


from __future__ import annotations

import math
import random
from typing import Any
class  SCREAMING_SNAKE_CASE__  :
      def __init__(       self				:       int     )		->			None:
             a_					:		list[Any]							=  []
             a_					:		int							=  0
             a_					:		int							=  0
      def        SCREAMING_SNAKE_CASE							(       self				:       Any     )		->			bool:
             return self.head == self.tail
      def        SCREAMING_SNAKE_CASE							(       self				:       Any     ,							SCREAMING_SNAKE_CASE__				:       Any     )		->			None:
             self.data.append(SCREAMING_SNAKE_CASE__     )
             a_					:		Union[str, Any]							=  self.tail + 1
      def        SCREAMING_SNAKE_CASE							(       self				:       Optional[int]     )		->			Any:
             a_					:		Any							=  self.data[self.head]
             a_					:		Optional[int]							=  self.head + 1
             return ret
      def        SCREAMING_SNAKE_CASE							(       self				:       List[Any]     )		->			int:
             return self.tail - self.head

      def        SCREAMING_SNAKE_CASE							(       self				:       Tuple     )		->			None:
             print(self.data     )
             print('**************'     )
             print(self.data[self.head : self.tail]     )
class  SCREAMING_SNAKE_CASE__  :
      def __init__(       self				:       Optional[int]     ,							SCREAMING_SNAKE_CASE__				:       Any     )		->			None:
             a_					:		int							=  data
             a_					:		MyNode | None							=  None
             a_					:		MyNode | None							=  None
             a_					:		int							=  1
      def        SCREAMING_SNAKE_CASE							(       self				:       int     )		->			Any:
             return self.data
      def        SCREAMING_SNAKE_CASE							(       self				:       int     )		->			MyNode | None:
             return self.left
      def        SCREAMING_SNAKE_CASE							(       self				:       Any     )		->			MyNode | None:
             return self.right
      def        SCREAMING_SNAKE_CASE							(       self				:       Union[str, Any]     )		->			int:
             return self.height
      def        SCREAMING_SNAKE_CASE							(       self				:       Optional[int]     ,							SCREAMING_SNAKE_CASE__				:       Any     )		->			None:
             a_					:		Optional[Any]							=  data
      def        SCREAMING_SNAKE_CASE							(       self				:       List[Any]     ,							SCREAMING_SNAKE_CASE__				:       MyNode | None     )		->			None:
             a_					:		Optional[int]							=  node
      def        SCREAMING_SNAKE_CASE							(       self				:       List[str]     ,							SCREAMING_SNAKE_CASE__				:       MyNode | None     )		->			None:
             a_					:		Any							=  node

      def        SCREAMING_SNAKE_CASE							(       self				:       Any     ,							SCREAMING_SNAKE_CASE__				:       int     )		->			None:
             a_					:		Optional[Any]							=  height







def        SCREAMING_SNAKE_CASE_						(			__A :			MyNode | None				)	->		int:

       """simple docstring"""

       if node is None:
              return 0
       return node.get_height()







def        SCREAMING_SNAKE_CASE_						(			__A :			int  ,    __A :			int				)	->		int:

       """simple docstring"""

       if a > b:
              return a
       return b







def        SCREAMING_SNAKE_CASE_						(			__A :			MyNode				)	->		MyNode:

       """simple docstring"""

       print('left rotation node:'  ,    node.get_data()				)
       a_					:		Optional[int]							=  node.get_left()
       assert ret is not None
       node.set_left(ret.get_right()				)
       ret.set_right(__A				)
       a_					:		Union[str, Any]							=  my_max(get_height(node.get_right()				)  ,    get_height(node.get_left()				)				) + 1
       node.set_height(__A				)
       a_					:		Union[str, Any]							=  my_max(get_height(ret.get_right()				)  ,    get_height(ret.get_left()				)				) + 1
       ret.set_height(__A				)
       return ret







def        SCREAMING_SNAKE_CASE_						(			__A :			MyNode				)	->		MyNode:

       """simple docstring"""

       print('right rotation node:'  ,    node.get_data()				)
       a_					:		Dict							=  node.get_right()
       assert ret is not None
       node.set_right(ret.get_left()				)
       ret.set_left(__A				)
       a_					:		int							=  my_max(get_height(node.get_right()				)  ,    get_height(node.get_left()				)				) + 1
       node.set_height(__A				)
       a_					:		int							=  my_max(get_height(ret.get_right()				)  ,    get_height(ret.get_left()				)				) + 1
       ret.set_height(__A				)
       return ret







def        SCREAMING_SNAKE_CASE_						(			__A :			MyNode				)	->		MyNode:

       """simple docstring"""

       a_					:		Optional[Any]							=  node.get_left()
       assert left_child is not None
       node.set_left(left_rotation(__A				)				)
       return right_rotation(__A				)







def        SCREAMING_SNAKE_CASE_						(			__A :			MyNode				)	->		MyNode:

       """simple docstring"""

       a_					:		int							=  node.get_right()
       assert right_child is not None
       node.set_right(right_rotation(__A				)				)
       return left_rotation(__A				)







def        SCREAMING_SNAKE_CASE_						(			__A :			MyNode | None  ,    __A :			Any				)	->		MyNode | None:

       """simple docstring"""

       if node is None:
              return MyNode(__A				)
       if data < node.get_data():
              node.set_left(insert_node(node.get_left()  ,    __A				)				)
              if (
                  get_height(node.get_left()				) - get_height(node.get_right()				) == 2
              ):  # an unbalance detected
                     a_					:		Any							=  node.get_left()
                     assert left_child is not None
                     if (
                         data < left_child.get_data()
                     ):  # new node is the left child of the left child
                            a_					:		List[Any]							=  right_rotation(__A				)
                     else:
                            a_					:		Tuple							=  lr_rotation(__A				)
       else:
              node.set_right(insert_node(node.get_right()  ,    __A				)				)
              if get_height(node.get_right()				) - get_height(node.get_left()				) == 2:
                     a_					:		Optional[Any]							=  node.get_right()
                     assert right_child is not None
                     if data < right_child.get_data():
                            a_					:		int							=  rl_rotation(__A				)
                     else:
                            a_					:		List[Any]							=  left_rotation(__A				)
       a_					:		Dict							=  my_max(get_height(node.get_right()				)  ,    get_height(node.get_left()				)				) + 1
       node.set_height(__A				)
       return node







def        SCREAMING_SNAKE_CASE_						(			__A :			MyNode				)	->		Any:

       """simple docstring"""

       while True:
              a_					:		List[Any]							=  root.get_right()
              if right_child is None:
                     break
              a_					:		List[str]							=  right_child
       return root.get_data()







def        SCREAMING_SNAKE_CASE_						(			__A :			MyNode				)	->		Any:

       """simple docstring"""

       while True:
              a_					:		Tuple							=  root.get_left()
              if left_child is None:
                     break
              a_					:		Optional[Any]							=  left_child
       return root.get_data()







def        SCREAMING_SNAKE_CASE_						(			__A :			MyNode  ,    __A :			Any				)	->		MyNode | None:

       """simple docstring"""

       a_					:		List[str]							=  root.get_left()
       a_					:		List[Any]							=  root.get_right()
       if root.get_data() == data:
              if left_child is not None and right_child is not None:
                     a_					:		List[Any]							=  get_left_most(__A				)
                     root.set_data(__A				)
                     root.set_right(del_node(__A  ,    __A				)				)
              elif left_child is not None:
                     a_					:		Optional[Any]							=  left_child
              elif right_child is not None:
                     a_					:		Union[str, Any]							=  right_child
              else:
                     return None
       elif root.get_data() > data:
              if left_child is None:
                     print('No such data'				)
                     return root
              else:
                     root.set_left(del_node(__A  ,    __A				)				)
       else:  # root.get_data() < data
              if right_child is None:
                     return root
              else:
                     root.set_right(del_node(__A  ,    __A				)				)

       if get_height(__A				) - get_height(__A				) == 2:
              assert right_child is not None
              if get_height(right_child.get_right()				) > get_height(right_child.get_left()				):
                     a_					:		List[str]							=  left_rotation(__A				)
              else:
                     a_					:		List[Any]							=  rl_rotation(__A				)
       elif get_height(__A				) - get_height(__A				) == -2:
              assert left_child is not None
              if get_height(left_child.get_left()				) > get_height(left_child.get_right()				):
                     a_					:		str							=  right_rotation(__A				)
              else:
                     a_					:		int							=  lr_rotation(__A				)
       a_					:		List[str]							=  my_max(get_height(root.get_right()				)  ,    get_height(root.get_left()				)				) + 1
       root.set_height(__A				)
       return root
class  SCREAMING_SNAKE_CASE__  :
      def __init__(       self				:       List[str]     )		->			None:
             a_					:		MyNode | None							=  None
      def        SCREAMING_SNAKE_CASE							(       self				:       str     )		->			int:
             return get_height(self.root     )
      def        SCREAMING_SNAKE_CASE							(       self				:       Union[str, Any]     ,							SCREAMING_SNAKE_CASE__				:       Any     )		->			None:
             print('insert:' + str(SCREAMING_SNAKE_CASE__     )     )
             a_					:		Dict							=  insert_node(self.root     ,							SCREAMING_SNAKE_CASE__     )
      def        SCREAMING_SNAKE_CASE							(       self				:       Dict     ,							SCREAMING_SNAKE_CASE__				:       Any     )		->			None:
             print('delete:' + str(SCREAMING_SNAKE_CASE__     )     )
             if self.root is None:
                    print('Tree is empty!'     )
                    return
             a_					:		Tuple							=  del_node(self.root     ,							SCREAMING_SNAKE_CASE__     )

      def __str__(       self				:       List[str]     ,							)		->			str:  # a level traversale, gives a more intuitive look on the tree
             a_					:		str							=  ''
             a_					:		List[str]							=  MyQueue()
             q.push(self.root     )
             a_					:		Optional[int]							=  self.get_height()
             if layer == 0:
                    return output
             a_					:		List[str]							=  0
             while not q.is_empty():
                    a_					:		Any							=  q.pop()
                    a_					:		Optional[int]							=  ' ' * int(math.pow(2     ,							layer - 1     )     )
                    output += space
                    if node is None:
                           output += "*"
                           q.push(SCREAMING_SNAKE_CASE__     )
                           q.push(SCREAMING_SNAKE_CASE__     )
                    else:
                           output += str(node.get_data()     )
                           q.push(node.get_left()     )
                           q.push(node.get_right()     )
                    output += space
                    a_					:		int							=  cnt + 1
                    for i in range(1_0_0     ):
                           if cnt == math.pow(2     ,							SCREAMING_SNAKE_CASE__     ) - 1:
                                  a_					:		Dict							=  layer - 1
                                  if layer == 0:
                                         output += "\n*************************************"
                                         return output
                                  output += "\n"
                                  break
             output += "\n*************************************"
             return output







def        SCREAMING_SNAKE_CASE_						(			)	->		None:

       """simple docstring"""

       import doctest

       doctest.testmod()


if __name__ == "__main__":
   _test()
   UpperCAmelCase_      : Dict  					=       AVLtree()
   UpperCAmelCase_      : Union[str, Any]  					=       list(range(10))
   random.shuffle(lst)
   for i in lst:
      t.insert(i)
      print(str(t))
   random.shuffle(lst)
   for i in lst:
      t.del_node(i)
      print(str(t))






import jax.numpy as jnp

from ...utils import logging
from ..ta.modeling_flax_ta import FlaxTaEncoderModel, FlaxTaForConditionalGeneration, FlaxTaModel
from .configuration_mta import MTaConfig


UpperCAmelCase_      : Optional[Any]  					=       logging.get_logger(__name__)

UpperCAmelCase_      : str  					=       'T5Config'







def        SCREAMING_SNAKE_CASE_						(			__A :			jnp.array  ,    __A :			int  ,    __A :			int				)	->		jnp.ndarray:

       """simple docstring"""

       a_					:		Dict							=  jnp.zeros_like(__A				)
       a_					:		Dict							=  shifted_input_ids.at[:, 1:].set(input_ids[:, :-1]				)
       a_					:		str							=  shifted_input_ids.at[:, 0].set(__A				)

       a_					:		int							=  jnp.where(shifted_input_ids == -1_00  ,    __A  ,    __A				)
       return shifted_input_ids
class  SCREAMING_SNAKE_CASE__  (				lowercase__			):
      snake_case__				:     str        =						'''mt5'''
      snake_case__				:     List[Any]        =						MTaConfig
class  SCREAMING_SNAKE_CASE__  (				lowercase__			):
      snake_case__				:     str        =						'''mt5'''
      snake_case__				:     List[str]        =						MTaConfig
class  SCREAMING_SNAKE_CASE__  (				lowercase__			):
      snake_case__				:     Any        =						'''mt5'''
      snake_case__				:     Union[str, Any]        =						MTaConfig


