async def playing(self):
<EOL>if self._setstate is None:<EOL><INDENT>await self.protocol.start()<EOL><DEDENT>if self._setstate is None:<EOL><INDENT>return MrpPlaying(protobuf.SetStateMessage(), None)<EOL><DEDENT>return MrpPlaying(self._setstate, self._nowplaying)<EOL>
Return what is currently playing.