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Issues with encoders: Code

edited November -1 in Hardware
Hey I have owned a code for about a year now, and although I am very pleased with the design, I have been having some difficulties with the hardware. I just updated to the new firmware, and I am very happy to have control over the speed of the encoders, but I am still having some issues that I was hoping would be resolved with the update.

The issue I am having is somewhat random, and only happens with certain encoders. Some of the knobs, when twisted seem to stick, and continued twisting only causes fluctuation, up and down, of midi values. This is seriously impairing creatively speaking, and is a rather large headache. Is anyone else having these problems? Is this simply an issue of improper software setup? I have tried, as I said earlier, updating the firmware, and restoring the code to factory settings, but to no avail. Any input would be wonderful

  • Ok so this is a bit ironic seeing as ive been having this problem for awhile, but as I was messing around with the controller, turning all the knobs, trying to identify which ones were the worse, it seems that I somewhat alleviated the problem. The severity of the "sticking" seems to have decreased significantly just from giving the controller an extensive workout. However, I did capture some of it on video, but what I did get was pretty minor, comepared to what it was doing before the "workout." You should be able to see I am moving the knob in a smooth, steady motion, but the output in the software is choppy, and sometimes fluctuates slightly. This is not an issue of the particular software either, because I ran tests in the code editor alone, and had the same issues.

    The video was huge, so I just uploaded it to youtube here:
  • hmm I didn't see really anything wrong there. What happens if you change the speed of the encoders?
  • Maybe it's not entirely obvious from the video, but you can see the dry/wet knob in traktor jumping up and down as I move the encoder smoothly. Say I'm trying to change the rate of delay from 1/8 to 1/16, but instead it jumps backwards to 3/16, not exactly what you would want to happen if you are playing live. But yeah the speed is currently set to 2x and I used to run it at normal speed. The sticking encoder problem is still preasent at normal speed as well.
  • K so I unmapped it like you said, and now traktor doesn't send any output to the code. It has no effect on the spastic performance however, and the action is still a little jumpy. Keep in mind this is only on certain knobs, so maybe is this a hardware issue?
  • hey sorry about the late reply, I have been on vacation.

    the ones with problems:

    row 1: column 3
    row 2: column 1, 3,
    row 3: column 1, 3,
    row 4: column 1, 3, 4, 6
  • Hello,

    I too have experienced this issue quite often. From my testing, it never seemed to be related to the software I was using, since sometimes I could re-create the problem immediately upon plugging the Code in before I opened any software.

    I do a lot of work with Max for Live, and at first I had thought something inside Max/Ableton's MIDI data was causing the lag of knob values updating, but from further testing it definitely appears to be the code hardware. The other dead giveaway there is a hardware problem is that some knobs when I turn counter-clockwise to a zero value, the value does not always sit at zero and sometimes "skips" back up to a 1,2, or 3 CC value. You can imagine the headache when I have to try two or three times to get a knob to stay at its actual zero value.

    Moon, I will make a video right now outlining both the zero skipping and the knob turning data value lag issues I am speaking of.
  • Here are 2 video examples I recorded today demonstrating the both the jittery encoder values + jittery zero value issues. They should be fairly obvious in the video.

    In the second video I am turning the encoder slightly faster than previously, where the issue is much more obvious:

    Note that I only had the Code plugged into my Mac Mini via USB without any MIDI software running.
  • That looks like a firmware update issue. Did you update the firmware yourself?
  • Hello, I have exactly the same problem as ziggomatic and it is very unfortunate because it makes the controller unusable. I'm on mac 10.6.8 and I made firmware update myself few month ago. I Really would resume normal operation because this machine is terrible otherwise.
  • Jay,
    I did not do the firmware update myself, I sent it to you guys last year to have the firmware updated, after we came to the conclusion my Code did not have a bootloader so I was not able to do the firmware update myself (ticket #310837).

    It's really intermittent which encoders exhibit this behavior, some seem to be fine and always work great, and others show this behavior on and off. It also may have something to do with the fact many of the encodes have different resistance levels when rotating. Some have a nice medium-heavy resistance, but others rotate with little to no resistance. Seems the lighter feeling encoders might more often exhibit this jittery value behavior.
  • Hmm so this only happens some of the time? On the same computer?
  • It happens all the time but like I said varies between different encoders, regardless of which computer/OS the Code is plugged into.
  • When you updated did you make sure the "aloow configuration word programming" was checked?
  • I'm having the exact same problem with a used code I just purchased. I haven't yet updated to the latest firmware though (code editor reports it as 0 1 0 0). Is there a decent chance it's a firmware issue?

    None of the green lights for the encoders indicating max value ever light up either, but I'm not sure if it's related.
  • Jay,

    As I said above, I DID NOT update the firmware myself, Livid Instruments did.
  • Please fill out a ticket here we'll see what we can do.
  • hi

    same problem with mine...

    did you find a solution to fix it ?

    could it be a contact failure ?

  • hi...

    How can i remove caps ??

    it is really fixed and i am afraid to do something wrong....

    Can i put deoxit in without removing anything ??

  • Did anyone ever figure this out? I have a code thats become completely unusable, nearly all the encoders have a high amount of jitter. It's only 16 months old. All the encoders on my 8 year old Behringer still work perfectly, and it was less then half as much as the code, and has never been serviced.

  • If you are referring to how to get the encoder caps off:

    I like to wrap a bit of thin cloth around the base and pull up on the cloth at the same time as I pry up with my finger tips on opposite sides.

    Do you have smooth or detented encoders?

  • I just purchased a code from a friend, and He was using a mac and claims he never saw this issue.  I'm seeing this issue on my PC, and am wondering if anyone ever figured out what the problem was?

  • An encoder has almost 100 very small switches inside of it.
    Over time they often become Oxidized and less responsive, or the lubrication gets worn out and the switches don't make as good of contact as they should.

    We recommend using DeOxit F5 FaderLube about once a year to keep your encoders in top condition.
    It will get rid of the grit, and smooth out the spin of your encoders.

    To apply, first make sure your controller is unplugged.
    Then, you must carefully remove the Rubber Cap from your encoder (Carefully because you do not want to pull the shaft of the encoder out!)
    You will see a small opening around where the Encoder's shaft meets it's base.
    Using the WD-40 style straw that comes with the FaderLube, spray some inside, twist the encoder in both directions a few times to spread the FaderLube around, and wait about 30-minutes for it to DeOxidize.
    Then, try your encoder.

    If you notice improved response, but it is still sub-par, a second treatment may be applied the following day.

  • this is exactly how my problems started
    first this jittering - which i could solve by saving a new preset.
    than later the code did not recieve ANY midi messages in inactive banks.

    i did all firmware updates, tried web editor, different sofware and computers.
    that changed nothing

    it basicly was broken than, i let it ship to a service place in germany, they said that the internal storage is broken.

    my thread:

    they still repairing it since 1 and a half months, so i had to buy a new one, cause the code is basicly my main instrument.
    i thought problem solved, but with the new one, from time time, it AGAIN receives no midi messages (!!!)

    this problem scares me extremly, like i said its my main instrument and if this happens on stage i can just pack up and go home ..
    can i be that unlucky that i get 2 deffect hardware pieces in a row??

    here is something that happend both with the "old" (3, 4 months) and the new code and i think it might be either the indicator of the broken memory ore that there is something wrong with both the normal software editor and the online editor:

    after chaging a lot in the editor (adding banks, changing from volumes to eq etc.., midi numbers, you know.. make it fit)

    i can change the midi numbers from buttons,leds whatever - BUT the numbers from the ledrings will all go back to 0 (all of them) after switching back from another bank.

    please, livid, FIX THIS
    i LOVE the code, and my whole music is built arround that that thing already..
    i need to it working flawlessly !!
  • Again, I'm not entirely clear what the problem is. Can you post a video example of the problem and how it occurs in your setup?

  • edited January 2014

    Add me to the list...for the last few months I have been experiencing this behavior as well. The encoders get sluggish and have brief stutters causing a break in fluid operation. Hopefully this is something that can be fixed via software. Or perhaps it was the result of a firmware update, I may try rolling back further if that's possible. I have been code owner for about 18 months.

  • edited January 2014

    I can confirm that DeOxit Faderlube F5 completely solved this issue for me.  My livid code works 100% now after 1 application.

  • edited March 2014

    Today I applied DeOxit Faderlube and it has appeared to fix the problem for me as well. At least as far as I can tell right now. Generally the controller feels more reactive again without stuttering. I had my doubts...but now I know that a little maintenance is required to keep things running smoothly.

  • hello, i have a problem with one of the encoders.

    how can i open the code to verify what it is?

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Air Tractor 401B canopy

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  • Air Tractor 401B canopy

    I have an old AT-401B arf in 1/4 scale (153" ws) that I would like to get up and running and in the air tugging. However I need to build a canopy for it, and not sure how to make it happen. The top and rear section is fiberglass on the full size, so thinking of how I might be able to use fiberglass and resin. I have very little experience making molds for fiberglass, and wondering how the more experienced folks would start this effort. I think I could make a carved foam replica of the canopy, but then what?? Thoughts/recommendations?
    For those unfamiliar with the 401B, it was (no longer in production) similar to a Pawnee, but on steroids with over a 50' wing span, and a big P&W radial up front.

    Larry Fitch

  • #2
    Hi Larry.

    There are many ways to get the same result. Some are glamorous and some are down and dirty. The latter is my favorite.
    I will make the plug as smooth as possible with foam or even balsa, fill and sand it smooth and be sure to be certain there are no negative angles that will trap the plug inside the part and not allow release.

    Then you have options.

    1) Epoxy over the plug with micro balloons mixed in ( dry mix will sand much easier. ) If using foam, epoxy is a must or polyurethane will melt most foams.
    Sand and repeat until satisfied.
    To ensure a good release, you need to wax the part 5 or 6 times and use mold release wax or PVA release just before making the part.

    1a )
    Instead of mold release, I typically will use good old duct tape applied very carefully and smoothly over the mold. This is difficult with a round shape though. Nothing will stick to the duct tape so thats the only release you need before making the part.

    Either way, it always comes down to how good the plug is. If the plug is perfect, chances are the part will be excellent as long as you take care in the layup.

    Len Buffinton
    Team Horizon Hobby

    • #3
      That airplane has flat windows. The rear section that covers the rollover pylon is curved. Can you just take a canopy 'footprint' from the plan view then use front and side views to build the canopy framing? Build it from balsa, glass and finish the exterior then cut holes for the glazing. There are many was to skin the cat!

      • #4
        Thanks guys for the advice. ARUP, the side windows are flat as you state. The front windscreen varies depending on version. Some had a one piece curved screen, some had a three piece, with a flat center section, and rounded side panels, and some had three flat panels. The top windows (or turning windows) are all curved pieces, but not all airplanes were equiped with them.


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  1. oritk

    UVM-ML Open Architecture

    Version version 1.10.2

    UVM-ML Open Architecture - version 1.10.2 Enabling Multi-Language and Multi-Framework Verification Nov, 2018 General Overview Universal Verification Methodology Multi-Language (UVM-ML) provides a modular solution for integrating verification components written in different languages into a unified and coordinated verification environment. It consists of an open source library that enables such integrations, and can be extended to support additional languages and methodologies. This release of the UVM-ML implementation is the result of collaboration work between Advance Micro Devices, Inc., and Cadence Design Systems, Inc. It expands on the mature technology provided by Cadence in Incisive and in previous UVM-ML postings on UVMWorld. It is provided as open source under the Apache 2.0 license. This distribution includes the following main elements Backplane implementation and API Example frameworks and adapters (three provided: UVM-SV, UVM-e, and UVM-SC) Several demos and high level examples (showing all frameworks interacting) and a few smaller feature examples (tests) Docs directory with a Reference manual, User Guide and reference HTML docs Information on all news and features can be found in the ml/docs/ directory. This UVM-ML package is intended to serve as a basis for the verification community to collaboratively expand and evolve the multi-language verification methodology. Please read the “Status, Use, and Disclaimers” section below for full details. Where to Find Information Where to start reading: point your web browser to ml/README.html The landing page provides links to installation directions, release notes, user guide, and more. For feedback or questions: send email to support_uvm_ml@cadence.com An easy installation and Setup video guide is available You can checkout the update of David I. Long form Doulos at DVCon 2016 in the US. It relates to UVM-ML (along with other updates). Blog series: Multi-Language Verification Environment—Getting First Run in Few Minutes Multi-Language Verification Environment (#2) – Passing Items on TLM Ports, Using UVM ML Multi-Language Verification Environment (#3) – Connecting UVM Scoreboard to a Multi-Language Environment Multi-Language Verification Environment (#4)—Multi-Language Hierarchy Debugging Multi-Language Verification Environments UVM-ML- Managers’ Freedom of Choice Platforms and Simulators This release of UVM-ML should run on any simulator supporting one or more of the standard languages: IEEE 1800 (SystemVerilog), IEEE 1647 (e), and IEEE 1666 (SystemC). It was tested on the Linux operating system with various combinations of simulators and languages. ------------------------------------------------------------------------------------------------------- UVM-ML Open Architecture: Status, Use, and Disclaimers This section provides guidance and status regarding the use of the UVM Multi Language Open Architecture solution. The UVM-ML Open Architecture package is an open source solution, developed jointly by AMD and Cadence. We welcome feedback including suggestions for improvements. For any feedback or questions, please contact support_uvm_ml@cadence.com Use and Disclaimers: Licensing: This package is an open source library, protected under the Apache license (see legal clause at the bottom). Access: This package is available as early access to the verification community, and therefore changes to its content and behavior should be expected. Backward compatibility cannot be guaranteed. Changes are expected to take place when the verification community jointly refines the solution, to fit user requirements. We will aim, however, to provide help in adjusting to changes. Quality: this package is still under development. It is being tested and regressed with all active versions of Incisive and with the Accellera OSCI simulator before being released. The user needs to be aware of the simulator version on which the solution is tested. AMD tested the open source solution on other commercial simulators. Issues reported to AMD and Cadence will be addressed. Standardization: This package is not a standard. However, it is available as open source to all potential users. Support: Since this is not a product, it does not have a committed level of product support. We will provide help via the UVMWorld community on Accellera where the source code is posted. For Cadence customers, Cadence will provide direct support as needed. Note: the model described above is similar to how the very successful OVM and UVM-1.0ea (early version) were provided in the beginning. We believe you can gain significant value from access to this solution, and also be able to participate in developing it to ensure it addresses your needs. ------------------------------------------------------------------------------------------------------- What's new in each version For the full listing and more details please see the release-notes.txt file at the top of the release package. Please note that the items in red might require some changes on the user's side while upgrading to this version, please read these items carefully in the release notes. 1.10.2 Supporting TCL 8.6 as of Xcelium 18.11 1.10.1 Fully qualified with IES version 15.2 and Xcelium 17.10-18.09 (the earlier version:1.10 has an issue with 18.09, which is fixed in this version). Questa 10.6b is supported 1.10: Fully qualified with IES version 15.2 and Xcelium 17.04-18.03. ASI (OSCI) 2.3.2 is supported. Support for OSCI 2.2 was dropped. Open source version can be accessed by pre-processor macros (SystemC only: UVM_ML_CURRENT_NUMERIC_VERSION and UVM_ML_NUMERIC_VERSION) or by a method (get_numeric_version) Enhancements and fixes in event propagation between frameworks Improved error handling Other fixes 1.9: Fully qualified with IES version 15.2 and Xcelium 17.04-17.10. In order to make it work with Xcelium 18.03, you can just comment the patch header in ml/adapters/uvm_e/sn_uvm_ml.e. Runtime phase synchronization between UVM-e to UVM-SV is now supported in UVM-ML OA (only with Xcelium 17.10). System C TLM2 convenience sockets (including passthrough_initiator/target_socket) are now supported by UVM-ML OA. 1.8 Fully qualified with IES version 15.2 and Xcelium 16.11-17.04. New debug command for tracing serialization in SV and e : uvm_ml trace_ser Moving from one Xcelium agile version to the other requires reinstallation of UVM-ML (running install_xclm.csh again) against the respective version) and no additional manual steps are needed 1.7: Fully qualified with IES version 15.2 and Xcelium 16.11-17.02. New debug command for observing matching types was added: "uvm_ml print_type_match". Support for multiple ML connections for SystemC TLM2 sockets. 1.6: Fully qualified with IES versions 14.2,15.1 and 15.2. UVM-SV 1.2 is now fully supported (please read RELEASE_NOTES.txt under ml directory for more details). When working with Incisive 15.2, the user can take some steps in order to skip compiling the e part of the adapter (this might be important for users that compile other e code on top of Specman, like VIP). The steps are documented in the UVM-ML OA user guide under: "Linking the Specman UVM-e Adapter From Incisive Version 15.2 On". OSCI 2.3.1 is now supported instead of OSCI 2.3, meaning that the supported OSCI versions are: 2.3.1 and 2.2. gcc 4.8.3 is now supported 1.5.1: Fully qualified with IES versions 14.1,14.2 and 15.1. Early adopters UVM-SV 1.2 support for IES (please read RELEASE_NOTES.txt under ml directory for more details). UVM-ML tcl commands are now available from Specman with all supported simulators. UVM-ML tcl commands are renamed (they all start with uvm_ml prefix, followed by a space and the command name, e.g uvm_ml print_tree). The old names are still supported. Pre-compiled UVM-SC parts for IES were eliminated. Examples are enhanced and extended. Updated the Backplane API version number. New debug commands in IES to print the UVM-ML tree, port connections, and port registrations. Brand-new documentation including User Guide, Reference Manual and more. Support for IES reset in UVM-ML environment. Support for sharing uvm_events and uvm_barriers between UVM-SV and UVM-SC. Support for +UVM_TESTNAME in all simulators and languages. Passing tlm_generic_payload transactions via analysis ports. Several ASI SystemC enhancements: Automated synchronization, ML-registering of SC TLM2 sockets. Reorganized examples to make them more useful. Enhanced and simplified installation and setup. 1.5: Fully qualified with IES versions 13.2, 14.1, and 14.2. "Phase Debug" feature, for setting breakpoints at the beginning or end of UVM-ML phases (see the Integrator User Guide for details). Currently this works only for IES. Added support for the generic UVM SV syntax, uvm_config_db#(T), so that it now works also for ML configuration Improved the way to run the demo examples and to learn how to run UVM-ML Reduced the amount of ML enabling modifications introduced into the local version of UVM-SV (1.1d), by enhancing the UVM-SV adapter implementation 1.4.4: The e macro uvm_ml_stub_unit now directly sets unit attributes hdl_path() and agent(), thus saving the user a need to add auxiliary string fields Improved the handling of UVM-ML bitness (once users select 32 or 64 bit mode, the library and all examples will run in that mode) Enhanced sequence layering capabilities Enhanced the test_env.csh script to provide more validity testing of the user's environment and to provide better suggestions how to fix issues irun_uvm_ml.*.f option files were reorganized (including a name change): IES irun invocation options were grouped into several option files, reflecting the usage context, and adding comments to clarify their meaning This release might require some changes on the user's code while upgrading to this version, see details in the release_notes.txt” 1.4.2: Fully qualified with IES version 14.1 Enables usage of Cadence UVM extensions on top of UVM-ML OA Support for UVM ML configuration tracing on the SV side, activated by the +UVM_CONFIG_DB_TRACE command-line option Added new backplane API functions enabling the time notification (wakeup) service and updated the backplane API version number Updated the sequence layering examples. The code is simplified and type conversion using mltypemap is demonstrated Eliminated the UVM SV warnings Mechanism to recognize whether OSCI was compiled with pthreads and compile the custom sc_simcontext.cpp accordingly 1.4.1: New examples showing basic TLM communication Default installation is 32bit instead of 64bit Setup and install scripts renamed UVM-SC has been updated with a standalone phase controller that can run through the common and UVM phases. In addition user defined schedules, which can be synchronized with the standard UVM phases, are supported as well. Enhanced UVM-SC to support run_test() in the SC-standalone mode (not collaborating with other frameworks) Methodology and examples for sequence layering across languages Enhancements in how unified hierarchy works 1.4: Support for uvm-1.1d (in place of uvm-1.1c) Addition of a portable UVM-SC adapter. Simulator independent and tested to run on several simulators Architected to be highly modular and extensible A new architecture providing a Backplane that connects Frameworks (where Frameworks can be of different languages or methodologies) Three examples of language frameworks are provided: UVM-SV, UVM-e, UVM-SC Enables creating a unified hierarchy of components of different frameworks 1.2.2: Multi-Language configuration Support of TLM1 and TLM2 communication between all the provided frameworks Enhanced synchronization of test phases and delegation of phasing control to a designated framework
  2. Hi All, I am a beginner in the field of hardware verification (1.5 yrs experience only). I have done couple of projects in UVM related to IPs such as UART and GPON. Now, i want to take up the next challenging (due to it's huge state space) self project - UVM based verification of a microprocessor. But i am unaware as to how should i begin? I searched the Web and there is so much material that i am totally confused. Can anybody share what should be my approach? How should i begin? Which microprocessor i should chose? From where can i get the DUT processor code? If anyone has implemented such project, could you please share the details. Thanks Krishna
  3. Hi All, I am working in verification. Where i have to generate reg_block for all the IP's using IPXACT. also top level reg_block which instantiates all the IP level register block using IPXACT. But i am not interested in Ports/Businterface/component. Please advise me what is the best method to do it. Thanks Saravanan
  4. Hi , To whom may correspond I think there is some kind of error in the UVM 1.1d register model. I have been experimenting with the UVM register model and i have seen the following code in uvm_reg_map.svh task uvm_reg_map::do_bus_write (uvm_reg_item rw, uvm_sequencer_base sequencer, uvm_reg_adapter adapter); uvm_reg_addr_t addrs[$]; uvm_reg_map system_map = get_root_map(); int unsigned bus_width = get_n_bytes(); uvm_reg_byte_en_t byte_en = -1; uvm_reg_map_info map_info; int n_bits; int lsb; int skip; int unsigned curr_byte; int n_access_extra, n_access; int n_bits_init; Xget_bus_infoX(rw, map_info, n_bits_init, lsb, skip); addrs=map_info.addr; // if a memory, adjust addresses based on offset if (rw.element_kind == UVM_MEM) foreach (addrs[i]) addrs[i] = addrs[i] + map_info.mem_range.stride * rw.offset; foreach (rw.value[val_idx]) begin: foreach_value uvm_reg_data_t value = rw.value[val_idx]; /* calculate byte_enables */ if (rw.element_kind == UVM_FIELD) begin int temp_be; int idx; n_access_extra = lsb%(bus_width*8); n_access = n_access_extra + n_bits_init; temp_be = n_access_extra; value = value << n_access_extra; while(temp_be >= 8) begin byte_en[idx++] = 0; temp_be -= 8; end temp_be += n_bits_init; while(temp_be > 0) begin byte_en[idx++] = 1; temp_be -= 8; end byte_en &= (1<<idx)-1; for (int i=0; i<skip; i++) void'(addrs.pop_front()); while (addrs.size() > (n_bits_init/(bus_width*8) + 1)) void'(addrs.pop_back()); end curr_byte=0; n_bits= n_bits_init; The code continues but the interesting part is already there. Lets assume we have a register with 4 bytes and 1byte per address granularity (byte_addressing). Now, we do a FIELD access of 8bits length (the first byte of a register). The field is configured "individual_accessible, so UVM should only access that FIELD. The reg2bus should generate that byte request to be written. In other words, the vector "addrs" should have only one byte address. Going to the code, i see that initially the addrs has the 4 address ( the whole register) and when it comes to the "if (rw.element_kind == UVM_FIELD) begin" and it will pop_back()/remove all the exceeding bytes that doesn't need to complete "n_bits_init" of the field access. The problem is here: UVM has //while (addrs.size() > (n_bits_init/(bus_width*8) + 1)) and i think it should be while (addrs.size() > ((n_bits_init-1)/(bus_width*8) + 1)) //ejonalv possible error in UVM? check That is because in case we want to write 8 bits, it will calculate 8/8+1=2 address in the UVM version, but in fact it should require only 1 address. This is of course applicable for the READ variation. Did i misunderstand something? It is very hard to go through the register model without proper documentation in the code. I am looking forward your answer Best Regards Jonathan
  5. I am new to Synopsys VCS. I have been trying to simulate the testbench developed in UVM using VCS in command mode (Linux environment). But, I am not able to get the info displays and the output displays. I am have written the makefile using perl scritps. Can soemeone please tell me where I can find the detail example of using the options in my makefile to run it succesfully while viewing the output displays in command mode
  6. Saw the UVM-SystemC-1.0-beta1 download link, try to install it, but according to the INSTALL file, I can't find "configure" in the package. How could I install it?
  7. I can't find any example in the uvm-systemc preview package which DUT has clock and reset signals. I tried to create clock with sc_clock in sc_main and connected it my dut's clock signal. But it looks the simulation will never finish. So would someone let me know what's the right way to handle the clock and reset signals?
  8. Hello All, I am working on SystemC-UVM based testbench. I have created UVM based testbench using UVM code generator. Here I am using three different agents in UVM generator which I have defined as a part of the configuration file which was further being provided to UVM code generator to generate test bench skeleton. And here, in of the agent driver, the code snippet is as: // Drive the inputs of the DUT UVM_INFO(this->name(),"Driving transaction:",0); req.print(); // TODO put your code here But when I try to read the value in my test-case, then I see an error as: And this error is observed inside print() function, once I comment the line "req.print()" from the above snippet the error is no more observed and my test-case runs fine.
  9. Hi, The purpose of this discussion is to understand different possibilities by which the simulation performance, memory usage can be increased. Scoreboard as we understand needs the data/packets/frames etc to be stored/buffered to do a comparison with the actual data out. This works out fine when we have small sized array ranging from few bytes to few thousands of bytes.. However imagine, if we have 100 thousands of bytes and above and there is a need to store them and lets say multiple of such lanes/flows , then this would take a hit on the simulation performance. And this gets worse if we have to reuse and port it to a subsytem/chip level simulations.. With this as the background, i am looking at alternate approach for scoreboards.. In a way is possible avoid scoreboard and check the data as it comes without the need to store the expected/input data. Approach that can be thought of : 1. Generating incremental data pattern and check at the output .. (Comes again with issues like aliasing etc.. and hence need to have longer patterns.) 2. Generation of PRBS stream as the payload of the frame.. and then have a PRBS checker at the output.. and see it remains locked.. (Debug would get worse with this.. if there is a mismatch) 3. Having a byte scoreboard.. something like that.. (Not sure how feasible this is). There are many challenges even with these approach.. I am just wondering if someone has already experienced such cases and what kind of challenges are thrown out.. Appreciate any input on this. Regards, svuvmuser !
  10. This is a online training batch taught by experts working in Semiconductor Industry. Course starts with System Verilog and covers advanced level UVM. Course schedule is for 2.5 hours on Sat and Sun for 7 weeks. Graduates and working professionals can benefit from this training. Next batch starting on July 11th, 2015! For more details please email vlsitraining@artoflivinghet.org Course schedule is for 2.5 hours on Sat and Sun for 7 weeks. Graduates and working professionals can benefit from this training. For more details please email vlsitraining@artoflivinghet.org
  11. Hi why does phase.find_by_name(.name(uvm_main_phase::get().get_name()), .stay_in_scope(0)); from run_phase and uvm_pkg::uvm_phase run_phase = phase.find_by_name(.name(uvm_run_phase::get().get_name()), .stay_in_scope(0)); from main_phase return null. Is this intentional? I have created a sample example to check, or you can use the attached file as well. https://www.edaplayground.com/x/5Py7 test.svh
  12. Let's say I have the following DUT. The UVM environment contains a chain of models/predictors. Input data flows down this chain and generates the expected CHIP output, which is compared to actual. Pros: verifies top-level functionality. Cons: Does not verify block level functionality. A good start, but I'd like to also verify the blocks in a system setting. So, I create block-level environments, then reuse them at the top level. Awesome, but wait a minute. I still need the top-level verification (Input-to-Output) like in the first example. However, all 3 of my block predictors are being used in their corresponding environments' scoreboards, hooked up to the RTL, via agents. How does one do both? Surely I'm not supposed to instantiate duplicate copies of my block level predictors to create the end-to-end model chain...
  13. Hi, I have a doubt regarding an interface "X" being defined as : Driver code of the VIP: *********************************************** protected virtual X ChipIf; function void connect phase(uvm_phase phase); Y vif_container; super.connect_phase(phase); // Assigning virtual interface assert(uvm_config_object::get(this, "","V_IF_CHIP", temp)); $cast(vif_container, temp); ChipIf = vif_container.get_v_if(); endfunction : connect_phase ********************************************************** From the tb_top of the SoC , where the above VIP pkg is imported along with uvm pkg:*,please let me know how can I "set" the virtual ChipIf?
  14. The VCS implementation of uvm_reg_bit_bash_seq UVM register bit bash sequence performs a model.reset() in the sequence body, before starting the core do_block() task. Due to this reset, any configurations made to the DUT before starting the bit bash sequence is lost in the mirror model, while the DUT still has the configuration intact. This is causing failures during the bit-bash process, resulting in a test fail. There is no knob to override the reset functionality, nor can I extend the sequence and bypass the reset. Any thoughts on this? Any work around for this? ~Chethan
  15. I'm trying out the example for UVM-Connect 2.3 and I can't get a successful compile. The error message is about the "undefined reference to `m__uvm_report_dpi'. I'm using: GCC 4.5.2 on CentOS 5.11 VCS 2015.09-SP2-3 SystemC 2.3.1 SCV 2.0.0 UVM 1.2 UVMC 2.3.0 Appreciate all the help!
  16. Version 2014.02

    Fixed few enum type-cast issues. Moved around the file ordering as needed by compilers. Added extra target for Riviera-Pro Fixed few issues in reg_models. Added Makefile targets for all 3 major EDA tools Steps to use ----------- tar xvfz uvm_ref_flow_2014.02.tgz cd run_dir make vcs make qsta make cdn make rvra
  17. The cook book from Mentor tells following and in another thread, the moderator also suggested against using the sub phases of run. However in one of my projects, I do find the need for using them (and infact we had an internal implemention of something similar in our previous OVM version). Are there any thing happening on this front? Is there a risk in using the sub phases if some of that changes in a future version? "The Accellera UVM committee is still developing the use models and APIs for new UVM phasing as it relates to sequences and transactors. In the mean time, our recommendation is to wait until that work is done and the API is stable. There are a number of future articles in this section which will be available here at that time, and which will describe our recommendations for using this technology. These include: How to make your testbench phase aware [Not yet available] How to manage sequences in the context of phasing [Not yet available] How to design reusable transactors that work in the context of phasing [Not yet available] "
  18. Hi, We are using snps ralgen to generate the regmodel. It appears that the ralgen creates only the default map. We would like to have 2 maps for 2 separated if masters. Is there an online example for such case? A post gen script can do one of the following 2 options: 1. add another instance of uvm_reg_map and copy/clone the ready map after finished build 2. add another instance of uvm_reg_map, and duplicate any map1.add_reg and map1.add_submap to map2 Which is preferable? Thanks! Elihai
  19. I see uvm_sequencer_base::wait_for_grant (UVM 1.1d) is a virtual task but accesses a local int g_request_id - is this not a bad coding style? If I were to override this virtual method for debug with much of the code intact tool throws an error for his local bar in a derived SQR class. I extended a SQR class and copied all the code for wait_for_grant and started tweaking - couldn't proceed with that debug due to this member being local. Should it be protected instead of local? Thanks Srini wwww.go2uvm.org
  20. Is it possible to do a uvm_config_db::set() for an object of derived class type using the base class handle and later do a uvm_config_db::get() of same object using the derived class handle Since a base class handle can be used to point to a derived class object and later typecase, I thought this would work, but doesn't seem to be so. Any help will be appreciated? Here is an example class BaseA ; endclass class DerivedA extends BaseA endclass 1) Set config_db DerivedA a1; a1 = DerivedA::create() uvm_config_db#(DerivedA)::set(this, "" , "myobj", a1); 2) Get config_db BaseA a1; DerivedA a2; uvm_config_db#(BaseA)::get(this, "" , "myobj", a1); $cast(a2, a1);
  21. I need to have two uvm_tlm_target_socket in a class and I need to do different set of things with the data received via two sockets. I was thinking if it is possible to have two implementation of b_transport task. I am aware of how we can have multiple analysis port imp and use uvm_analysis_imp_decl(_something) and we can have a "write_something" implementation. Is something similar available for uvm_tlm_target_socket? Regards, Gautam
  22. aynsley

    The Easier UVM Coding Guidelines

    Version 2016-06-24

    This document is a printable version of the Easier UVM Coding Guidelines from Doulos. You are free to use these guidelines directly, to merge them into your own company-specific UVM coding guidelines, or merely to borrow some of the ideas. These coding guidelines are offered by Doulos for the benefit of the UVM community. They are not officially endorsed by Accellera.
  23. Hi, I notice something interesting in the build_phase order of uvm_component. The uvm_component at the same level are build in the alphabetatical order of the instance name. I expect the build order would be the same as the order I call the factory create function. I am wondering is the alphabetatical build order an intended feature of UVM or just some artifact of the implementation? I couldn't find any reference to this behavior in the UVM user guide or the class reference library. Thanks. Horace
  24. I'm trying to run uvm-systemc on macosx. Link to download: http://accellera.org/images/downloads/drafts-review/uvm-systemc-1.0-alpha1.tar.gz In the install flow, ../configure works fine, but on make i get this error: Making all in macros CCLD libmacros.laar: no archive members specifiedusage: ar -d [-TLsv] archive file ... ar -m [-TLsv] archive file ... ar -m [-abiTLsv] position archive file ... ar -p [-TLsv] archive [file ...] ar -q [-cTLsv] archive file ... ar -r [-cuTLsv] archive file ... ar -r [-abciuTLsv] position archive file ... ar -t [-TLsv] archive [file ...] ar -x [-ouTLsv] archive [file ...]make[4]: *** [libmacros.la] Error 1make[3]: *** [all-recursive] Error 1make[2]: *** [all-recursive] Error 1make[1]: *** [all] Error 2make: *** [all-recursive] Error 1 I've looked online, and it seems that it is a makefile problem. However the uvm-systemc makefile is way to complex for me to comprehend where the issue could reside. Any ideas on why is this happening? Thanks
  25. In case of UVM ,config_db can be accessed in any component or object which helps mainly the dynamic creation of component/models.Whether any option is present in SYSTEM C ?


text:
Author Topic: Achievements issue  (Read 514 times)

Offline nat_401

  • Newbie Mark II
  • *
  • Posts: 21
Achievements issue
« on: April 18, 2014, 11:50:35 PM »
I noticed when completing the game on steam I got a bunch of achievements I didn't earn, a lot of complete the game without using xxx ones as well as the our beloved leader one, anyone else getting this?
Its a brick!


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OnDemand not showing all movies

For at least the past 2 days, the only movies showing OnDemand are those included with Netflix, Premium networks or those about to air. There are no movies for "rent" or "purchase" available. We have Contour and I have tried resetting the main box by unplugging for 30seconds. Nothing showing.

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View unanswered posts | View active topics It is currently Thu Apr 18, 2019 9:36 am

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 [Battlelords Remix] The Long Frontier RPG
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Deadlier Than You
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Joined: Wed Aug 19, 2009 11:55 pm
Posts: 27082
Post [Battlelords Remix] The Long Frontier RPG
So my friend Auston is going to be starting an ensemble game using his homebrew re-mix of the Battlelords system and setting. Ensemble meaning a whole load of people make characters, and whoever's available and interested for the game sessions he announces can join on in. Not all people/characters are at every session. I will add, Auston is a FANTASTIC GM, and the old B-lords games we did were always raucus fun. Here's the intro setting pitch, and some notes from him about it. If you're interested, let me know and I'll get you onto the forums where this stuff is discussed, scheduled, etc.

It’s like this: you cack some sphere-jockey in Hubspace, or you sell Bluetab to the chemjunkies on Arcturus, or you bop with some Biggie’s girl and he throws SPIT-NET a bone, and you find yourself lookin’ up the nostrils of a Judge as he looks down. Prison, he says, or worse. But you’re a slammer, still running green on all your lights—young, strong, not a total dumbass—so your law-squawk cuts you a deal. Prison or a CFC. For you jump-chumps sqattin’ on the john and scanning this down, that means Corporate Frontier Contract, affirm? A one-way ticket to the ass-end of nowhere, the Big Empty, hupping for snot-pay through more shit-top ugly duty than’ll reg on a heavy scanner. Rads, rock-watches, pirates, the rest of it. Crazy.

Still, it beats prison.

You keep telling yourself that, anyway. You keep it flashing green on your HUD as the med-techs clamp you down on a table and squirt a tube of nano-goo behind your left eyeball. You keep saying it to yourself as TRACI goes live and starts whispering in your ear, saying shit you never scanned before, ramming her nanotech cables deep down in your thinker, till your hands can run protocols you never clocked hours learning. You field-strip hypersluggers in the dark; you got specs on how to set bombs and where to put them for the biggest boom; you got a chump bitch-chatting you in a bar and there’s TRACI, telling you all the spots you can hit him to make him cry. You don’t even have to make your hands go—just give the lady the go-ahead, and she does all the work. Still, it beats prison. You got your hands wrist deep in that guy’s guts, but still it beats prison. Yeah.

CFC terms in five years, affirm? You run your course, you stay green, then you rate a duffel full of cred and a chip in your thinker that scans SPIT-NET that you’re shit-top fine citizen and top-flight colonial specimen. Regs say they even shut down sweet TRACI, and drop you free, drifting off on your own course. Those are the specs, anyway, but it don’t matter. You don’t make the five years, chump. More ways to wind up going for the Big Float in this duty than anywhere, affirm? Odds are running seven to one you don’t make it your first year. Nine to one says you don’t see year three. Don’t ask me the odds on year five, chief—even TRACI don’t crunch that math, affirm?

Even if you’re cagey, and know all the tricks the Barrys send down the wire, and keep yourself hull down when the flak starts, guess what? You didn’t keep yourself running green by being all smiles and handshakes, did you? You violated regs, and violations rate blackers. One blacker, one more year on the contract. You cack a guy you shouldn’t? Blacker. You bitch-chat a Barry? Blacker. You evac on a mission? Blacker. I’ve been CFC-ed to the Interstellar Mining Consortium for eight years running, and got me two years left. Only one guy been here longer than me, and that’s Vivian. He’s rated sixteen blackers in his time, and run twelve of his twenty-one years. Nobody else has lived that long. Nobody.

Ugly dude, Vivian. Not on the outside, neither—all deep down. Scan it through his eyes, chief—nothing but dead black space and mean stares, running on loop. He run more black ops protocols than you downloaded from vid-flicks, ‘cepting he’s done it in the flesh. His own two hands choking out some putz, thumbs screwed into his windpipe like they was riveted there. Run evictions, hits, smash-n-grabs, duffle-stuffs—all of it. Tell you about it, too. Ain’t one for blinking, is Vivian. Cold as the Big Empty and twice as dark. Cack you as soon as shit on you.

Guess what else, chump—he’s your pappy. The boss. Captain. C-fucking-O. He runs the missions, he marks the protocols, he chats with the Barrys. He tells you your X and your Y and your fucking Z. You don’t do it? Blacker. If you’re lucky. Odds say he just puts a slug up your aft while you’re walking point with the twitch-gun, calls it an accident.

Still, it beats prison.

Okay, so the above is some fluff text introducing you to the re-boot of the old Battlelords franchise. A lot of you were involved with it back in the day, but I realize our little gaming group has shifted a good bit over the years, with folks moving away (Josh, Will) and other folks getting involved (Brandon). The low-down is this:

1) This game is a set of one-shots. We play from time to time and, if it becomes popular enough with a core group of players, it becomes a kind of rolling campaign.

2) Everybody (and I mean everybody) can make characters and play. Missions will usually be for up to 6 players from a rotating roster. The liklihood of serious injury or death is substantial, so fortunately making PCs doesn't take very long.

3) The system is completely changed--it is a homemade system I have devised. It works off d6s and is, I think, relatively simple. I have yet to give it a good try, though, so part of the game is going to be tinkering with how the system works.

4) I am *mostly* finished with all the materials needed to play the game (still writing up all the different gear and equipment you can get, but the core rules and the setting specific character creation stuff is finished).

5) The setting is the 2280s on the very frontier of human expansion, working as essentially indentured servants (euphemistically referred to as 'contractors') for a major interstellar corporation. You do their dirty work in exchange for not going to prison/being executed/going bankrupt or whatever horrible life choices or circumstances led you to sign your life away rather than face the music. The tone is going to be darkly humorous, gritty, and long on player-generated solutions to complex pre-designed problems (so, Mission: Impossible or Firefly and not Alias or Buffy).

I'm looking for folks who want to make characters--no party limit. If you don't belong to the Battlelords forum, please join to get more info or post here with questions.

Fri Apr 08, 2011 9:45 am
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View Full Version : Im so stuck: quest 180

Marika Tourunen
10-01-2016, 06:58 PM
I could use some help in here 😃
Any good tips for team to win this battle?

10-02-2016, 09:58 AM
Red Teams seem to work fairly well for me on 180, I went in with Erys Kaala Kiit and Noren first and did pretty good then I went back with Erys Hiru Wakai and Liu and struggled through it. if Red's not your thing you could try heroes that target specific areas like Torr Karg Harron (maybe, personally I he is useless) Konil Drall Roku Missar even Ku-Luo could come in handy but you'd have to be moving your heroes around to get to other targets so place them wisely.

Just don't give up and good luck :D

Marika Tourunen
10-04-2016, 06:37 AM
Thank you. It was a struggle, but made it ��


text:
HTML Code extension
Am trying to simply centre the Report Box at the bottom of this page(!).
Tried changing CSS to:

my-image {
width: 100%;
text-align: center;

but makes no difference.
1) How do I tell it to open on new browser tab instead of overwriting current one?
2) change background colour?

Guess I have been spoilt in the past with the ease of Net Objects Fusion........

  • edited July 2018
    Open this file here:
    Change the margin for .cssiw-widget to Auto.

    If you go to Link options in Mobirise, you will find the "Open in new window" toggle. You can also do it manually: add target="_blank" to a link, so that it looks like this:

  • you can set bg color by adding a small CSS in between heads (endless)

    or do you mean block color (confined to block)
  • Hi Anton - yes.....The 'report' within the html block now centres ok.....just want to put a colour on the block background. Not sure if best to do with CSS or HTML....must brush up on these....

    Tried taking a coloured block and adding inspectorate coding there but didn't work.
  • idea where to put this...
    You can also do it manually: add target="_blank" to a link, so that it looks like this:
  • do you have the Code Editor Extension? once you have it, click it and go to your link code and add target blank as indicated

    but simplest solution is to do it in link dialog like in Nof

    AVP-0340.png 273.6K
    AVP-0341.png 28.7K
  • Hi Anton - can't use the inbuilt option as it's a js call: I DO have the code editor - this is the html

    Still doesn''t open to new browser tab. Also not sure where / how (html/css?) to set BLOCK background colour.....the CSS is as suggested above and the page an be seen at:
  • edited July 2018
    make sure all your tools are enabled in account settings, app settings, tick all

    then click the gear on the block and change the color

    can you make a screenshot of what exactly you need to link to open in new window
  • Hello Anton.....I Don't see the block settings cog as I just dragged the html editor as a new block - it doesn't show if you do that. Site settings are you ahve them.

    .there are 2 links from the box to open on new tabs:

  • edited July 2018
    you don't drag the html editor

    do you mean you dragged the html block that is an optional part of the code editor extension?

    just use any existing suitable block that is part of the theme and then change its content and the gear will be available and you will be able to edit the code by clicking the code editor next to the gear

    I have not had a need to use the HTML Block at this stage, you can use it for making custom designs if you are a coder of if you use any of the free block code provided by a forum user Gustavfors

    as to your new window links, I have no idea what I am supposed to click to make a new window open, can you make a screenshot with an arrow pointing to where I need to click
  • Yes I did mean drag (ie insert) the html block onto the page.

    I have tried using a 'normal' block, changed colour to beige and adding coding for the js call, but the box does not show in this 'normal' block.
    see :-
    The html code shows:

    The CSS code shows: (original )

    ....followed by CSS code as in earlier post.
    Links away from the inserted box are shown (actually three) by blue lines n attached screenshot.

    html.JPG 27.1K
    Links.JPG 13.2K
    CSS.JPG 8.7K
  • the reason target blank does not work is because it is not part of a website link, in your case you are calling a widget to load, it will never open links in new window unless you can modify it at the widget end

    another way is to manually type these lines and link them to the correct pages, but I assume to reason for the widget is because of dynamic changes
  • edited July 2018

    you can change the variable "@bg-value" into a color.

    For example from:
    background-color: @bg-value;
    background-color: #e2e2e2;
    In this example I have changed it to transparent and replaced the body color with a gradient color.
  • Thought that might be the case about links from the box and I have contacted the originator.

    Yes, I can change colour, but problem is the 'box' is not appearing within the coloured box despite inserting coding......obviously my lack of html/css.....
  • ok.....ditched the 'standard coloured block and just concentrated on using the html block insertion.
    changed html to;
    <!DOCTYPE html>

    body {
    background-color: #eae3c3;

    and this places the block with coloured background. Would like to keep the box itself white and will continue to experiment. a previous life I used to program large mainframes in macro level assembler(!) so I should get to grips with html/css....just the time factor.....using to try things out - it's a good guide to both.
  • edited July 2018
    didn't you read my link to my example page I have just posted? You need to change each block in the "CSS Editor"

    background-color: @bg-value;
    background-color: transparent;
  • I could change the block colour - that was easy and I knew how, but I could not get the box to 'sit as part of that block - THAT was the issue in using an existing block.
    By trial and error I have the result I wanted using the html extension.
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View Full Version : Luton

sheffield hatter
18-09-2013, 01:39
It was good to see Roger B in The Bricklayers Arms (http://www.pubsgalore.co.uk/pubs/61697/) before the Luton v Dartford match yesterday evening. Sorry about the result, Roger: your visit to Luton happened to coincide with the return from injury of our best player, who set up one goal and scored another.

Before going to the Brickies I had popped my head around the door of the Bat & Barrel (http://www.pubsgalore.co.uk/pubs/1219/), but the solitary beer on hand pump, Charles Wells Eagle IPA, was still settling, and I politely declined the offer of the smooth version. A few doors along the Horseshoes (http://www.pubsgalore.co.uk/pubs/1245/) has reopened in recent months, with two real ales and a cider. I had the choice of Theakstons XB but went for St Austell Tribute, which was in really good nick and only £2.50 a pint. The prices here may be influenced by the presence of a 'Spoons (http://www.pubsgalore.co.uk/pubs/1231/) not far along the road, where I went next. This is a quite decent office conversion, with two banks of four hand pumps, guests on the first and regulars on the second.

After the match I went in the Red Lion Hotel (http://www.pubsgalore.co.uk/pubs/1286/) and the pub which was previously known as The Heights (http://www.pubsgalore.co.uk/pubs/1285/) but has now reverted to The Crown. The Red Lion had three real ales - or did it? It turned out that one was off but "we're not allowed to turn the pump clips around". A similar story in the Crown, but here only one out of six! The excuse here is that they are setting up for a beer festival of sorts, Greene King's "Best Beer Fest 2013 (http://www.bestbeerfest.co.uk/age-verification/?onward=/)", so five of the beers were settling. To be fair, the range available (to anyone in Luton from today until 7th October) is pretty good for Greene King, including Dark Star APA, Osset Blonde, Tribute and Golden Sheep alongside their own IPA and Festival Ale - the last named being the only one on when I was there yesterday.

Beer of the day, despite the well kept Tribute in the Horseshoes, was the super-excellent Ministry of Beer Dark Arts (http://www.spittingfeathers.org/ministry-of-beers.htm) at the Bricklayers, a MILD which was interesting and complex without being overwhelming, and most definitely quaffable.


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That’s changing now as I started the first run of an “experiment” yesterday.

I took out a brand new .info domain in the baby niche for a term that suddenly seems to be getting a lot of search. My wife has earlier this week taken out a domain for the same term, and is building a site similar to the one she built a couple of weeks ago that resulted in a payout from Amazon yesterday.

So she’s building a regular “hand made” site using Price Comparisons, and I’m building an automated site using autoblogging techniques. We’re going to directly compare to see if there are any SEO or monetary benefits to doing it by hand over having a site built automatically.

In case you’ve never heard of the term autoblogging, it refers to a method of where a blog site is built automatically or semi-automatically over time. It’s populated with freely available material you can get from article directories, and is (usually) 100% white hat.

If you think about it, by gathering together a series of articles and other material on one particular topic from multiple sources, you’re creating a useful resource for anyone interested in that subject.

In the bricks and mortar world you might think of it as a specialist store such as (for instance) scuba diving. There the store owner has pulled together lots of different products all about scuba diving and it’s a one-stop-shop in that niche.

Autoblogs are no different from manually created blogs, but take a lot less effort. And they come in different guises and are used for different purposes, but the ultimate goal is to use them to make money with.

So in my case, I’m using a self-hosted WordPress blog and building it with a set of (as I’ve said) freely available articles from an article directory. I’m monetising it using the Amazon self-optimising widget (like Google AdSense, but pays a lot more), and also eventually with an eBay feed, and of course AdSpurt.

Rather than monetise it directly as above, I could have just set the blog up to grow and rank well in the search engines with no direct monetisation. I could then either monetise it by persuading people to sign up to a mailing list and then having an autoresponder send them a series of offers every week, or I could use it to send traffic to my wife’s site.

Also, instead of using a self-hosted blog, I could have used for instance a free blogger blog, and again monetise it indirectly.

And there are umpteen other methods of building and monetising autoblogs.

Now I know that any non-marketer who is more of a techy geek would likely get very agitated at this and start making false accusations like “spammer” and “splogger”, and “ruining the blogging community”. I’ve seen that talk in various places, but this is total nonsense and in most cases the same people are running AdSense on their sites.

There’s nothing wrong with monetising a blog, and if you decide to do it the easy way via autoblogging, there’s also nothing wrong with doing that either. But some people just don’t seem to get it, and I get the distinct impression that they think that’s it’s somehow cheating to do things more effectively.

After all, what’s the difference between running a generalised article directory full of other people’s articles, and running a niche blog full of other people’s articles? It’s a different platform, but the net effect is the same.

So, just to be clear, there’s a distinct difference between a splog (spam blog) and and an autoblog.

Splogs are by their nature typically black hat, and sploggers are responsible for all the junk sites out there that are filled with AdSense and non-sensical scraped and gibberised wrangled content from other blogs, where all references to the original author of the material has been removed.

Splogs will just appear on the web fully formed often with several hundred pages of junk, thrown together in a couple of hours max and are never touched again. The life expectancy of a splog is about 2-3 months (often less) before de-indexing happens, so the creator isn’t going to spend much time on them and knows beforehand they’ll only get a limited life out of them.

Autoblogs are typically white hat and centre on a niche using a range of legitimately obtained material that gives credit to the original author and the all-important backlink to their site. It’s the back link which is what spurred them to write and publically make available the original material in the first place. The material itself is often genuinely useful and well written articles, but of course not always.

Autoblogs will start small and grow slowly and naturally like a regular site would, with new material being published every day or so. Anyone that finds them would be inclined to believe that they’re maintained by hand, whereas in fact the posts are automated. Your visitors benefit by finding their one-stop-shop on the topic they’re interested in, and you benefit by not having to have done any real work while also being able to monetise your site.

It’s a win-win, and that’s always important to me in anything I do. I provide value, and I take my cut.

Here’s the learning point.

If you provide genuinely useful material on a topic, and the site conforms to what Google expects to see on any quality site – privacy policy, terms, etc – and it stands up to human inspection, then you have nothing to worry about. Over time it will become a force to be reckoned with.

I’ve seen countless what I would call black hatters make comments in forums and on blogs that go something like:-

“I make my splogs so ugly that people want to immediately click on something to get away from them. So I put a big fat AdSense block in their way. Muhahaha!”

There’s just no need to do that. Comply with what real people want and what Google want and everything will be fine. You’ll have a long term useful resource that will bring you in a nice little extra income.

-Frank Haywood

Posted by Frank Haywood

Hi there Frank, hope you are well.
Once again Frank a very informative topic. In between working on the IPK project graphics, I have been setting up a new website and blog. All will be revealed soon (-:
Frank tell me, is it advisable to have a privacy policy and/or tems page on a blog.
I have seen a couple of blogs around with these pages of them, but there aren’t that many. So I was just wondering if not having these pages on a blog would make a difference with regards to Google and other search engines etc. Do they look out for things like this?

Take care

Hi Frank,

I agree with you, there is nothing wrong with autoblogging, as long as it’s done the right way. Creating a blog with a compilation of niche related info in one spot, even if it’s other peoples content, provides a service.

But, if you are pulling that content from article directories, you owe it the author to include their resource box with clickable links. What really makes me mad is when people scrape articles but just pull the first 300 words or so and don’t pull the resource box, or don’t make the resource links clickable. Unfortunately, there are a number of autoblogs that do this, and the author gets no benefit.

If you do include the resource box, with clickable links, you get content and the article author gets backlinks, and some click throughs, a win-win.

In my book, as long as you agree and stand by the article, that is no different than linking to another website or blog. It always comes back to the quality of the content, if it is no good, the visitors will not come back.

The only trouble in Seo terms is if the Search engines pick up to much duplicated content, but what is to much?. I personally love those blogs that pull in views from dozens of different websites. Most of these type of blogs do a good job in filtering the information on a particular niche and it is handy to have it all in one place.It saves a lot of surfing time.

Are you going to give a link to the website went it is up, Frank?

best wishes to your success
Gareth Hogan

Richard Barr

Hi Frank

I love your article on this type of blog (Auto) – I am in the set up stages ( Watch This Space He He ) of Re Vamping my Site at this very moment ( As I am about to brake into the Internet Marketing field as a newbe)and a BLOG is one of my priorities for this site – you gave a good outline to how you are doing this on Auto Pilot – I have an Idea ( well to put it bluntly a proposition )for you — As you did with smart D D why not give us less Tecky People a set of Vids we can watch on how you did it and I will willingly BETA test them for you ( for a consideration He He – T B A) – Why should I ?? you may ask ? — WELL you will be getting my feed back as a less Tecky Person — and this will then make them open to everyone Tec minded or not as the case may be — when you have tweaked the vids with some input â€“ Then why not if you can do it ?? — follow this up with a software program like Smart DD ( BUT FOR BLOGS ) to use — We as your Loyal Fans would love your help AND who knows we could also sell this for you and we both benefit — Think it over and drop me an e-mail.

In the mean time keep the quality blogs coming

Richard ( U H S Leeds ) and O J B. org

Dale Calder

Hi there Frank ..

Thanks for always keeping us posted with useful, timely, information.

I have about 20 odd autoblogs set up, but in truth should have limited myself to no more than 10. A case of me never completing the finishing touches to any one blog, so as you can imagine they have never performed particularly well. Occasionally autoposts were sprinkled with content manually inserted and most monetisation was by way of either a-links (using the a-links plugin) or manually inserted links and banners. At one point I had them monetised with Adsense but was warned to pull the ads because of the ‘duplicate content’ which could be seen to be in contravention of Google’s policies. I am working my way through now updating with the new Clickbank ads and in light of what you’ve said before will also take a look at the Amazon widget.

I thought to share with you some of the hurdles I have encountered with them, and would be pleased to receive your comments.

1. When I first set these up, this was before I wised up to focusing on micro-niches. So, much of the content ex RSS feeds is broad. For example, one of my blogs was set up to provide information on stopping aggressive dog behaviour .. but to find feeds with such a narrow focus is all but impossible. The feed introduced might be on ‘caring for dogs’ and then one is left to weed out the inappropriate posts introduced which may relate to walking one’s dog, feeding etc etc. Quite a time consuming task over so many blogs and inevitably there is still a lot of content left in, which really has little to do with stopping aggressive dog behaviour.

2. Many of the posts introduced are very brief (perhaps just 3-4 lines) before the link shows up through to the writer’s site. This can make keyword selection rather difficult, unless one inserts one’s own content. But, this somewhat defeats why one sets up an autoblog in the first place.

3. Because the content in the feed is so wide ranging, it is often not easy to find keywords suited to one’s microniche. And then when one does, these are infrequently dispersed through the copious content which is there.

4. For certain niches it can be challenging finding good, consistent feeds which will regularly update. Despite its popularity, paintball is not an easy niche to find RSS content for. Also, I find many of my feeds dry up or ‘break’ and then off I have to go to scramble around for some new ones.

5. A lot of the content feeding in has absolutely nothing to do with one’s niche whatsoever .. for example in a feed on ‘Camping’ you may find a breed of violin being commented on. Again .. regular editing.

I know this all sounds pretty negative, but in fact I’ve found them pretty high maintenance, despite the odd sale resulting.

I would be really keen to know how the autoblog compares with your wife’s manual blog. Perhaps, part of my problem has been in me trying to get too many up too quickly – although my mentor felt I should have put up a 100 – not 20. Any thoughts you have about addressing some of the things I’ve mentioned above would be appreciated. Please also advise whether you will be fronting the blog with a ‘sticky’ post or a static page with the feeds running on in behind. Although I have not really worked at it, how easy do you think it will be getting quality inwards links to an autoblog?

Thanks for the chance to comment ..

Kind regards

Dale Calder

This has been some useful info on blogging for money. You’ve sparked my interest in Amazon if you say they pay better? Can you use Adsense and Amazon on same blog? Im trying to do the “make many blogs” for backlinks and whatnot but I’m not sure if I’m doing it right. My goal is to be established in 6 months by seeing some staeady monies coming in. Ill be checking back to see your process!

Hey Frank,

The only thing I would watch out for is how search engines and others view your blog.

You may see autoblogs as being different from splogs but others may not be able to differentiate. This is especially the case if you intend to monetize it with Adsense.

Interestingly, I have a few blogs that are simply RSS fed free-hosted autoblogs in the adult and sports niches and both get a trickle of traffic from Google despite being totally unoriginal!

Good luck with it and please post your traffic and monetization results.

CJ from Article Writing News

New reader here, having just purchased SmartDD and loving it, btw! I;m extremely glad to have found your blog, as well. Lots of great info here!

I’ve got a resource to offer, in regards to autoblogging… there’s a service out there, called Syndicate Kahuna that will auto-post relevant articles to your blog, once you get everything set up with them (it’s not difficult) and it’s free.

Of course, the other side of that coin–writing articles for syndication–is a fee-based service from them. That’s how they can make the auto-post side free for us bloggers. Writers pay them $67.00/mo. to have their articles posted in as many relevant blogs as SK has signed up for the service.

All in all, I’ve been very happy with the posts I’ve received.
Just an FYI, for everyone. 🙂

hats shop for you

Of course, the other side of that coin–writing articles for syndication–is a fee-based service from them. That’s how they can make the auto-post side free for us bloggers. Writers pay them $67.00/mo. to have their articles posted in as many relevant blogs as SK has signed up for the service.


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We found 4 proxies for country: Italy [IT]

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CCNA Discovery

by Jeremy L. Gaddis

CCNA Discovery is one of five courses currently offered as part of Cisco Network Academy.

While CCNA Discovery and CCNA Exploration are similar in many ways, there are also distinct differences between the two.

“CCNA Discovery teaches networking based on application, covering networking concepts within the context of the network environments students may encounter in their daily lives — from small office and home office (SOHO) networking to more complex enterprise and theoretical networking models later in the curriculum.”

The CCNA Discovery course teaches practical applications of computer networking and applied skills are introduced early on in the course. To solidify the students’ understanding of the concepts in the course, there are many interactive labs and exercises (many of which use Cisco’s simulator).

This course is designed for students of any background and at any skill level. Instead of going deep into networking theory, students are taught using simple, direct language. Cisco believes that this works well for students at the “introductory level”, such as high school students.

Another goal of the CCNA Discovery curriculum is to relate the teaching to a student’s daily life. By explaining how networking technology works in these simple terms, Cisco believes that it becomes easier to understand.

Structure of CCNA Discovery

CCNA Discovery is broken up into four separate courses which are taken in order:

  • Networking for Home and Small Businesses
  • Working at a Small-to-Medium Business or ISP
  • Introducing Routing and Switching in the Enterprise
  • Designing and Supporting Computer Networks

My Thoughts

While CCNA Discovery will eventually help you complete your goal of earning the CCNA Certification, I believe that this curriculum is inferior to CCNA Exploration. The CCNA Exploration curriculum jumps straight into networking theory, routing protocols, and standards. It is my opinion that students who complete the CCNA Exploration course are much better prepared both for the CCNA examination and “the real world”.


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Montara Mountain is back in print! Barbara VanderWerf’s guidebook to the trails, plants and fascinating historical lore of the Montara Mountain area including San Pedro Valley Park is available at […]


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“Those people are crazy,” I thought, watching through the steam of the hot tub as the rest of my group trekked into the snowy woods.

It was nearly 20 degrees below freezing, typical for this part of the Finnish Arctic Circle in March. The ground had been frozen solid for months. But there they were, clad in bikinis and swim trunks, walking barefoot to a hole carved in the frozen shell of a nearby lake.

Every few minutes there was a splash, a scream, then laughter from behind the trees.

I sunk with my beer deeper into the hot tub and watched for the Northern Lights.

Our lodging in the Finnish Arctic Circle. In Finland, most homes have an inside or outside sauna.

It was my second day in Finland. I had met these people 12 hours earlier in the lobby of a chic Helsinki hotel where we introduced ourselves over a breakfast of salmon and coffee. All of us were here on a press trip with Nokia to test their new Lumia phones in the unique light of the Finnish Lapland region.

After breakfast we flew two hours to Levi, a frozen resort town where reindeer outnumbered people.

We were given a brief orientation with the phones and then handed a pile of more winter clothes than this Florida girl had ever seen: long underwear, scarves, gloves, face masks, waterproof suspenders, giant winter boots.

After spending 15 minutes getting dressed, we were ready for a snowmobile ride to the nearby village of Köngäs.

The crew on our way to Kongas. I can’t begin to tell you how many layers everyone is wearing.

We stopped often during that fast and frigid 45-minute ride. Our Nokia trainers paused at lookout points so we could take pictures of the sunset with our phones. After several failed attempts to take decent shots in my bulky ski gloves, I removed them and shot bare-handed in the Arctic air.

My right hand was numb but the pictures were awesome.

Sunset in the Arctic Circle.

When we reached our destination, the Taivaanvalkeat Recreational Center, we were given a hot cloudberry toddy and a few minutes to change from snow gear to bathing suits for a session in the backyard sauna.

“Where is it?” I asked, peering into the darkness.

“Oh, just 100 yards or so,” the trainer said. “It’s just a quick run through the snow.”

I went back to the dressing room for my boots.

The group sprinted (and I plodded) through the snow in our bathing suits and bathrobes. Our mission was to steam out impurities in the Finnish sauna then refresh with a rinse in the frozen lake.

“You may have to break the ice before jumping in,” the staff warned.

I was more excited about the sauna than the ice.

In Finland, saunas – pronounced saa-ooh-nahs – are a place to bath and meditate. The cleaning ritual dates back about 1,000 years. Today the country is home to about 5 million people, and 2 million saunas.

Traditionally it’s a privilege to share a long sauna with family and friends, but after a few minutes I felt terrible.

Saunas normally hit temperatures of at least 175 degrees Fahrenheit. I hadn’t been in the snow for years and the quick transition from freezing air to dry burn left me lightheaded. My necklace seared my skin and I fought the urge to ralph.

Perhaps this was the beginning of an epic cleanse that would have rid me of three decades of impurities, but I couldn’t take it. I slipped outside, darted for the wooden hut that held our clothes, (and more importantly, a small fridge of beer), and settled on the deck.

Here, a spinning hot tub seemed more my speed.

While the rest of the group sweated it out, I bobbed in the bubbles and watched a long and subtle sunset. They told us the light in this region was amazing. They were right. The sky turned yellow to purple then blue. The light became a green I hadn’t seen before, and finally everything was a bluish-black. The stars were brilliant.

The sauna door opened and a woman asked if I was coming to the lake.

“You go ahead,” I said and watched them slip into the woods.

I was the only one that night who didn’t do the sauna and ice swimming cleanse. I’m sure I missed out. But I tell you, that sunset was amazing.

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Fun Pots Fundraising

You might have already heard but Fun Pots is 15! Can you believe it?! It was so much fun to celebrate our birthday a couple of weeks ago with our friends and some delicious cake made by our very own talented Louise. We were also thrilled to raise over £800 for charity’s Headcase Cancer Trust and St Peters and St James Hospice.
Last Friday a familiar face from our party popped back into the studio to present Wendy from St Peter and St James Hospice with the fundraising cheque. Miss Fox, who was our special guest and party entertainment from puppet theatre company Rust and Stardust Productions, did an excellent job of handing over the donation. Wearing her best dress, Miss Fox even managed to match with Wendy’s outfit!

Both our Fun Pots team and Miss Fox were honoured to be part of supporting and continuing the amazing work St Peter and St James Hospice do.

Just Keep Painting…

The summer heat wave has hit and so has our new Fun Pots window! We always love planning, sketching and painting our window for each season. Every design begins with a team brainstorm where we sketch out all our different ideas. For this summer window we thought about mermaids, pirates and beach huts before deciding to swim with our sea idea.

This year’s fishy theme was created by Katie with some help from one of our very own fantastic Fun Potter, Mia. It all started with some sponge shapes and our special window paint. Our fish friends were then joined by their painted sea creature pals to create our underwater world. But our window wouldn’t have been complete without the doorway diver! With the help of Mia and her painting skills our interactive diver came to life – perfect for peeking through and taking pictures!

Why not follow our fish and pop into the Studio to cool down  and enjoy a relaxing paint this Summer. Our shelves are crammed with exciting pieces just waiting for you to get creative with!

Fun Pots 15th Birthday Celebrations

Can you believe it… Fun Pots is 15!

We celebrated our birthday with friends, whilst fundraising for St Peter and St James’ Hospice and Headcase Cancer Trust.

We would like to thank everyone who who joined us on the night to support our fundraiser in memory of our dear friend and co-founder Sue Williams. We would also like to thank those who generously donated prizes for the raffle, pledged money and painted wish tokens to raise money for Sue’s nominated charities. Also thanks to Rust & Stardust for their puppetry performance.

The total raised so far is £800 to be split between the two charities.

Visit to Wivelsfield Community Club

We recently enjoyed a visit to Wivelsfield Community Club, who all painted some fantastic tiles.

Parent & Baby Sessions

Join us at one of our monthly drop-in Parent & Baby sessions. Meet new parents and get creative. Let us help you capture your baby’s prints and make unique gifts and precious keepsakes. Enjoy your first drink at the session free.  Look out for details of the next date on our Facebook page.

That’s Mother’s Day sorted!

One super-organised daddy captured some beautiful footprints for the perfect Mother’s Day gift!

Add a splash of colour to your New Year

What better way to beat the January blues than putting on your brightest welly boots and splashing your way to Fun Pots for some painting fun?

Happy New Year!

Happy New Year everyone!
What a fantastic start to 2018. Lovely, busy morning in the Studio. Still time to join us for a paint before school starts.

Happy Funpotting! ☺

Welcome to our Cave of Wonders!

We’re delighted to reveal our Christmas window…

There’s a magical feel in the studio and plenty of treasures for you to find. Start your Christmas preparations the relaxing way by painting your own gifts.

Exiting news…..

We are delighted to introduce Mike and Nicci, the new owners of Fun Pots.

As customers who have painted in the Studio with their family, they are now excited to be taking over the reins. They are a delightful couple and together with our amazing staff, we feel sure the business will be here for many more happy years.


text:
Key to tantrums and meltdowns

robert downey

Once upon a time, a father did an amazing thing for his son…..

His son was a huge Iron Man fan. His dad pulled a ton of strings and found a way for his son to meet Robert Downey Jr.

Wow, this is going to be amazing!

thought the dad.

The day came. His son had an absolute meltdown! Why? Robert Downey Jr. was not in his Iron Man costume!

This event (and now internet sensation) shows us the key to our children’s meltdowns and tantrums:

Children imagine an event, based in the future, to be one way.
If it turns out differently……tantrum!

My daughter once had a tantrum when I moved her gloves a metre along the hall floor.

Adult thinking: they are in the way.
Child thinking: in my universe, the gloves are there. Now they are not. The universe is incorrect and plain wrong!

Children will believe their thinking about future events. Quite often the actual event is disappointing and full of frustration.

But hang on a moment…….

Doesn’t this sound a tad familiar?

How many times have you had an adult “tantrum” when the smiles you thought would fill your child, turn into tears of disappointment? Or an event was plain dull, when you thought it was going to be fun? Or when a much hyped movie turns out to be tedious?

As adults, we do exactly the same; except that on most occasions we don’t throw ourselves to the floor screaming.

So when your little one loses it because their straw isn’t pink and/or bendy (can you tell I am speaking from experience ;-/  ??). Remind yourself that their thinking is appearing really really real to them in the moment. In the long term, you can help them understand the role of thinking. In the short term, try not to lose it with thoughts that they should be enjoying themselves….

But hey, at least you haven’t just lost face in front of Robert Downey Jr……

Would you like exclusive access to a library full of free resources to help reduce the stress of parenting and family life?
Help to untangle your parenting!

Click below to enter the library! Listen to an interview with Parenting expert Dr. Jack Pransky, read your free Ebook on expat children and behavioural challenges and a bank of parenting articles! Full access!


text:
(ROMANIA RO) GDP Growth Rate YoY Prel Q4 4.1% vs expected 4.1% previous 4.4% #

Data released:
(ROMANIA) - GDP Growth Rate YoY Prel Q4 is released now!
Actual = 4.1%.
Forecast: 4.1%
Previous =4.4%

Current Analysis:

The current actual data at 4.1 is lower than the previous release at 4.4. The mean for " GDP Growth Rate YoY Prel " over the last 3 releases is 4.1. The current actual data is lower than the mean of the last 3 releases. The last reported data was on 2019-02-14

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