + * @author bhouston / http://exocortex.com + */ + +THREE.Line3 = function ( start, end ) { + + this.start = ( start !== undefined ) ? start : new THREE.Vector3(); + this.end = ( end !== undefined ) ? end : new THREE.Vector3(); + +}; + +THREE.extend( THREE.Line3.prototype, { + + set: function ( s...
true
Other
mrdoob
three.js
4d5177f777a48aaabbff28599e5f17e2028630bb.json
add initial Line3.js with unit tests.
test/unit/math/Line3.js
@@ -0,0 +1,63 @@ +/** + * @author bhouston / http://exocortex.com + */ + +module( "Line3" ); + +test( "constructor/equals", function() { + var a = new THREE.Line3(); + ok( a.start.equals( zero3 ), "Passed!" ); + ok( a.end.equals( zero3 ), "Passed!" ); + + a = new THREE.Line3( two3.clone(), one3.clone() ); + ok( a.start...
true
Other
mrdoob
three.js
4d5177f777a48aaabbff28599e5f17e2028630bb.json
add initial Line3.js with unit tests.
test/unit/unittests_sources.html
@@ -17,6 +17,7 @@ <script src="../../src/math/Vector2.js"></script> <script src="../../src/math/Vector3.js"></script> <script src="../../src/math/Vector4.js"></script> + <script src="../../src/math/Line3.js"></script> <script src="../../src/math/Box2.js"></script> <script src="../../src/math/Box3.js"></...
true
Other
mrdoob
three.js
4d5177f777a48aaabbff28599e5f17e2028630bb.json
add initial Line3.js with unit tests.
test/unit/unittests_three-math.html
@@ -25,6 +25,7 @@ <script src="math/Vector2.js"></script> <script src="math/Vector3.js"></script> <script src="math/Vector4.js"></script> + <script src="math/Line3.js"></script> <script src="math/Quaternion.js"></script> <script src="math/Matrix3.js"></script> <script src="math/Matrix4.js"></script>
true
Other
mrdoob
three.js
4d5177f777a48aaabbff28599e5f17e2028630bb.json
add initial Line3.js with unit tests.
test/unit/unittests_three.html
@@ -25,6 +25,7 @@ <script src="math/Vector2.js"></script> <script src="math/Vector3.js"></script> <script src="math/Vector4.js"></script> + <script src="math/Line3.js"></script> <script src="math/Quaternion.js"></script> <script src="math/Matrix3.js"></script> <script src="math/Matrix4.js"></script>
true
Other
mrdoob
three.js
4d5177f777a48aaabbff28599e5f17e2028630bb.json
add initial Line3.js with unit tests.
test/unit/unittests_three.min.html
@@ -25,6 +25,7 @@ <script src="math/Vector2.js"></script> <script src="math/Vector3.js"></script> <script src="math/Vector4.js"></script> + <script src="math/Line3.js"></script> <script src="math/Quaternion.js"></script> <script src="math/Matrix3.js"></script> <script src="math/Matrix4.js"></script>
true
Other
mrdoob
three.js
4d5177f777a48aaabbff28599e5f17e2028630bb.json
add initial Line3.js with unit tests.
utils/build/includes/math.json
@@ -5,6 +5,7 @@ "src/math/Vector2.js", "src/math/Vector3.js", "src/math/Vector4.js", + "src/math/Line3.js", "src/math/Box2.js", "src/math/Box3.js", "src/math/Matrix3.js",
true
Other
mrdoob
three.js
82af7f0c9fc60e50d1c82c3eaf7bc6f5f9275076.json
add EMCASCript5 compatibility to THREE.extend. Signed-off-by: Ben Houston <ben@exocortex.com>
src/Three.js
@@ -48,9 +48,27 @@ String.prototype.trim = String.prototype.trim || function () { // based on https://github.com/documentcloud/underscore/blob/bf657be243a075b5e72acc8a83e6f12a564d8f55/underscore.js#L767 THREE.extend = function ( obj, source ) { - for (var prop in source) { + // ECMAScript5 compatibility based on: h...
false
Other
mrdoob
three.js
a685230753ffc8709f860af11824fb84829f2ee3.json
remove stray console.log() from Line3 unit test.
test/unit/math/Line3.js
@@ -55,7 +55,6 @@ test( "closestPointToPoint/closestPointToPointParameter", function() { // nearby the ray ok( a.closestPointToPointParameter( zero3.clone(), false ) == -1, "Passed!" ); var b2 = a.closestPointToPoint( zero3.clone(), false ); - console.log( b2 ); ok( b2.distanceTo( new THREE.Vector3( 1, 1, 0 ) )...
false
Other
mrdoob
three.js
b9afd9865de494fce9638ef612aeab0306544a07.json
apply unit conversion to position as well
examples/js/loaders/ColladaLoader.js
@@ -847,6 +847,7 @@ THREE.ColladaLoader = function () { obj.scale = props[ 2 ]; // unit conversion + obj.position.multiplyScalar(colladaUnit); obj.scale.multiplyScalar(colladaUnit); if ( options.centerGeometry && obj.geometry ) {
false
Other
mrdoob
three.js
ce7425f2692abaa1a6b3a16828f7aa343657bef7.json
Remove redundant initialisation
src/extras/helpers/DirectionalLightHelper.js
@@ -72,11 +72,6 @@ THREE.DirectionalLightHelper = function ( light, sphereSize ) { this.targetLine = new THREE.Line( lineGeometry, lineMaterial ); this.targetLine.properties.isGizmo = true; - } - else { - - this.targetSphere = null; - } //
true
Other
mrdoob
three.js
ce7425f2692abaa1a6b3a16828f7aa343657bef7.json
Remove redundant initialisation
src/extras/helpers/SpotLightHelper.js
@@ -91,11 +91,6 @@ THREE.SpotLightHelper = function ( light, sphereSize ) { this.targetLine = new THREE.Line( lineGeometry, lineMaterial ); this.targetLine.properties.isGizmo = true; - } - else { - - this.targetSphere = null; - } //
true
Other
mrdoob
three.js
62778396082a830f695cdd2ca17efbe14c8703f5.json
Fix bug in SpotLightHelper Same as in DirectionalLightHelper
src/extras/helpers/SpotLightHelper.js
@@ -91,6 +91,11 @@ THREE.SpotLightHelper = function ( light, sphereSize ) { this.targetLine = new THREE.Line( lineGeometry, lineMaterial ); this.targetLine.properties.isGizmo = true; + } + else { + + this.targetSphere = null; + } // @@ -127,15 +132,20 @@ THREE.SpotLightHelper.prototype.update = function ...
false
Other
mrdoob
three.js
82dd6c5a237aab59e1261ec114a5e40c82f00cfc.json
Fix bug in DirectionalLightHelper If light.target.properties.targetInverse is false, no targetLine and targetSphere is created, we can't update their values on update()!
src/extras/helpers/DirectionalLightHelper.js
@@ -72,6 +72,11 @@ THREE.DirectionalLightHelper = function ( light, sphereSize ) { this.targetLine = new THREE.Line( lineGeometry, lineMaterial ); this.targetLine.properties.isGizmo = true; + } + else { + + this.targetSphere = null; + } // @@ -99,16 +104,21 @@ THREE.DirectionalLightHelper.prototype.updat...
false
Other
mrdoob
three.js
b17b34186081daaf63072043dfabda179aa85e92.json
rename the object renderers again
src/renderers/WebGLRenderer2.js
@@ -35,10 +35,10 @@ THREE.WebGLRenderer2 = function ( parameters ) { var renderer = new THREE.WebGLRenderer2.LowLevelRenderer(parameters); - var meshRenderer = new THREE.WebGLRenderer2.MeshObjectRenderer(renderer, info); - var particleRenderer = new THREE.WebGLRenderer2.ParticleObjectRenderer(renderer, info); - v...
true
Other
mrdoob
three.js
b17b34186081daaf63072043dfabda179aa85e92.json
rename the object renderers again
src/renderers/webgl/objects/LineRenderer.js
@@ -1,13 +1,13 @@ -THREE.WebGLRenderer2.LineObjectRenderer = function(lowlevelrenderer, info){ +THREE.WebGLRenderer2.LineRenderer = function(lowlevelrenderer, info){ THREE.WebGLRenderer2.Object3DObjectRenderer.call( this, lowlevelrenderer, info ); }; -THREE.WebGLRenderer2.LineObjectRenderer.prototype = Objec...
true
Other
mrdoob
three.js
b17b34186081daaf63072043dfabda179aa85e92.json
rename the object renderers again
src/renderers/webgl/objects/MeshRenderer.js
@@ -1,13 +1,13 @@ -THREE.WebGLRenderer2.MeshObjectRenderer = function(lowlevelrenderer, info){ +THREE.WebGLRenderer2.MeshRenderer = function(lowlevelrenderer, info){ THREE.WebGLRenderer2.Object3DObjectRenderer.call( this, lowlevelrenderer, info ); }; -THREE.WebGLRenderer2.MeshObjectRenderer.prototype = Objec...
true
Other
mrdoob
three.js
b17b34186081daaf63072043dfabda179aa85e92.json
rename the object renderers again
src/renderers/webgl/objects/Object3DRenderer.js
@@ -1,19 +1,19 @@ -THREE.WebGLRenderer2.Object3DObjectRenderer = function(lowlevelrenderer, info){ +THREE.WebGLRenderer2.Object3DRenderer = function(lowlevelrenderer, info){ this.renderer = lowlevelrenderer; this.info = info; }; -THREE.WebGLRenderer2.Object3DObjectRenderer.prototype.getBufferMaterial = funct...
true
Other
mrdoob
three.js
b17b34186081daaf63072043dfabda179aa85e92.json
rename the object renderers again
src/renderers/webgl/objects/ParticleRenderer.js
@@ -1,12 +1,12 @@ -THREE.WebGLRenderer2.ParticleObjectRenderer = function(lowlevelrenderer, info){ +THREE.WebGLRenderer2.ParticleRenderer = function(lowlevelrenderer, info){ THREE.WebGLRenderer2.Object3DObjectRenderer.call( this, lowlevelrenderer, info ); }; -THREE.WebGLRenderer2.ParticleObjectRenderer.prototy...
true
Other
mrdoob
three.js
b17b34186081daaf63072043dfabda179aa85e92.json
rename the object renderers again
src/renderers/webgl/objects/RibbonRenderer.js
@@ -1,12 +1,12 @@ -THREE.WebGLRenderer2.RibbonObjectRenderer = function(lowlevelrenderer, info){ +THREE.WebGLRenderer2.RibbonRenderer = function(lowlevelrenderer, info){ THREE.WebGLRenderer2.Object3DObjectRenderer.call( this, lowlevelrenderer, info ); }; -THREE.WebGLRenderer2.RibbonObjectRenderer.protot...
true
Other
mrdoob
three.js
b17b34186081daaf63072043dfabda179aa85e92.json
rename the object renderers again
utils/includes/common.json
@@ -74,16 +74,16 @@ "../src/scenes/Fog.js", "../src/scenes/FogExp2.js", "../src/renderers/CanvasRenderer.js", - "../src/renderers/WebGLShaders.js", "../src/renderers/WebGLRenderer.js", + "../src/renderers/WebGLShaders.js", "../src/renderers/WebGLRenderer2.js", "../src/renderers/webgl/LowLevelRenderer.js", ...
true
Other
mrdoob
three.js
911146dba1eb2e5e43eb838757ef27fe958407ca.json
add Plane.flip() plus unit test.
src/math/Plane.js
@@ -74,6 +74,15 @@ THREE.Plane.prototype = { }, + flip: function () { + + this.constant *= -1; + this.normal.negate(); + + return this; + + }, + distanceToPoint: function ( point ) { return this.normal.dot( point ) + this.constant;
true
Other
mrdoob
three.js
911146dba1eb2e5e43eb838757ef27fe958407ca.json
add Plane.flip() plus unit test.
test/unit/math/Plane.js
@@ -94,6 +94,18 @@ test( "normalize", function() { ok( a.constant == 1, "Passed!" ); }); +test( "flip/distanceToPoint", function() { + var a = new THREE.Plane( new THREE.Vector3( 2, 0, 0 ), -2 ); + + a.normalize(); + ok( a.distanceToPoint( new THREE.Vector3( 4, 0, 0 ) ) === 3, "Passed!" ); + ok( a.distanceToPoint...
true
Other
mrdoob
three.js
367fb776a190e9957e82068fb65f5cd335abc1bf.json
remove unused variables from Raycaster.
src/core/Raycaster.js
@@ -34,8 +34,6 @@ }; - var v0 = new THREE.Vector3(), v1 = new THREE.Vector3(), v2 = new THREE.Vector3(); - // http://www.blackpawn.com/texts/pointinpoly/default.html var intersectObject = function ( object, raycaster, intersects ) {
false
Other
mrdoob
three.js
e3ccd9682678d1423ad1bba4120593db644f6f9d.json
update lowlevel renderer
src/renderers/webgl/renderer.js
@@ -20,6 +20,9 @@ THREE.WebGLRenderer2.LowLevelRenderer = function(parameters){ _clearColor = parameters.clearColor !== undefined ? new THREE.Color( parameters.clearColor ) : new THREE.Color( 0x000000 ), _clearAlpha = parameters.clearAlpha !== undefined ? parameters.clearAlpha : 0; + var _currentWidth = 0, + _c...
false
Other
mrdoob
three.js
3595365f6b45995aa442d1d3039c92e9a91dae5a.json
add Plane.intersectLine with unit tests.
src/math/Plane.js
@@ -112,6 +112,40 @@ THREE.Plane.prototype = { }, + intersectLine: function ( startPoint, endPoint, optionalTarget ) { + + var result = optionalTarget || new THREE.Vector3(); + + var direction = THREE.Plane.__v1.sub( endPoint, startPoint ); + + var denominator = this.normal.dot( direction ); + + if ( denomina...
true
Other
mrdoob
three.js
3595365f6b45995aa442d1d3039c92e9a91dae5a.json
add Plane.intersectLine with unit tests.
test/unit/math/Plane.js
@@ -115,6 +115,31 @@ test( "distanceToSphere", function() { ok( a.distanceToSphere( b ) === -1, "Passed!" ); }); +test( "isInterestionLine/intersectLine", function() { + var a = new THREE.Plane( new THREE.Vector3( 1, 0, 0 ), 0 ); + + ok( a.isIntersectionLine( new THREE.Vector3( -10, 0, 0 ), new THREE.Vector3( 10, ...
true
Other
mrdoob
three.js
4392f0ccfd03ed489eba7542e6529278d56321ec.json
update the clock documentation
docs/api/core/Clock.html
@@ -22,26 +22,45 @@ <h3>[name]( [page:Boolean autoStart] )</h3> <h2>Properties</h2> <h3>.[page:Boolean autoStart]</h3> + <div> + If set, starts the clock automatically when the first update is called. + </div> <h3>.[page:Float startTime]</h3> + <div> + When the clock is running, It holds the starttime...
false
Other
mrdoob
three.js
baa928e5814f9170346d14088e711a26d1376b68.json
add source for THREE.extend method.
src/Three.js
@@ -45,7 +45,7 @@ String.prototype.trim = String.prototype.trim || function () { }; - +// based on http://stackoverflow.com/a/12317051 THREE.extend = function ( target, other ) { target = target || {}; @@ -65,7 +65,7 @@ THREE.extend = function ( target, other ) { } return target; - + }; // http://p...
false
Other
mrdoob
three.js
2ff8f9eca1653688a72ff9ff97492463515d742f.json
update the docs for THREE.Camera
docs/api/cameras/Camera.html
@@ -1,43 +1,52 @@ -<!DOCTYPE html> -<html lang="en"> - <head> - <meta charset="utf-8"> - <script src="../../list.js"></script> - <script src="../../page.js"></script> - <link type="text/css" rel="stylesheet" href="../../page.css" /> - </head> - <body> - [page:Object3D] &rarr; - - <h1>[name]</h1> - - <div class="...
false
Other
mrdoob
three.js
19d815f5898206549440f0186bf5758397d09a3d.json
Add missing LoadingMonitor in the source
build/three.js
@@ -8134,6 +8134,42 @@ THREE.JSONLoader.prototype.createModel = function ( json, callback, texturePath callback( geometry ); }; +/** + * @author mrdoob / http://mrdoob.com/ + */ + +THREE.LoadingMonitor = function () { + + THREE.EventTarget.call( this ); + + var scope = this; + + var loaded = 0; + var total = 0;...
true
Other
mrdoob
three.js
19d815f5898206549440f0186bf5758397d09a3d.json
Add missing LoadingMonitor in the source
build/three.min.js
@@ -6,7 +6,7 @@ function(a){clearTimeout(a)}})();THREE.FrontSide=0;THREE.BackSide=1;THREE.Double THREE.OneMinusSrcColorFactor=203;THREE.SrcAlphaFactor=204;THREE.OneMinusSrcAlphaFactor=205;THREE.DstAlphaFactor=206;THREE.OneMinusDstAlphaFactor=207;THREE.DstColorFactor=208;THREE.OneMinusDstColorFactor=209;THREE.SrcAlphaS...
true
Other
mrdoob
three.js
19d815f5898206549440f0186bf5758397d09a3d.json
Add missing LoadingMonitor in the source
utils/includes/common.json
@@ -35,6 +35,7 @@ "../src/loaders/BinaryLoader.js", "../src/loaders/ImageLoader.js", "../src/loaders/JSONLoader.js", + "../src/loaders/LoadingMonitor.js", "../src/loaders/GeometryLoader.js", "../src/loaders/SceneLoader.js", "../src/loaders/TextureLoader.js",
true
Other
mrdoob
three.js
67fdeb97b935925df82b3a265ff4d383bf981337.json
avoid garbage collector as all costs per @gero3
src/core/Box2.js
@@ -63,7 +63,7 @@ THREE.Box2.prototype = { setFromCenterAndSize: function ( center, size ) { - var halfSize = new THREE.Vector2().copy( size ).multiplyScalar( 0.5 ); + var halfSize = THREE.Box2.__v1.copy( size ).multiplyScalar( 0.5 ); this.min.copy( center ).subSelf( halfSize ); this.max.copy( center ).ad...
true
Other
mrdoob
three.js
67fdeb97b935925df82b3a265ff4d383bf981337.json
avoid garbage collector as all costs per @gero3
src/core/Box3.js
@@ -70,7 +70,7 @@ THREE.Box3.prototype = { setFromCenterAndSize: function ( center, size ) { - var halfSize = new THREE.Vector3().copy( size ).multiplyScalar( 0.5 ); + var halfSize = THREE.Box3.__v1.copy( size ).multiplyScalar( 0.5 ); this.min.copy( center ).subSelf( halfSize ); this.max.copy( center ).ad...
true
Other
mrdoob
three.js
b5786bbe06f2299a806f91aa5d66c3a25e21f5c2.json
add Box2 based on Box3 paradigm.
src/core/Box2.js
@@ -0,0 +1,220 @@ +/** + * @author bhouston / http://exocortex.com + */ + +THREE.Box2 = function ( min, max ) { + + if( ! min && ! max ) { + this.min = new THREE.Vector2(); + this.max = new THREE.Vector2(); + this.makeEmpty(); + } + else { + this.min = min || new THREE.Vector2(); + this.max = max || new THREE.V...
true
Other
mrdoob
three.js
b5786bbe06f2299a806f91aa5d66c3a25e21f5c2.json
add Box2 based on Box3 paradigm.
utils/includes/common.json
@@ -5,6 +5,7 @@ "../src/core/Vector2.js", "../src/core/Vector3.js", "../src/core/Vector4.js", + "../src/core/Box2.js", "../src/core/Box3.js", "../src/core/Matrix3.js", "../src/core/Matrix4.js",
true
Other
mrdoob
three.js
b50a1a520ebd8950a0c3fdb92a015a927d0d69c9.json
remove unnecessary comments.
src/core/Box3.js
@@ -4,7 +4,6 @@ THREE.Box3 = function ( min, max ) { - // TODO: Is this valid JavaScript to check if the parameters are specified? if( ! min && ! max ) { this.min = new THREE.Vector3(); this.max = new THREE.Vector3();
true
Other
mrdoob
three.js
b50a1a520ebd8950a0c3fdb92a015a927d0d69c9.json
remove unnecessary comments.
src/core/Plane.js
@@ -30,7 +30,6 @@ THREE.Plane.prototype = { }, setFromNormalAndCoplanarPoint: function ( normal, point ) { - // NOTE: This function doens't support optional parameters like the constructor. this.normal = normal; this.constant = - point.dot( normal ); @@ -39,7 +38,6 @@ THREE.Plane.prototype = { }, s...
true
Other
mrdoob
three.js
cb2b5cece276091dd253935e698621c3918a8913.json
adopt Sphere.js and Box3.js in Geometry.js.
src/core/Box3.js
@@ -19,7 +19,7 @@ THREE.Box3.fromPoints = function ( points ) { var boundingBox = new THREE.Box3(); - for( var i = 0; i < points.length; i ++ ) { + for( var i = 0, numPoints = points.length; i < numPoints; i ++ ) { boundingBox.extendByPoint( points[i] ); }
true
Other
mrdoob
three.js
cb2b5cece276091dd253935e698621c3918a8913.json
adopt Sphere.js and Box3.js in Geometry.js.
src/core/Geometry.js
@@ -4,6 +4,7 @@ * @author alteredq / http://alteredqualia.com/ * @author mikael emtinger / http://gomo.se/ * @author zz85 / http://www.lab4games.net/zz85/blog + * @author Ben Houston / ben@exocortex.com / http://github.com/bhouston */ THREE.Geometry = function () { @@ -576,82 +577,12 @@ THREE.Geometry.protot...
true
Other
mrdoob
three.js
cb2b5cece276091dd253935e698621c3918a8913.json
adopt Sphere.js and Box3.js in Geometry.js.
src/core/Sphere.js
@@ -15,6 +15,18 @@ }; + THREE.Sphere.fromCenterAndPoints = function ( center, points ) { + var maxRadiusSq = 0; + var delta = new THREE.Vector3().copy( center ); + + for ( var i = 0, numPoints = points.length; i < numPoints; i ++ ) { + var radiusSq = center.distanceToSquared( points[i] ); + maxRadiusSq ...
true
Other
mrdoob
three.js
4d7b88da36054cb37692be8dddeb03d977b8aeaa.json
use relative path to create the index This seems to be working so, I'm going to leave it like this
CONTRIBUTING.md
@@ -2,10 +2,10 @@ ## 1. Index -1. [Index](https://github.com/gero3/three.js/blob/patch-6/CONTRIBUTING.md#2-Index) -2. [Having a problem](https://github.com/gero3/three.js/blob/patch-6/CONTRIBUTING.md#2-having-a-problem) - * [How to report](https://github.com/gero3/three.js/blob/patch-6/CONTRIBUTING.md#how-to...
false
Other
mrdoob
three.js
db87a042bcb36203a04105f79b99204759026aca.json
add index to contributing
CONTRIBUTING.md
@@ -1,6 +1,13 @@ # CONTRIBUTING TO THREE.JS -## Having a problem +## 1. Index + +1. [Index](https://github.com/gero3/three.js/blob/patch-6/CONTRIBUTING.md#2-Index) +2. [Having a problem](https://github.com/gero3/three.js/blob/patch-6/CONTRIBUTING.md#2-having-a-problem) + * [How to report](https://github.com/...
false
Other
mrdoob
three.js
6b3eaa0d354e8e09431c1c5aae8837dd57163811.json
Add deallocation to BufferGeometry.
build/three.js
@@ -6014,6 +6014,13 @@ THREE.BufferGeometry.prototype = { this.hasTangents = true; this.tangentsNeedUpdate = true; + }, + + deallocate: function () { + + var index = THREE.GeometryLibrary.indexOf( this ); + if ( index !== -1 ) THREE.GeometryLibrary.splice( index, 1 ); + } };
true
Other
mrdoob
three.js
6b3eaa0d354e8e09431c1c5aae8837dd57163811.json
Add deallocation to BufferGeometry.
build/three.min.js
@@ -6,7 +6,7 @@ function(a){window.clearTimeout(a)}})();THREE.FrontSide=0;THREE.BackSide=1;THREE THREE.OneMinusSrcColorFactor=203;THREE.SrcAlphaFactor=204;THREE.OneMinusSrcAlphaFactor=205;THREE.DstAlphaFactor=206;THREE.OneMinusDstAlphaFactor=207;THREE.DstColorFactor=208;THREE.OneMinusDstColorFactor=209;THREE.SrcAlphaS...
true
Other
mrdoob
three.js
6b3eaa0d354e8e09431c1c5aae8837dd57163811.json
Add deallocation to BufferGeometry.
src/core/BufferGeometry.js
@@ -476,6 +476,13 @@ THREE.BufferGeometry.prototype = { this.hasTangents = true; this.tangentsNeedUpdate = true; + }, + + deallocate: function () { + + var index = THREE.GeometryLibrary.indexOf( this ); + if ( index !== -1 ) THREE.GeometryLibrary.splice( index, 1 ); + } };
true
Other
mrdoob
three.js
5816003656333fd317e5b978ee52e2ffbb7d7c26.json
Touch support to TrackballControls.
examples/js/controls/TrackballControls.js
@@ -392,11 +392,60 @@ THREE.TrackballControls = function ( object, domElement ) { } + function touchstart( event ) { + + if ( ! _this.enabled ) return; + + event.preventDefault(); + + switch ( event.touches.length ) { + + case 1: + _rotateStart = _rotateEnd = _this.getMouseProjectionOnBall( event.touches[...
false
Other
mrdoob
three.js
e1179f0b9a01b9a019041fb2b6bce84f1f02f92a.json
Move texture images loading code to be static.
examples/js/loaders/MTLLoader.js
@@ -228,7 +228,7 @@ THREE.MTLLoader.MaterialCreator.prototype = { break; case 'map_kd': // Diffuse texture map - params['map'] = this.loadTexture( this.baseUrl + value ); + params['map'] = THREE.MTLLoader.loadTexture( this....
false
Other
mrdoob
three.js
8d40dba44b5d711185994162c6cf1c52e5a78baf.json
make clone of materials
src/materials/MeshFaceMaterial.js
@@ -11,7 +11,7 @@ THREE.MeshFaceMaterial = function ( materials ) { THREE.MeshFaceMaterial.prototype.clone = function () { var material = new THREE.MeshFaceMaterial(); - material.materials = this.materials; + material.materials = this.materials.slice(0); return material; };
false
Other
mrdoob
three.js
8a960ad7fda5c87af940bb31b9c571c3cab92be0.json
add getDescendants to Object3D
src/core/Object3D.js
@@ -206,6 +206,23 @@ THREE.Object3D.prototype = { return undefined; }, + + getDescendants: function (returnValue) { + var children = this.children,l = children.length,child; + + if (returnValue === undefined){ + returnValue = []; + } + + for (var i = 0; i < l ; i++){ + child = children[i]; + retu...
false
Other
mrdoob
three.js
ce183b552aa2321013a59e81f7790416f2aa6ad9.json
Add a bit of documentation for the Projector class
docs/api/core/Projector.html
@@ -25,12 +25,31 @@ <h3>.unprojectVector( [page:Vector3 vector], [page:Camera camera] ) [page:Vector <h3>.pickingRay( [page:Vector3 vector], [page:Camera camera] ) [page:Ray]</h3> <div> - Translates a 2D point from NDC to a [page:Ray] that can be used for picking. + Translates a 2D point from NDC (<em>Normali...
false
Other
mrdoob
three.js
0715dd3eb37f89cca4888d6aa9d80bc728fb1ca0.json
Add example for gpu-assisted picking
examples/webgl_gpu_picking.html
@@ -0,0 +1,241 @@ +<!doctype html> +<html lang="en"> + <head> + <title>three.js webgl - gpu picking</title> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> + <style> + body { + font-family: Monospace; + background-color: ...
false
Other
mrdoob
three.js
c9e88e32a7e6a8a03b2d5a619ee7cd61942aa772.json
make curve createGeometry 2D/3D friendly
src/extras/core/CurvePath.js
@@ -204,7 +204,7 @@ THREE.CurvePath.prototype.createGeometry = function( points ) { for ( var i = 0; i < points.length; i ++ ) { - geometry.vertices.push( new THREE.Vector3( points[ i ].x, points[ i ].y, points[ i ].z ) ); + geometry.vertices.push( new THREE.Vector3( points[ i ].x, points[ i ].y, points[ i ].z ...
false
Other
mrdoob
three.js
7409249bc706a51b9c6319209e392c5dd7cf1dda.json
Add FirstPersonControls documentation draft
docs/api/extras/controls/FirstPersonControls.html
@@ -1,26 +1,130 @@ <h1>[name]</h1> -<div class="desc">todo</div> +<div class="desc">An extra add-on for creating and using mouse and keyboard controls akin to those found in <a href="http://en.wikipedia.org/wiki/First-person_shooter">First-Person Shooters</a> (hence the class name).</div> +<div class="desc">Once a...
false
Other
mrdoob
three.js
58dd3acf92d2bd6693501df2b50f953e72cf1b38.json
fix the redeclaration and fix performance
src/renderers/WebGLRenderer.js
@@ -3255,7 +3255,7 @@ THREE.WebGLRenderer = function ( parameters ) { var gonnaUse = []; for ( i = 0; i < il; i ++ ) { - var candidateInfluence = influences[ i ] + candidateInfluence = influences[ i ] if ( candidateInfluence > 0 ) { ...
false
Other
mrdoob
three.js
02a35148d44010b683a26a99561160269b71063a.json
fix the last fix
src/renderers/WebGLRenderer.js
@@ -3266,7 +3266,7 @@ THREE.WebGLRenderer = function ( parameters ) { gonnaUse.length = material.numSupportedMorphTargets } else if (gonnaUse.length > material.numSupportedMorphNormals){ gonnaUse.sort(sortNumerical); - } else if (gonnaUse.length = 0){ + } else if ...
false
Other
mrdoob
three.js
d1261c9293d6b743d417c4e2da307f2c8685caee.json
fix the normals for morphs
src/renderers/WebGLRenderer.js
@@ -3296,6 +3296,9 @@ THREE.WebGLRenderer = function ( parameters ) { object.__webglMorphTargetInfluences[ m ] = influences[ gonnaUse[m]]; } else { _gl.vertexAttribPointer( attributes[ "morphTarget" + m ], 3, _gl.FLOAT, false, 0, 0 ); + if ( material.mor...
false
Other
mrdoob
three.js
235f35a5e20d47f52be35489d3d95f099338a941.json
test face4s generation in parametricgeometry
src/extras/geometries/ParametricGeometry.js
@@ -12,7 +12,7 @@ THREE.ParametricGeometry = function ( slices, stacks, func ) { var faces = this.faces; var uvs = this.faceVertexUvs[ 0 ]; - var face3 = true; + var face3 = !true; var i, il, j, p; var u, v; @@ -50,20 +50,30 @@ THREE.ParametricGeometry = function ( slices, stacks, func ) { uvc = new THR...
false
Other
mrdoob
three.js
8874516ec257f1782adfb7276a557973ab0d928d.json
Allow non-indexed BufferGeometries Allow non-indexed BufferGeometries to render the entire buffer in a single draw call rather than a draw call per 2^16-1 vetexes
src/renderers/WebGLRenderer.js
@@ -3266,102 +3266,185 @@ THREE.WebGLRenderer = function ( parameters ) { if ( object instanceof THREE.Mesh ) { - var offsets = geometry.offsets; + var index = geometry.attributes["index"]; + if (index) { + // Indexed triangles + var offsets = geometry.offsets; - // if there is ...
false
Other
mrdoob
three.js
71dbd0092f7ef58c30c6efd1db39fb324d600215.json
Add closure sourcemaps support to build.py - add --sourcemaps flag to build.py - see #2465 - node.js build script could support sourcemaps with uglifyjs2
utils/build.py
@@ -15,6 +15,7 @@ def main(argv=None): parser.add_argument('--externs', action='append', default=['externs/common.js']) parser.add_argument('--minify', action='store_true', default=False) parser.add_argument('--output', default='../build/three.js') + parser.add_argument('--sourcemaps', action='store_true', de...
false
Other
mrdoob
three.js
47010c1918c3ec5b0530d94b2b632390589d1e1f.json
add the update for real now
utils/build.js
@@ -114,6 +114,12 @@ function buildIncludes(files, filename){ output(text.join("\n"), filename + '.js'); } +function getFileNames(){ + "use strict"; + var fileName = "utils/files.json"; + var data = JSON.parse(fs.readFileSync(fileName,'utf8')); + return data; +} function parse_args(){ "use strict"; @@ -141,1...
false
Other
mrdoob
three.js
bab765decdba67797e6a7de894dba25db16f2323.json
remove _FILES postfixes
utils/build.py
@@ -154,10 +154,10 @@ def main(argv=None): files = getFileNames() config = [ - ['Three', 'includes', '', files["COMMON_FILES"] + files["EXTRAS_FILES"], args.common], - ['ThreeCanvas', 'includes_canvas', '', files["CANVAS_FILES"], args.canvas], - ['ThreeWebGL', 'includes_webgl', '', files["WEBGL_FILES"], args.webg...
true
Other
mrdoob
three.js
bab765decdba67797e6a7de894dba25db16f2323.json
remove _FILES postfixes
utils/files.json
@@ -1,5 +1,5 @@ { - "COMMON_FILES" : [ + "COMMON" : [ "Three.js", "core/Clock.js", "core/Color.js", @@ -77,7 +77,7 @@ "renderers/renderables/RenderableLine.js" ], - "EXTRAS_FILES" : [ + "EXTRAS" : [ "extras/ColorUtils.js", "extras/GeometryUtils.js", "extras/ImageUtils.js", @@ -132,7 +132,7 @@ ...
true
Other
mrdoob
three.js
134125e7c46e65d5f0e5a37b429c2dc1d01b66a6.json
Add small description to Frustum docs.
docs/api/core/Frustum.html
@@ -9,7 +9,7 @@ <body> <h1>[name]</h1> - <div class="desc"></div> + <div class="desc"><a href="http://en.wikipedia.org/wiki/Frustum">Frustums</a> are used to determine what is inside the camera's field of view. They help speed up the rendering process.</div> <h2>Constructor</h2>
false
Other
mrdoob
three.js
5ac0c5c19376eef3e956f7c580c0967c01bb221d.json
Fix references to animationCache in stop function.
src/extras/animation/KeyFrameAnimation.js
@@ -142,13 +142,14 @@ THREE.KeyFrameAnimation.prototype.stop = function() { // reset JIT matrix and remove cache - for ( var h = 0; h < this.hierarchy.length; h++ ) { + for ( var h = 0; h < this.data.hierarchy.length; h++ ) { + + var obj = this.hierarchy[ h ]; + var node = this.data.hierarchy[ h ]...
false
Other
mrdoob
three.js
bf644ea5ff0f784c8991122692677c30cec39e1d.json
fix cancelRequestAnimationFrame polyfill
src/Three.js
@@ -23,7 +23,7 @@ if ( ! self.Int32Array ) { for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) { window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame']; window.cancelAnimationFrame = window[vendors[x]+'CancelAnimationFrame'] - ...
false
Other
mrdoob
three.js
2f234a2ac8b2fbac49997050caf9adcd896ca35d.json
change child reference to object reference
src/core/Object3D.js
@@ -132,11 +132,11 @@ THREE.Object3D.prototype = { remove: function ( object ) { var scene = this; - var childIndex = this.children.indexOf( child ); + var childIndex = this.children.indexOf( object ); if ( childIndex !== - 1 ) { - child.parent = undefined; + object.parent = undefined; this.chil...
false
Other
mrdoob
three.js
914e1c4e959696545f44c3257e42576feff80d20.json
Remove Object3D child from scene too
src/core/Object3D.js
@@ -130,14 +130,29 @@ THREE.Object3D.prototype = { }, remove: function ( object ) { + var scene = this; - var childIndex = this.children.indexOf( object ); + var childIndex = this.children.indexOf( child ); if ( childIndex !== - 1 ) { - object.parent = undefined; + child.parent = undefined; th...
false
Other
mrdoob
three.js
340f82394fb41ab1df5527ce7979c779ab459363.json
fix whitespace in Object3D.js
src/core/Object3D.js
@@ -130,30 +130,30 @@ THREE.Object3D.prototype = { }, removeChild: function ( child ) { - var scene = this; + var scene = this; var childIndex = this.children.indexOf( child ); if ( childIndex !== - 1 ) { - child.parent = undefined; - this.children.splice( childIndex, 1 )...
false
Other
mrdoob
three.js
0825c1f612f9b77c6e6926ebb07aa839d92b9043.json
Add support for additional Euler rotation orders.
src/core/Matrix4.js
@@ -532,30 +532,116 @@ THREE.Matrix4.prototype = { }, - setRotationFromEuler: function( v ) { + setRotationFromEuler: function( v, order ) { var x = v.x, y = v.y, z = v.z, a = Math.cos( x ), b = Math.sin( x ), c = Math.cos( y ), d = Math.sin( y ), - e = Math.cos( z ), f = Math.sin( z ), - ad = a * d,...
true
Other
mrdoob
three.js
0825c1f612f9b77c6e6926ebb07aa839d92b9043.json
Add support for additional Euler rotation orders.
src/core/Object3D.js
@@ -13,6 +13,7 @@ THREE.Object3D = function() { this.position = new THREE.Vector3(); this.rotation = new THREE.Vector3(); + this.eulerOrder = 'XYZ'; this.scale = new THREE.Vector3( 1, 1, 1 ); this.dynamic = false; // when true it retains arrays so they can be updated with __dirty* @@ -175,7 +176,7 @@ THREE....
true
Other
mrdoob
three.js
83628d5e151c3424f9dd2268ef910f82dca7fb28.json
Fix python for Blender 2.58 modified: 2.58/scripts/addons/io_mesh_threejs/__init__.py
utils/exporters/blender/2.58/scripts/addons/io_mesh_threejs/__init__.py
@@ -45,7 +45,7 @@ import bpy from bpy.props import * -from io_utils import ExportHelper, ImportHelper +from bpy_extras.io_utils import ExportHelper, ImportHelper # ################################################################ # Custom properties
false
Other
mrdoob
three.js
4fbb9056069b42a1f5b0a204faf5b8fd34577024.json
Update subdivision example
examples/webgl_geometry_subdivison.html
@@ -72,8 +72,8 @@ materials.push( [ new THREE.MeshBasicMaterial( { color: Math.random() * 0xffffff, wireframe: false } ) ] ); } - - + + var geometriesParams = [ @@ -87,7 +87,7 @@ {type: 'LatheGeometry', args: [ [ new THREE.Vector3(0,0,0), new THREE.Vector3(0,50,50), - new ...
false
Other
mrdoob
three.js
39e993d50d77a54b692b9b72a8bdebbe42b61522.json
Include Trident.js in the EXTRAS_FILES Build array
utils/build.py
@@ -105,6 +105,7 @@ 'extras/io/BinaryLoader.js', 'extras/io/SceneLoader.js', 'extras/objects/MarchingCubes.js', +'extras/objects/Trident.js', 'extras/physics/Collisions.js', 'extras/physics/CollisionUtils.js' ]
false
Other
mrdoob
three.js
4fd6dce803944ad45c5615659539085a54480081.json
Fix LatheGeometry behavior
src/extras/geometries/LatheGeometry.js
@@ -20,7 +20,9 @@ THREE.LatheGeometry = function ( points, steps, angle ) { } - for ( var i = 0; i < _steps; i ++ ) { + var il = _steps + 1; + + for ( var i = 0; i < il; i ++ ) { for ( var j = 0; j < _newV.length; j ++ ) { @@ -32,8 +34,8 @@ THREE.LatheGeometry = function ( points, steps, angle ) { for (...
false
Other
mrdoob
three.js
01852d283b95a56e9c930c3db35fc06f346975f4.json
add some improvements to frustum
build/Three.js
@@ -1023,13 +1023,17 @@ THREE.Frustum.prototype.setFromMatrix = function ( m ) { var i, plane, planes = this.planes; var me = m.elements; - - planes[ 0 ].set( me[3] - me[0], me[7] - me[4], me[11] - me[8], me[15] - me[12] ); - planes[ 1 ].set( me[3] + me[0], me[7] + me[4], me[11] + me[8], me[15] + me[12] ); - p...
true