text:
Early promise comes to nothing as Beds lose out to Cumberland

First for sports news
First for sports news

Bedfordshire threw away a winning position as they fell to a seven wicket defeat against Cumberland in their MCCA Unicorns Championship Eastern Division clash this week.

The hosts had won the toss aand opted to bat, getting off to a fine start thanks to openers Charlie Thurston (70) and Luke Thomas (101), who put on 141 as Beds were all out for 397.

With the ball, the hosts impressed too as Cumberland collapsed from 109-1 to 161-7 thanks to Ed Wharton (4-61).

However, they then recovered to 281 all out thanks to a last wicket partnership of 57.

When Beds batted again, they slumped to 87 all out.

With a target of just over 200, Jonathan Miles was unbeaten on 79 as Cumbs eased to 204-3.


Content-Type: application/http; msgtype=response

WARC-Identified-Payload-Type: application/xhtml+xml

WARC-Type: response

text:
Every Crab Lover’s Dream

Progressive Cantonese restaurant, Mitzo Restaurant & Bar, welcomes the hairy crab season with a unique member of the crustacean family: the Sri Lankan Crab, a known favorite among the locals in Singapore. Taking a bold stride, Mitzo breaks away from the norm, and offers foodies an alternative take with a 5-course ‘Splendid Crab Feast’ menu (S$98++ per person, with a minimum of two persons) available from October 1 to December 9 this year.

Diners can look forward to enjoying the notoriously sweet and succulent Sri Lankan crab meat in dishes with a modern interpretation; cleverly executed by the restaurant’s Executive Head Chef Nicky Ng.

The meal starts off with an appetizing all-crab Dim sum platter of Deep-fried soft shell crab wrapped with salted egg charcoal puff, Crab meat roll, and Poached crab and shrimp dumpling. Indulge in a warm jade-colored Steamed crab meat and chicken soup dumpling served with a straw made out of a crab leg shell that enhances the soup’s flavor.

You may also like:  Odette Celebrates First Anniversary with Four-Day Only Special Menu

Pastry lovers are in for a crusty treat with the menu’s third course, a Crispy crab claw filo topped with crab roe while the Fragrant rice in superior broth with crab meat and crispy rice promises to be a flavorful and wholesome dish that will be a treat for your taste buds.

Rounding up the Splendid Crab Feast menu is a light and refreshing Peach resin and Chrysanthemum aiyu jelly dessert that helps to cleanse the palate.

For reservations or enquiries, call (+65) 6603 8855 or email rsvn@mitzo.sg. Note that a 1-day advanced booking is required.

You may also like:  Guide: Fine Dining Etiquette

Copyright © www.luxury-insider.com
Luxury-insider.com is part of the SPH Magazines Luxury Network

warcinfo:
isPartOf: CC-MAIN-2018-39
publisher: Common Crawl
description: Wide crawl of the web for September 2018
operator: Common Crawl Admin (info@commoncrawl.org)
hostname: ip-10-37-160-190.ec2.internal
software: Apache Nutch 1.15 (modified, https://github.com/commoncrawl/nutch/)
robots: checked via crawler-commons 0.11-SNAPSHOT (https://github.com/crawler-commons/crawler-commons)
format: WARC File Format 1.1
conformsTo: http://iipc.github.io/warc-specifications/specifications/warc-format/warc-1.1/


WARC-Identified-Payload-Type: text/html

text:
Finland 1917 – A centenary in the shadows of independence celebrations and civil war commemorations

Spring 2018

In 2017 there was worldwide commentary on the centenary of the Russian October revolution, not least in the Finnish daily press. The centenary of 1917 was also celebrated in Finland as a commemoration of one hundred years of Finnish independence. As many press reports note, the Russian October revolution was perceived in Finland as a unique moment to push for this independence. At times, however, these celebrations have been disconnected from the Russian revolution, focusing instead on Finnish nationalist activism. The question of how the Russian revolution is related to commemorations of the independent nation remains ambiguous, and is largely left in the shadows of more forward-looking independence celebrations and the bitter remembrance of the subsequent civil war of 1918. In interpreting Finnish perceptions and commemorations of 1917, one should bear in mind that until December 1917, Finland was part of the Russian empire. As an autonomous Grand Duchy of the Russian empire, it had been the victim of harsh Russification and diminishing self-determination during the preceding decades. During the second half of the nineteenth century, both the labour movement and the Finnish independence movements developed as powerful elements of Finnish civil society. On the one hand, the labour movement strove for better working and living conditions for the growing Finnish working class. On the other there was a quest for self-determination from the Russian regime. The national question was also of importance for the labour movement. Among the major debates at the time was over the question of whether social revolution should come first – directed against the ruling classes of Finland – or whether the labour movement should postpone its socialist demands and first form a broad alliance with the upper classes to make a common bid for independence. As long as tsarist Russia stood intact, both hopes seemed no more than distant dreams.

PDF of article:

Subscribers to Twentieth Century Communism can access this article for free. If you are already a subscriber please login to your account to read the article.

Subscribe to Twentieth Century Communism

Please note that due to EU VAT charges on digital products, the final price may be slightly different depending on the EU country in which your billing address is located.
Twentieth Century Communism 14: 1917 in 2017


text:
Skip navigation

A virtual enterprise topology

A virtual enterprise topology: Learning VMware NSX
A virtual enterprise topology: Learning VMware NSX

Join for an in-depth discussion in this video A virtual enterprise topology, part of Learning VMware NSX.

Resume Transcript Auto-Scroll
Skill Level Intermediate
1h 52m
Show More Show Less
Skills covered in this course
Network Administration Virtualization IT NSX

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start My Free Month

Start your free month on LinkedIn Learning, which now features 100% of courses. Develop in-demand skills with access to thousands of expert-led courses on business, tech and creative topics.

Start My Free Month

You are now leaving and will be automatically redirected to LinkedIn Learning to start your free trial.


text:
[Bells Ringing]

Have you had enough excitement now
More than you ever did
You never wanted to be treated like a woman
You maintained you was just a kid

Well at least you were of age my dear
These days kids they grow so fast
You never wanted to be committed to the present
You're too busy believing in the past, oh

Who then was your savior
Who then was your friend
Who is now committed to the present
Is it someone that exists

What is life in God?
A perfect vision of the self?
I always thought we was dealing with one thing
Now we are dealing with something else, oh

Do you see my smoking guns
They're smoking from a shootin'
Smoking from shootin'
Smokin' from shootin at nothing here

Do you live your life on the road?
Yeah loosing that I'm loving
Asking for nothing
Runnin' from something that isn't there, oh

Who makes my decisions?
Who reads all your thoughts?
What makes us how we are?
Faith can't prove what science wont resolve.
Kumbaya my lord, c'mon row your boat ashore...
The river's long. It is cold. It chills the body but not the soul.

Do you see my smokin' guns?
They're smokin from shootin'. Smokin' from shootin'
Smokin' from shooting at nothing dear....
Do you live your life on the run?
Losing out on lovin....
Askin for nothing....
Running from something that isn't there.

Distance- coming or going? C'mon.
What are you waiting for?
Distance-growing or closing in on?
Correct  |  Mail  |  Print  |  Vote

Smokin From Shootin Lyrics

My Morning Jacket – Smokin From Shootin Lyrics

Songwriters: James Edward Olliges Jr.
Smokin From Shootin lyrics © BMG RIGHTS MANAGEMENT US, LLC

Lyrics term of use


text:
Search thousands of fashion stores in one place

Azusa Women's Slippers In Multicolour

£39 £33 From Spartoo Price last checked 28 minutes ago
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on partners' sites at the time of purchase will apply to the purchase of this product.

Free shipping with Spartoo. Valid until 31 Dec 2018.

  • Details

Giesswein azusa women's slippers in multicolour textile.

Be inspired


text:
Search thousands of fashion stores in one place

Women's Black Ankle Boots

£314 £103 From YOOX Price last checked 7 hours ago
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on partners' sites at the time of purchase will apply to the purchase of this product.

Free shipping with YOOX on orders over £100

  • Details

studs, multicolour pattern, narrow toeline, cuban heel, leather lining, leather sole, contains non-textile parts of animal origin. Soft Leather. Colour: black

Be inspired


text:
2 River Green continues Aspac's legacy of excellence, procuring the finest quality in materials and combining world-class craftsmanship to create these elegantly appointed homes along the scenic Fraser River. Nice 3 Bedrooms with 2.5 Bathrooms N/E/S unit plus a big balcony, 2 parking and 1 locker. Amenities including infinity pool, whirl pool, sauna/steam room, large gym, party room, private theater, billiards room as well as a 24 hours professional concierge. Only steps to the water front and Middle arm walking path, Richmond Olympic Oval, Dover Park, T&T Supermarket so much more. School Catchments: Brighouse Elementary and Richmond High School.

Taxes (2018): $2,053.56

Club House Exercise Centre Garden Pool; Indoor Sauna Steam Room Storage

ClthWsh Dryr Frdg Stve DW Garage Door Opener Microwave Security System Smoke Alarm Sprinkler - Fire


text:
Launch of intelligent underwater winch from MacArtney

Tags: slip ring MERMAC winch design rov diving lars ahc cable handling equipment

Forming part of the renowned MERMAC range of electrically driven winch and LARS systems, new MERMAC U from MacArtney is an underwater winch range ideal for use within scientific, naval and homeland security applications.

For decades, MacArtney winch and handling solutions have been trusted by operators within maritime industries due to the fact that the systems embrace some of the most advanced and rugged solutions available. In consequence of several requests from core customers to MacArtney, a number of different prototypes of underwater winches have been delivered thus far. Based on the experiences gained from these projects and an increasing demand for underwater winches, MacArtney is now introducing a range of underwater winches to expand the MERMAC family of electrically driven winches.

MacArtney has integrated several features into this multipurpose, intelligent underwater winch to help ensure that the winch works optimally from the seabed. Consisting of a winch fixed to a platform on the seabed, MERMAC U controls the deployment of oceanographic equipment by raising and lowering a buoy at pre-defined intervals and speeds and to set depths.

The MERMAC U intelligent underwater winch system is available with various purpose-built properties and options, which makes it ideal for use within multiple applications. MERMAC U is rated for deployment at depths of up to 3,000 m and comes with an intelligent control system for launching and retrieving as well as a state-of-the-art data collection system.

Proven technology – excellent performance
Based on high-end technology and decades of extensive winch design, manufacturing experience and knowhow, the MERMAC U is designed to operate in harsh underwater environments and equipped with standard industry components. The winch motors and control electronics as well as the slip ring are all encapsulated and in general the winches are manufactured from structural steel as standard.

MERMAC U is a standard underwater winch and comes in two sizes: 500 m and 3,200 m cable capacities. They can be equipped with steel-armoured and PUR jackets cables.

MacArtney designs, manufactures and supplies complete solutions for handling ROVs, towed systems, corers, ploughs, diving systems and a wide range of other applications for offshore and underwater use. The total range includes integrated dynamic cable systems, slip rings, winches, sheaves, launch and recovery systems and active heave compensation systems.

The MacArtney Underwater Technology Group is dedicated to maintaining a strong global presence. With 18 Group operations supplemented by a distributor network of 25 companies spread across the world, MacArtney solutions are always available locally - with full global support.


text:
Surgery and medical treatments for pain

Other treatments can help relieve pain caused by cancer. These include surgical and medical treatments:

  • Surgery can be used to remove part or all of a tumour. This reduces pain by relieving pressure on organs or a nerve. Surgery may involve inserting a stent (a hollow tube) if you have a blockage in a tube-shaped organ such as the gullet. This relieves the obstruction and can reduce pressure.
  • Radiotherapy can be used to shrink a tumour. A special type of radiotherapy known as radioisotope therapy can also be used to control bone pain.
  • Chemotherapy and targeted therapies reduce pain by shrinking the tumour.
  • Hormonal therapy may be used to treat certain cancers and help reduce pain.
  • Nerve blocks relieve pain by blocking pain messages from getting to the brain.
  • Radiofrequency ablation (RFA) uses heat to destroy cancer cells. It’s sometimes used to relieve bone pain caused by small secondary bone tumours.

Your doctor or specialist nurse will be able to advise you about which method of pain control is most suitable for you.

Managing cancer pain with other treatments

As well as being on the right painkillers, there are lots of other things that can help manage your pain. These include surgery and medical treatments.

Some people may have an operation to remove part, or all, of a tumour. This can help to relieve pressure on organs or a nerve. Surgery can also be used to repair damaged bones. These treatments can sometimes help to relieve or improve cancer pain.

This treatment uses high-energy rays, such as x-rays. It is sometimes used to shrink a tumour, and can help reduce pain and other symptoms. Radiotherapy can be used to control pain in the bones – especially the spine, thigh bones, pelvis and ribs. This is known as palliative radiotherapy.

Usually only one to five sessions of radiotherapy are needed.

The treatment doesn’t work straight away and the pain may be a little worse for the first 24 to 48 hours. It often takes up to three or four weeks to reduce your pain. You will need to keep taking your other painkillers during this time. The dose of radiotherapy used to treat pain is low and the treatment usually has very few side effects, other than tiredness. If it is likely to cause any sickness, you will be given medication to take before treatment.

Sometimes, a special type of radiotherapy called radioisotope therapy may be used to help control bone pain. This can be used if there is pain in more than one bone.

Chemotherapy and targeted therapies

Chemotherapy and targeted therapies are drug treatments that can shrink tumours, which can often help reduce pain. Your doctor can tell you whether these treatments may help you. Ask how likely they are to work and what the side effects may be. This will help you decide whether the treatment would be helpful for you.

Hormonal therapy

Hormonal therapy can be used to reduce pain for some types of cancer, such as breast and prostate cancer. It can shrink these cancers by changing the levels of certain hormones in the body, or by preventing certain hormones from attaching to cancer cells. There are many different types of hormonal therapy, and the side effects of each vary. However, hormonal therapies do not usually cause severe side effects.

You and your doctor can talk about whether hormonal therapies may be useful in controlling your pain, how likely the treatment is to work for you and what the possible side effects are.

Nerve blocks

Nerve blocks may help relieve pain by preventing pain messages getting to the brain.

Nerves can be blocked using drugs such as local anaesthetics (sometimes given with steroids) or other chemicals, such as alcohol or phenol. Alcohol and phenol deliberately damage the nerve.

Local anaesthetics produce a short-lasting nerve block. Although alcohol or phenol give a long-lasting block, they are less commonly used because of the side effects they cause.

Nerve blocks involve specialist techniques and are carried out by a pain specialist. This is usually an anaesthetist who will discuss the benefits and potential risks with you. Your GP or hospital specialist can refer you to a pain team.

Other treatments for bone pain

Radiofrequency ablation (RFA) uses heat to destroy cancer cells. It can help to relieve pain when radiotherapy isn’t working. It is usually only used to treat small secondary bone tumours.

There may be other treatments that can help strengthen bones and relieve pain. Your doctor or specialist nurse will be able to tell you more about these.


text:
Thank you for your review
Developer website:
Learn how MacUpdate Desktop makes installing apps from one-click easy.
Next time, install ArkMC with 1-click

Learn how MacUpdate Desktop can install apps on MacUpdate with the simple click of the Install apps with MacUpdate Desktop icon. Plus, keep all your apps updated.

Top community discussions about ArkMC

ArkMC is a perfect solution for streaming photos, movies, music, and videos from your Mac onto any device like a Smart TV, PC, iPhone, iPad, Android devices, Xbox or other DLNA/UPnP screen. Our streaming media server will seamlessly share a great volume of different files simultaneously on multiple devices and will help you to get rid of annoying cables and adapters.

ArkMC allows you to watch movies and videos on TV, your Mac or other devices directly from your external storage without copying, at the same time freeing up some space on your Mac.

  • Effortlessly streams media 24/7

What's New in ArkMC

Version 1.0.9:
  • Release notes were unavailable when this listing was updated.

Requirements for ArkMC

  • OS X 10.11 or later
Similar Software
Suggest other similar software
Create a collection and add  to it.
Like this app? Be the first to add it to a collection! Create a Collection by bringing together complementary apps that have a common theme or purpose, then share it and discover new collections! + Create a Collection

ArkMC User Discussion

4.5 3
Current Version (1.x)
Downloads 251
Version Downloads 193
License Updater
Date 26 Feb 2018
Platform Intel 64 / OS X
Price $39.99
To leave a comment, you need to be logged in.
Sort by: Time | Smiles
MacUpdate Promo


text:
Let's get small: One editor's journey from iPad to iPad mini

switchtoipadmini2 primary

I’ve been a user of a full-size iPad since the first Wi-Fi model was released in April 2010. And until the iPad mini debuted near the end of 2012, it was just the iPad because your choice was 9.7 inches or nothing.

In my time with first-, second-, and third-generation iPads I became very comfortable with the size and weight. Well, maybe not always necessarily comfortable with, but resigned to. I read a lot on the iPad—mostly magazines but also books, Pocket-ed Web stories, and the occasional comics—and have found the large screen size great for such uses. But I also do much of my reading in bed, and holding up one and a half pounds with one hand never quite worked for me.

ipads compared wide

The iPad Air (left) with the iPad mini in its shadow.

So I was intrigued when rumors of a higher-resolution iPad mini started creeping up. I was all ready to give the Retina iPad mini a try, although the svelte iPad Air and its scale-mocking one-pound weight gave me pause. But with the second-generation iPad mini on a par with the latest full-size iPad model in terms of specs, I decided to bet large on small.

And in almost every way, I’ve been very pleased with my choice after daily use for almost a month and a half. More than just weight, I was looking for an iPad that was more portable. The mini fits in the pocket of some of my jackets, and slips into any bag with ease.

ipad mini spider man

Comics viewed as single pages are a tad small, but still quite legible.

Holding the mini with one hand is also a breeze, and I’ve even found myself switching to portrait mode for most of my reading because holding it like a book feels natural. One downside, however, is that for some Newsstand magazines with fixed font sizes text can be a little squint-inducing. My oh-so-close-to-40 eyes can still deal with it, but I could see this becoming an issue for me later on (and for others right now).

ipad mini rolling stone

Reading Rolling Stone, one-handed.

Similarly, for enjoying Facebook and Twitter (okay, maybe enjoying is a bit too strong), browsing the Web, viewing photos, remotely controlling my Macs, or doing crossword puzzles, the 7.9-inch screen on the mini is perfect. And for the few games I play, like Super Stickman Golf 2 and Ski Safari, the screen size works just fine. On the downside, the smaller screen makes it harder to engage in the mindless pastime of playing the various Angry Birds games. Depending on the level or app, zooming out to see the whole screen makes it nearly impossible to tell which avian menace I’m about to unleash. (Okay, so maybe my eyes aren’t as good as I thought.)

ipad mini angry birds

Playing Angry Birds on the smaller screen can give me angry eyes.

As others have pointed out, the colors on the mini aren’t as saturated as on the full-size iPad. Side by side, the difference is quite noticeable. By itself, it’s easy to forget and hasn’t really impacted my enjoyment. But the one place where I can really tell the difference is looking at icons on the home screen.

ipad mini hulu stand

Watching video on the iPad mini is close to a full-size iPad, and much nicer than on an iPhone.

One thing that surprised me is that the mini has become my primary video-viewing device. And in that way, I’ve actually gone bigger from my iPhone, on which I used to watch TV shows and movies while doing my morning exercise. The full-size iPad was always too big to precariously perch on my stationary bike’s small ledge at the bottom of the display unit. The mini fits perfectly and lets me watch on a larger screen.

ipad mini jonathan seff

The author, hard at play.

In short, the switch from big iPad to little after three and half years has been relatively painless. In most ways, I’ve found the diminutive tablet more portable, easier to hold, and capable of handing what I want from an iPad. But unless other magazines adopt the adjustable font size options of pubs like The New Yorker—or Apple includes a coupon for LASIK surgery in every box—aging eyes might take offense. Yet Apple has already begun to address this with Dynamic Type in iOS 7, which lets you adjust your preferred reading size system-wide, but only for those apps that support it.

Shop Tech Products at Amazon


text:
zhanghang1989 commented on issue #10536: [MXNET-317] Add Data Parallel
URL: https://github.com/apache/incubator-mxnet/pull/10536#issuecomment-380994417
   @pengzhao-intel This PR is mainly for Synchronized Cross GPU Batch Norm

This is an automated message from the Apache Git Service.
To respond to the message, please log on GitHub and use the
URL above to go to the specific comment.
For queries about this service, please contact Infrastructure at:

With regards,
Apache Git Services

Reply via email to


text:
I would like to verify whether my active installed ports are updated when I run the portsnap fetch update. I've read the handbook and man but I don't get a comfortable feeling that the question is answered in definitive terms that have meaning to me.

I'm preparing to apply all the recent updates to the production servers I have on 6.1 R P6 tomorrow morning and want to make certain I fully update the servers with the window of I have. I'll cvsup, build and install world and kernel through the normal process. What I've been doing is then running portsnap fetch update to apply patches to the ports. In doing so, I've not seen recompilations take place and remained somewhat fuzzy as to whether I was merely retrieving snapshots of source for whatever is in /usr/ports or if in addition, somehow binary changes were being applied to programs I've already installed (e.g., I have mysql and rsync installed from ports on every machine, would they be updated). Perhaps I should be remaking them?

Is the process I described, not updating the binaries of installed ports? I could have answered this had I compared /usr/local/bin before and after, but I have no example systems to play with at the moment. I note that portupgrade is far more involved but clearly does this. _______________________________________________
freebsd-questions@freebsd.org mailing list
To unsubscribe, send any mail to "[EMAIL PROTECTED]"

Reply via email to


text:
There's active work going on upstream (see and
/dns-bgo746422) to fix the issue. explains how.

Once in master, it would probably be doable to backport those changes
to the 1.10 branch, which is what's in bionic (1.10.6-2ubuntu1).
Backporting to xenial (currently 1.2.6-0ubuntu0.16.04.2) would likely be
an entirely different story.

You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to network-manager in Ubuntu.

  Full-tunnel VPN DNS leakage regression

Status in NetworkManager:
Status in network-manager package in Ubuntu:
Status in network-manager source package in Bionic:

Bug description:
  In 16.04 the NetworkManager package used to carry this patch:

  It fixed the DNS setup so that when I'm on the VPN, I am not sending
  unencrypted DNS queries to the (potentially hostile) local

  This patch disappeared in an update. I think it was present in
  1.2.2-0ubuntu0.16.04.4 but was dropped some time later.

  This security bug exists upstream too:
  It's not a *regression* there though, as they didn't fix it yet

To manage notifications about this bug go to:

Mailing list:
Post to     :
Unsubscribe :
More help   :

Reply via email to


text:
So.. we just got our whitelisted twitter account hacked. Ive submitted
a support ticket, but was wondering what this hack(er) could really do
with a whitelisted account? Any one has had this problem before?

Any tips on how to go about this would be great!

To unsubscribe from this group, send email to or reply to this email
with the words "REMOVE ME" as the subject.

Reply via email to


text:
I think you can only really rely on IDs having different values.

In general, at the moment with Twitter, you could assume they increase over
time, but (and I don't work for Twitter) typically ID allocation on large
multihost systems don't work by allocating strictly sequential IDs without
gaps - it's too hard to sequence and not really necessary.

So, for example, one way is that you build a system that gives different
ID-assigning-hosts small blocks of IDs that they can use so they can
allocate a series of IDs knowing they're unique without having to take out
any kind of global lock (they only take the lock to ask for a new block
every now and then). Another approach might be to have clocks synchronised
to some known accuracy and have IDs calculated as "period-since-epoch *
some-suitable-multiplier + unique-offset-per-host +

I'm sure people can come up with other schemes as quick as we could type
them up, but in general you make your ID space many orders of magnitude
bigger than you strictly need, and in return you gain some flexibility in
the criteria needed for quick and cheap unique allocation in a distributed
system. But I wouldn't assume that every possible ID value is necessarily

Twitter developer documentation and resources: http://dev.twitter.com/doc
API updates via Twitter: http://twitter.com/twitterapi
Issues/Enhancements Tracker: http://code.google.com/p/twitter-api/issues/list
Change your membership to this group:

Reply via email to


text:
Hello Frank,

I will try to do a test case this weekend for you.

Rgds, Wilfried

Friday, July 1, 2005, 16:20, Frank Wunderlich wrote:

> Wilfried Mestdagh schrieb:

>>Hello Frank,
>>>the client has the event OnChangeState but the server have nothing like
>>>this for the client-connection-lost (not disconnect).
>>There is no event for a looze connection. If you pull out the network
>>cable from the client, then both server and client will stay connected,
>>because to disconnect a packet must be send witch is not the case here.
>>The only way to know is to send something. then immedialty the
>>connection will clsoe and OnSessionClosed will fire with a winsock
>>>i tried to set events for new created clients, ive tried to send data to
>>>the client and waiting for an error, but noting happens ;<
>>2 things will happen:
>>- Send will raise an exception (did you put it into exception block?)
>>- OnSessionClose will fire
>>in case of TWSocketServer you best use OnClientDisconnect.
> i don't use a exception-block, but without it the error should be also
> fired, but i get none.
> sending from server to client raises also no error (where should be
> fired one (OnDataSend)?).

> greets Frank

> here some code:

> //trying to send some useless stuff to the clients periodically
> procedure TForm1.Timer1Timer(Sender: TObject);
> var i:integer;
> begin
>   for i:=0 to WSocketServer1.ClientCount-1 do
>   begin
>     WSocketServer1.Client[i].SendStr('Blah'+#13#10);
>   end;
> end;

> //the client-disconnect (display shows the message in a memo)
> procedure TForm1.WSocketServer1ClientDisconnect(Sender: TObject;
>   Client: TWSocketClient; Error: Word);
> begin
>   if Error<>0 then showmessage('error');
>   Display('disconnect:'+client.GetPeerAddr+' '+discon);
> end;

> The memo will be filled on regular disconnect, but the error is always 0
> also when i pull out the network cable.

> the client fires after a short time (5 seconds) the OnChangeState-Event.

> Greets Frank

To unsubscribe or change your settings for TWSocket mailing list
please goto http://www.elists.org/mailman/listinfo/twsocket
Visit our website at http://www.overbyte.be

Reply via email to


text:
Success is how high you bounce when you hit bottom

Difference between Lock and Key hypothesis and Induced fit hypothesis

There are two views regarding the mode of action of enzymes: Lock and Key hypothesis (theory)
Induced fit hypothesis (theory).
Lock and Key Theory: Emil Fisher proposed this hypothesis in 1894. According to this hypothesis the active site of the enzyme is like a ‘lock’ into which substrate fits like a ‘key’.i.e., the shape of the active site and the substrate molecules are complementary . So the enzyme molecule holds the substrate, molecule close together, forming the unusable intermediate compound, the enzyme substrate complex. It dissociates to form enzyme and products.
lock and key
Induced Fit Theory: Daniel E.Koshland formulated this hypothesis in 1959. According to this hypothesis the active site does not have a rigid ‘lock and key’ conformation. The binding of the substrate molecule to the enzyme molecule induces to modify the shape of the active site so that it becomes complementary to the substrate molecule. This is called the induced fit . Induced fit is possible because of the flexibility of the protein molecules.

Lock and Key Theory vs Induced fit Theory
Lock and Key Theory:
1. Active site is a single entity.
2. There is no separate catalytic group.
3. Active site is static.
4. Development of transition state is not considered.
5.It does not visualize the weakening of substrate bonds.
6. It does not explain the mechanism of non activity in case of competitive inhibitor.
Induced fit Theory:
1. Active  site is made of two components.
2. A separate catalytic group is visualized.
3. Active site is not static.
4. It considers the development of transition state before the reacants undergo change.
5. Catalytic group is believed to weaken the substrate bonds by nucleophilic and electrophilic attack.
6. It explains the a mechanism for nonaction over competitive inhibitor.

  1. This page was of great help and i would suggest it to other colleague's!

  2. Local family owned mobile locksmith service 24 hours a day. Licensed, Bonded and insured. Expert auto, locksmith indianapolis 46260

  3. its easier to understand when explained this way thanks

  4. I have learnt something, thanks a lot and wish me success coz i am a form six candidate this year.

  5. thank you so much

  6. I do not understand what does that mean mechanism of nonaction over inhibitors

  8. Tq helped a lot

We Love to hear from U :) Leave us a Comment to improve this site
Thanks for Visiting.....


text:
Lesley  Roberts

Lesley Roberts

Race Team Coordinator

Share profile

Pursuing a career in communications/ public relations focusing on event marketing in the action sport industry. I would like to continue my professional growth while utilizing my existing skills developed from my education and current work experience, while promoting the brand.


text:
Mammano & Mulvihill, PC
Free Consultation: 856-336-5949 / 866-599-6461

Difference between full and partial disability for workers' comp?

Work is hard and can mean long hours and labor-intensive work. For many people, especially in the physical labor field, the body can become burned out. This can cause an injury or repetitive-stress related condition, for example. It is also possible for workers to be injured on the job when a workplace accident occurs. Whatever the reason for a workers full or partial injury, the injured may have a claim for compensation under the Division of Federal Employee's Compensation or DFEC.

The amount of workers' compensation awarded to injured workers varies based on circumstances. One of the circumstances is the classification of an injury or disability. The DFEC classifies an injury as either full or partial disability. A full disability is described as the loss of use of both hands, both arms, both feet, both legs or the loss of sight of both eyes is considered prima facie permanent total disability.

Partial disability is described as having some degree of disability as described above but in a more moderate form that may prohibit the injured from working. If a person is classified as full disability, the United States shall pay the employee during the disability monthly monetary compensation equal to 66 and two-thirds percent of his monthly pay.

If a person is partially disabled, the United States shall pay the employee during the disability monthly monetary compensation equal to 66 two-thirds percent of the difference between his monthly pay and his monthly wage-earning capacity after the beginning of the partial disability. While on appearance the amounts paid appear to be the same, they are actually different with partial disability receiving a smaller percentage of paycheck.

If unable to work, a person should not be left to fend for him or herself. Oftentimes, the health of the injured requires medical attention or rehabilitation, which also costs money. With a lack of income, it can make paying the bills almost impossible. For those suffering from a partial or full disability, there are government programs available that may compensate for your misfortune.

Source:, "Division of Federal Employee's Compensation (DFEC)," Accessed October 26, 2015

No Comments

Leave a comment
Comment Information


text:
Calendar module icon

View All Calendars is the default. Choose Select a Calendar to view a specific calendar. Subscribe to calendar notifications by clicking on the Notify Me button, and you will automatically be alerted about the latest events in our community.

October 13, 2017
10:00 AM - 4:00 PM
The ACT Art Gallery
11944 Haney Place
Maple Ridge, BC V2X 6G1
Free admission. Donations are greatly appreciated.
Facebook Twitter Google Plus Email

Modern Legends Group First Nations Show

Friday, October 13, 2017

Contemporary First Nations artists, Sonny Assu, Corey Moraes, Carrielynn Victor, and Brandon Gabriel all feature an intriguing blend of traditional and contemporary storytelling in their artwork. In bridging modern attitudes with ancestral beliefs, their stories ensure that a provocative First Nations perspective is given voice within the myriad of Canada 150 celebrations taking place in 2017. Ensuring that ‘truth’ is recognized as the prelude to reconciliation, these artists render comic-book characters, super heroes, mythical beings and graffiti-inspired narratives as a critical and often humourous means of sharing both their personal and ancestral Modern Legends. Opening Reception Saturday, September 9th from 2:00 pm–4:00 pm Free Event Funding for this exhibition was provided in part by the Government of Canada with addition support from the City of Maple Ridge and the Maple Ridge & Pitt Meadows News.


text:
New Love, Health & Meditation Resources

New Love, Health & Meditation Resources

This week I thought I share with you 3 things I believe will help you live a better life;

find more peace and connection, more love and become healthier.

1.App:   a continuous stream of guided meditations, group prayers, music, and wisdom teaching in a sacred space.

2. Book: Attached, The new Science of Adult attachment and how it can help you find? and keep? love by Amir Levine M.D. and Rachel Heller

3.Health Product: Keto OS learn more here for Better energy, focus, fat loss, mood, sleep and strength….more
I’d love to hear what you think of these products in the comments below.

Also, do you have any products you love and would like to share with all of us?

Love, Live and Matter.

PS. I have a small and intimate coaching group for 12 highly sensitive women starting in March, to learn how to create authentic loving and healthy relationships
To find out more go here RockStar Relationships

You Deserve To Be Your Best

Sign Up for Your

Self-Care Guide for Highly Sensitives!

Welcome to the Tribe, You have successfully subscribed!

Pin It on Pinterest

Share This


text:
Mario vs. Donkey Kong: Tipping Stars

From the Super Mario Wiki
Jump to: navigation, search
Ads keep the MarioWiki independent and free :)
This article has been featured. Click for more information.
Mario vs. Donkey Kong: Tipping Stars
Mario vs DK Tipping Stars EU box Wii U.png
European Wii U box cover
Mario vs DK Tipping Stars EU box 3DS.png
European 3DS box cover
Developer(s) Nintendo Software Technology Corporation
Nintendo SPD Group No. 3
Publisher(s) Nintendo
Platform(s) Wii U
Nintendo 3DS
Release date USA March 5, 2015
Japan March 19, 2015
Europe March 20, 2015
Australia March 21, 2015
Genre Puzzle
ESRB:ESRB E.svg - Everyone
PEGI:PEGI 3.svg - Three years and older
ACB:ACB G.svg - General
USK:USK 0.svg - All ages
Mode(s) Single player
Wii U:
Media CD icon.png Optical disc
Media DL icon.svg Digital download
Nintendo 3DS:
3DS Card Icon.png Cartridge
Media DL icon.svg Digital download
Wii U:
Nintendo 3DS:

Mario vs. Donkey Kong: Tipping Stars is an action puzzle game for the Wii U and Nintendo 3DS. It is the sixth Mario vs. Donkey Kong game overall and the first game in the series to be released on a home console. The game shares many elements with most of the series, where the principal goal is to navigate a number of Minis to their exits, and also allows players to build their own levels in a mode called the Workshop. Players were able to share custom stages through Miiverse until it was shut down in November 2017. The focus of the game are the stars, which form a reward earned in accordance to how the player performs in levels. They are used to tip other players for their shared stages or unlock parts and new Minis for custom levels in the Workshop Store. The game is digital-only except in Japan. Game cases with download codes are sold in Europe. The Wii U version requires 0.93 GB of memory to be installed, and the Nintendo 3DS version requires 3,200 blocks.[1]

The game supports a form of cross-platform play, where if one version of the game is bought off the Nintendo eShop, the buyer receives a free download code of the other version. Levels can be shared between the Nintendo 3DS and Wii U versions of the game.

Mario's surprise party.
The beginning of the story.
Mario's surprise party.
Mario's surprise party.

As in previous Mario vs. Donkey Kong games, Pauline is once again kidnapped by Donkey Kong, although this time, no motivation is given. Mario chases after Donkey Kong with his Mini Mario toys to rescue her.

After traversing six puzzle-filled worlds, while freeing cursed Mini Mario toys along the way, Mario catches up to Donkey Kong and Pauline in a darkened room. The lights are switched on, revealing Pauline, Donkey Kong, and two Toads giving Mario a surprise party. Mario can then continue through more worlds and bonus levels knowing Pauline is safe.

As in the game's predecessors, the main goal of every stage is to simply lead all Mini toys to the end of the level, which is done by manipulating certain parts of the environment. Using the console's touchscreen, players are able to drag objects such as red girders, springs, conveyor belts, pipes, and lifts to guide the characters. Notably, the gameplay of this title is largely simplified in comparison to the predecessors, barring elements such as boss battles and the ability to change direction of the Minis.

The most common level type in the game is the Single-Door level, in which a lone Goal Door represents the objective. In order to clear a course, each Mini must be brought to the Goal Door, immediately followed by another. The first Mini toy to reach the exit commences a short timer which shuts the door after a few moments, locking away any other Mini toy if they do not reach the door in time and resulting in a Game Over. Multi-Door levels, a feature introduced in Mario vs. Donkey Kong: Mini-Land Mayhem!, are also found in Tipping Stars, where different Minis have to be rescued from Capsules and led through separate doors, each assigned to one of the Minis. In Multi-Door levels, there is no time limit between entering different doors.

A Red Girder is being traced with the stylus from one rivet to another, allowing two Mini Marios to cross a gap. Such can many other objects in the game be used. While tracing an object, the background becomes black-and-white and any other elements stop moving, though the timer carries on.

Each world contains eight levels and follows a specific formula:

  • the first level of every world introduces a new game mechanic, which becomes recurrent from that point onward.
  • the third level and, sometimes, sixth level is where enemies that cause damage, like Shy Guys, Pokeys or Thwomps, appear.
  • the fourth level is always a Multi-Door course, the rest being Single-Door.
  • the fifth level is marked by the presence of a type of Monkey Robot, such as Circus Kongs, Cannon Kongs or Capture Kongs.
  • the seventh level has a locked exit, which can only be opened by a Key Mini Mario.
  • instead of a boss battle as in the predecessors, every world is closed by a level where a Cursed Mini Mario has to be reverted to its normal state by hitting it with Hammers, then escorted along with the other Minis to the Goal Door.

A level must be finished within its time limit, always set to 300 seconds. Otherwise, the result will be a Game Over. Other causes of a Game Over include falling on spikes, falling from a height of ten blocks or more, failing to enter the Goal Door before it closes, and coming into contact with an enemy such as a Shy Guy or a Pokey.[2] The only possibility to combat these enemies is by using Hammers, which are acquired for a short time and function similarly to the hammer from the Donkey Kong arcade game.

When there are only 30 seconds left in the timer, a frantic melody starts playing, prompting the player to hurry and finish the level.

Scoring system and stars[edit]

Earning stars after completing a level

Each level has a trophy ranking based on a score, which is determined by the following:

  • Small and big coins spread throughout the levels. They are worth 100 and 1000 points, respectively. There is also a single M Coin in each level, worth 2000 points. Collecting all coins in a level awards the player an additional 6000 points.
  • Every second left on the timer, each worth 20 points.

Three high scores signifying three different rankings are established for each level and are linked to a bronze, silver, and gold trophy, in order from lowest to highest. Acquiring one trophy rewards the player with one star; in this respect, achieving the gold trophy in a level signifies a three star rating for that level. Stars form a collectable entity, and a total of 267 stars can be earned in the main game. Before Miiverse was shut down, additional ones could also be obtained as tips from other players for uploaded levels.

The level editor, as seen on both the TV or monitor screen and the Wii U GamePad
The level editor, as seen on both the TV or monitor screen and the Wii U GamePad
The level editor, as seen on both the TV or monitor screen and the Wii U GamePad

The Workshop mode allows players to design, store, and share custom levels. A total of 50 custom levels can be stored, but only up to 20 could be shared online. Levels can be transferred between both the Nintendo 3DS and the Wii U versions of the game. The Workshop Store is a section in the Workshop where collected/received stars can be used to unlock objects and other elements for use in the level editor.

The player can either edit and finish one of the three built-in templates or start building from scratch. In the latter case, building starts out with a Mini Mario, an M Coin, and a Goal Door lined above a plain ground floor, elements without which a level cannot be created. As with most other parts of the game, the touchscreen must be used to perform any action within the editor, while the top screen is reserved to show the entirety of the level, with a frame highlighting the part of the level that is currently shown on the bottom screen. The editing space is navigated using the direction pad or the analog stick. It is grid-based and its size can be increased by dragging a cursor located in the top-right corner.

There is a toolbar at the top of the editor which contains, in the following order:

  • two buttons which open drop-down menus where the player can locate and select elements to use in the level;
    • the first menu lists fixed objects (Cannons, Ladders, Color Switches etc.) and resource items (Red Girders, Purple Conveyors, Blue Lifts etc.);
    • the second menu lists collectables, Minis, and enemies;
  • a hand cursor which allows the player to place objects on the screen; it also works as a selection tool, which can be used to select multiple objects and move them together;
  • a tool which is used to flip characters and enemies;
  • an eraser tool which is used to remove elements on the screen with a single tap; multiple elements can be removed by dragging a selection rectangle around them while the eraser tool is active;
  • two buttons that undo or redo the player's actions;
  • a button which saves the level in its current state and allows the player to test it;
  • a settings button which allows the player to set or change the level's name, background theme, and image icon.
The three unfinished level templates in the Workshop
Template 1
(uses Rolling Hills background)
Template 2
(uses Crumbling Cavern background)
Template 3
(uses Twilight Valley background)

Menu of Community mode, with levels sorted by Popular

The game presented online functions, which were paired with Miiverse. However, as of November 7, 2017, when the service was shut down, these are no longer available. Before the discontinuation, levels made and shared by other players could be accessed in Community mode. People could play and 'Yeah' these levels. Stars earned in the main game or by playing user-created levels could be tipped to level creators, which unlocked Miiverse stamps for the tippers in exchange. Levels could be sorted by "Popular", "Latest", "Saved" (there was a download feature), "Friends & Followed", "Official Levels", and "Street Pass".

Both the Workshop mode and the Community mode are based on a user profile that was activated when users first entered either of them. Players without a profile have currently no access to the Community, but those who had opened a profile prior to the dicontinuation of Miiverse can still enter it, although it is devoid of levels. Players can click their Mii icon to access their own user profile, which displays some information linked to the service: the number of 'Yeah's received on their levels, comments posted, and stars tipped to other players, as well as the number of shared levels. Likewise, the SpotPass funcionality can be toggled there. The profiles of other players could be accessed in Community mode via comments they had posted on other levels. Their region determined the color behind their Mii on the profile picture, which was red for Japan, yellow for Europe and Oceania, and blue for the Americas.

Help Mode[edit]

The game offers in-game tips for gameplay, editing and online features. However, they are handled differently depending on the version they appear in. In the Wii U version, tips simply appear on the loading screens. In the Nintendo 3DS version, there is a separate "Help Mode" accessible through a button with a question mark in each of the Game, Bonus, Workshop and Community menus.

In the main Game and Bonus menus, tips are related to gameplay. They are the following:

Chain Rule: Minis must reach the goal close together, otherwise the M Door will shut and lock the others out.
PAL version: Minis must reach the goal close together; otherwise the door will shut and lock the others out.
Items: Items like Red Girders can be placed, picked up, and placed again.
Scrolling Controls [Nintendo 3DS version]: On large levels, use +Control Pad / Circle Pad, A Button, B Button, X Button, or Y Button to scroll around the screen.
Scrolling Controls [Wii U version]: On large levels, use the Left Stick or the Right Stick to scroll around the screen.
Earning Gold Trophies: Pick up all the coins and reach the door quickly to earn a high score and a gold trophy.

In the Workshop menu, tips are related to building levels and sharing them:

Earning Tips: Share your level to earn stars! Online levels will earn stars when they are played. They can also earn stars when players tip you.
Resource Item Limits: Your level can contain up to four replaceable types of items, such as Red Girders, Long Springs, Movable Pipes or Blue Lifts.
Getting Ready To Share: Before you can share a level, you'll need to play through it and collect all the coins.
Level Themes: When editing a level, you can change the appearance of items in the background.

Finally, the Community menu offered tips related to users found online and the interaction with them:

Profiles: Access a player's profile by selecting their Mii from the comments list.
Tipping Good Levels: Tip the creator of a level with stars to let them know how much you like it. You can earn stamps in the process.
Location Colors: Check a Mii character's background color to see where the post came from.
Earning Stars: You can earn up to three stars on a level - one for each trophy.

  • Stylus – drag or tap objects; navigate menus
  • +Control Pad / Control Stick – navigate level
  • Start Button / Plus Button – pause game

The cast is primarily composed of the Mini toys, which are the focus of the Mario vs. Donkey Kong series. Despite Mario and Donkey Kong being titular characters, they fulfill only minor roles, appearing only on the title screen and the game's few cutscenes. In addition, Mario can be heard exclaiming "Way to go!" after all coins are collected in a level. Pauline and a few Toads also make appearances in the cutscenes.

The Minis do not behave differently from each other. They all simply walk from side to side, interacting with the environment at times. The only Mini that does, however, differentiate from the others is the Cursed Mini Mario, which is a possessed Mini Mario that smashes any other Mini on contact. It can be turned back to a normal Mini Mario if hit with Hammers or if slope slid onto it.

Dashing Desert

Each of the eight main worlds of the game (six standard, two extra) introduces a new mechanic and is divided into eight levels; the last one in each world is always centered around a Cursed Mini Mario. Levels in the main game are unlocked by completing any level that preceded them.

Apart from the main game, there are 24 additional levels to unlock in a separate, Bonus feature. The player unlocks a bonus level for every 4 gold trophies obtained in the main game, except for Level B-21 onward, when levels are unlocked for each gold trophy earned. In order to unlock all Bonus Levels, the player has to acquire a total of 87 gold trophies. Compared to levels from the main game, Bonus Levels are to be noted for using previous gameplay mechanics in challenging ways, resulting in increased difficulty. Each world from the main game is the setting of two consecutive Bonus Levels.

Between the Nintendo 3DS and the Wii U versions of the game, levels have slight design differences to accommodate to the screen of the console. As a result, puzzles might sometimes require a different solution depending on the version they appear in.

See also: List of official Mario vs. Donkey Kong: Tipping Stars online levels
Main worlds
MvsDKTS1-2.jpg World 1
Rolling Hills
Introduces the simple mechanics used throughout the game, such as Red Girders, Rivets and Ladders. Except for Cursed Mini Mario at the end, only a single Shy Guy and two Circus Kongs are present as enemies.
MvsDKTS2-5.jpg World 2
Jumpy Jungle
A world that focuses on the use of Long and High Springs. Circus Kongs are also present here.
MvsDKTS3-2.jpg World 3
Runaway Warehouse
The emphasis of this world are the conveyors, many of which are purple and can be stretched between rivets. There are enemies as well, such as Thwomps and Cannon Kongs.
MvsDKTS4-3.jpg World 4
Crumbling Cavern
A place teeming with Movable Pipes, green pipes which can be positioned conveniently. A few Fire Piranha Plants inhabit this world.
MvsDKTS5-5.jpg World 5
Dashing Desert
This world introduces Blue Lifts and also marks the first appearance of Pokeys and Capture Kongs in the game.
MvsDKTS6-2.jpg World 6
Twilight Valley
The last world before the game's conclusion. It adds Pink Blocks to the gameplay, which act as solid walls and platforms and can be placed or removed.
Worlds E1 and E2
Orbiting Observatory
Two extra worlds in the main game, in which magnet surfaces are first explored. Many other elements introduced in previous worlds also appear.
Bonus Levels
Bonus 1
Bonus 2
Bonus 3

Other areas[edit]

There are four unlockable backgrounds in the Workshop Store that can be used by players to decorate levels created by them in the editor. Although these areas do not have their own worlds in the main game, they theme some of the Bonus Levels. In the Workshop, there is an additional Editor Land theme, which is available to use from the start; however, none of the pre-built levels feature it.

Winding Ravine is a sky area with rocky peaks and crags seen in the far background. Many huge, colorful mushrooms are grown above the clouds. Winding Ravine is set at dusk, as there are many stars visible in the sky.

This area decorates levels B-15, B-16 and B-17.

MvDKTSB-17 3DS.png
Swirling Courtyard is an area located closely to Princess Peach's Castle. Numerous arches with crenels surrounding the foreground are patterned with stars, as well as some heraldic banners containing Golden Mushroom badges. Further behind, beyond a shrub garden where several white pigeons fly around, lie the castle ramparts, with an opening visible. On a hill continuing even further and behind some towers is Princess Peach's Castle itself. The music that plays in Swirling Courtyard is reused from Teatime Twirl in Mario vs. Donkey Kong: Mini-Land Mayhem!.

This area decorates levels B-18, B-19 and B-20.

MvDKTSB-18 3DS.png
Clattering Cabin is a sinister and gloomy building with large Gothic windows and architecture. Many torches are placed on the walls, and there is a lot of old furniture as well. The area features two staircases leading to a big corridor. Next to the staircases is a grandfather clock with a pendulum resembling a Shy Guy mask, and under the staircases, the portrait of a Shy Guy. The music that plays in Clattering Cabin is a retuned version of Warped Mansion's music from Mario vs. Donkey Kong: Mini-Land Mayhem!.

This area decorates levels B-21, B-22 and B-23.

MvDKTSB-21 3DS.png
Shimmering Gold Palace, or simply Gold Palace[3], is an area with piles of treasure gathered around a gilded palace. Structures present around the main building include towers and ramparts with many windows. The music that plays in Shimmering Gold Palace levels is an arrangement of the invincibility theme from the Mario franchise, which is also used for the Mini Guide in Mario vs. Donkey Kong: Mini-Land Mayhem!.

This area only decorates Level B-24.

MvDKTSB-24 3DS.png
Editor Land is an area that resembles the editing space in the Workshop, having a large grid wall standing right beside the foreground. This is the only Workshop background not to decorate any pre-loaded levels from the game. MvsDKTSofficial3.jpg

The game's numerous objects can be split into three categories: collectibles, objects that can be obtained only by a Mini toy; resource items, which can be stockpiled and moved or dragged on the screen using the console's touchscreen; and fixed objects, which cannot usually be modified but can be manipulated to help the Minis advance through a stage.

Item About
Items found in every level, usually arranged in rows of three or more. Each awards the player 100 points for the score. Among these coins, there is also a large variety that is worth ten normal coins and, therefore, 1000 points. The player needs to collect all coins in a level in order to achieve three stars for that level.
A pair of weapons that can be used by the Minis to combat enemies or destroy Rocks. They are acquired for a short time and are banged repeatedly on the ground, confering the Mini that wields them a short period of invincibility. After they disappear, Hammers respawn in their initial position, allowing another use. If a Mini comes into contact with a Ladder or a Blue Lift while the Hammers are in use, they will be thrown high up in the air and can be picked up again if the Mini reaches the end of these objects in time.
M Coin
A special "M"-stamped coin that is worth 2000 points. Only one appears in every stage. Like the other types of coins, collecting the M Coin is mandatory to obtain a three-star rating in a level.
Collectibles that increase the amount of resource items the player has, such as Girders, Blue Lifts and Purple Conveyors. However, they cannot be grabbed with the stylus; Minis are required to walk into them instead.
Resource items
Item About
Blue Lift
A vertical succession of platforms that can be built between two blue rivets, only if one is located directly above the other. The movement of the platforms in a Blue Lift is determined by the direction of the swipe that created the Blue Lift. Upon encountering a Blue Lift, Minis will stop walking and will take the lift in the direction it moves, helping them reach platforms that are located underneath or above.
High Spring and
Long Spring
Trampolines that help the Minis bounce to higher areas. High Springs are violet and have an oblong shape—they launch the Minis on a vertical arc. Long Springs are yellow, rounded, and launch the Minis on a more widened arc.
Movable Pipes
A pair of separate pipes that are somehow interconnected. When a Mini enters one pipe, it will be warped onto the other. The player can change the positions of these pipes to facilitate movement throughout an area, even though they can only be placed on predetermined slots.
Pink Block
A block that can be picked up with the stylus and then used to fill a special slot by tapping on it. Pink Blocks come in formations, and act as platforms or walls to guide the Minis.
Purple Conveyor
A platform that can be dragged across purple rivets. It moves automatically in the direction established by the player with the stylus. Apart from transporting the Minis, Purple Conveyors also turn them back if they are in opposing directions, without the need of a wall.
Red Girder
A platform that can be created by connecting two rivets of the corresponding color. The main game only contains red Girders, but the Workshop mode allows the player to use Girders of different colors, associated with a playable character (green—Mini Luigi, blue and white—Mini Toad, pink—Mini Peach etc.) If Red Girders are positioned horizontally or slightly slanting, the Minis can walk on them as on normal platforms. If their slant is too abrupt, they cause the Minis to slide on them as on a slope. If they are positioned vertically, they act as walls that prevent the Minis from walking further. Red Girders can be passed from underneath, making them semi-solid.
Fixed objects
Item About
An object that slowly changes launching direction by rotating in place. It can store any amount of Minis that end up inside it, and can be tapped on to blast all Minis in the current direction. This way, apart from being able to reach far areas, the Minis can also zoom into Rocks and enemies to destroy them.
Color Switches
Red, blue, and yellow switches that enable or disable blocks of the same colors when jumped on.
A platform that conveys the Minis in the direction indicated by its arrows. Conveyors are always horizontal.
A semi-solid platform that the Minis can walk on. Girders are always horizontal.
Goal Door
The exit of each stage in the game. In Single-Door levels, the goal is to get all Minis into a single door. Once a Mini enters the door, the other have a short amount of time to reach it before it locks them away. A few levels feature locked exits, which require a Key Mini Mario to unlock. In Multi-Door levels, each character must be guided to the door that displays its face on it.
A vertical set of steps needed to climb up to raised platforms, or go down a lower level. They can be seen as stationary Blue Lifts. Minis grab on a Ladder as soon as they walk into it, then continue to walk in the direction they previously followed. When two Minis bump into each other on a Ladder, they both change directions.
A platform that allows the Minis to walk on all of its surfaces. Minis fall off a Magnet if they are hanging upside-down and encounter a non-magnetic surface on their way.
A small fragile block that breaks when hit with Hammers, a slope slide or a Cannon blast. Otherwise, Rocks act as normal platforms the Minis can walk onto.
Dangerous surfaces covering walls and platforms. Touching one such surface destroys the Mini. Spikes cannot be destroyed.
Warp Pipes come in two colors: blue, which are always found in one piece, and yellow—also known as Split Pipes—whose ends are separated from each other. Both types help transport the Minis to different locations in a level, although the length of blue Warp Pipes affect how long the Minis take to reach the other end, while Split Pipes have considerably less delay.

Enemies in the game can be divided into two categories, based on how they affect the player. Monkey Robots are rather large and indestructible but do not cause damage, and in many situations their capacities appear helpful; however, they can also often impede the player, in which case Hammers are available to stun them temporarily. On the other hand, there are harmful enemies that take miscellaneous forms, and serve only as obstacles that can usually be destroyed with Hammers or other means of attack.

Monkey Robots
Enemy About
Cannon Kong
A stationary toy whose body consists of a giant cannon. When a Mini enters a Cannon Kong, it gets immediately launched in the direction the enemy is currently facing. This can help traverse unskippable distances and, sometimes, crash through Rocks.
Capture Kong
A wandering toy that is equipped with a small barrel on its back, which it uses to capture and disable any Mini that walks into it. Hitting a Capture Kong with Hammers will stun it and free all captured Minis. While not lethal, Capture Kongs can cause a Game Over if they capture all Minis in a level. In some cases, Capture Kongs are used to the Minis' advantage, as they are able to travel on spikes and thus ferry the Minis to a safe spot.
Circus Kong
A toy that tosses Minis upward repeatedly, as if juggling. Minis can escape a Circus Kong if a surface is placed between them, or if the Kong is stunned with Hammers.
Enemies that cause damage
Enemy About
Fire Piranha Plant
A stationary enemy that is stuck to a surface. Apart from being harmful to touch directly, it attacks by spitting a single fireball, which travels in a straight line and returns into the enemy's mouth after bouncing off any opposing surface. The fireball can be blocked from re-entering the plant's mouth if a surface is placed in-between. A sliding attack or a pair of Hammers is necessary to destroy Fire Piranha Plants.
Piranha Plant
An enemy that, much the same as the Fire Piranha Plants, is always fixed to a surface, injuring any Mini that touches it. However, it lacks the ability to create fireballs, but can keep the fireballs of Fire Piranha Plants in its mouth and spit them as well. Piranha Plants can be destroyed by hitting them with Hammers or by sliding into them.
A tall, spiky, three-segmented enemy that simply roams back and forth on a platform, with no active intent to hurt the Minis, despite being harmful to touch. Pokeys can be defeated with Hammers, by sliding into them, or by blasting into them from a cannon.
Shy Guy
A stout enemy that walks from side to side, destroying a Mini if it comes into direct contact. Shy Guys can be defeated by using Hammers, by sliding into them, or shooting into them from a cannon.
A floating stone enemy that comes crashing on the ground when walked directly under, even though it can notice the Minis from a few spaces afar. It signals its attack by shaking in place for roughly four seconds, then plummets forcefully on the ground, squashing any Mini walking beneath it. Thwomps are completely invincible.

Main article: List of Mario vs. Donkey Kong: Tipping Stars stamps

Like some other Wii U games, this game features stamps. One way of getting those is by buying items in the Workshop Store. 84 stamps can be collected.[4]

Update history[edit]

Version 1.0.1[edit]

The Nintendo 3DS version of the game was updated on September 1, 2015. The update prevented players from posting certain levels that caused errors in the Community mode.[5][6]

Development and release[edit]

One of the levels playable in the tech demo, where it was known as "Level D-4". It would later be released for a limited time as the sixth official level in the game's Community mode (titled "Nintendo 6").

Before its announcement as a full release title, the game was presented in the form of a tech demo put on display at Game Developers Conference on March 2014. It was used to showcase the Nintendo Web Framework, a developer toolset used to program software onto the console easily with simple programming languages such as HTML.[7] The demo contained the following levels:[8]

  • Level D-1, which would be shipped with the release version as Level 1-1.
  • Level D-2, which would be shipped with the release version as Level 2-1.
  • Level D-3, which would be slightly modified and shipped with the release version as Level B-7.
  • Level D-4, which would be released post-launch as an official Nintendo level in the online community.

Later before E3 2014, Nintendo confirmed through a video presentation that the game would be launched on Wii U in early 2015.[9][10] This was followed on January 2015 by the unveiling of the game's final title and release dates, as well as the Nintendo 3DS version and the cross-buy promotion between versions.[11]

Main article: List of Mario vs. Donkey Kong: Tipping Stars (Nintendo 3DS) staff
Main article: List of Mario vs. Donkey Kong: Tipping Stars (Wii U) staff

The game was developed by the Nintendo Software Technology Corporation, which are likewise credited for previous titles in the Mario vs. Donkey Kong series. They were assisted by the Nintendo Software Planning & Development Group No. 3, which had Shigeru Miyamoto and Kensuke Tanabe as supervisors. It is the second title in the series to be developed by Stephen Mortimer, who had previously directed Mario and Donkey Kong: Minis on the Move and worked as a level designer on other games in the series.

Mario vs. Donkey Kong: Tipping Stars is unanimously regarded by various game critics to deliver a challenging and worthwhile gameplay experience, despite the game not bringing many new elements in relation to the other Mario vs. Donkey Kong games.

In reference to its lack of innovation, Brendan Graeber of IGN evoked the disappointment players who have played previous titles from the series would have with the new game. Although he did acknowledge the new Cursed Mini Mario mechanic as "the highlight of Tipping Stars’ meager innovations," he added that it does not contribute much to the gameplay. Conversely, Graeber appreciated the rich content of the game, including the plethora of levels, the substantial level editor, and the "new and improved" community hub where players could share their created levels. He likewise regarded the in-game practice of earning and tipping stars to other players as a "brilliant model," although only in theory. He explained that the community was profuse in short levels that allowed players to obtain stars quickly, considering it disadvantaged the "many smart amateur level designers out there who [had spent] their time crafting challenging and creative levels for us to play."[12]

Alex Olney of Nintendo Life offered a more positive review of the game, in which he praised the game's online service as having "a slick, easy-to-use interface," opposing it to Pushmo World's. He also emphasised on the ease of finding levels in the community, praising Nintendo for the "awful lot of thought" they put into such a modern online experience. Apart from the gameplay which he described as solid, Olney referred to the game's pleasant presentation and graphics.[13] In a separate review of the Nintendo 3DS version, he presented the game's SpotPass and StreetPass advantages, and noted the portability of this version over the Wii U version as well.[14]

Damien McFerran of TrustedReviews stated that Nintendo was "surprisingly forward-thinking" with the utilisation of online features and appreciated how the Miiverse integration creates a "community feel." He considered the single-player mode to be only part of the complete experience, built to keep average players busy for a while before attempting to create and share their own levels. He admonished the graphical aspect of the game, stating that it is rather reminiscent of customary mobile phone games, but noted the soundtrack as "uniformly superb."[15]

Reviewer, Publication Score Comment
Brendan Graeber, IGN 6.8/10 "Whether you’re a Mario vs. Donkey Kong series veteran or are diving into the toy-puzzle scene for the first time, Tipping Stars will (eventually) challenge you with tough stages to master, even if it doesn’t exactly bring anything new of value to the table. There’s even more challenge and fun to be had via the community - but you need to dig through a mountain of nonsense to find it."
Alex Olney, Nintendo Life (Wii U release) 8/10 "Mario vs. Donkey Kong: Tipping Stars is a hugely enjoyable action puzzler with some really fantastic ideas and mechanics. The sharing feature is easily the biggest draw, and the possibility of fresh content being available for years to come is enormously exciting. It's not vastly different when compared to the previous titles in the series, but as the old adage goes: if it ain't broke, don't fix it."
Alex Olney, Nintendo Life (Nintendo 3DS release) 8/10 "When it comes to deciding which version of the game to play, it entirely comes down to personal taste. The Wii U version is slightly more comfortable and easier on the eyes, but the 3DS version does have the enormous advantage of being portable, which will make or break the decision for many people. As far as the core game is concerned however, there is no difference between versions."
Damien McFerran, TrustedReviews 4/5 "Mario vs. Donkey Kong: Tipping Stars might not be the smash-hit the Wii U needs to lift its sluggish sales figures and lacks the graphical flourishes we’ve seen in other Nintendo first-party software, but for pre-existing fans of the series and puzzle-lovers alike it’s sure to provide more than its fair share of entertainment. Besting all of the single-player stages is no mean feat, but its the level creation tool – along with the online community which accompanies it – that are certain to make this a release which continues to attract attention months if not years from now."
Compiler Platform / Score
Metacritic 70%
GameRankings 68.85%

For this subject's image gallery, see Gallery:Mario vs. Donkey Kong: Tipping Stars.

For a complete list of media for this subject, see List of Mario vs. Donkey Kong: Tipping Stars media.
Audio.svg Title screen
MvDKTS TitleScreen.oga

File infoMedia:MvDKTS TitleScreen.oga
Audio.svg Shimmering Gold Palace
MvDKTS GoldPalace.oga

File infoMedia:MvDKTS GoldPalace.oga
Help:MediaHaving trouble playing?

References to other games[edit]

Names in other languages[edit]

Language Name Meaning
Japanese マリオvs.ドンキ—コング みんなでミニランド
Mario buiesu Donkī Kongu Minna de Mini Rando
Mario vs. Donkey Kong: Mini-Land with Everyone

External links[edit]

  1. ^ European box art
  2. ^ Mario vs. Donkey Kong: Tipping Stars digital manual
  3. ^ "Gold Palace Theme" in the Workshop Store
  4. ^ Nintendo. Retrieved Feb. 27, 2015.
  5. ^ Nintendo. How to Update Mario vs. Donkey Kong: Tipping Stars. Retrieved March 30, 2018.
  6. ^ Lite_Agent (September 2, 2015). Mario vs Donkey Kong: Tipping Stars update available (Ver. 1.0.1). Perfectly Nintendo. Retrieved March 30, 2018.
  7. ^ Karmali, Luke (March 21, 2014). GDC: Mario vs. Donkey Kong for Wii U Surfaces. IGN. Retrieved July 10, 2018.
  8. ^ GameXplain (March 19, 2014). Mario vs. Donkey Kong Wii U - GDC Web Framework Demo (video feed). YouTube. Retrieved July 14, 2018.
  9. ^ Nintendo (June 10, 2014). Wii U - Mario vs. Donkey Kong E3 2014 Announcement Trailer. YouTube. Retrieved July 11, 2018.
  10. ^ Campbell, Evan (June 10, 2014). Mario vs. Donkey Kong Coming to Wii U. IGN. Retrieved July 10, 2018.
  11. ^ Calvert, Darren (January 14, 2015). Mario vs. Donkey Kong: Tipping Stars Due in March and Will be Cross-Buy on Wii U and 3DS. Nintendo Life. Retrieved July 11, 2018.
  12. ^ Graeber, Brendan (March 12, 2015). Mario vs. Donkey Kong: Tipping Stars Review. Retrieved March 9, 2018.
  13. ^ Olney, Alex (March 5, 2015). Review: Mario vs. Donkey Kong: Tipping Stars (Wii U eShop). Retrieved March 9, 2018.
  14. ^ Olney, Alex (March 5, 2015). Review: Mario vs. Donkey Kong: Tipping Stars (3DS eShop). Retrieved March 9, 2018.
  15. ^ McFerran, Damien (October 5, 2016). Mario vs. Donkey Kong: Tipping Stars. Retrieved March 9, 2018.


text:
Mini Playing Cards Favorite

Roll Over Image to Zoom

Mini Playing Cards

  • Personalization
Free Gift Wrap

Please Select Color:

$39 Sale $14.99 $19.99
Product Details

The cuteness of these miniature playing cards will belie your ruthless Go Fish cunning: this set of two tiny decks (one red, one navy) which come housed in sturdy box for transport on planes, trains, to parks or bars. Both decks are matte laminated, which makes them 100% water resistant. Wrapped in durable faux leather, with a natural linen lining, the box features a simple foil monogram to make it personal.

• Box: 2.25" h x 2.25" w x 1.75" d; Cards: 1.6" h x 1.25" w

• 2 sets of playing cards included in set.

• Card stock. Box: MDF, polyurethane vinyl, cotton/linen lining.

• Wipe clean with a dry cloth.

• Imported.

• Monogramming is foil-debossed.

Standard delivery in 5 to 7 business days. Rush delivery in 2 to 3 days.


text:
79.00 Dollar US$ The Difference Between A Good Hair Stylist And A Really Good Hair Stylist Ganye

As jewelry designers and jewelry marketers,we know it's vital that always offer our handmade jewelry customers something new and unique. Plus, trends change requiring you various other subtle changes to your jewelry line. Greatest ways to offer new look and take advantage of the trends is to subtly redesign a wide variety of your jewelry pieces to give a fresh, updated glance. You can then test market these redesigned pieces at shows to gauge the response before producing them in sound level. Always test the market before taking a unique jewelry design into production.

Jethro's other love interest later episodes is Army LTC Hollis Mann, but atypical to his character, she is not a redhead. She later retires by the Army and moves to Hawaii, when their relationship doesn't progress as she desires. She is basically a girl version of Gibbs.

To say that this starlet is controversial is a large understatement. Thought impossible to turn on the television, read a magazine, or pick-up a tabloid without seeing her face splashed everywhere. One could wonder if she is sufffering from a twin saved somewhere because of the two diversely opposite personalities that generally lurk inside her slim body.

The daily bag limit for ducks is six, which may possibly not include rrn excess of four mallards (no beyond one could be female), three wood ducks, one black duck, two redheads, two scaup, one canvasback, two pintails and mottled goose.

After all, you've only been standing with family members for seen an explosion twenty minutes, anxiously awaiting your in order to speak by himself. You probably had better in order to talk about, and precisely why you forgot to consult your friends over what they want as incredibly well.

The final phase of image construction: fashion trustworthiness. This is the stage where you can also make sound fashion decisions generally. Trust me a person makes good fashion decisions all of times. That's not the way creative endeavors work. Flair is born from making bold, daring moves that sometimes neglect. It's also important to the reason is that are all guidelines - not rules - so have fun and you should not pressure personal self.

When you adored this article along with you wish to acquire more information concerning scarlett pain bbc generously go to the web-site. Based written by a beauty and makeup text that I have read before, redheads should stick to peach and coral shades of lipsticks. There are people though who believe redheads ought not use red lipsticks. You should know though that redheads can still wear red lipstick to have sexier plus much more glamorous effect. However, I suggest you actually choose a red lipstick that consists of a blue base instead 1 that is orange-based.

  •  Published date: July 7, 2018
  •  Region: Kwara
  •  City: Ganye
  •  Address: Haiden 25, Lohnsberg
  •  Phone number: 5133
  •  Views: 8

 Useful information

  • Avoid scams by acting locally or paying with PayPal
  • Never pay with Western Union, Moneygram or other anonymous payment services
  • Don't buy or sell outside of your country. Don't accept cashier cheques from outside your country
  • This site is never involved in any transaction, and does not handle payments, shipping, guarantee transactions, provide escrow services, or offer "buyer protection" or "seller certification"

    Leave your comment (spam and offensive messages will be removed)


text:
A fixed income ETFs (FI ETFs) information page is now widely available on the MarketAxess trading platform.

The ETFs page offers issuers, institutional investors and Authorized Participants (APs)/market makers a centralized view of the FI ETF market.

All MarketAxess users can access a detailed fund page for each FI ETF which includes a Bond Market Convention Analytics Calculator

Trading opportunities in the underlying bonds are maximized for APs/market makers through our patented bid/offer wanted list trading functionality, as well as Open Trading™, our all-to-all trading protocol which provides instant access to a global liquidity pool of over 1,000 institutional investor and broker-dealer firms.


text:
Get A BEE Certificate in 24 Hours!

What is a BEE certificate?

In South Africa entrepreneurs who want to get sub-contracting work from a big company and government, must show how many black people own a company, the more black people the more points to win a tender, so a BEE certificate proves how many blacks own a company.

Does a 100% black-owned company needs a BEE Certificate?

YES! If you an entrepreneur and seek sub-contracting work or tender from any big company and government, a BEE certificate is often required.

How much does a BEE Certificate cost?

At they start from R495 including VAT, it is the best price compare! We give you always the best deals in town! Fill the online form below or on the side so we send you a quote suitable for your business.
  • GET YOUR OWN LAWYER BEE certificate from R495!
  • AFFORDABLE LAWYER pay small premium per month from R100.
  • FAST lawyer on call 24/7.
  • FAST cover from R40 000 to R250 000 per legal matter.

Customer Money Safety Guarantee!
Our service is safe and secure for customers,™ acts also as a middleman via an escrow account to protect your money, and only when you have indicated your satisfaction we pay the supplier of a service, we protect the customer, else we return your money back to you if you not satisfied or keep it until problem is resolved, so in that way it is safe to shop for services using™ online, and our quoted price is the best deal we negotiated to offer you, you can compare!

This service is subject to the following terms and conditions

Get A BEE Certificate Quote Now!

Company Details
Company name.
Company Registration Number
Company VAT Registration Number
Industry sector
Company Revenue Turnover(Rands)
Tender Purchase Order Value
Capital Required
Contact Details
First Name
Email address
By submitting your info you agree to the following terms and conditions. By the way, we respect your privacy as per our privacy policy and we will never spam you.


text:
An advertisement for Claritin and "Madagascar 3." Merck’s use of cartoon animals from “Madagascar  3” has prompted a complaint that grape-flavored Claritin allergy medicine could be confused for candy.
An advertisement for Claritin and "Madagascar 3." Merck’s use of cartoon animals from “Madagascar 3” has prompted a complaint that grape-flavored Claritin allergy medicine could be confused for candy. -
Listen To The Story

Kai Ryssdal: From the Marketplace desk of 'What Could Possibly Go Wrong?' comes this today: A partnership between Merck, the pharmaceutical company, and Dreamworks, the movie studio. There's nothing new about studios pairing up to capitalize on a new movie they've got coming out. In this case, "Madagasgar 3." Usually it's Happy Meal toys or pajamas or something. This time, allergy medicine.

Merck is going to market Claritin using the neurotic giraffe and insecure lion and the rest of the gang from the film. Marketplace's Sally Herships has the story.

Sally Herships: Have you seen "Madagascar 3?" There are talking animals and a bear in a pink tutu with a tricycle and a bow on her head. You can buy "Madagscar" penguin-shaped gummies. Or you can get Claritin -- the kid's allergy medication now comes with animals from the movie on its box.

Cara Wilking: It basically creates the impression that it's candy.

Cara Wilking is a lawyer with the Public Health Advocacy Institute. She says all the zebras, lions and penguins on the Claritin packaging could confuse kids and that's dangerous.

Wilking: Kids' requests for medicine should be based on how they're feeling and not on sophisticated marketing campaigns.

And Wilking says it's just not fair to market over-the-counter drugs to children. So she helped draft a complaint to the FTC. Dreamworks, which made "Madagascar," wouldn't comment. And Merck, the company that makes Claritin, didn't respond to requests for comment.

But Merck is highly profitable -- for now. Tom O'Connor advises health care companies on mergers. He says the whole industry is nervous about the future.

Tom O'Connor: It takes them 15 years and multi-billions of dollars to get an entity from molecule to on the shelf.

And then their patents run out. So, pharmaceutical companies are looking to leverage drugs they already have. And for new ways to connect with consumers, like a "Madagscar" activity guide on Claritin's Facebook page.

Patti Williams teaches marketing at Wharton.

Patti Williams: They're just trying to find their way to these sorts of cutting-edge techniques -- just like every company is -- it's just that within pharma it's fraught with a little more risk.

So Merck may have to turn to its own anti-anxiety medicine while the FTC reviews the case.

I'm Sally Herships for Marketplace.

“I think the best compliment I can give is not to say how much your programs have taught me (a ton), but how much Marketplace has motivated me to go out and teach myself.” – Michael in Arlington, VA

As a nonprofit news organization, what matters to us is the same thing that matters to you: being a source for trustworthy, independent news that makes people smarter about business and the economy. So if Marketplace has helped you understand the economy better, make more informed financial decisions or just encouraged you to think differently, we’re asking you to give a little something back.

Become a Marketplace Investor today – in whatever amount is right for you – and keep public service journalism strong. We’re grateful for your support.


text:
Amazon CEO Jeff Bezos unveils new Kindle reading devices at a press conference on September 6, 2012 in Santa Monica, Calif.
Amazon CEO Jeff Bezos unveils new Kindle reading devices at a press conference on September 6, 2012 in Santa Monica, Calif. -
Listen To The Story

You won't find any more Amazon Kindles on the shelves at Walmart. The retail giant is dropping the popular tablets, just a few months after Target stores did the same.

A statement from Walmart hints that a pricing dispute may have led to the decision. It says customers trust the retailer to provide "everyday low prices, and we approach every merchandising decision through this lens." On the other hand, some analysts say it's actually a wonder that these big chains ever agreed to sell the Amazon gadgets to start with.

While stores do make a profit when they sell the Kindle for Amazon, Forrester Research analyst Sucharita Mulpuru figures there's a bigger downside. She notes that once the user takes the tablet home, it's Amazon that gets virtually all their business, from app downloads to merchandise orders from the online retailer. With every unit of a Kindle sold by Walmart, Mulpuru explains, "that once-loyal Walmart customer could slip away."

At the Codex Group, researcher Peter Hildick-Smith says the Kindle has been helping to beef up sales of Amazon merchandise across the board, thanks in part to the ease of ordering using the company's proprietary tablet. He suggests that Walmart finally realized delivering its customers to a major competitor made no sense.

As Hildick-Smith explains, "You've got an Amazon store in your hand, wherever you have your Kindle Fire," and it only takes a single click from the user for Amazon to make a sale. He notes that the company has made no secret of its strategy for making a return despite the device's low profit margins: It's designed to be a marketing vehicle for Amazon's goods and services.

Now that two leading chains have kicked Amazon out, Forrester's Mulpuru says it'll be tougher for the online retailer to take on the hugely popular iPad. Those tablets are still being sold by the same chains that will no longer sell the Kindle, as well as in Apple's own stores. Mulpuru says the Kindle needs to have a similar physical store presence if it hopes to be a competitor to Apple.

Some other retailers, including Best Buy, Radio Shack, Staples and Office Depot, are still selling the Kindle -- at least for now.

“I think the best compliment I can give is not to say how much your programs have taught me (a ton), but how much Marketplace has motivated me to go out and teach myself.” – Michael in Arlington, VA

As a nonprofit news organization, what matters to us is the same thing that matters to you: being a source for trustworthy, independent news that makes people smarter about business and the economy. So if Marketplace has helped you understand the economy better, make more informed financial decisions or just encouraged you to think differently, we’re asking you to give a little something back.

Become a Marketplace Investor today – in whatever amount is right for you – and keep public service journalism strong. We’re grateful for your support.


text:
Jon Stewart: America’s anchor-in-waiting

Published: Oct 29, 2010 12:01 a.m. ET

Commentary: The Most Trusted Name in ... something or other

NEW YORK (MarketWatch) — Comedy Central’s Jon Stewart will be the first person to tell you, again, that he is an entertainer, not a journalist. Therefore, he can’t qualify to be our new Walter Cronkite, a.k.a. “America’s Most Trusted Name in News.”

Stewart — and the rest of us — may have to rethink what he stands for.

This week, Stewart’s supersonic popularity is likely to reach a new level. Fresh off his triumphant interview Wednesday with President Barack Obama on “The Daily Show,” Stewart is poised to conduct a large-scale Rally to Restore Sanity on Saturday in Washington. Read more about the rally.

Clearly, Stewart has gone beyond mere talk-show or even entertainment-industry heights. More worthy of Time’s cover than Entertainment Weekly’s, he is now something other than a hipper Leno or Letterman.

Simply put, Stewart is straddling entertainment, news, politics and culture. Who else today can compare with him for impact? Yes, Tina Fey may be every bit as clever as Stewart, but her ambition seems to be confined to Hollywood — in the form of her terrific TV show “30 Rock” and her well-received movies.

We may see Stewart trying to go beyond showbiz. Maybe he’ll go into politics someday. I have long thought he’d be an ideal choice to succeed Katie Couric, when her contract expires next spring, as the anchor of the “CBS Evening News.”

Stewart could bring a dimension to the broadcasts that we have never seen before: a pundit/anchor. Is there any question now that viewers believe more in the content of “The Daily Show” than the 6:30 p.m. evening news programs?

As an entertainer, satirist and accidental pundit, Stewart is definitely America’s Most Trusted Name in ... something. Comedy? Yes. Edginess? You bet. Sarcasm? Well, obviously. Liberal issues? For sure.

One thing seemed clear Wednesday night when Stewart politely (and hilariously) grilled President Obama on “The Daily Show.” The POTUS needed Stewart more than Stewart needed him. Obama succeeded in pandering to his base by going on the show and lightening up (a bit).

If you simply read the text of the interview — focusing on the topicality and seriousness of the questions — you would have believed that a traditional anchor, such as NBC’s Brian Williams or CBS’s CBS, +0.54%  Couric, had been questioning Obama.

Today, in the whirlwind world of 24/7 news, the television audience has a much shorter attention span than ever. But what about Stewart? What does he want to be when he grows up?

What does Jon Stewart want to be when he grows up?

Stewart has demonstrated that he can influence public opinion as well as make his viewers laugh and think. After Stewart excoriated CNN’s lamentable “Crossfire” a few years ago, the show was taken off the air. When Stewart blasted financial-news network CNBC GE, +1.58%  for failing to inform America about the coming financial crisis in 2008, his words sparked a debate about media’s role. Coincidences? I doubt it.

Stewart in recent years has made a name for himself as a media critic — and a cutting, insightful one — by taking CNN TWX, -28.57% Fox News NWS, +0.39%  and CNBC to task over their broadcasts. Stewart carved up CNBC’s Jim Cramer so relentlessly that it’s almost a marvel Cramer would dare to show his face ever again on the tube. (Fox and MarketWatch are both owned by News Corp.)

It’s hard to imagine a comedian today who has so much gravitas and can explore as many career options as Stewart. He can remain at “The Daily Show” seemingly for as long as he wants (or, that is, for as long as his ratings are good). Perhaps, he will ultimately decide to bet on himself and try something else.

The rally Saturday will go a long way toward determining Stewart’s next move. If he winds up drawing hundreds of thousands of people, he will become a serious news story — especially with the midterm elections looming.

Right now, Stewart, a darling of the liberal set, is the left’s best line of defense against the right-wing pundits — and maybe he is its only real mainstream voice. Rachel Maddow and company on MSNBC are as earnest as all get-out. But they don’t have Stewart’s charisma or influence with liberal-leaning viewers. (But don’t feel bad, Rachel — nobody else does.)

One of the reasons that Stewart’s encounters with Bill O’Reilly of Fox News are so memorable is that they put a spotlight on the theater of politics, with Stewart representing the left and O’Reilly personifying everything that Fox News, the No. 1-rated network in cable news, stands for.

One thing is clear: Stewart stands for a lot more than laughs right now.

MEDIA WEB QUESTION OF THE DAY: How would Jon Stewart do as a network news anchor?

We Want to Hear from You

Join the conversation

Quote References

  • CBS
    +0.30 +0.54%
  • GE
    +0.20 +1.58%
  • TWX
    -0.01 -28.57%
  • NWS
    +0.05 +0.39%

MarketWatch Partner Center


text:
Massage by Bobby

Based in Sunnyside Gardens, NY; soon to Wilton Manors

In-studio & mobile services

Starting at $100

Deep Tissue & Swedish

3 testimonials

Enjoyable Deep Tissue Massage!!! Treat yourself to a wonderful experience with a full body, deep tissue massage with very experienced, professional hands, with an intuitive touch on my massage table. Over fifteen years of experience serving men and the gay community. Great at what I do. Live in a beautiful, brand new large one bedroom apartment, conveniently located fifteen minutes from Midtown Manhattan. Off the seven train (1 short block... from the subway) in beautiful Sunnyside, Queens or you can treat yourself at your own place. Very nice atmosphere in a highly stylized, newly renovated apartment. No pets here, allergic to cats. Very accessible by car as well, street parking is fairly easy. Great, relaxing music to add to the great ambiance. Bottled water. Both in and out calls are available. Massage table for in calls only, don't travel with it. Give yourself the good treatment that you deserve!

Based near: 43RD AVENUE & 46TH STREET Sunnyside Gardens, NY 11104 Mobile services within 5 miles

Travel schedule
Sept. 26 - Oct. 2: Wilton Manors, FL
In-studio Mobile
M: 9 a.m. - midnight 10 a.m. - 11 p.m.
Tu: 9 a.m. - midnight 10 a.m. - 11 p.m.
W: 9 a.m. - midnight 10 a.m. - 11 p.m.
Th: 9 a.m. - midnight 10 a.m. - 11 p.m.
F: 9 a.m. - midnight 10 a.m. - 11 p.m.
Sa: 10 a.m. - midnight 10 a.m. - 11 p.m.
Su: 10 a.m. - midnight 10 a.m. - 11 p.m.
Massage Pricing
In-studio 60 min. $100

Mobile 60 min. $120

  • Cash accepted
  • Ask about discounts for prepaid bodywork packages.
  • Gift certificates available.
  • 20% off on Wednesdays

THIS WEEK (until Sept. 22): $20 off before 3pm

Additional info

Techniques: Deep Tissue, Swedish

In-studio amenities: Bottled Water, Massage Table, Private Restroom, Drinking Water, Music, Candles, Aromatherapy Enhanced

Additional services: Personal coaching, Shaving

Gathered by Bobby from admiring massage clients to share with you.

June 07, 2017 in New York, NY (in-studio)

Very professional. Bobby was friendly and accommodating. He made me feel at ease and created a great atmosphere. His place was clean, nice music was playing and I really enjoyed his massage. First Rate!

June 01, 2017 in Sunnyside, NY (in-studio)

excellent touch and massage clean area . very friendly I be back again

May 26, 2017 in New York, NY (in-studio)

Great work. As a physical therapist and personal trainer, I understand the body and what it needs. The massage was terrific; had great technique and did work that was not just enjoyable, but therapeutic as well. I will be back to see him very soon and can't recommend him enough

Testimonials from before May 23, 2018 were submitted directly by clients.


text:
White Cut Out Stylish Garter Leggings

Be the first to review this product

SKU: 008389
Earn 19 Points
This is sold out!

If you would like to be notified when this product comes back in stock, just fill out the email!

You'll sure make a fashion statement when you step out the door! Definitely a must have leggings! Spice up your look with this garter leggings! Featuring solid color, elastic waistband, sexy cutouts accent, fitted and super hot!
Type: Garter leggings
Style: Casual, Chic & Modern, Sexy
Fabric: 95% Polyester, 5% Spandex
Pattern: Solid color

Size Chart(Inch)
Size Chart(CM)

The dimensions data from the measurement of the product, "click here" to see the measuring methods details, and allow 1-2cm (0.4-0.8") differences due to manual measurement, thanks.

Actual fabric colors may vary slightly from online colors due to variations in screen color settings.

30 Days Return + Shipping Policy

Shipping & Delivery

Receiving time = Processing time + Shipping time

Note: In orders with more than one item, the processing time will be based on the item with the longest processing time.
We will prepare your order after it have verified. Such as: strict quality control, arrange the suitable carriers.

Click here to learn more shipping time.

Return Policy

Return within 30 days from the delivered date.
1. Items received within 30 days from the delivered date.
2. Items received unused, undamaged and in original package.

Click here to learn more return or exchange.

0 Customer Reviews

Add Your Review

Only registered users can write reviews. Please, log in or register

Comodo SSL