@property<EOL><INDENT>def datetime(self):<DEDENT>
if self._time == '<STR_LIT>':<EOL><INDENT>return datetime.strptime(self._date, '<STR_LIT>')<EOL><DEDENT>date_string = '<STR_LIT>' % (self._date, self._time)<EOL>return datetime.strptime(date_string, '<STR_LIT>')<EOL>
Returns a datetime object of the month, day, year, and time the game
was played. If the game doesn't include a time, the default value of
'00:00' will be used.