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[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00103.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01014.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02180.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01055.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00708.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00388.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01297.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00654.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01323.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02430.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01018.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02724.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00690.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02457.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00435.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02441.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01665.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02605.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02221.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02853.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02889.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00537.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02497.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02063.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00691.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02720.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02501.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02980.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02924.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02550.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01094.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00378.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00815.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02828.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01761.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01142.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01384.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00929.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02300.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00816.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02686.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02262.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00157.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02172.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01268.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01320.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02745.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00261.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02404.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00385.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01605.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02415.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01027.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00577.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00850.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01071.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01661.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02259.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01658.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00612.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02451.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00585.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00355.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00596.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02867.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02227.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02331.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01222.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00637.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02167.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02165.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02209.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01366.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02455.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00233.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02157.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00594.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01095.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01176.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00931.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02585.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01803.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01262.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00005.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00658.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_01793.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00264.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02025.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02429.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00452.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02883.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02896.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02578.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02726.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02325.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02333.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00653.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02492.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_02170.ply" ]
[ { "from": "human", "value": "<point_cloud>Detect walls, doors, windows, boxes. The reference code is as followed: @dataclass\nclass Wall:\n ax: int\n ay: int\n az: int\n bx: int\n by: int\n bz: int\n height: int\n thickness: int\n\n@dataclass\nclass Door:\n wall_id: str\n posit...
[ "pcd/scene_00500.ply" ]