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  1. Sorry it took so long to update this "Working is such a good thing,,lol" over this weekend I checked all the plugs-plug wires and cap and rotor, all were good and new, as I thought but could not remember. I changed a few vacuum lines, not much help. I changed the MAP sensor thinking it might help with stumbling while driving, it did not help. I am waiting to get it in a friends shop so we can get under it to check the CPS and all the wires and plugs under it. Including the ones that go to the tranny, as well as all ground wires. I am thinking I should go ahead and replace the CPS while I can, because it is old and not that much. From there, if it does not fix the problem. I will follow your lead ok? Thanks again
  2. That's great to hear, the truck is a 2wd long bed. As soon as I can i am going to check all plugs including wires and Dist cap, then check the wire plugins for oil because when the front trans bearing and converter went out it soaked the whole trans with fluid. Besides all the plugins are old, and I am reading up on the CPS now and plan on checking the timing as well. I don't have any rattle when it starts. What throws me for a loop is the shifting problem only happens after it warms up! Just got home from work, have to shower and eat, I hope to know more in the upcoming days, and will keep posting info as i get it. Thanks again
  3. thank you for your help and thoughts! I did not pull codes before changing converter. The back fuel pump shows how much gas is in the tank, but does not pump. The person I bought the truck from said he thought some one put sugar in the tank! which makes me believe the check valve is bad or the pick up is clogged or the whole thing is just old and needs replaced! I think I remember draining the tank but not sure, now the tank shows almost full. which leads me to think I might be loosing pressure from the front pump through the check valve. In any case I will replace the pump and clean the tank! The motor is a straight 6. I will do a compression check, to make sure. I replace the motor when it rolled over at 300k with a short block and it ran good. I will also check and record all I have checked. the truck has a 250 rear end and I like it, I'm just not the smart kid on the block when it comes to transmission and motors! I still work so I figure this will take some time, I hope you can find the time to keep me going in the right direction. I do want to retire with this truck in good order. I will check all I can and post back as soon as I can. again Thank you for all you do! I will have a look at the CPS but 1st have to figure out where it is,,,lol.
  4. Hello, I just joined and am in need of help with my 94 f-150 with e40d trans and EFI, i changed the steering wheel and did not plug up the OD button, but it shifts into over drive at 45 to 55 mph. it stumbles and/or stalls in reverse and 1st gears! how ever it only does this after it warms up. when i 1st start it and it is cold it works fine, it only does this after it gets warmed up. Then when i drive and get to around 50 to 65 mph and just try to maintain those speeds it stumbles much like it has a miss jerking the truck! I just changed the torque converter and trans fluid. fluid is full. The fluid I put in it is "Valvoline Max Life full synthetic DEX/MERC, Mercon' LV". oh and about 6 years ago i put in a new solenoid pack. but after warm up, if i pull it down in 1st gear at a dead stop with foot on brake, it stumbles then it will catch back up and stumble again, same in reverse, sometimes it dies. I changed 'IAC' with new one and cleaned body. I looked for air leaks as best I could, but since I,m 69 years old i can't hear that good any more lol. I could not find any. I tried to pull codes with the only tester i have a "INNOVA 3145 Ford Digital Code Reader", it plugs in under the hood. codes I got was 6-10-542-634, then did it again and done the brake an gas flooring and got 225 no knock code and 632 no OD plugged up. I don't know how to pull codes for the transmission! My 1st Q is, will not having the OD plugged up cause this? If not where do I go from here? Thanks for any help
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Puppy food

seanukxp2seanukxp2 Posts: 634
Forum Member
edited 20/12/19 - 16:00 in Pets #1
We’ve had our cavalier King Charles puppy for a few weeks now and he’s now about 3 months old.

Currently we give him Royal Canin dry food (the puppy one for his breed), which he does seem to enjoy and it appears to be a good one but at £12 for a 1.5kg bag I’m wondering if there is an as good alternative for a much cheaper price.

I want him to be getting all the best nutrition he needs of course and if it’s best to stick with it then I will but I wondered if others you can get from Sainsbury’s are worthy alternatives?

Sainsbury’s own puppy brand is only £3 for a 2.5kg bag and a 2kg one by Harrington’s is only £4, for example.

This is our first dog, so all of this is quite new to us, so any advice is appreciated.

  • HeavySaurusHeavySaurus Posts: 4,211
    Forum Member
    We feed ours raw, I'd suggest looking into it. As a puppy you feed 5-6% of his body weight and then 2-3% as an adult. Some brands do completes for £2-3/kg. For a small breed like a Cavalier a kilo could last a week when he's fully grown.
  • jaycee331jaycee331 Posts: 2,049
    Forum Member
    With a hundred dog foods to choose from, finding the right food that is right for your dog and your budget is a highly individual thing.

    First and foremost if you already have a food that appears to be keeping your pup healthy with good skin, good coat with no bouts of sickness or diarrhea, sometimes it's best to quit whilst your ahead!

    I also feed dry but after having poor results with the cheap stuff, I go out of my way now to to make sure its a good one. I came up with a sniff test which helped me navigate through the mine field of dog foods.

    -read the ingredients label, are they plain english, identifiable ingredients that don't need a chemistry degree to understand?
    -do the ingredients identify the actual meats and vegetables used? Many just have vague descriptions like "meat and animal derivatives" and "hydrologysed animal proteins".
    -bearing in mind ingredients are listed in order of quantity, and dogs are carnivores, I want to see the meat or fish as the first or second ingredient.
    -the first or second ingredient must not be a cheap filler like rice or wheat.
    -ideally the whole recipe is hypoallergenic and gluten-free

    Although I don't feed it right now, one I swear by is fish4dogs. I started by saying its a folly to say try this one or that one, but I cite them as a fine example of what a quality, no bull and honest ingredient list looks like:
    Ocean White Fish (27%), Pea Flour (20%), Potato (20%), Salmon Meal (16%), Salmon Oil (9.9%), Beet Pulp, Brewers Yeast, Sunflower Oil, Minerals

    Put all that together and I have a general ethos that if I can understand what it is I'm feeding, with ingredients that could be cooked up by a michelin starred chef I could happily eat myself, then its probably good enough for my dog. So get used to reading those labels and then you can make your own mind up too.

    To end with some light relief, if you'd like to see two guys munch there way through a bunch of actual dog kibbles and comment on their flavours, give this video 15 minutes of your life: https://www.youtube.com/watch?v=fBABfWqSN2I. It's american so you won't recognise all the brands but some are global names you'll find here too.
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Old 11-14-2019, 06:45 PM   #5
Eugene Church
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Originally Posted by eriqjaffe View Post
The answer to both questions is yes.

The first method and second method basically do the same thing - make a copy of the saved game somewhere else. There's absolutely no reason why you can't do both - redundancy is a good thing. If you need to quickly go back you can use the in-game functionality. If a catastrophe occurs and the hard drive in your computer becomes unreadable, you have the copy on the external drive.
Much appreciate your reply.

Thank you.

Appreciate actionjackson, too.... sorry I'm just not too smart with computers.
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Non-unicorn $700 e-scooter shop Unicorn folds with no refunds – after blowing all its cash on online ads

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A couple remarks

1. USD150,000.- is a pittance for a business of any significance. Am I to understand that they had at least an order of magnitude more cash than that from other sources?

2. Facebook is a TERRIBLE place for advertising, according to personal experience of two sources close to me. One source reports that after a low-volume advertising trial their visibility dropped far below pre-advertising levels shortly after they stopped paying. Neither of the two sources I know made any conversions from Facebook advertising, so it was literally burning money to them.

3. Saying that as the year went on it kept getting colder is either the pathetiquest™ excuse north of the Equator I've heard so far this week, or legendarily poor planning.

4. Advertising a product that does not (yet) exist is a controversial but not uncommon technique to gauge market interest. But doing so with customers' money sounds way too close to fraud for a sensible person to even consider it.

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TIGSource ForumsCommunityDevLogsDarkness Revealed - A 2D pixel art platform thriller
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Author Topic: Darkness Revealed - A 2D pixel art platform thriller  (Read 13221 times)
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« Reply #100 on: March 16, 2017, 12:19:22 PM »

UPDATE 45 - What Darkness Revealed Should Look Like!

Hello, everyone! How's it going?

It's been a while since we last talked!

First of all, sorry for the long silence... Our whole team has been heads down working on our game's super-juicy first 15 minutes of gameplay, with all that it entangles, which is no excuse, but... Hell, yeah, it's actually a pretty good excuse! Anyway, thank you all for sticking with us through this update hiatus. You guys are the best! Anyway, take a deep breath, as we're about to catch you up on all that happened on these past couple months with a full serving of sweet, sweet gifs Smiley

Last time we talked, we announced our game's name: Darkness Revealed! Old time fans: don't worry, it still has everything that made "project Last Dive" special, and much, much more!

Where the hell have you guys been?!

After a short, well-deserved holiday break, we started the year by planning our activities for 2017 - namely, looking at where we were in development and detailing what was left to do. We are not keen on cutting scope, and we would never cut on quality, so we decided to expand our team instead!

Please welcome Carlos Cadori and Cleiton Oliveira, the two newest cows in the farm! Smiley

Cadori will be lending a hand in system / infra development and performance optimization, while Cleiton is tackling a lot of gameplay related stuff. We've been sharing the noisy trenches of game development with these two talented guys for over a month now, and all we can say is that we are very happy!

With our new team formed, we went on to tackle something that was really bothering us: performance. It's pretty standard that, at the beginning of a project, no one cares about optimizing assets, code and whatnot. Speed is the word of order when you are iterating, removing and rebuilding stuff as you determine what the game is about. At some point, though, you'll start stumbling on fps drops and even the eventual out-of-memory crash. So once we got to a point where we had the game pretty much figured out, it was time for a good old cleanup! We recently had an entire sprint focused on compressing assets and improving the game's performance. The gains from this taskforce ended up being huge! We're talking 400% improvements, and the game now runs smooth as butter under the sun! Furthermore, now it's much easier to build new content, which is always great and will revert back into more sweet stuff for you to find and play with. Wink

The Vertical Slice (not a sword fight term, I'm afraid)

Throughout 2016 we worked and experimented on several different parts of Darkness Revealed. At the end of the year, the core of the game was fun and solid, so we decided it was time for building a vertical slice of our game. That is, a small part of the game that would feature everything in final quality, as a sample of what the final game will look and feel like. This was an important decision, as it would show us, for the first time, what our game really felt like. For that, we decided to overhaul the tutorial level of the game, which was really broken up to this point.

The main goal with this level, other than teaching the game's controls, is to set the mood and expectations for the rest of the game. The tutorial acts as a general sample, showing the player a bit of everything he will get to experience, such as characters, mechanics, enemies, cutscenes, environments, and much more. This area also serves as an introduction to Dave's personality. You get to know a bit of how he feels, thinks, acts and most importantly: what he's doing in this place.

The tutorial was also a first real test of our main story conduct: the dialogue box. You might remember when we focused an entire update on the dialogue box. Players will be seeing it a lot, so it was crucial for us to get it just right. For the tutorial's overhaul we once again worked on the box. Besides improving its design, we also worked on the colors for each character and created a custom font for the game!

That's all for today guys! Once again, sorry for the long silence... From now till launch you can expect a lot of content and cool gifs! In the next update, for example, we will show a more from the tutorial. Including our new jump mechanics and some dark and gloomy mood transitions!

Other than that, what did you think of our tutorial's final looks? We'd love to hear you opinion! We are always hanging out on Twitter and Facebook!

Or, if you want to be among the first to receive these updates complete and with exclusive content, sign up for our Golden Chest Newsletter. Just one email per month! Good content, interesting articles about gamedev and no spamming. And if you don't like it, feel free to unsubscribe whenever you want.

Thanks for stopping by! Wink

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« Reply #101 on: March 28, 2017, 11:51:31 AM »

UPDATE 46 - Creating a Working Tutorial

Hello, everyone! How's it going?

In our last post, we updated you guys on what we did during our long silence since our last post back in December. We introduced our two new programmers, Cleiton and Cadori, and told you how they helped us improve the game's fps and performance. To wrap up, we explained how we've been working on giving our tutorial level a final quality look. Today we'll show you a bit more of how the tutorial level is shaping up. Including new jump mechanics and the level's mood changes. Let's get going!

Creating a working tutorial

Let's be honest, bad tutorials are the kind of pain that can make you give up a game before ever getting to know it! We believe the best way to teach players is to make as few interferences as possible, while giving context to those interferences so that they feel like integral parts of the core experience. In Darkness Revealed, controls are only taught when the story and the level design demands those actions. Some handy visual instructions also allow us to keep tutorial texts shorter or skipping them altogether, avoiding unnecessary gameplay interruptions.

Darkness Revealed is a game that has an uncommon set of controls. There are three different types of jumps, and all three are accessed by the space bar. At first sight, the decision of using only one key for all of them could look like an unnecessary source of confusion, but in fact it's one of the central aspects of our gameplay design - and it gets pretty darn fun after the 15 seconds you take to figure out the different jumps! As designers, it's our job to make this learning curve as pleasant as possible, so we thought the best way to teach our different set of jumps was with the help of visual cues.

So now, when Dave starts charging his jumps, two thresholds are indicated. The first, seen on the left, is triggered first, and allows Dave to perform the Distance Leap if the player releases the button at that moment. The second one, seen on the right, is used to trigger the Height Jump. But how do players know how much they have to charge for each jump? That's where visual cues come in.

Notice how we added small wind gusts coming from the character's feet? Those are in place to help us explain how the jump is achieved and also, so players can quickly tell which jump they are about to perform. Animation also plays a huge part in helping with player's understanding of what is about to happen. Notice how on both types of jumps, Dave's pose clearly indicates in which direction he is about to propel himself. These changes helped drastically with the understanding of our somewhat unusual movement system. Here are a couple extra gifs, so you can see all these jumps and tweaks in action.

Setting the mood

As mentioned earlier, the main goal with this tutorial level was to set the correct mood for the game. We don't want to spoil it too much, but we'd like to show you a couple ways on how we have been handling mood changes and expectations.

From the get go, the corals are a great place to be - so full of colors and beautiful sea life! But that changes quickly as you progress through the area. The background and the water surface play a big part in setting the correct mood. As seen in the gif to the left, the surface becomes darker as Dave moves through the level. This is one the ways we have of subtly telling a story and foreshadowing upcoming events. Another example of these changes is the gif to the right. When Dave encounters old ruins, the sea starts getting agitated and lightnings take over the water surface... Uh oh, I feel some trouble ahead!

Light changes are all around Darkness Revealed. When it comes to setting the correct feel to a scene, lighting effects are one of our main ways of doing it. Other than the subtle changes to background and surface lighting shown above, we also like tempering with it in more obvious ways. It won't be rare for Dave to find himself in really dark places. In these scenarios, his lantern is most likely his best friend. Throughout the game, you can expect to frequently see scenes like the ones shown below. As it helps us create tension and makes certain story situations more believable.

That's all for today guys! Hope you have enjoyed our update and the tutorial's final look. Did you like how we taught our jump mechanics in game? Think it's still hard to understand? We'd love to hear you opinion! We are always hanging out on Twitter and Facebook!

Or, if you want to be among the first to receive these updates complete and with exclusive content, sign up for our Golden Chest Newsletter. Just one email per month! Good content, interesting articles about gamedev and no spamming. And if you don't like it, feel free to unsubscribe whenever you want.

Thanks for stopping by! Wink

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« Reply #102 on: May 04, 2017, 01:36:40 PM »

UPDATE 47 - The Only 5 Enemies You Need to Make Your Game Fun (Part 1)

Hello, everyone! How's it going?

We've been at full speed here at Pixel Cows developing Darkness Revealed, so I'll talk a little about that before jumping into the topic of enemies!

We've been diligently working on a build that is story complete - that is, a version of the game that has all the dialogues, characters, cutscenes and locations that are essential to make our plot work. It is different from content complete, because we will still add more levels, enemies and all sorts of fun stuff afterwards. In other words: our late development will focus on exploring all the possibilities that are allowed by our game mechanics and systems, theme and locations. Our current development focuses on establishing a solid base for all the rest - and that's where enemies come in!

Today's update is a little different from what we usually do. Our goal is to shed some light on what has worked for us, throughout the years, regarding enemy creation and their impact in the game's design. We think you'll enjoy the thought process behind picking the enemies for Darkness Revealed! And hopefully, this article will end up being useful for fellow game dev's in the same journey as our's Smiley

So many ideas, so little time! How to choose which ones will make the cut?

So, what are the 5 enemies that MY game needs?

To answer that, we must quickly take a step back and answer two other questions:

 - What is my game about?
 - What is the purpose that enemies have in my design?

Your whole game works like a machine, and enemies are only a cog meant to complement the other cogs (story, setting, movement mechanics, etc), so that the whole machinery works. In the end, all that matters is that the broader experience makes sense.

Once you understand what your game is about and how enemies contribute to its design, prioritize potential enemy ideas by developing first the ones that enable the largest amount of cool, engrossing, varied gameplay.

To help illustrate this point, let's think of a scenario where you are only allowed to develop one single enemy for the game. If you can only have one, which one would be it?

What is the one single enemy that will contribute the most to my design?

Some examples:

 - Resident Evil: the basic, walking zombie. If follows you slowly, withstands a lot of bullets and try to eat your brain, like a good zombie should. Resident Evil is all about mood and the fear of being cornered by slow moving corpses and / or running out of bullets. If Capcom needed to develop just one enemy to make Resident Evil work, the basic zombie would still allow the game's core objective to work.

 - The original Super Mario: Goomba. In a game that is basically about jumping, you need to jump over it to avoid being killed, and jump on it to kill it. The existence of Goomba gives purpose to that game's main mechanic, and most other enemies are variations.

 - Darkness Revealed: the Electric Eel. It's a timing-based platformer about exploring the levels and mastering the pace of Dave's movements. The Electric Eel shows clear menace to those who don't learn the timing, they allow for many different challenges regarding timing and jumping, and they are stuck to specific parts of the level, so that the player feels safe when they're not crossing those parts.

Think of the first enemy not as an entity in itself, but as a complementary part of your game's core idea and mechanics.

Maybe you need more than one enemy to make your basic gameplay work - specially if your gameplay is about more than one thing. If your game is about mastering a bow, a sword and a shield, maybe you'll need one enemy that emphasizes and rewards the use of each.

The main point is: Prioritize. Focus your early efforts on the enemies that will make the bread and butter of your gameplay.

Now, that's not to say that your game should have few enemies. You can make a thousand different enemies if you want! So, how would you choose what your second enemy should be? I think you will find me repetitive here: Considering that your first enemy is in place, what is the next enemy that, if added, would allow for an experience that is the closest to what you envision for the complete game?

For Darkness Revealed, it's the seahorse. What does it do? Absolutely nothing! It literally just stands still! But why?

Besides learning the timing to move in your diving suit, you must also learn the jumps' trajectories. The Seahorse is not about running for your life. It's not about timing. It's just about figuring out where you must be so that you don't touch it as you try to jump past it.

The Seahorse also looks at you. This is purely an aesthetic choice, with no bearings on mechanic. Still, notice how you can use details to affect player's perception. Thinking about hitboxes, this seahorse is exactly equivalent to a "dead" thing like a floating ball of coral covered in spikes. In terms of mechanic and difficulty, it would be the exact same thing. However, it wouldn't feel the same, would it? More on that in a sec! Smiley

Enemies as a way to make you feel tense

Remember when I said that enemies are just another cog in your game's broader design? Oftentimes, that will have nothing at all to do with mechanics (even if it does have a mechanic tied to it). An enemy can be designed just to make the player feel a certain way, either through mechanic, graphics, audio, level placement or all of them. Take a look at the ugly moray, for exemple:

We usually hide it at some points through the levels, partially hidden by some algae or rocks. Once you spot it, it's not particularly difficult to avoid, but you take one hell of a scare if you don't see it before! Its purpose is twofold: it makes you pay attention to the level (finding hidden stuff / "revealing the darkness" is a common theme in our game), and despite not being a difficult enemy, it's looks and moves are somewhat oppressive, making you 'respect' the levels instead of just carelessly hopping your way through the game. Without words, it tells you: you're a deep diver stranded on an utterly alien environment. Pay attention or get punished!

That's all for now guys! In "Part 2" of this update, we'll talk about enemy tiers and thematic variances and how they fit into the game's core design. And if you haven't figured out yet, we'll dig deeper into understanding the only 5 enemies you need to make your game fun Wink

Did you like this update? Want to read Part 2 right away? Just sign up to our special Golden Chest fan club and be among the first to receive our updates complete and with exclusive content! We are also always hanging out on Twitter and Facebook, so feel free to say hello, and we'll make sure to let you know when the next update is out!

Thanks for stopping by!

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« Reply #103 on: May 17, 2017, 02:23:19 PM »

UPDATE 48 - The Only 5 Enemies You Need to Make Your Game Fun (Part 2)

Hello, everyone! How's it going?

In the last update we started talking about enemies, and their major roles in games. As we discussed before, enemies are often there to exalt a very specific design goal. But what are those goals? Well, that changes from game to game! It's important for a game designer to observe his game's core mechanics and try to understand what enemy can extract the most from them.

Today, we're gonna delve a bit further into this subject and explore how thematic variations help with keeping enemies and mechanics looking fresh. If you haven't read our last update yet, we highly recommend you read it before this one.

Let's get going!

Enemy Tiers and Thematic Variations

Because it's so important, later on I'll return to the topic of considering your mechanics to prioritize which enemies to develop. For now, though, let's just say this out loud: there are plenty other arguments to create more varied enemies.

- Maybe a seahorse is not menacing enough for the apocalyptic ending of the game
- Players won't stand a game where, after 2 hours, they are still jumping seahorses
- Genre expectations: if it's a game about the ocean, there better be a damn shark somewhere!

These are all examples of enemy designs that have a strong impact on mood, aesthetics and storytelling - most of these won't make the cut, but are rather studies on how to use enemies to affect these areas of design. Sharks invoke an urgent sense of danger (specially if their behaviour is less passive than other enemies'); the glowing sea worm is there for it's cool looks, and the two weird things on the right tell a lot about the nature of the place you are exploring, contributing to the game's story and setting without requiring a single line of dialogue.

Matching Mechanics with Looks

There are at least two ways to start thinking enemies:

1. You can start thinking about the desired mechanics and then find a "skin" that will fit that mechanic
2. You can start thinking about the desired looks, and then find mechanic that fits it

There's no universally better way. Returning to an example from the last update: Resident Evil's case is the latter. It's a game about zombies, so I bet they started up with a very clear notion that zombies would be their main creep. Therefore, it was up to the gameplay designers to find a matching set of player movements versus basic zombie mechanics.

Darkness Revealed is the former, since the game is mostly about exploring very deliberate level design and mastering Dave's heavy movements. In 90% of the time, enemies are carefully positioned in very specific ways to create different flavours of interesting level design. We have a very clear notion of how each creep must behave, so for all enemies that fit this category, it's our job to find an appropriate skin.

The shellfish is pretty standard. You only take damage if you don't get out of its way or if you jump on it (notice the sharp shell)! It doesn't really care about Dave, so it makes sense for it to look like a peaceful animal.

The crab is pretty much the same - except that it follows Dave to the best of his abilities! Since this is a more aggressive behaviour, it makes sense that he is themed accordingly - ergo, a menacing looking spider like crab.

A Thing About Variety

On to my last set of examples. Please meet the blowfish. All it does is swim back and forth through a predefined trajectory. Originally, we had blowfishes doing all sorts of trajectories besides this one. We called the different varieties "Linear Blowfish", "Circular Blowfish", "Angry Blowfish", etc. Even the seahorse that you already met used to be called a "Static Blowfish"!

However, looking from the player's perspective, the movement above is very different from this one. Yes, this used to be the Circular Blowfish! It's still a collision box flying over a predefined trajectory, but it's different enough to justify completely different aesthetics, don't you think? Not only does this contribute to clarity (which is often an advantage), but it also increases the player's perception of variety. If they were all blowfishes, players would be tired very quickly.

Time to exercise your mind: can you think of games that use up to dozens of different visual representations to what is technically the same enemy (exactly the same mechanic)? Does it necessarily feel cheap, or they have some good reasons to do that?

Ok, so... What are the 5 damn enemies I need to make my game fun?

All right, all right, we'll spell it out! I hope it's pretty obvious by now that no list will work for every game, but there's a way to think about this question that will allow you to come up with a list that makes sense for your game. And that is:

Develop first the enemy that will fix the aspect of your game that is more broken.
When you have zero enemies and your game requires some, you probably want to start out with the bread and butter enemy (or enemies). The one that will allow the player to exercise the game's main mechanics.

Once you feel that your mechanic is already viable (if it's a game about swordfighting, there's already one or two enemies for you to bash and slice to death), then you can start prioritizing. Always start with the ideas that will make the largest contribution to pushing your making game towards your grand vision for it.

Is your game purely about stat progression? Then maybe you can clone the same exact enemy and just increase its stats! If it's about dodging and hammering creeps and you already made heavy enemies that charge onto you and force you to dodge, maybe the next in line is a lightweight enemy that flies meters away when you hit it, just so that it's pleasant to fight with a hammer! Is it a Resident Evilesque zombie game and you already got the basic zombie? Maybe it's the fat zombie that just appears every once in a while to make players think: oh no, I'm screwed! Think about what your game is about and develop the next enemy that will contribute the most to the experience. Play the game and see how it changed with the new enemy. With this new knowledge in mind, rinse and repeat.

Don't feel overwhelmed. Work one at a time. You will get there. Just be smart about prioritizing work. Ultimately, your game will never be about the one billion ideas that you never developed, but about the ones that did make the cut. Prioritization is everything.

To wrap things up, here's a shark. I told you there needed to be one.

Time to help Pixel Cows!

So, what did you think of how we pick our enemies? Did you find this update informative? What would you like us to write about? Please let us know on Twitter and Facebook, or send us an email at [email protected] and tell us what YOU would like to read about!

And remember, if you want to receive these updates complete and before everyone else, sign up for our Golden Chest Newsletter.

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Standing Out by Marketing Locally, Efficiently.

In an oversaturated Atlanta market, Speights Law needed the marketing efficiency to compete with other firms’ billboards and TV ads, with a smaller marketing budget.

This product launch strategy resulted in:

Website traffic from people actively looking for a lawyer

Minimum highly-motivated leads per month generated through paid search.

Speights Law knew that they needed additional marketing support, and they prioritized finding a locally-focused marketing agency with a creative approach.

The Problem

A Search for Additional Marketing Support

Speights Law had previously been working with a specialized, industry-focused marketing agency. While they helped establish Speights Law online, Speights Law wanted an agency who offered unique, additional support and could give them the expertise and results the firm needed online.

Clear Expectations and Delivered as Promised

“Forward Push and Marc have been a pleasure to work with. My experience with Marc and the entire team at Forward Push has been nothing but pleasant. From a new website design to online marketing strategy, Marc has set clear expectations for us throughout the process and has delivered exactly as promised. Very pleased with the experience and highly recommend Forward Push.”

Archie Speights

Archie Speights

Owner, Speights Law

Our Solution

Establishing Expertise & Making the Right Bids

We began by developing a website that focused on Speights Law’s presence as a local law firm. This included a video shoot and other online optimizations which improved their chances of discovery. We also implemented a monthly blogging strategy and rounded it out with pay-per-click search engine marketing.

  • Website Design & Development

  • Blog Development

  • Pay-Per-Click Advertising

Website Design

While designing and developing this locally-focused website, we focused on providing answers to top questions people have when searching for a lawyer. This supports organic discovery online, as well as establishing Speights Law’s expertise.

This fully responsive website performs on all devices. We also produced a video introducing website visitors to the team, sharing their story and building a connection with the potential client. By updating their online listings, we ensured all information was accurate and easily accessible.

Blog Development

In order to improve Speights Law’s online ranking and thought leadership, we implemented an ongoing blogging strategy. These four pieces a month demystified some of their practice’s most confusing areas of practice. The more empowered people feel, the more likely they are to sign on.

Once we empowered the reader, it was time to make the ask. Each of these blog posts included a call-to-action to call for a consultation so Speights Law’s team could further showcase their expertise.

Pay-Per-Click Advertising

The third prong of this strategy was to include Google, Bing, and Yahoo pay-per-click advertising. We purposefully focused on using long-tail keywords, because those have shown to convert at a higher percentage. This meant we could utilize their budget much more efficiently, getting more results for a fraction of what a billboard would cost.

Archie and Amanda Speights
Speights Law Facebook Post
Web Design of blog posts for Speights Law

Creating a Local Brand People Know and Trust

The results show that this was an investment worth making. Organic searches from those who aren’t familiar with the firm make up for about a third of all website traffic. They also receive a minimum of one lead per day through the pay-per-click campaign from highly motivated users, which means there is a high conversion rate.

By providing the right information at the right time in the right area, we continue to help Speights Law grow online.

“Very pleased with the experience and highly recommend Forward Push.”

See who else we've helped

How we helped a small business by creating a social media-focused product launch strategy that helped them sell out the same day.

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25 years – that’s a quarter of a century…

chwilaIn just a few weeks time, it will be 25 years since the fall of the Berlin Wall.

That’s a quarter of a century… makes a girl think.

If you, too, wear glasses from reading too much small print, you will have an opinion about what books inspired the world since that day in November 1989. World Literature Today is collecting votes on the matter for its special on Central European literature. You can only pick 3 from a pre-determined list, so I chose:

Art Spiegelman’s Maus: A Survivor’s Tale (1986–1991) goes back to how Europe was divided in the first place, and it was written just as the iron curtain was rolling up. Arundhati Roy’s The God of Small Things (1997) looks at class struggle from a very different perspective. And Ian McEwan’s Atonement (2001) shows how something small can make things go badly wrong.

But none of these (and not many on WLT’s list) are written by Central Europeans!

So here’s my top three by Central Europeans, all Nobel literature winners:

Wisława Szymborska, Chwila / Moment (2002) is a bilingual edition, and translated into English by Barańczak and Cavanagh, both excellent reasons to read it. As the cover says “When I pronounce the word Future, the first syllable already belongs to the past.”

Czesław Miłosz, New and Collected Poems (2001) spans seven decades of poetry by the man who defined The Captive Mind.

Kertész Imre, Fateless (1992) or, in Tim Wilkinson’s translation, Fatelessness (2004). Sorstalanság was written in 1975 but only translated into English after 1989. I read the whole trilogy in Christina Viragh’s excellent German translations – Roman eines Schicksallosen is the first of a trilogy by this Holocaust survivor from Budapest.

You have until 21st September to cast your own vote.

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Find 1700 Defibrillator Listings For Sale or Wanted On
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Zoll 1700 AED Defibrillators The 1700 AED Defibrillator facilitated rapid resuscitation by all Basic Life Support personnel, and converted to a full-capability manual pacemaker/defibrillator. ... view more

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A & W Restaurants profile

Listing Profile

Review this business Mark as Out of Business Claim Listing
Add PHOTO or Logo

A & W Restaurants

20468 Lougheed Highway Map of this location

Maple Ridge, BC  V2X 2P8

T: 604-460-1483

Lat/Long:  49.218781, -122.6550007

Area(s): Maple Ridge, Other Nearby Rural

About Us:
Stop in at today's A&W, and you may be surprised at how little has changed in nearly 50 years of business. Teen Burgers still come in a foil bag. You can sip A&W Root Beer from a frosted glass mug.

The return of the Mama, Papa, Baby and Grandpa burgers, in traditional foil bags. We offer customers the convenience of the Bacon N' Egger hand-held breakfast sandwich, with real bacon and real eggs....just the way you like them

  • Parking Lot

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sexijayrr 41 / F
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sexijayrr 41/F
Riverside, California
Anyone in the Riverside area want to help me look for 4 rent signs ?? I give good road
looking for NSA FWB on an ongoing basis. turn me on and i;ll be your slut If a guy can turn me on i become submissive and will want to please him sexually in every way i can I will also want to do things with him or to him that i would not normally want to do (things like anal and threesomes) basically i become his little cum slut and i just want him to shove his dick down my throat all the time. its really hard for a guy to turn me on and its even harder for me cum (boo hoo) I like talking dirty and being talked to dirty (or is it being talked dirty to) anyway i like hearing things he says when we are fucking like..good girl, or im not going to fuck you hard yet or youre not allowed to cum yet, stuff like that. If you really want to know what I like when it comes to dirty talk watch my video Talking Dirty I like being spanked and having my hair pulled. I also like being told what to do, but not in a mean way I am very impatient and im a little bit like a little in that sense, i know its kinda of annoying sometimes but oh well, i could be alot worse i dont have very many feelings at the moment, i dont care where they are so why should you I have never seen a dick pic and thought to myself omg i have to fuck that guy so when i ask for a pic you have to know i dont want one of those pics. lol smh i am only going to fuck guys that i am attracted to and that turn me on. this is a hook up site so i will be fucking more than 1 guy, i want to find like 3 or 4 consistent NSA FWBs that i have amazing fucking sex with I dont want a boyfriend and i dont like cuddling if you think i am too curvy restrain yourself from messaging me and telling me what you think, i dont care and stop looking at my pictures and videos. if you want to fuck me treat me like you want to fuck me. Make me feel comfortable and i like surprises (like going to the casino lol) I wasnt really being serious about going to the casino, but it would be fun and the casino does turn me on. i only have one fuck buddy right now and i want him to fuck me all the time, so its becoming obsessive this is why i am back on the site, to find 3 or 4 other guys that i have amazing sex with and can fuck on a consistent basis, that way i dont just put all my fucking into one basket, its kinda of evenly distributed. Im a sucker for bad boys and if you're not, hang around me long enough, and if I have enough influence on you, u will turn into one i have been described by some as a hot mess, however, things will never get beyond the surface level of fucking so you may not even notice. Besides when it comes to sex isnt everything better when its hot? I do require you taking control of the meetup since i dont have a car and i cant host i like camming and being watched, i like to take pictures and dress sexy when i get fucked. please dont ask me to take off my shoes either, or mostly my cowboy boots. You never know when you have to make a break for it. I dont like guys going down on me, so if that's a must first you, move onto someone else Yes, I really do side jobs as a dirty housekeeper, and yes I really do cook and clean Go ahead and tell me your fantasies, but know that I'm not traveling to any state in the trunk of your car to begin my role as your sex slave, I'm not fucking any of your animals, I'm not allowing anyone to breed me and no, I'm not going to pretend I'm your fucking mommy. i will no longer meet a guy and drive back to his place in a city other than riverside, because of the amount of times i have been left stranded with no way home. The only way i would do this is if the guy drives to riverside so i can meet him and he agrees to get me back plus i have my own resources to get me home in the event he doesnt.{metrolink and bus fare, uber lyft, ect}

View more of sexijayrr's responses

  • 41 / female
  • Riverside, United States
Sexual Orientation:
Straight / Prefer not to say
Looking For:  Men
Birthdate: March 21, 1978
Marital Status: Divorced
Body Type: Average
Race: Hispanic
Bra Size: Prefer not to say
Speaks: English


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Coal Miner to Clinton: How Are You Going to Be Our Friend?

A laid-off coal miner in West Virginia had some tough words for Hillary Clinton during a roundtable on Monday.

The miner referenced Clinton's offhand statement that she was going to put a lot of coal miners out of work at a town hall on CNN.

"The reason you hear those people out there saying some of the things that they say is because when you make comments, like, ‘We're gonna put a lot of coal miners out of jobs,’ these are the kind of people that you're affecting, this is my family," the miner said as he slid a picture of his family to Clinton.

David Rutz breaks down the most important news about the enemies of freedom, here and around the world, in this comprehensive morning newsletter.

Sign up here and stay informed!

"My hope is in God that's my future. I want my family to know that they have a future here in this state, because this is a great state. I've lived my entire life here," the miner said.

Later, he asked her how she can come there and act like a friend of coal miners and West Virginians.

"I just want to know how you can say you're gonna put a lot of coal miners out of jobs and then come in here and tell us how you're gonna be our friend, because those people out there don't see you as a friend," the miner said.

"I know that, Bo, and you know, I don't know how to explain it other than what I said was totally out of context from what I meant because I have been talking about helping coal country for a very long time, and I did put a plan out last summer," Clinton said. "And it was a misstatement, because what I was saying is that, the way things are going now, you will continue to lose jobs. That's what I meant to say and I think that that seems to be supported by the facts."

"I didn't mean that we were going to do it, what I said was, that is going to happen unless we take action to try to help and prevent it. So I don't mind anybody being upset or angry," Clinton said. "That's a perfect right for people to feel that way. I do feel a little bit sad and sorry that I gave folks the reason or the excuse to be so upset with me, because that is not what I intended at all."

She later accused people of misusing her statement for political gain.

Update 9:08 A.M.: A previous version of this article misspelled Bo Copley, the miner's name.


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Best Baby Shower Gifts

Are you looking for a unique and special Baby Shower Gift? Look no further, Free Birdees offers the highest quality newborn baby clothes, blankets, crib sheets and more. Our super soft and breathable fabric made with bamboo viscose is the perfect special gift which everyone will adore! But don't just take our word for it, Check out our Amazing Reviews from our happy customers!


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Freedom Alliance President Tom Kilgannon on the Conservative Commandos radio show at CPAC 2017

LISTEN: Tom Kilgannon Interviewed at #CPAC2017

Categories: CSS Research And Articles, Highlights, Support Our Troops

Freedom Alliance President Tom Kilgannon recently attended the Conservative Political Action Conference in Maryland. Freedom Alliance is a charitable organization which honors and supports America’s military and their families.

While there, Tom represented Freedom Alliance and our efforts to thousands of conservatives and many of the talk radio shows on “Radio Row” including the Conservative Commandos. Conservative Commandos is a radio show where individuals can exchange ideas and thoughts can be heard among Co-hosts, callers and guests.

Listen NOW to Tom’s interview with Conservative Commandos below.

Help Freedom Alliance Honor Military Service


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Gorilla - Where to Watch For Free?

Find out where to watch Gorilla online right now! We can help you find where to watch Gorilla for free.

Are you looking for a great place to watch Gorilla For Free? Often, It can be extremely difficult to find great places to find this movie on the internet. That's why we have taken the time to compile several sites that offer Gorilla and many more titles completely for free!

Below, you'll find several links to download this great film for free! These sites are the highest quality free movie streaming sites available! Start watching Gorilla and many more films for free today!.

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Movie Information
Title: Gorilla
Year of Release: 1986
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More Info: IMDB + TMDB

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text:
Does your teen need help? Tips and Suggestions

child-psychologyYou spotted something unusual about your child’s behavior or perhaps saw that your child is being increasingly sensitive about small things. Just about anything that deviates from your child’s usual pattern of emotions, behavior, etc., may leave you worried, and you go on to find out what’s wrong. So let’s assume that you spoke to your child, did your bit of research and even found out about a therapist who can help with your child. Now what? How will you approach the subject of psychotherapy with your teen? Is he/she going to willingly accept speaking to a total stranger about their concerns? Is it going to be easy for them to accept that they need help? Telling anybody, adult or adolescent, that they need therapy, conveys the message that you feel something is wrong with them and only professional help can sort their life out. This attitude can be largely blamed on the stigma associated with mental health issues and thus you cannot really blame the person in question for feeling so. As an adult, we may disregard the myths and stigma associated with seeking help for our mental hygiene, but it’s difficult for a young adolescent to do the same for several reasons.

Let’s look at some of the challenges that you may face when approaching the topic of seeking therapeutic help with your child and ways to overcome them:

When introducing the idea of therapy, wait for a calm and relaxed moment. If you bring in the need for therapy when you and your child are having a heated argument about something or immediately after a negative experience, therapy will sound more like a punishment and children may rebel against this idea as something that you are imposing on them. Usually, the first reaction that a child may have when told that they need to see a therapist, is that they may become upset about it. In such a case, it’s important that you explain to them, why you feel that such a visit will help.

Share your concerns with them and also reassure them that not only him/her, but you, will also be going with them for their visits and be present with them when needed.  One major reason for children, especially adolescents, getting upset over therapy visits, is their perception that their peers, will consider them mentally unstable and treat them as outcasts. Their fear is not unfounded as very often classmates and friends tease children seeking therapeutic help. If such a concern is voiced by your child, you must first quell their fears by explaining to them that there is nothing wrong with seeking therapy and all matters will be held confidential. If such cases are reported after the therapy has started, you must approach the school and ask the school authorities to educate the students about the benefits of therapy and why such taunting behavior can harm not only your child but others who may need similar help in the future. Generally, teens understand the implications of their behavior and act accordingly.

It’s all about making your child strong enough to pursue what’s best for them (in this case, the therapy), and ignore what’s being said, which again can be achieved through therapy and your support as a parent. They may also worry about the confidentiality of the information they share with the mental health practitioner. As a parent, it is imperative that you assure them, that whatever they share with their therapist will remain with them and even you will not be informed about the same, unless your child feels comfortable about it and unless there are risks to your child’s safety.

As parents, we want to know everything that our child is experiencing, and this desire is heightened when the child is seeing a therapist. It’s very crucial that you do not grill your child for information after sessions. If they feel like sharing information with you, they will do so themselves. Never use therapy as a threat or source of discipline, this will not only bring resentment but will also hamper the positive growth for which your child was sent to therapy in the first place.

It may so happen that your child ends up not liking a particular therapist or is unable to develop trust for the therapist you take them to. In such cases, it’s important that you don’t pressure him/her to continue therapy with that therapist, instead, find another one. Pressuring your child to trust a therapist will ultimately lead to a dead end with your child going for therapy but not benefiting at all.

Finally, there may come a point that your child agrees to see the therapist, but resists the process by saying that they will go for therapy but will not talk. In such a case, agree with your child and let your therapist handle this resistance. For a teenager, life can often be overwhelming. Having someone to talk to, who will not judge them, and is not part of their day to day interactions, can help them in making better choices and increase their self-confidence. Therapy helps even when there are no apparent concerns.


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Possum Merino Ombre Snood

McDonalds Textiles

$100.00 NZD

Undoubtedly a star in this season's range, this incredibly versatile snood made with the finest Possum Merino and Mulberry Silk blend in New Zealand.

  • 35% Possum Fur, 55% Merino Wool, 10% Pure Mulberry Silk.
  • Our Heritage Collection colours are made from 70% Fine NZ Merino Wool, 20% NZ Possum Fur, 10% Mulberry Silk
  • 140cm x 34cm approx. size.
  • New Zealand designed and manufactured
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text:
California Democratic Party 2019 Endorsement Registration Form - Legislative Candidates - Page 1 of 2

Filing Deadline:
-Deadline for Candidates who will be participating in a Pre-Primary Endorsing Conference: Wednesday, October 2, 2019, 5 PM.
Candidates who file by this deadline will receive the Pre-Primary Endorsing Conference eligible voter list for the relevant district.
After this deadline, a candidate may file on-site at the appropriate Pre-Primary Endorsement Conference prior to the consideration of the relevant district at which the district is considered. On-site filing will require using a physical copy of the CDP 2019 Candidate Registration Form downloadable on the CDP Endorsements webpage:
This form is for Legislative Candidates (U.S. House of Representatives, State Senate, and State Assembly) who wish to seek the California Democratic Party's endorsement consideration in 2019. The campaign public address, social media aliases, website, and campaign phone may be posted on the CDP website. All other information is for internal use only and will not be shared publicly.
For endorsement-related information, please visit the CDP Endorsements webpage. If there are any questions, please contact or (916) 442-5707.
Office Sought *
Staff Contact Information
Campaign Manager
Press Secretary
Key Contact #1
Key Contact #2

CDP DSCC List Terms of Use: The California Democratic Party (CDP) Democratic State Central Committee (DSCC) Member List is only to be used by the requester for communicating with DSCC Members regarding official CDP business, including but not limited to the CDP endorsement process, matters before CDP Standing Committees, and events taking place at CDP Conventions and Executive Board Meetings. The list may not be transferred, sold, duplicated, posted or published in any medium, in whole or in part. The list may not be used for commercial or any other purposes not authorized by the CDP. Unauthorized use of the list beyond permissible purposes is strictly prohibited. Failure to adhere to the terms will result in revocation of the requester’s right to use said list, loss of the requester’s right to request DSCC Member Lists for the remainder of the DSCC term, and, if applicable, prosecution or other legal action. The CDP DSCC Member List is as of the deadline prescribed by the CDP Bylaws and Rules. No changes may be made to the list past that deadline except as permitted by the CDP Bylaws, or as necessary to mitigate possible issues (e.g., voter registration discrepancy or changes, voter contact information update) or clerical error. For more information on the CDP endorsement process, please visit the CDP Endorsements webpage at If you have any questions, please contact CDP Deputy Executive Director Kasey Walukones at or (916) 442-5707.

By signing this form, I acknowledge that I am a registered Democrat seeking the endorsement of the California Democratic Party (CDP). I agree to abide by the CDP’s By-Laws and I will seek to resolve any and all problems in accordance with the CDP By-Laws. I am seeking this partisan office with the Democratic Party as my party preference. *


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Webinar Series #4: Marketing For Crime Stoppers

Novemeber 7, 10:30a.m. - 12:00p.m.
You're invited to join us in our latest initiative to market Texas Crime Stoppers programs by participating in a the last webinar in a series of four webinar calls. The webinar will be led by Texas Crime Stoppers Council Member Lauren Day, a marketing professional and owner of a marketing firm. Receive material to take back to your Board, volunteers, and team to discuss and fine-tune the materials to fit your Crime Stoppers organization and community. You’ll want to attend this last webinar to discuss marketing stratgies to take back to your board, and then put it into practice!
Webinar #4: Finish answering "What tools will best help?" focusing on 1) Design & Marketing Collateral, 2) Events & External Relations, 3) Email Marketing, 4) Media Relations & Advertising. Give best practices for each category showcasing examples of good Crime Stoppers organizations doing each so attendees get a clear picture of implementation.
1. Does your Crime Stoppers organization have a marketing plan? *
2. Does your Crime Stoppers organization have a website? *
4. What social media platforms are you on as an organization? (Click all that apply.) *
5. Can your brand's name be clearly identified and read on your logo? *
6. Do you have an up-to-date brochure or concise publication that explains who you are and what you do? *
7. If all your marketing collateral (business cards, brochures, signs, swag, posters, flyers, etc.) were laid out on a table would their color scheme, logo, content voice, and visusals look like it's from the same brand? *
8. How often on average per year does your organization host people (as a small gathering or large crowd at your offices or at another location) that are missional to your brand's wellness and growth? *
9. How many times per week on average does the same employee/volunteer attend external events and network with key audiences? *
10. Do you use a customer relationship management (CRM) database? *
11. On average, after networking, attending an event, or staffing a booth at a conference, what do you do with the business cards you collect (be honest)? *
12. What kind of content do you email your audiences? (Click all that apply.) *
13. Do you regularly clean your email list to keep it updated with correct information? *
14. How large is your email list? *
15. What kind of email open rate do you have on average? *
16. How often on average do you send mass emails to your audience (exluding the blog subscriber notifications) each month? *
17. Has your organization pitched the media in the past six months about your Crime Stoppers cases, success stories, events, or something else related to your brand? *
19. Have you received tips, volunteers, or donor leads from your advertising campaigns? *


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ITT Hub - Innovation and Technology in Transport

Farnborough Exhibition Centre | 13 & 14 May 2020

Event starts in

79 days

Registration is now open!

FTA is proud to be the Strategic Partner of Innovation and Technology in Transport (ITT) Hub. This new two-day exhibition and conference will be held for the first time in spring 2020, and will provide a platform for all those involved in transport and logistics to experience the latest technologies and debate the big issues which will affect the industry in the 21st century and beyond.

The event will be located at the brand new, purpose-built Farnborough International Exhibition and Conference Centre and will be free-to-attend.

Register to attend

Find out more about exhibiting.

Future Logistics Conference at ITT Hub

The ITT Hub is more than an exhibition. FTA will be delivering a comprehensive conference programme over both days of the event. Structured around four key themes, sessions will be delivered by thought leaders, innovators and experts representing a wide range of businesses and stakeholders.

Keynote Speaker Confirmed - Tim Peake

Peake, 47, was the first British astronaut to visit the International Space Station, where his work during Mission Principia inspired millions about the possibilities which space could offer.  A former test pilot, he is also a STEM ambassador, schools’ speaker and best-selling author.

His keynote speech will kick off two days of debate and discussions at ITT Hub 2020.

“I am thrilled to be speaking at next year’s FTA Future Logistics Conference, to engage with key businesses across the logistics sector and identify areas where inspiration could provide solutions for 21st century challenges.

I am also looking forward to experiencing first-hand the wide range of new options for logistics which the ITT Hub will have on show – and possibly even seeing what it’s like to experience an autonomous vehicle.  60 years ago, man had not even set foot on the moon, but the boundaries of what’s possible have been expanded, and I look forward to challenging visitors at next year’s conference to push their horizons and help to shape the industry of tomorrow.”

Future Data

Data is the exciting engine room for future logistics. This stream examines the biggest drivers, what’s happening in technology and how it will likely impact transport and logistics.

View the Future Data programme.

Future Vehicles

Making sense of the future transport and logistics environment and how it might impact the choices you make about fuels and vehicles. Where should you invest and who are the innovators in this space?

View the Future Vehicles programme.

Future Business Strategies

How might transport and logistics businesses need to change to adapt to future requirements? What new business models will be needed? How will they manage change, resilience and risk? And how can the government help the private sector deliver?

View the Future Business Strategies programme.

Future Communities

Cities seem to be the main focus for future innovation and policy agendas. How should cities manage congestion, pollution, and safety in stressed and dense environments? But very importantly how can our towns, villages and the countryside not be left-behind?

View the Future Communities programme.

We are looking for papers / nominations for expert speakers. If you would like to speak, or nominate someone to speak, at this industry event in front of thousands of leaders and decision makers, get in touch with us today.

View the full programme


text:
Lost at Sea

How much of our lives do we beg people to just see us as we are, let alone be as we are?

The older I get, the more I love Van Morrison and realize I need to listen to his music a lot more, like constantly. I have never had too much affinity for the music of my own generation, and the older I get, the more out of touch I am with popular music, such that when I do catch a song I like, I’m fascinated, but not taken, like I’m meeting a handsome yet much younger man: nice, but not my cup of tea. But right now, with Neptune transiting my ascendant, music is becoming so much more important (and for some reason, sounds so much richer), and I need my wild poets to both explain and insulate me from reality.

It’s Memorial Day, and it’s rainy. Memorial Day is my half-birthday, and around this time, I take a look at my previous solar return and then take a sneak peak at my next one. It’s raining today, and I love rain when it’s warm outside and I love living near Lake Michigan when there’s a storm outside. Sometimes in the summer, we just stand outside on the balcony, soaking wet, watching the lightning twirl and snake along the sky. Some people hate being wet. I don’t understand that. I won’t use an umbrella if I don’t have to, and I air dry in the summer.

There’s nothing wrong with feeling the rain. But there is something wrong with sitting in the A/C after it rained with your jeans four-pounds heavier from water, trying to work as if something magical isn’t happening in the sky right now and oh shit, it’s getting cold in here.

And summer is coming soon, but for now, I will enjoy my favorite season, spring, for another month or so.

There’s other things happening in my life besides my need to listen to Van Morrison more often and being obsessed with the weather. I will soon start my first job as a real life attorney, and if you think I’m updating sporadically now, just you wait. I’m really going to miss all my friends at my old job, though, and I think that this is the first time in my adult life I have ever been so socially invested in my job or cared so much for or liked so much the people I work with. This could be indicative of my own growth and ability to allow people to like me (Saturn square Venus in Capricorn struggles with this), or that I’m starting to focus less on myself, or that I just lucked out and generally work with a lot of cool people.

But Saturn has stopped being so relentless, and I can focus on myself more. The Saturn lessons of law school and the summer after have faded away, and now the Saturn/Pluto conjunction in Capricorn isn’t making any harsh aspects to any of my natal planets except…a square to Pluto.

Eureka? Is this transformation? Is this the tide creeping up so slowly that I don’t even realize that I’m drowning, or floating?

I need to explore this.

But I have been transforming. —

I’ve been on a ketogenic diet for about six months now and avoid alcohol (for the most part), and wonderful things have happened. I’ve lost a lot of weight, and my body, hair, face – everything – is starting to look like me again. My blood work is fantastic and my blood pressure is normal. If you recall a failed attempt at blogging an astrological diet (and you probably don’t), you may have assumed that I was getting around to discussing custom diets based on astrology. This is pretty much my custom diet, though the alcohol is largely avoided because, while it can be fun to drink with your friends and have wine with dinner, it wreaks havoc on the body and ages it, and starting a new career at my age means trying to extend my youthful looks as long as possible. It’s easier to start over again in new places, doing new things, if you look the part, and lately, I’ve been much more appreciative of youth and newness in general, honoring my Aries Moon and what that naked warrior woman child really wants.

I’m also resolving a lot of karma, too, but the good news is that lately, it’s the good kind, when I’m meeting others in my karass or cosmic soul group and giving back to them. So, if you have a question, you’re free to email me, though I will say I’m not the best at answering all my correspondence the very same day, or even the very same week. But I will.

And, no, you’re not bugging me with your questions. I love asking questions and being asked questions. Also, Neptune’s new transit is making it really, really easy to slip into a full-sensory fantasy world, and I welcome interruptions.

The truth is that I really wanted to write a blog post about interceptions and the 00 and 29thdegree of signs, and out-of-sign aspects. The problem is that I actually don’t want to do that when I sit down and write. I want to blame the Neptune transit, which is both astrologically huge and perhaps untimely unless I devote myself in service to those in great need (which I am, which will be the subject of a later blog post) as an anonymous face in a large machine (Pisces). And I really would prefer to explore this right now when I write because, by the end of the day, I feel like I’m writing legal briefs at home, too.

But moreover, I think the Pluto transit is the key here, because despite the fact that I’m very ambivalent about social media now, I really want to let out those parts of my personality and my essence that I’ve never really given a forum. I’m experiencing this relatively early, as I am now 6 months shy of 40, which is culturally significant but not astrologically significant, and this transit usually begins at 42-44.

It’s a time of change whether I like it or not, and a time of reckoning. How does it feel right now? I don’t know actually. The trouble is that I’m not seeing straight because of Neptune, so if I am changing dramatically, I’m not seeing it right now. I’m looking at the world through a much different lenses, and I have no idea what I can transform into.

But if I could change into anything, it would be an angel. I don’t mean someone who’s goody-gumdrops all the time. I mean an angel in the actual sense, the messengers of god, the ones that act on the will of the divine and have a station to serve mankind, to answer the prayers of the faithful and to come when summoned or evoked by the witches and the magi. I would want to be as much Azazel as I would want to be Raphael, because I still have a lot of sympathy for The Watchers and the ones that wanted humans to transcend their ignorance.

But for now, I think I’ll see what’s coming up in six months, and what will start to take effect in three. If I stay in Chicago, the solar return sun will be in my first house, and the solar return Moon will be at 29 Sagittarius, with Venus at 3 Sagittarius in the 2nd house. That’s conjunct my natal Venus in the 10th house.

40 may be an interesting year.

3 thoughts on “Lost at Sea

  1. I enjoy your rambling, long-winded style of writing (the ‘blah blah blah’ of Sagittarius 🙂 and I am interested in your opinions regarding the 29th and 0 degrees of signs. I have Mars at 0 degrees 30′ of Sagittarius, and I can’t decide if it strengthens my Mars or not. What is your opinion?

    • I think it strengthens your Mars and makes it very, utterly Sagittarius. With that being said, I don’t think Mars in Sagittarius has as much urgency to reveal itself as Mars in Aries or Mars in Leo. But now strong your Mars is does depend on other factors.

  2. Hey it’s Sally. I finally figured out how to comment here. Excited to hear your insights into 29 degrees of Libra. Or 29 degrees in general! My Venus is 29 Lib. I too have been in a no alcohol space. For maybe 10 days, I lost count. This may change this evening, but I find that I feel pretty good about my body when I do that. I’ve been a hedonistic drinker for some time, and I feel like maybe it’s time for me to benefit from a new approach. I look younger than my number and I’d like to continue that path. May I point out that, when you remove alcohol from daily life, you not only drop weight, you save so much money! And thanks for the tip about midway birthdays. I will take a look at the degrees of the sun and do likewise. It’s based on the degree of the sun, yes? Not the numerical date?

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text:
Critical Engagements: Intersectionality, Privilege, and Identity Politics

From Charles Burns'

From Charles Burns’ “Black Hole.”
Highly recommended.

This is an ongoing compilation of critical writings on intersectionality, privilege, and identity politics. If I missed any, please let me know and I’ll update the list.

Refusing to Wait: Anarchism and Intersectionality Deric Shannon and J. Rogue (2009)

The Problem with “Privilege” Andrea Smith (2013)

I am a Woman and a Human: a Marxist Feminist Critique of Intersectionality Theory Eve Mitchell (2013)

Intersectionality and the Identity Politics of Class Automatic Writing (2013)

Class Struggle and Intersectionality: Isn’t Class Special? Automatic Writing (2013)

Tim Wise & The Failure of Privilege Discourse Robtheidealist (2013)

On Race, Gender, Class, and Intersectionality Brenna Bhandar (2013)

“I Would Rather be a Cyborg Than a Goddess” Intersectionality, Assemblage, and Affective Politics Jasbir Puar (2011)

Be Careful With Each Other, So We Can Be Dangerous Together (2012)

Who Is Oakland: Anti-Oppression Activism, the Politics of Safety, and State Co-optation CROATON (2012)

A Class Struggle Anarchist Analysis of Privilege Theory– from the Women’s Caucus of AFed (2012)

Privilege Politics is Reformism Will (2012)

Insurrection at the Intersections: Feminism, Intersectionality, and Anarchism Abbey Volcano and J. Rogue (2013)

Marginalization is Messy: Beyond Intersectionality Aphrodite Kocieda (2013)

The Dead End in Checking Class Privilege Ryne Poelker (2013)

Anarchism, Social Emancipation and Privilege Theory: A Critique Jehu (2013)

Identity, Politics, and Anti-Politics: a Critical Perspective Phil (2010)

The Politics of Voices: Notes on Gender, Race & Class Alys Rowe (2013)

Creating an Anarchist Theory of Privilege Dónal O’ Driscoll (2013)

Intersectional? Or Just Sectarian? James Heartfield (2013)

The White Skin Privilege Concept: From Margin to Center of Revolutionary Politics Michael Staudenmaier (2007)

10 Theses on Identity Politics JMP (2013)

Exiting the Vampire Castle Mark Fisher (2013)

A Neo-Anarchist Vampire Bites Back: Mark Fisher and Neoconservative Leftism Alys Rowe (2013)

What’s Wrong With Identity Politics (and Intersectionality Theory)? A Response to Mark Fisher’s “Exiting the Vampire Castle” (And Its Critics) Michael Rectenwald (2013)

A Question of Privilege Wolfi Landstreicher (2001)

Oppression Within Oppression: A Response to “A Question of Privilege” Beyond Resistance (2011)

Privilege Theory. The Politics of Defeat Sabacat (2013)

Anarchist Debates on Privilege (2013; Dyspohia 4, pamphlet)

The Promises and Pitfalls of Privilege Politics (2012; in pamphlet printing form, i.e. hard to read)

The Poverty of Privilege Politics Tabitha Bast and Hannah McClure (2013)

Marxist Feminism as a Critique of Intersectionality Sara (2013)

On the Abolition of Gender Folie à Deux (2012)

On Fighting Patriarchy: Why Bros Falling Back Isn’t Enough Kim and Arturo (2013)

“Undocumented”: How an Identity Ended a Movement Yasmin Nair (2013)

A Politics of Humanity: Towards a Critique of Conflict, Identity, and Transformation Scott Nappalos (2013)

Black Feminism and Intersectionality Sharon Smith (2014)

The Point of Intersection Richard Seymour (2013)

The Oppression Ouroboros: Intersectionality Will Eat Itself Jason Walsh (2014)

Further Adventures in Intersectionality: On the Hounding of Laurie Penny & Richard Seymour James Heartfield (2014)

Is Intersectionality a Theory? J.J.M.E. Gleeson (2014)

Fragments on Intersectionality, Anger & the Left Automatic Writing (2014)

Intersectionality, Calling Out & the Vampire Castle -we need dialogue & change rather than exclusion Andrew Flood (2014)

The Politics of Denunciation Kristian Williams (2014)

Against Liberalism, for Intersectional Class Politics Garage Collective (2014)

The principle that there is a single world does not contradict the infinite play of identities and differences Alain Badiou (2014)

Rethinking Class: From Recomposition to Counterpower Paul Bowman (2012)

Inclusive, intersectional, anti-racist feminist class war – Many shades, second sex Farah (2013)

Capitalism and Oppression: Against “Identity Politics” Blogging the End (2013)

Decolonial Intersectionality and a Transnational Feminist Movement Sara Salem (2014)

Identity Politics & Class Struggle Robin D. G. Kelley (1997)

Identity in Crisis from Baedan: Journal of Queer Nihilism (2011)

Against Gender, Against Society: This is What a Feminist Looks Like ninjabikeslut (2014, forthcoming in LIES JOURNAL II)

Intersectionality isn’t Just a Win-Win; it’s the Only Way Out  Henia Belalia (2014)

Marxism, Feminism and Privilege Ross Speer (2014)

With Allies Like These: Reflections on Privilege Reductionism Anonymous (2014)

Stay Classy Peter Frase (2014)

Postmodern Origins of Intersectionality Ross Wolfe (2014)

On Being Divisive: Class Struggle versus Intersectionality or Intersectional Class Struggle? Self-Certified Blog (2014)

Against Diversity Walter Benn Michaels (2008)

The Rise of the Post-New Left Political Vocabulary Steve D’Arcy (2014)

“Intersectionality” is a Big Fancy Word for My Life Mia Mingus (2010)

The Politics of Privilege-Checking Sharon Smith (2014)

The Left’s Self-Destructive Obsession with Shame RobtheIdealist (2014)

Anarchism, Oppression & Exploitation – WSM position paper Workers Solidarity Movement (2014)

Remarks on Gender Cinzia Arruzza (2014)

Gender Critical Feminism: the roots of Radical Feminism and Trans oppression Cristan Williams (2014)

Essentialism and the Problem of Identity Politics Lawrence Jarach (2004)

Learning From Ferguson Peter Gelderloos (2014)

Lines in the Sand Peter Gelderloos (2010)

Dangerous Foundations: An Argument Against the ‘Identity’ in Identity Politics (2012)

Give up Activism Andrew X (2001)

Accomplices Not Allies: Abolishing the Ally Industrial Complex (2014)

The Necessity and Impossibility of Anti-Activism J. Kellstadt (2005)

Not a Very P.C. Thing to Say: How the language police are perverting liberalism Jonathan Chait (2015)

What Jonathan Chait Doesn’t Understand About Identity Politics Braden Goyette (2015)

Gender Nihilism Automatic Writing (2015)

A Note on Call-Out Culture  Asam Ahmad (2015)

A Critique of Ally Politics originally titled Ain’t No PC Gonna Fix It, Baby (2013)

Race, Identity, and Solidarity in the Fight Against State Violence Advance the Struggle (2015)

Class Brought to Life Nicole Aschoff (2014)

Queer Liberation is Class Struggle JOMO (2010)

Recognising No-One: The Politics of Recognition Jason Walsh (2014)

Mistaken Identity–Or can Identity Politics Liberate the Oppressed? Sharon Smith (1994)

A Critique of Anti-Assimilation Gayge Operaista (2011)

Is Intersectionality Just Another Form of Identity Politics? Feminist Fightback (2015)

Contract and Contagion: From Biopolitics to Oikonomia Angela Mitropoulos (2012)

Police at the Borders Abbey Volcano (2012)

Undoing the Reasonable Middle: Sexuality and Gender Movements in the Age of Crisis and Austerity Abbey Volcano (2014)

Karl Marx and Intersectionality Kevin B. Anderson (2015)

My Skinfolk Ain’t All Kinfolk: The Left’s Problem with Identity Politics RobtheIdealist (2014)

On Rhetoric and Strategy in Social Justice and Leftist Spaces Douglas Williams (2014)

The Dead End of Identity Politics Douglas Williams (2015)

Privilege and the Working Class Candace Cohn (2015)

Gender Sabotage Stacy aka sallydarity (2012)

When Feminism is Revolting: Initial Thoughts on Abolition of Gender Stacy aka sallydarity (2012)

Why the Right Loves Privilege Politics Connor Kilpatrick (2015)

Judith Butler addresses TERFs and the work of Sheila Jeffreys and Janice Raymond Cristan Williams interview w/ Judith Butler (2014)

The Intersectional Conundrum and the Nation-State Sara R. Farris (2015)

Against Identity Politics: Spectres, Joylessness, and the Contours of Ressentiment Lupus Dragonowl (2015, PDF download)

Limitations of Identity-based Politics Shane Creepingbear (2014)

A Note on Call-Out Culture Asam Ahmad (2015)

Adolph Reed: Identity Politics Is Neoliberalism Ben Norton (2015)

No Lamps, No Candles, No More Light: Patriarchy on the Left Part 1 of 4 Eve Mitchell (2015)

No Safehouses: Patriarchy on the Left Part 2 of 4 Jocelyn Cohn and Eve Mitchell (2015)

The Hammer In Our Hamlets: Patriarchy On the Left Part 3 of 4  Eve Mitchell (2016)

Six Questions About Your Class Location that Isn’t Asking You to Think About Steve D’Arcy (2015)

From Charity to Solidarity: A Critique of Ally Politics M. (2015, chapter from Cindy Milstein’s edited volume Taking Sides: Revolutionary Solidarity and the Poverty of Liberalism)

Social Reproduction Beyond Intersectionality: An Interview Sue Ferguson and David McNally (2015)

BROC statement re. pattern of disruptions The Black Radical Organizing Collective

No Selves to Abolish: Afropessimism, Anti-Politics and the End of the World K. Aarons (2016)

Is the State Part of the Matrix of Domination and Intersectionality?  An Anarchist Inquiry Francis Dupuis-Déri (2016)

Challenging Privilege: On Solidarity and Self-Reflection Dilar Dirik (2016)

From Politics to Life: Ridding Anarchy of the Leftist Millstone Wolfi Landstreicher (2009)

A War of All Against All: A Review of Taking Sides: Revolutionary Solidarity and the Poverty of Liberalism, Cindy Milstein, ed. (Oakland: AK Press, 2015) Arun Gupta (2016)

Taking Sides: Revolutionary Solidarity and the Poverty of Liberalism Cindy Milstein (Editor)  (2015)

Taking Sides on Taking Sides: A Response to Arun Gupta’s Review of Taking Sides Michael Staudenmaier (2016)

Passing for Politics Asad Haider (2016)

Class Dismissed: Identity Politics to the Front of the Line Alan Nasser (2016)

American Liberalism’s Unwavering Loyalty to Imperialism, Privilege Politics, and Other Hot Bullshit Daughter of Oya (2016)

Centering Prison Abolition in Women’s, Gender, and Sexuality Studies Priya Kandaswamy (2016)

When Race Burns Class: Settlers Revisited (An Interview with J. Sakai) (2016)

A History of Separation: The Construction of the Workers’ Movement Endnotes (2015)

Class is More Intersectional than Intersectionality  Imperium ad Infinitum (2016)

Not Us, Me Jodi Dean (2016)

The Politics of Identity Sharon Smith (2008)

‘Intersectionality’, Socialist Feminism and Contemporary Activism: Musings by a Second-Wave Socialist Feminist Linda Gordon (2016)

An Imagined Community: All politics are identity politics Peter Frase (2012)

The Blind Spots of Liberalism Adam Fisher (2016)

What Is the Left Without Identity Politics? Walter Benn Michaels, Charles W. Mills, Linda Hirshman, and Carla Murphy (2016)

Is Syndicalism Class Reductionist? Tom Wetzel (2016)

The End of Identity Liberalism Mark Lilla (2016)

Mark Lilla’s “The End of Identity Liberalism” is the Whitest Thing I’ve Ever Read Damon Young (2016)

Questioning ‘Identity Liberalism’ Colleen Flaherty (2016)

Progressives Should Not Cave to Anemic Liberals in the “Identity Politics” Debate David Palumbo-Liu (2016)

Economic Issues are Not Separate from “Identity” Issues Pete Dolack (2017)

Safety Pins and Swastikas Shuja Haider (2017)

White Purity Asad Haider (2017)

The Elusive TWOC Alyssa Pariah (2016)

A Conservative Threat Offers New Opportunities For Working Class Feminism
Romina Akemi and Bree Busk (2017)

Indigenist Intersectionality: Decolonizing an Indigenous Eco-Queer Feminism and Anarchism Laura Hall (2016)

Intersectionality and Its Discontents: Intersectionality as Traveling Theory (a Marxist feminist critique) Sara Salem (2016)

Playing Oppression Against Class: the Neoliberal Legacy in the Age of Trump Tithi Bhattacharya (2017)

On Strike Critiques and Beating All Meaning Out of the Word “Privilege” Kelly Hayes (2017)

Regrouping: White workers, “identity politics” and multiculturalism Bromma (2017)

Male Privilege Alys Rowe (2017)

Identity Crisis Salar Mohandesi (2017)

Not Him, Us (and we aren’t populists) Jodi Dean (2017)

I Apologize In Advance Dr. Bones (2016)

Post-Left vs “Woke” Left: How Alexander R. Ross Got Max Stirner Wrong Dr. Bones (2017)

Privilege Theory’s Critique of Marxism Jehu (2014)

A Marxist Critiques Identity Politics Q&A with Asad Haider (2017)

Reflections on Bash Back! 2007-2010: An Interview NightFall (2017)

Aggrieved Whiteness: White Identity Politics and Modern American Racial Formation Mike King (2017)

On Tuvel, Adichie, Dolezal and the Privilege-Identity Distinction Ani Dutta (2017)

“We’re all just different!” How Intersectionality is Being Colonized by White People Thinking Race (2017)

Un-Identity: Climbing Down the Other Side of Peak Liberalism Pat Mosley (2017)

Introduction to The Perils of “Privilege” Phoebe Maltz Bovy (2017) (link to book)

Amnesiac Nation Jessa Crispin (2017)

Is there really a crisis around identity politics on the left? Sofa Gradin (2017)

Yasmin Nair: ‘Critique on identity politics should be about power’ Hasna Ankal (2017)

Why leftists should shut the fuck up about “Identity politics” The Negro Subversive (2017)

Not Just Being Right, But Getting Free: Reflections on Class, Race, and Marxism Christina Heatherton (2017), book review of David Roediger’s Class, Race and Marxism

Transition and Abolition: Notes on Marxism and Trans Politics Jules Joanne Gleeson (2017)

Does David Roediger disagree with Ellen Meiksins Wood? Richard Seymour (2017)

Not all Politics is Identity Politics Kenan Malik (2017)

Identity Politics: A Zero-Sum Game Walter Benn Michaels (2010)

A Marxist case for intersectionality Sharon Smith (2017)

Until All Are Free: Black Feminism, Anarchism, and Interlocking Oppression Hillary Lazar (2016)

Identity Politics Can Only Get Us So Far Roger Lancaster (2017)

Identity crisis: Leftist anti-wokeness is bullshit Mike Harman (2017)

What Liberals Get Wrong About Identity Politics Mychal Denzel Smith (2017)

Croissants and Roses – New Labour, Communalism, and the Rise of Muslim Britain  Aufheben (#17) (2009)

Class and Identity: Against Both/And Sophia Burns (2017)

The Aggressiveness of Vulnerability Pavlos Roufos (2018)

What’s Wrong with Privilege Theory? Esme Choonara and Yuri Prasad (2014)

Antiracism: A Neoliberal Alternative to a Left Adolph Reed Jr. (2018)

The Blindspot Revisited Nikhil Pal Singh and Joshua Clover (2018)

The above ^ is a response to a conversation between David I. Backer’s Race and Class Reductionism Today (2018) and Adolph Reed Jr.’s Response to Backer and Singh (2018) (all posted on Verso’s blog during October 2018)

Colonialism is a Process Not an Identity: A Review of Asad Haider’s Mistaken Identity: Race and Class in the Age of Trump Listen Chen (2018)

Against Anarcho-Liberalism and the curse of identity politics Woke Anarchists (2018)

12 thoughts on “Critical Engagements: Intersectionality, Privilege, and Identity Politics

  1. L says:

    Great resource, thank you!!

    Liked by 1 person

  2. krys méndez ramírez says:

    Reblogged this on Decolonize Chris! and commented:
    A worthy and impressive compilation of critical writings on intersectionality.

    Liked by 1 person

  3. […] Critical engagements: Intersectionality, privilege and identity politics […]

    Liked by 1 person

  4. nobody says:

    “Why I Am Giving Up the Word ‘Privilege'” Rachel Cohen-Rottenberg (2013)

  5. […] critiques of identity politics, intersectionality and privilege theory are nothing new, but Asad Haider’s Mistaken Identity: Race and Class in the Age of Trump (2018) is […]

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text:
Sumo Wrestling ‘Playscheme Style’

AKA: Ankle Sumo

Preparation: Large circle at least 4 metres in diameter – marked out using string or chalk. Official Sumo arenas are 4.55m in diameter.

An ideal game for those feeling active to lose some steam. Girls, as well as boys, like to play this so don’t be sexist! Create a large circle at least 4 metres in diameter. Although it can be played, with those playing creating the circle, it is safer to have all those playing sitting away from the ring to avoid possible problems, such as competitors falling on spectators.

As in Sumo, the objective is either to get your opponent out of the ring or down on the ground, but there the similarity ends! Starting at opposite sides of the ring, competitors in ‘Playscheme Style’ players must ‘at all times’ keep their hands on their ankles and in this position try to win their bout by either outmanoeuvring or shoving their opponent out of the ring (no hands remember!).

Often found it best to ask who wants to have a go and after picking one of these letting them select from the remaining hands who they want to challenge (and of course if the challenged individual accepts!)

If you want, each bout can be preceded by a certain amount of invented ceremony. Such as players bowing to each other, from the waist, with palms pressed together with a fictitious greeting like “Hock-a cha”.

You may also want to get everybody at the start or at the end to try the ‘Honour of Siam’… possibly the winners?!!

See Cockerel Fighting for a different version.

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Home Remedies for Fatty Liver | Fusion - WeRIndia

Home Remedies for Fatty Liver

Home Remedies for Fatty Liver

Many life threatening diseases can be cured if they are found in early stages. Liver disease is also no exempt to this. There are many liver conditions one can suffer with and fatty liver is one of the conditions which has been growing in recent days.

The functioning of liver will be not good when fat cells are accumulated in liver and dominate liver tissues. Swollen liver is also common in fatty liver. Normally, this condition is seen in obese people, but it is not uncommon for the thin people to suffer from this condition. Besides obesity, diabetes, poor diet, consumption of alcohol and even some medications also lead to fatty liver. Unfortunately, people who are suffering from this condition might not be aware of it until it reaches advanced stage since it does not show any symptoms in early stages. Prevention is better than cure. Here are certain home remedies that can prevent or treat fatty liver.

Drinking lemon water regularly for a month or two months can improve the functioning of your liver. The vitamin C in lemon water removes toxins from liver.

Studies show that the function of liver can be improved with green tea. So, drink two cups of green tea daily, one in the morning and one in the evening. Green tea is also good for treating many health conditions.

Consumption of few drops of apple cider vinegar with one cup of warm water can help cure fatty liver. This mixture should be consumed before meals for a couple of months.

Regular consumption of a teaspoon of amla juice every morning for a month or so can help detoxify the toxins in your liver.

Turmeric has tons of benefits. It can be used as a home remedy for several health ailments. If you drink a cup of warm water by mixing one teaspoon of turmeric in it twice a day, it will prevent the accumulation of fat in your liver. It also treats your fatty liver.

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Popular Shiva Temples in India | Fusion - WeRIndia

Popular Shiva Temples in India

Popular Shiva Temples in India

Lord Shiva is the most popular among Hindu deities and the destroyer among the trinity. Lord Shiva is mainly worshipped in the form of Lingam. Here are some popular Shiva temples in India.

Brihadeshwara Temple

Brihadeshwara Temple was constructed during the Chola dynasty and is renowned for beautiful Tamil architecture. The temple is built out of a single piece of granite rock weighing 25 tonnes.

Lingaraj Temple

Lingaraj Temple is a major attraction in Bhubanewshwar which was constituted nearly 1,000 years ago in Deula style. It is the largest and most ancient temple of the city.

Kotilingeshwara Temple

Kotilingeshwara Temple is situated in Kammasandra. It is the biggest linga in the world with a length of 108 feet. 35 feet tall Nandi is placed in front of the deity.

Murudeshwar Temple

Murudeshwar Temple is surrounded by Arabian Sea from three sides which is situated at Kanduka Giri Hill. Here, Lord Ganesh is in the form of a Brahmin boy. It also consists twenty-storied Rajagopura.

Tungnath Mandir

Tungnath Mandir is one of the highest temples in the world, situated at 3680 mt above sea level. It is considered to be built by Arjuna, one of the Pandavas.

Amarnath Temple

Amarnath Temple is located at a distance of around 145 km from Srinagar and is situated at an elevation of 4175 mt above sea level.

Kailashnath Temple

Kailashnath Temple is situated in Ellora and is a good example for Dravidian architecture.

Image Reference: Nativeplanet

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