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Dec 18

End-to-End Multi-Person Pose Estimation with Pose-Aware Video Transformer

Existing multi-person video pose estimation methods typically adopt a two-stage pipeline: detecting individuals in each frame, followed by temporal modeling for single-person pose estimation. This design relies on heuristic operations such as detection, RoI cropping, and non-maximum suppression (NMS), limiting both accuracy and efficiency. In this paper, we present a fully end-to-end framework for multi-person 2D pose estimation in videos, effectively eliminating heuristic operations. A key challenge is to associate individuals across frames under complex and overlapping temporal trajectories. To address this, we introduce a novel Pose-Aware Video transformEr Network (PAVE-Net), which features a spatial encoder to model intra-frame relations and a spatiotemporal pose decoder to capture global dependencies across frames. To achieve accurate temporal association, we propose a pose-aware attention mechanism that enables each pose query to selectively aggregate features corresponding to the same individual across consecutive frames.Additionally, we explicitly model spatiotemporal dependencies among pose keypoints to improve accuracy. Notably, our approach is the first end-to-end method for multi-frame 2D human pose estimation.Extensive experiments show that PAVE-Net substantially outperforms prior image-based end-to-end methods, achieving a 6.0 mAP improvement on PoseTrack2017, and delivers accuracy competitive with state-of-the-art two-stage video-based approaches, while offering significant gains in efficiency.Project page: https://github.com/zgspose/PAVENet

  • 4 authors
·
Nov 17

Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models

This paper addresses the challenge of high-fidelity view synthesis of humans with sparse-view videos as input. Previous methods solve the issue of insufficient observation by leveraging 4D diffusion models to generate videos at novel viewpoints. However, the generated videos from these models often lack spatio-temporal consistency, thus degrading view synthesis quality. In this paper, we propose a novel sliding iterative denoising process to enhance the spatio-temporal consistency of the 4D diffusion model. Specifically, we define a latent grid in which each latent encodes the image, camera pose, and human pose for a certain viewpoint and timestamp, then alternately denoising the latent grid along spatial and temporal dimensions with a sliding window, and finally decode the videos at target viewpoints from the corresponding denoised latents. Through the iterative sliding, information flows sufficiently across the latent grid, allowing the diffusion model to obtain a large receptive field and thus enhance the 4D consistency of the output, while making the GPU memory consumption affordable. The experiments on the DNA-Rendering and ActorsHQ datasets demonstrate that our method is able to synthesize high-quality and consistent novel-view videos and significantly outperforms the existing approaches. See our project page for interactive demos and video results: https://diffuman4d.github.io/ .

  • 9 authors
·
Jul 17 2