text:
Vahaad Ali paid Chan Brothers $11K for a family trip to Australia at a NATAS Fair in August and all he got was a budget airline booked for his entire family.

The wall post below originally appeared on Chan Brothers Travel Facebook Page. EDMW Loves Singapore Page has shared the reply email from Chan Brothers.

Source: EDMW loves Singapore Facebook Page.
A return trip to Gold Coast from Singapore on Scoot would have cost Chan Brothers $5000.

I can imagine the disappointment for the family, all excited and all, only for Chan Brothers to use a fine print to put a damper to their holiday spirit.

Seriously, why hide behind the fine print, Chan Brothers? Why not do a BIG PRINT that the proposed trip is an unconfirmed trip so the customers are fully aware of the purchase they made?

While Chan Brother may be right, they became less likable as a result of this post.

A Facebook user commented, "hey took down Vaahid's post bcos of overwhelming responses about this travel co. who depend on their 'fine print' to cheat people. Surprisingly so many people kena lah."

Another Facebook user wrote, "You should write to the forum page and let Singaporeans know how untrusworthy this CB is. I had a bad experience many years back with CB too and never travelled with them since. Was in Melbourne n the tour guide organized a night tour to watch the penguins . At the destination, I noticed a signboard had a musking tape over the pricing. CB had overcharged us per pax n Kids at age 12 were also charged adult price. I sincerely hope you get a full refund ."

You can't blame social media for such negativity.

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Wednesday, 21 September 2011

NEW MUSIC: Cher Lloyd x Mike Posner - 'With Your Love'

Have a listen to the next single from X Factor's Cher Lloyd after her #1 hit 'Swagger Jagger'. Lifted from her forthcoming album, 'With Your Love' features American singer/songwriter/producer, Mike Posner.

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McMaster University

the History of Economic Thought

The History of Thought Archive represents an attempt to gather all material for the study of the history of economics at one site. This includes both primary texts, studies of those texts and of their authors. To achieve the goals will require the help of many people. Please volunteer. We need texts, proof-readers, encouragement, etc. There are mirrors of this site at Bristol (maintained by Tony Brewer) and Melbourne (maintained by Robert Dixon). Paulette Taieb's site at Paris contains many texts in French. New texts are added continuously. Check back frequently. We have also included a list of other interesting archives.

Please send all questions, comments, complaints, to Rod Hay


text:
Sunday, 17 May 2009

Top 10 Windows Vista tips and tricks to increase your gaming Performance

Although Windows Vista is a great operating system with tons of great features and application, when it comes to gaming, its performance is still lagging behind Windows XP. One of the reasons is that most of the current games are not designed for Windows Vista which utilizes the new DirectX 10 technology. Another reason is that Windows Vista has a lot of activities running in the background that interferes with the gaming resources.

Below I have compiled 10 useful Windows Vista tips and tricks to help you improve your gaming performance.
1) Upgrade your hardware

This includes the RAM, CPU and graphics card. For gaming in Vista, make sure that you own a dual core CPU, 2 GB RAM and a DirectX 10 compliant graphics card.

2) Disable System Restore

Vista’s System Restore helps you to backup your files and provide a restoration in the event that the OS crash. Although a useful feature, it can slow down your system to a great extent. To disable it, click on Start -> Control Panel -> System and Maintenance -> System and remove the tick next to any drives that you have protected.

3) Turn off hibernation

If you don’t use the hibernation feature, you can disable it and recover around a gigabyte of hard disk space. To do this, open up “Run” and type “powercfg - H off”

4) Disable the Sidebar

While this is a great eye-candy, it takes up a lot of resources. To disable the sidebar, open Control Panel -> Windows Sidebar Properties. Uncheck the “Start Sidebar When Windows Start”.

5) Move swap file to another drive/partition

Swap file is a temporary file used to store data for future use. If you have another drive, you can speed up Vista a bit by moving the swap file to that drive. Or if you are using only one drive, you can set up a partition to store your swap file.

- Click on Start -> Control Panel -> System and Maintenance -> System

- Choose Advanced system settings from the top left hands side

- Make sure that the Advanced tab is selected

- In the Performance section click Settings

- Click on the Advanced tab

- In the Virtual Memory section click Change

- Uncheck “Automatically manage paging file sizes for all drives”

- Click on the partition you want to use as a swap partition, select Custom Size, and set the new sizes of your swap file. The recommended size is 2.5 times your RAM size, and my choice is to set the Initial Size and Maximum Size values equal, to get a fixed size swap file.

- Click on the primary partition, check “No paging file” and click Set. This is to prevent Vista from placing a swap file on your primary partition.

- Restart the computer

6) Add 3D sound

The DirectX 10 architecture changed the ways sound is processed in gaming. If you are playing Windows XP games that use hardware 3D audio effects, most likely you will not hear any sound at all. To overcome this, you can use Creative’s ALchemy tool. Download and install the ALchemy tool from Creative website. This tool will pipe any DirectSound calls in Windows XP games to OpenAL to give it a full 3D audio hardware support.

7) Turn off Vista’s Indexing Engine
The Vista’s Indexing Engine is a useful tool that allows you to search for files easily. However during gaming, it is running in the background and takes up resources that affect the gaming performance. To turn it off, go to Control Panel -> Indexing Option. Click Modify -> Show All Locations to remove any drives or folders that you don’t want to be indexed.

8) Change your Startup program

To prevent any unused programs from loading during the boot up process and take up your system resources, you can change your startup program by typing “msconfig” into the Run box. Click the startup tab and uncheck the box next to any software that you don’t want to run during startup.

9) Use Ready Boost

This is a new feature in Vista that uses an external USB flash drive as a cache to store frequently access data. It is said to be able to increase the performance up to 10 times. Insert in a USB 2.0 flash drive into your USB port. In the window that pops up, click on the ReadyBoost tab. Select “use this device”.

10) Disable SuperFetch

Another new feature of Vista that utilizes all your free memory to store frequency accessed data. While it is a good feature, it is actually causing more harm to your game performance. Your game needs a lot of free memory to load maps, process AI and so on, while the SuperFetch is constantly taking up free memory to store data. To disable the SuperFetch, open Run and type “services.msc”. Select “Stop/Disable SuperFetch”, and then reboot the computer.

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text: SOHO Joint Observing Programme 059 EXAMINATION OF STRUCTURE AND TEMPORAL VARIATION OF CORONAL LOOPS Authors:Robert Walsh and Jack Ireland(St Andrews), Richard Harrison (CDS), Barbara Thompson (EIT), Julia Saba (MDI), Phillipe Lemaire (SUMER), Sarah Matthews (Yohkoh) E-mail Addresses:,,,,,, Progress: First Draft February 4, 1997 Objective: Our aim is to obtain temperature, density and magnetic field structure and to investigate high cadence temporal variations within the target coronal loop system. Conditions Necessary to Run: Occurrence of a suitably well defined coronal loop system (on either the disk or limb) and involvement of at minimum CDS. Scientific Case: The solar corona is not homogenous and uniform but is a complex and dynamic environment consisting of a large variety of loop structures. These loops are thought to outline the magnetic fieldlines present in the solar atmosphere. Our aim is to describe as fully as possible, the spatial and temporal structuring of temperature, density and magnetic field in typical loop systems. In the first portion of the study (Sub-JOP1), the loop system is treated as a static object, allowing long exposures over a large area to obtain detailed structural information on the temperatures, densities and magnetic fields present. In the second portion (Sub-JOP2, Sub-JOP3) of the study, we use long duration, high cadence CDS observations at specific points in the loop system (for example, over a suspected loop footpoint and/or apex). This is designed to look for evidence of short timescale heating events associated with loop systems - for instance, wave activity, microflares and small scale reconnection events. Thus, the density and temperature diagnostics from CDS are essential, as are coincident MDI magnetograms. SXT will provide coverage in higher temperature lines. EIT will provide information on any significant events that occur exterior to the CDS field of view (for example, a prominence eruption). Basic Method: A pilot study for this JOP was run as the St.Andrews/RAL LOOPS Campaign in mid-November 1996. The JOP should be run as a target of opportunity programme - i.e. listed for a period of about 4 weeks. We should anticipate a minimum of three runs of about 5-10 hours each. This JOP is split into three 'sub-JOP' campaigns, which together form a thorough examination of coronal loops. These are: - Sub-JOP1 - Structure of Loops - Sub-JOP2 - Slow Variations in Loops - Sub-JOP3 - Fast Variations in Loops For each run of the JOP either one sub-JOP or a selection of the sub-JOPs will be used - dependent on the target and the choice of the JOP leaders. The instrumental support for each sub-JOP is given below. As an example, sub-JOP1 may be run on a loop system to provide a large image of a region, to be followed by a run of sub-JOP3 to look at fast variations within one of the loops seen in the sub-JOP1 image. Durations: Sub-JOP1 - 2N hours, where N is the number of runs of CDS' LARGEBP2 Study. Would be nice to have N larger than 1! Sub-JOP2 - A minimum run of 2 hours but strongly recommend much more. Sub-JOP3 - A minimum run of 2 hours but strongly recommend much more. Pointing and Target Selection: Both disk and limb target loop systems will be considered where apparent loop structure is well-defined in CDS, EIT and SXT images. For sub-JOP2 and 3, different positions within the target loop system itself may be appropriate. This will be at the discretion of the JOP leaders.For example, within one run,the CDS slit could be placed on the apex of the loops and then at the footpoint areas. MDI magnetograms will be of immense help in slit positioning assuming that for a simple on-disk bipolar target, the loop apex lies between the areas of opposite polarity while the footpoints are essentially the areas of strong magnetic field. On disk targets would involve all the instruments as indicted below. It would be nice to select region within the MDI high resolution field. Limb targets would be studied using CDS, EIT and SXT only. Operating Details: (i) CDS - Studies to be run for each sub-JOP: Sub-JOP1: LARGEBP2 (CDS Study 10, Variations 25 or 26) NIS, 2x240 slit, 240x240 area, 120 locations Exposure 45s (Var 25) or 20s (Var 26 - if very bright!) Duration 6949s (Var 25) or 6579s (Var 26). Lines: He I 584, O III 599, O V 629, Ca X 557, Mg IX 368, Mg X 625, Si X 346, 356, Fe XII 364, Fe XIII 348, Fe XIV 333, Fe XVI 360, Si XII 520, backgrnd 355, 335. Sub-JOP2: Run EJECT_V3 once followed by a series of LOOPS_2 and a final EJECT_V3. Total duration should be several hours - the longer the better. EJECT_V3 (CDS Study 11, Variation 18) NIS, 4x240 slit, 240x240 area, 60 locations, Exposure 10s, Duration 991s. Lines: He I 584, O V 629, Si X 347, 356, Mg IX 368, Fe XVI 360. LOOPS_2 (CDS Study 12, Variation 7) NIS, 2x240 slit, 10x240 area, 5 locations Exposure 20s. Duration 134 per raster. Lines: He I 584, O V 629, Mg IX 368, Fe XVI 360. Sub-JOP3: Run EJECT_V3 once followed by a series of LOOPS_3 and a final EJECT_V3. Total duration should be several hours - the longer the better. EJECT_V3 - see above. LOOPS_3 (CDS Study 123, Variation 1) NIS, 4x240 slit, 4x120 area, 1 location Exposure 10s - 50 rasters. Duration 707s. Lines: He I 584, O V 639, Mg IX 368, Fe XVI 360. (ii) EIT - Ensure that there are full-Sun images in Fe IX/X, Fe XII within the CDS Study timeframe. Alternatively, select a region centred on CDS' pointing and produce 'fast' images in Fe IX/X and/or Fe XII. Ensure in both cases that there is a He II image near in time for alignment with CDS He I. (iii) MDI - Ensure magnetogram coverage during operation. High resolution images (i.e. high time resolution coverage or/and high spatial resolution) preferable if possible. (iv) SUMER - Sub-JOP1: No participation. Sub-JOP2 and 3: If CDS target loop is passing SUMER field, then run single location exposures with high temporal resolution should be performed over loop. Suitable lines would include at least one also seen by CDS for co-registration and one or two at transition region temperatures and above. (v) Yohkoh (SXT) - Ensure at a minimum SXT synoptic observations during JOP and, if possible, home in on selected region for higher cadence observation.


text:
Computer Labs

Library Computer Lab Policy

1.  The computers and the technology available through the library labs are for the purpose of academic research and assignments, i.e. word processing, spreadsheets, research.

2.  No children in the computer library computer labs.

3.  No cell phone usage, including texting, in the library computer labs.

4.  Students must have Student Photo ID card with them while using the labs.

5.  MCTC students will have first priority to use the library computers.

6.  The general public may only use the computers in the library. The other computer labs are for classroom and student purposes.

7.  Community users must present photo ID to register for a library card.

8. Community users must present library cards to check out a temporary username and password at the library circulation desk.

9.  No one may reserve a computer for another user.  Be considerate and aware of others waiting to use the computers.

10. Users may not leave a computer logged on to step out of the library computer lab to return later to the same computer.

11.  Files using excessive band width may not be downloaded from the Internet

12.  Computers and technology will not be used for commercial or for-profit purposes.

13.  Social media/networking may not be used for extended periods of time if others are waiting to use the computers for course work.

12.  All users must abide by the applicable KCTCS, local, state and federal laws and regulations pertaining to Internet usage, especially in regard to minors.

13. Violation of regulations may result in loss of computer privileges.

14.  Anyone making disturbances while using the lab will be asked to leave with possible loss of lab privilege for the rest the semester or longer.

Last update June 2013


text:
Audio quality ratings

 Encoders DSP  Portable players
Encoders DSP Portable players

A few notes concerning SoundExpert ratings:

  • All devices/technologies are tested with the same testing procedure. So all ratings can be compared with each other.
  • Ratings above 5-th grade mean that the devices/technologies have some quality headroom, their artifacts are beyond threshold of human audibility. Testing files of such devices are processed additionally - sound artifacts are amplified to the extent when they could be heard by ordinary listeners. In cases like that ratings are calculated analytically taking into account not only grades returned but also amplification applied. More details are on Testing methodology page.
  • All SoundExpert ratings exist only thanks to people like you. Consider taking part in listening tests. It's easy and more like fun. Just download a test file below (1.5-3.5Mb, short instruction inside). Thank you in advance!


text:
Music from The Challenge Battle of the Seasons Season Finale

Featured Artist: Hell or Highwater | follow: @Hell0rHighwater

 The Challenges: Battle of the SeasonsAirdate: December 19, 2012

Evans Blue – Beyond The Stars

(scene: The team in the lead takes off in a helicopter, and the other teams scramble to catch up)

Madison Affair – Everything

(scene: The leading team’s helicopter lands and they begin round two)

Edisun – Medicate

(scene: The teams compete in round two of the challenge, which turns out to be more difficult than they anticipated)

Celldweller – Tough Guy

(scene: The third place team continues trying to pass round two)

Starseed – See Through Your Lies

(scene: The third place team runs to try and catch up to the other two teams, who are trying to figure out round three)

The Holiday Electric – Time Don’t Wait

(scene: The teams struggle with round three, the tire challenge)

Downstait – Senseless

(scene: TJ arrives to tell the challengers about the second day of the final challenge)

Mortimer Chang – War Within Me

(scene: The angsty challengers run across the desert to the Hallucination Station)

The Dollyrots – Starting Over Again

(scene: The challengers fill their sand boxes and run with them as quickly as they can)

Atari Teenage Riot – The Only Slight Glimmer Of Hope

(scene: The second place team works hard to catch up to the first place team)

Star City Meltdown – Here’s To Us!

(scene: One team wins.  Flashback montage of the winning team’s time throughout the season)

Hell Or Highwater – Crash And Burn

(scene: The second place team finishes the challenge.  Flashback montage of their time throughout the season)

Water & Bodies – Moments In A Life

(scene: The final team finishes the challenge, and there’s a flashback of their time throughout the season)

+ + Follow Soundtrack [Twitter | Facebook]

Stream music from the entire season here:


text:
BomberClone / News: Recent posts

Version 0.11.8 - Release

Next release of bomberclone, mostly only fixes from bugs.

Posted by Steffen Pohle 2007-12-15

Version 0.11.7

Version 0.11.7 released, includes mostly bugfixes.

Posted by Steffen Pohle 2006-08-15

OGC Server Changed to:

The OGC-Server was moved to another server. The new address is

Posted by Steffen Pohle 2006-03-30

Version 0.11.6

I released version 0.11.6 after a while i fixed alot problems in the version 0.11.5. Also i added broadcasting support. So the game can fine other running local games.

Posted by Steffen Pohle 2005-03-30

BugFix and New powerup

Hi all,

i just put on the Downloadpage the new release of BomberClone. I hope you all have fun playing with it.

bye bye

Posted by Steffen Pohle 2004-02-01

Release Version 0.11.0

After almost three month there is the new release of BomberClone. If you all was asking why it have took me so long. I tryed around with OpenGL but i have put this away after i couldn't get forward with it after a month.

So i changed everything slowly from the old integer model to float, this made it possible to play the game on even slower systems. Rewrote the whole Menu Part. The old BomberCloneMServ is not anymore used, i wrote me a new server able to hold the Gamedata for other games too. For all of you who wanted to play with AI Players in network games, this is now possible since i mage some changes in this network code too.... read more

Posted by Steffen Pohle 2004-01-06

New Version 0.10.1

Hi all,

i just wanted to let everyone know that there is a new bomberclone version. I hope you all will enjoy playing this version of bomberclone.

so have fun all and let me know how it goes with the game.

Posted by Steffen Pohle 2003-09-13

Version 0.10.0

BomberClone Ver.: 0.10.0 have been released. This time now new items to collect in the game. Only some changes like more controll about the network and what is been send to the BCMServ. TekkRat made two new players and a few tilesets for the game.

From now we can support a pseudo 3D style on the tilesets. I hope someone can play with it. A documentstion will you find on the webpage.

And some other work within the source, like gfx engine and map engine. ... read more

Posted by Steffen Pohle 2003-07-29

TileSets and New Player File

I have put some new tilesets and the new player on the webpage for download. In the new Version 0.9.10 i will include these in the Data Package. thanks to Tekkrat for the work on these.

Posted by Steffen Pohle 2003-07-13

BomberClone 0.9.9fix2

I hope with this fix the version 0.9.9 will work much better since we had some problems in the game. Disconnected Network Players will not get any data package. Pushing bombs with the wrong direction illness is working right now. Suicide bug with triggered bombs and bomb laying illness is fixed to.

Posted by Steffen Pohle 2003-07-13

BomberClone 0.9.8 Released

Hi there,

we just put the new version 0.9.8 on the download page. We have put in there some bugfixes which had to do with the keyboard handling, better gfx engine. As new features we have now loadable map support and tileset support.

if someone get still problems please let us know..

Posted by Steffen Pohle 2003-05-12

Beta CVs Version - with Userdefined MAP support

Oky for all who are downloading the source from cvs, we have added now some map support. If you see there any problems with it please let us know.

the windows binary is at :

bye Steffen.

Posted by Steffen Pohle 2003-05-05

BC MasterServer address changed

Hi all there,

i had to change the BC MasterServer address to "". Please change this setting in your BomberClone Config File or in the game settings.

bye bye Steffen

Posted by Steffen Pohle 2003-04-25


text:
Office of Career Services

Southwestern University offers you the opportunity effectively market your organization to our students and faculty through an experiential education program called Experience Externships. Maintaining your organization’s image on campus even if you’re not actively hiring is an important part of your overall recruiting strategy.

The goal of this program is to provide exposure for your organization to our students as well as introduce you to potential interns from Southwestern. We also give you the opportunity to potentially network with faculty for informal exchange of information. Our hope is to provide students with the opportunity to determine if their career interests match their perceptions of a particular career field. Southwestern’s externship program is open to all SU students regardless of major or classification. Faculty members are invited based on the field represented by the organization.

This program is designed to provide up to ten (10) undergraduate, liberal arts students and a faculty member with an opportunity to visit a specific employer to explore career opportunities within that field. In addition, the visit provides the group with exposure to the environment of work for that particular field.

We hope you are interested and willing to tap into the people resources Southwestern University has to offer. Here are some ideas on how the Experience Externships! Program can be structured to meet your needs:

Option 1: Half Day

  • Orientation/presentation
  • Lunch with recent hires or interns, etc.
  • Facility tour
  • Presentation by various departments
  • Closing and final questions

Option 2: Full Day

  • All of Option 1
  • Plus 1:1 shadowing experiences for participants

The Internship Development staff is primarily interested in giving our students experience. We are very flexible and will be glad to work with your organization with regard to scheduling an externship program that can meet your needs. For more information or to schedule an externship visit with your organization, contact Maria Kruger, Internship Coordinator at (512) 863-1767.

10:00 a.m. - Depart Southwestern
10:45 a.m. - Arrive at Externship Site
11:00 a.m. - Welcome and Introductions: Speak with Professionals/Management on career opportunities, a typical day, what skills are needed to succeed in the field and other related topics
12:30 p.m. - Lunch
1:15 p.m. - Tour of Facility
1:45 p.m. - Wrap Up and Final Questions
2:15 p.m. - Depart from Externship Site
3:00 p.m. - Return to Southwestern

FULL DAY SAMPLE AGENDA: One-to-One Shadowing for Group

8:00 a.m. - Depart Southwestern
8:45 a.m. - Arrive at Externship Site
9:00 a.m. - Welcome and Orientation
9:30 a.m. - Tour of the Facility
10:00 a.m. - One-to-One Shadowing
12:30 p.m. - Lunch
1:15 p.m. - One to One Shadowing
3:45 p.m. - Wrap Up and Final Questions
4:15 p.m. - Depart from Externship Site
5:00 p.m. - Return to Southwestern


text:
Today’s policy announcements in support of beginning farmers and ranchers include:

  • Waiving service fees for new and beginning farmers or ranchers to enroll in the Non-Insured Crop Disaster Assistance Program (NAP) for the 2014 crop year.  NAP provides risk management tools to farmers who grow crops for which there is no crop insurance product. Under this waiver, announced via an official notice to Farm Service Agency offices, farmers and ranchers whom already enrolled in NAP for the 2014 crop year are eligible for a service fee refund.
  • Eliminating payment reductions under the Conservation Reserve Program (CRP) for new and beginning farmers which will allow routine, prescribed, and emergency grazing outside the primary nesting season on enrolled land consistent with approved conservation plans.  Previously, farmers and ranchers grazing on CRP land were subject to a reduction in CRP payments of up to 25 percent.  Waiving these reductions for new and beginning farmers will provide extra financial support during times of emergency like drought and other natural disasters.
  • Increasing payment rates to beginning farmers and ranchers under Emergency Assistance for Livestock, Honeybees and Farm-Raised Fish Program (ELAP).   Under this provision, beginning farmers and ranchers can claim up 90 percent of losses for lost livestock, such as bees, under ELAP.   This is a fifty percent increase over previously available payment amounts to new and beginning farmers.

In the near future, USDA will also announce additional crop insurance program changes for beginning farmers and ranchers – including discounted premiums, waiver of administrative fees, and other benefits.


text:
The ongoing drought has resulted in many livestock producers looking for hay in Texas, and at the same time resulted in new folks getting into the hay making business. It seems that there will be a good hay market in most of Texas for a while as pastures and rangelands simply lack viable forage to sustain livestock and wildlife.

Hay varies in quality more than any other field crop and special attention should be given to the production of good-quality hay because animal performance is directly related to hay quality. One should note that of all the factors that affect hay quality, the growth stage when it is harvested usually has the greatest effect. As grasses mature from the vegetative to the reproductive (seed) stage, they become higher in fiber and lower in crude protein, digestibility and palatability.

For example, it is generally recommended to harvest bermudagrass at a15-inch to 18-inch height for the first cutting and then about every four weeks thereafter to make the best quality hay.

After mowing, poor weather and handling conditions can lower hay quality. Rain can cause leaf loss and nutrient leaching from plants during curing. Raking dry, brittle hay can cause excessive leaf loss. Since leaves contain the best nutrients in a hay sample, retaining as many leaves as possible in the hay sample should be a goal of every hay producer. The goal is to take forage plants from an initial moisture content of 70-80 percent down to about 15 percent for safe baling and storage.

Freshly cut forage is not dead; respiration (the burning of plant sugars to produce energy) continues in plant cells and a small amount of heat is released in the bale. Many producers refer to this elevation in bale temperature as "sweating" or "going through a heat."

The heat generated by plant cell respiration in hay bales is normal and generally of little consequence. However, if bale moisture levels are too high (greater than 20 percent), the heat and moisture will provide a suitable environment for the growth and multiplication of mesophilic (warm temperature) bacteria that are present on forage crops. The respiration of mesophilic bacteria releases additional heat in the bale and interior bale temperatures can reach 130 degrees to 140 degrees Fahrenheit. At this temperature range, most mesophilic bacteria die and interior bale temperatures start to decline.

Baled hay becomes a potential fire hazard when the interior bale temperature does not cool after the first heating cycle. Fire is imminent if interior bale temperatures exceed 175 degrees Fahrenheit and fire is present at temperatures greater than 200 degrees.

When hay is baled, it should not be higher than 18 to 22 percent moisture. At higher moisture levels, bales lose large amounts of dry matter from excessive heating and molding. In severe cases, spontaneous combustion is possible. Moisture levels for safe storage of hay vary with size and density of the bale and type of hay. In general, hay in small rectangular bales should be baled at less than 22 percent moisture to keep molding and heating to a minimum. Large round bales retain internal heat much longer than conventional bales. Therefore, hay should be less than 18 percent moisture before baling in large bales.

If you are buying or producing hay, you know you have a significant investment, so storage becomes an important, yet often overlooked issue. If bales cannot be stored in a barn, careful consideration into the storage location should be considered. Bales stored outside will suffer variable losses, depending upon a combination of factors, including: moisture of the hay at baling time, amount of rain during the storage period, internal drainage of the soil on which bales are stored, amount of space between the bales, type of hay (grass or grass-legume), and the skill of the operator making the bales.

Store bales on well drained areas. Consider placing bales on poles or crushed rock to minimize losses on the bottom. Some research has shown that these techniques reduce storage losses by 15 percent. Always place bale rows in the same direction as the prevailing winds.

If you need hay, the Texas Department of Agriculture has a link on their web site at:,1911,1848_0_0_0,00.html that lists both in state and out-of-state hay suppliers.


WARC-Truncated: length

text:
Take the 2-minute tour ×
Spanish Language Stack Exchange is a question and answer site for students, teachers, and linguists wanting to discuss the finer points of the Spanish language. It's 100% free, no registration required.

I was wondering if there were any difference between these two verbs, especially in their usual respective contexts.

Bonus point for pointing out differences between Argentina and Spain as well (if any!).

share|improve this question
do you mean that one word is rather used in Spain and the other in Argentina ? –  Stephane Rolland Aug 23 '12 at 5:42

3 Answers 3

up vote 7 down vote accepted

In the same context, both words mean almost the same. The relevant definitions from the RAE are:

Extrañar: 4. tr. Echar de menos a alguien o algo, sentir su falta.

Añorar 1. tr. Recordar con pena la ausencia, privación o pérdida de alguien o algo muy querido.

'Extrañar' is more generic, it just means that you miss something or someone. For example, if I move to UK, I will find driving in the left side of the road a bit weird because I'm used to drive in the right side, so "yo extrañaré conducir por la derecha". Usually 'extrañar' means just a change in your habits, and the new situation will not bother you for too long.

'Añorar' is more about feelings. If I move overseas, I will miss my family, because I love them. It is not a temporary situation, something I will get used to; I will miss them forever.

For completness: 'echar de menos' is an idiom that holds both nuances, and in my opionion, it's more used than 'extrañar' or 'añorar'.

Note: This answer is about Spain. I don't know if they use the words in the same way in Argentina.

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Nice answer! In Argentina añorar is not used colloquially. And extrañar is more usual than echar de menos, although both are common. For a nice usage of añorar see youtube.com/watch?v=IQFcpuYi8L4. Alfredo Le Pera was a very good poet. "Sueño con el pasado que añoro, el tiempo viejo que lloro y que nunca volverá." –  belisarius Aug 23 '12 at 12:02
thanks, I understood. –  Sebas Aug 24 '12 at 0:55
Añorar is more formal and not used colloquially. –  DeStrangis Jan 25 '13 at 14:16

añorar - To yearn for, to long for

extrañar - To miss

share|improve this answer
Welcome to Spanish.SE! I'm wondering if you might be able to expand on this answer a little, to be more than just simple definitions. –  Flimzy Aug 23 '12 at 6:24
Now I have to open a question in the english.stackexchange forum to ask the differences between yearn for and to miss... :D –  Sebas Aug 24 '12 at 0:55

Este es el lugar ideal para que me corrijan. Yo si veo una diferencia significativa.

Extrañar siempre se refiere a algo que ya tuvistes. Sin embargo se puede añorar un sueno, un objetivo, ...es un deseo "intimo".

Será incorrecto?

I see a major difference: Extrañar allways bind with something you have had. But añorar could also refer to something you just want to achieve. One can "miss" a dream, a goal, a desire.

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Baking Measurements

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I like to cook & bake but hate measuring things like flour & olive oil - I always make a mess. So today I used my food scale to see just how much a cup of flour weighs, a Tbl of oil, etc. & wrote all the weights & measures a 3x5 card, which is now taped to the inside of the cupboard door. Now I can just put the mixing bowl or pot/pan on the scale & add the ingredients without having to spill flour everywhere trying to get it in the measuring cup.

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BARRACUDA17 9/17/2013 2:21:00 PM

    great idea, just don't forget the added (include) emoticon weight of your bowl/pan when weighing your items.
PKH4HOPE 8/20/2013 3:06:00 AM

    Great idea. Using a scale is a time saver also. Thanks

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Saturday, December 1, 2012

New Mesh Garter Dresses

Our latest .:SS:. release is the mesh garter dresses! Comes in 5 sizes as always, but we've also thrown in a 3 pack of panties as a bonus! They are available on marketplace tonight and should be in world sometime tomorrow night!

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Real Immigration Reform Requires Free Markets

Reading the Gang of Eight immigration bill brings many things to mind: sausage-making, Nixon, Obamacare...

By 5.24.13

Only in the United States Congress could a legislative provision entitled “Market-Based H-1B Visa Limits” actually mean that “the number of visas calculated under subparagraph (A) for any fiscal year shall not be less than 110,000 or more than 180,000.”

If you read even a few pages of the so-called Gang of Eight immigration bill trudging its way through Congress—a bill that contains many provisions as horrendous as that one--you can’t help but think of Otto von Bismarck’s famous sausage-making analogy and wonder “who the hell wrote this mess?” The answer, sadly but not surprisingly, is special interests, namely the Chamber of Commerce and big labor unions. Speaking on background for this article, an aide to a Senate Judiciary Committee member put it plainly: “Neither the Chamber nor the AFL-CIO is interested in a free market. The Chamber is interested in delivering for their big business cronies and labor is interested in protectionism. So they work out a secret deal together, and that’s how our legislation gets made.” It is a frightening shotgun marriage that embodies the old tale of two wolves and a lamb voting on what to have for dinner. And guess who’s the lamb, my fellow citizen.

Much of the debate about the bill centers on legitimate questions of cost and border security along with illegitimate concerns such as unions’ desire to allow increased immigration only to the extent that they can capture more dues-paying members.

Some opponents of the current legislation yell “secure the border first!” (a not inappropriate suggestion that bill drafters claim to be working into the text) while some supporters, through crocodile tears, bemoan cruel racism in the dark hearts of those who have the temerity to think that borders matter at all. In a time of trillion-dollar deficits, hearken back to Milton Friedman’s warning that “It's just obvious that you can't have free immigration and a welfare state.”

And while cost and national security are indeed of critical importance, there is an even bigger and so far not well-answered question: Does the proposed bill actually improve our immigration policy? More specifically, does it abide by a set of fundamental economic principles that history has proven are necessary for the success of any piece of public policy that impacts the economy—which, its other implications aside, immigration certainly does?

In short, does the plan move us substantially toward a free-market solution?

Small “breakthroughs” notwithstanding, quotas, price fixing, price controls and other forms of central planning have tended, with the obvious and disastrous exception of President Nixon’s wage and price controls, to be the province of Democrats. Republicans on the other hand at least claim to support free markets. They decry the expanding bureaucratic state that gives us, just as one example, the ultimate price control: Obamacare’s IPAB, famously termed a “death panel” by Sarah Palin.

And yet the proposed “bipartisan” Gang of Eight legislation includes the creation of a Soviet-sounding “Bureau of Immigration and Labor Market Research” that will spend millions of dollars each year “to determine the annual change to the numerical limitation for nonimmigrant aliens…to supplement the recruitment methods employers may use to attract such nonimmigrant aliens…to designate shortage occupations in zone 1 occupations, zone 2 occupations, and zone 3 occupations” and to generally micromanage what should be a contract freely made between any willing employer and willing employee.

Does anyone else feel like the Obamcare model of government control is being adapted, with little improvement, to immigration policy?

The legislation would be anti-capitalist enough if its quotas were sufficiently high to allow most of the likely demand for foreign labor by American employers. But this is a bill that limits visas for construction workers to 15,000 per year and those for “qualified immigrants seeking to enter the United States for the purpose of creating new businesses” to 10,000 per year. These are just two of the measure’s various “not to exceed” limitations, which fly in the face of economic liberty and historical commonsense.

To wit, when the demand for unskilled or semi-skilled workers exceeds government quotas, the laborers find a way to come here illegally. And when government prevents investors and high-skilled workers--who are presumably less likely to violate the law because they have more to lose--from putting their capital and talent to work here, they will simply create jobs elsewhere, and Americans will find a way to “offshore” at least some of the work they need done.

Quotas proposed by the Gang of Eight bill represent small fractions of the actual demand for labor across the American economy. If a key goal of immigration reform is to decrease the number of attempts by would-be workers to cross our borders illegally and instead to give a legal path to work here (separate from any question of a path to citizenship), this bill simply cannot succeed.

This is not just an economic issue; it is also a national security issue. The more demand there is for illegal passage across our border, the more illegal passageways will be created, leaving a border both more porous and more crowded. Thus, quotas so low as to be meaningless make it easier to for a terrorist to cross into the United States among the throngs who, under any rational policy, would be processed through an employment office rather than occasionally intercepted scurrying through a tunnel or over a wall.

With labor costs rising in large Asian nations that had previously supplied less expensive higher-skill workers, offshoring will become marginally less attractive. But that doesn’t mean the result will simply be more jobs for Americans in America. After all, the existence of higher-paid workers in other nations means more and richer customers in other nations. So the result is increasingly likely to include an American brain-drain, as our mindless, non-economic limitations on immigration into the U.S. cause rational, profitable emigration out of the U.S.

To be sure, both low-skill and high-skill immigrants who come to the United States can negatively impact the wages of individual Americans competing for the same jobs. Foes of immigration expansion trumpet these cases loudly. Despite a questionable Heritage Foundation report, however, the majority of studies on the impact of immigration on Americans who have above a high-school education show a distinctly positive effect for the nation as a whole. (See here, here, and here among many other examples.)

To use an economic term, increased immigration may not be a Pareto-optimal improvement, but it is an improvement nonetheless: The nation gains economically, but that does not mean there are no losers in the process.

And thus we get to the fundamental problem in the immigration debate--and in almost every other public policy debate in a nation whose central government does far too much for far too many: concentrated benefits and diffuse costs.

Imagine this situation: A defense manufacturer wants a government contract for a $300 million satellite for a mission that might be useful but is certainly not critical. That contract would earn the company $30 million in profit while costing every American a single dollar. It’s true that many Americans pay no taxes, so the actual distribution of $300 million cost will be steeply skewed. Nevertheless, how many Americans will spend time or money lobbying Congress to forego the satellite? Versus how many millions of dollars will the company spend lobbying in favor the contract?

Similarly, if the American economy would stand to gain tens of millions, or tens of billions of dollars from immigration reform, increasing jobs and opportunity across the nation, but thousands of individual workers would suffer declines in their incomes, which will be the louder, more aggressive voice?

The reality is that our immigration system is broken, that most politicians realize at least this much, and that Republicans feel the need to pass something in a desperate attempt to gain support among a rapidly growing Hispanic electorate (though it is unproven that a bill like the Gang of Eight’s would accomplish that goal).

Something must be done. But for those who believe that Republicans may just be adding to their long, dreary record of “compromise first, principles perhaps later,” one must wonder whether this legislation—proposed as much because it will make people think something good has been done as because of what it will actually do--is the right answer.

In the spirit of suggesting a solution rather than just complaining about a problem, a particular reform plan comes to mind: the Red Card Solution. It focuses on creating a guest-worker program, a move that, despite being opposed by the most aggressively anti-immigrant forces as well as by big labor, is the lynchpin to successfully restructuring our dysfunctional immigration system.

A key assumption of the Red Card Solution, as stated in a white paper (should it be a red paper?), is that “the vast majority of illegal workers in the U.S. are not here seeking citizenship, or even permanent resident status…The debates about ‘illegal immigration,’ and solutions proposing a ‘path to citizenship’ fuel deep-seated concerns about amnesty--and even voting rights--for people whose only qualification is a blatant defiance of the law. However, since this is not the objective of most illegal aliens, a program to provide legal non-citizen work permits for these people does not require a significant change in immigration laws.”

This assumption is difficult to prove. One recent, but small, survey suggested that nearly 90 percent of illegal immigrant Hispanics would apply for citizenship if they could. That said, it stands to reason that what most illegal aliens want is the ability to provide labor and earn a living without fear of jail and deportation. They would still want that if a path to citizenship were unavailable or very burdensome or expensive. We should move in that direction for our sake, not for theirs.

America does not have a moral responsibility to open its borders simply because others want to come here, and particularly not when immigrants might impose costs on taxpayers. However, we have a moral responsibility to Americans to implement an immigration system that serves our nation and not just special interests.

The only possible reforms that can meet this test are those based on free-market supply and demand forces and that leave as little decision-making as possible in the hands of bureaucrats, Congressmen, and rent-seeking lobbyists. The Red Card Solution aces the test, and for that reason alone is today the best immigration reform plan I am aware of.

It is hard to say whether the Gang of Eight bill is better than nothing. If this is the case, it is so primarily in a political sense rather than a policy sense. But when you have legislation drafted by K-Street bagmen and supported more for its compromise than its adherence to any economically sensible principles, Americans shouldn’t be surprised when they end up disappointed.

Photo: U.S. Customs and Border Patrol (Creative Commons 2.0).

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About the Author
Ross Kaminsky is a mostly-libertarian self-employed trader and investor and is a senior fellow of the Heartland Institute. He is the host of “The Ross Kaminsky Show” on Denver's NewsRadio 850 KOA on Saturday mornings from 6 AM to 9 AM. You can reach Ross by e-mail at rossputin(at)rossputin(dot)com.


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Cartwheeling Spider Robots Conquer Sand Dunes

Photo: Ingo Rechenberg/TU Berlin

In Morocco, there are spiders that know how to do cartwheels. They can cartwheel down sand dunes, and also up sand dunes, which is more than a little bit remarkable. The scientist who found them, Ingo Rechenberg (a professor at the Technical University of Berlin), does what you do when you find an animal with a unique and ingenious mode of locomotion: you make a robot that does the same sort of thing.

There isn't a lot of information on the robots themselves, except that one of them is named Tabbot, which comes from tabacha, the word for spider in the language spoken by the local Berbers. Rechenberg suggests that the robot "may be employed in agriculture, on the ocean floor, or even on Mars."

Photo: Ingo Rechenberg/TU Berlin

Robots that roll and tumble definitely have a lot of potential when it comes to negotiating rough terrain, like sand, rocks, or even wet and slippery surfaces. These robots use large portions of their bodies to come into direct contact with the ground, which often allows for better weight distribution and traction than legs or wheels. It's sort of like having tank treads or other high-traction mobility system, except that by rolling, the robot can be significantly more energy efficient.

Whether or not these robots end up doing anything practical, we always love to see creative bioinspired designs that actually work like the animals that they're based on.

[ TU Berlin ] via [ NatGeo ]

IEEE Spectrum's award-winning robotics blog, featuring news, articles, and videos on robots, humanoids, automation, artificial intelligence, and more.
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Molecular transistors based on quantum interference

Harnessing quantum interference enables single aromatic annulene molecules to function as transistors.
15 February 2007, SPIE Newsroom. DOI: 10.1117/2.1200702.0587

As electronic device complexity increases, industry requires ever smaller transistors packed ever more tightly, a phenomenon quantified by Moore's law. The ubiquitous field effect transistor (FET), however, has reached a fundamental limit.1 FETs, like all conventional transistors, raise and lower an energy barrier to stop and allow current flow. Each time a transistor switches, it dissipates the energy of the barrier as heat. If a microchip consisting of billions of such devices is to be cooled cheaply, therefore, the transistors cannot be packed much more densely than they already are.

The most promising approach to overcome this dilemma is to exploit the quantum-mechanical, wave nature of the electron.2–4 We have proposed such a device, the quantum interference effect transistor (QuIET), based on a single aromatic molecule such as benzene (see Figure 1).5 When the QuIET is off, destructive interference between the various paths an electron can take through the ring totally blocks current. A third lead can break this effect, allowing current flow. With this approach, no energy barrier need be raised or lowered, and power dissipation can be minimal.

Figure 1. Artist's conception of a Quantum-Interference Effect Transistor or QuIET, based on a single sulfonated vinylbenzene molecule. Carbon atoms are green, hydrogen purple, and sulfur yellow. Voltage applied to the red-colored gold contact on the left modulates the current flowing between the other two. Image courtesy of Helen Giesel.5

Figure 2 shows a schematic diagram of a QuIET. Leads 1 and 2 play a role similar to the source and drain electrodes of a FET. In linear response, in the absence of charge transfer, electrons entering from lead 1 have Fermi momentum kF=p2d, where d=1.397Å is the carbon–carbon bond length of benzene. The two most direct paths from lead 1 to lead 2 around the ring have a phase difference of kF2d=p, and interfere destructively. Similarly, all of the paths through the ring cancel pairwise. The net result is zero conductance.

Figure 2. Schematic diagram of a QuIET based on benzene. Lead 3 may be a macroscopic lead or a locally gated side molecule.

The role of the third lead is to permit current flow by controllably adding extra paths that are not phase-related to those within the ring. This lead may have a continuous density of states, such as that of a scanning tunneling microscope (STM) tip, or a discrete one, as a molecular side group would. The distance of the STM tip or the electrostatic gating of the side group modulates current flow.

We have performed quantitative calculations to verify this simple argument. The p-orbitals of the molecule are treated in a tight-binding model, with same-site, intersite, and lead-site Coulomb interactions included in the Hartree–Fock mean field. We solve for the Hamiltonian and Green functions self-consistently. From these, the Landauer–Büttiker formalism6 yields the conductance of the device and the current in each lead.

Figure 3 shows results of these calculations for the device of Figure 1. The coherent suppression of the current is removed by a combination of decoherence from the third lead and elastic scattering from the phenyl linkage. Both of these effects are tuned by electrostatic gating from the third lead. The QuIET's broad current peak contrasts strikingly with single-electron devices, which are in general extremely sensitive to small changes in the electromagnetic environment. Its transconductance, meanwhile, is comparable to or even larger than that of a single-electron transistor.

Figure 3. IV (current-voltage) characteristics of the QuIET shown in Figure 1 at room temperature. Leads 1 and 2 have coupling strengths of 1eV, while the third lead is weakly coupled at 0.0024eV. The curve for I3 is for bias 1V. Other biases have similar curves.5

Skilled experimentalists now routinely attach two leads to single molecules, so the most significant experimental challenge to fabricating a molecular transistor is attaching the third lead. A QuIET such as that in Figure 1, however, requires only local electrostatic gating of a molecule, which has already been achieved.7 Furthermore, use of a larger molecule may ameliorate the problem. For example, the third lead can be attached to an alkene chain that has substituted the phenyl group's hydrogen atom. Additionally, QuIETs can be made not only from benzene but from any stable aromatic annulene.

Single-molecule devices such as the QuIET possess the inherent advantages of chemical fabrication: each device so produced is identical, and therefore the technology is uniquely scalable. Furthermore, such devices have the potential to work in solution, opening the door to in vivo  applications. Finally, molecular transistors are the ultimate foreseeable limit of electronics miniaturization.

The authors acknowledge funding for this research from US National Science Foundation grants PHY0210750, DMR0312028, DMR0406604, and PHY0244389.

David M. Cardamone
Department of Physics, Simon Fraser University
Burnaby, BC, Canada

David M. Cardamone is a postdoctoral fellow in the Physics Department of Simon Fraser University, Canada. His interest is the theoretical modeling of mesoscopic systems. Current research includes electron transport through single molecules and the decay-out of superdeformed nuclei.

Charles A. Stafford, Sumit Mazumdar
Department of Physics, Department of Optical Sciences, University of Arizona
Tucson, USA

Charles A. Stafford is associate professor of physics at the University of Arizona. His current research focuses on quantum effects in metal nanostructures and single-molecule devices.

Sumit Mazumdar is a professor of physics and optical sciences at the University of Arizona. He is interested in the fundamental and device physics of organic molecules, conjugated polymers and carbon nanotubes, and organic charge-transfer solids.


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SpongeBob SquarePants

Squid's Day Off (transcript)

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Squid's Day Off
Season №: 2
Episode №: 21b
Airdate: November 2, 2000
Previous: "Your Shoe's Untied"
Next: "Something Smells"
List of episode transcripts

This article is a transcript of the SpongeBob SquarePants episode "Squid's Day Off" from season two, which aired on November 2, 2000.

  • Narrator: Ah, beautiful springtime. A time for fun and frolic for most... [The scene pans to the Krusty Krab, zooming in and then right at the front door. Squidward is there] but not for this poor slob. [Referring to Squidward]
  • Squidward: Oh, what a beautiful day. And here I am trapped in a prison of high cholesterol. [bell dings] No one ever comes in on Sunday. [bell dings again] Why can't Mr. Krabs just let us go home? [bell dings again. Squidward gets angry. The scene changes to to SpongeBob ringing a bell, set on the order window. Squidward runs up to SpongeBob] SpongeBob, stop ringing this bell! '[He picks it up and slams it on the bottom of the order window]
  • SpongeBob: I was just testing it. [Squidward leans through the order window getting in SpongeBob's face]
  • Squidward: I will ring the bell when there's an order. But... [scene zooms out to show that the restaurant is empty] ...there's no customers! There hasn't been one all day and there isn't gonna be any! [he struggles to pick up the cash register, but successfully does so and he slams it down making a bell noise]
  • SpongeBob: One Krabby Patty coming up!
  • Squidward: No!
  • [register drawer shoots open knocking Squidward out of the way. A bunch of coins fall onto the floor. The scene changes to show Mr. Krabs office where Mr. Krabs is writing something on a sheet of paper and he stops to hear the money dropping]
  • Mr. Krabs: That sounds like me money dropping. [The scene changes to show the outside of the office and Squidward is picking up the coins. Mr. Krabs opens his office door.] What's going on out here?! My babies! [runs up to Squidward and shoves him away] Get away, you barbarian! What have you done? Nice, clean money... soiled! [scoops up the coins in his claws] I'll take care of ya. Let papa clean ya up. [The scene changes to show a long shot of SpongeBob staring out from the order window] Clear the way! [he runs into the kitchen and starts washing them off in the sink] No, no, no, don't cry, little ones.
  • SpongeBob: What's wrong, Mr. Krabs? [Mr. Krabs gets scared and throws the dimes in the air]
  • Mr. Krabs: [a dime rolls into the sink but does not go down the drain.] Me dime! [Mr. Krabs gives a sigh of relief. Then the dime jumps, winks, and goes down the drain] No! [grabs the dime in the drain] I got it, boy. [tries to take his hand out] What the? It's stuck! You gotta help me, SpongeBob!
  • SpongeBob: You've gotta let go of the dime.
  • Mr. Krabs: I can think of ten good reasons to never let go of a dime, boy. There's got to be another way! Grab me captain's quarters and heave! [SpongeBob pulls on Mr. Krabs from behind a couple times until Mr. Krabs gets thrown back without his arms] Me arms!
  • SpongeBob: Oh no, not again! [Mr. Krabs hits the wall which makes the shelf slant and drop a pot, a glass, a pan, a mug, a treasure chest, an anchor, a buoy, and a scuba suit on Mr. Krabs head. A giant bump rises up on Mr. Krabs head and then a dime falls on it causing Mr. Krabs to fall over and blacken out. Scene changes to show an ambulance outside the Krusty Krab and two paramedics start to carry out Mr. Krabs on a stretcher.]
  • Mr. Krabs: Wait. [The paramedics stop moving] Squidward... I'm putting you in charge of things around here while I'm gone.
  • Squidward: [smiles] You can count on me, sir! [The paramedics continue to carry Mr. Krabs out. A third paramedic carries out Mr. Krabs' arms] Take care, Hurry back. Get well soon. You're in our thoughts. [The final perametic enters the ambulance and it drives off.] Takes more muscles to frown than to smile. [shuts the door] Ok, SpongeBob, let's get down to business. My first official act as new manager is to give you a promotion.
  • [SpongeBob's pupils form into stars to stars]
  • SpongeBob: [screams] Ahh! Really?
  • Squidward: You get to run the cash register.
  • SpongeBob: The cash register... Wow! Squidward, who's gonna work the grill?
  • Squidward: You are-- It's part of the promotion I mentioned earlier. You'll be wearing two hats now. You're gonna take the orders and then you're gonna make them! [puts his hat next to SpongeBob's hat]
  • SpongeBob: Ah... This is the best day of my life.
  • Squidward: Me, too.
  • SpongeBob: But wait, if I'm running the register and the grill, what are you gonna do?
  • Squidward: I've got some very important boss-like errands to run. See ya later. [he runs off]
  • SpongeBob: Squidward!
  • Squidward: [He is half-way out the door] What is it?
  • SpongeBob: You forgot to teach me how to use... The cash register. [He rubs the cash register]
  • Squidward: You push the button and put the money inside. Okay, you're on your own. [walks off as SpongeBob hugs the cash register]
  • SpongeBob: I can't believe this is really happening. [sits on the cash register box. He starts to tear up.] Today, I start living!
  • [The scene changes to show Squidward walking outside]
  • Squidward: Well, Squidward, you've really outdone yourself this time. A beautiful day of relaxing and pampering... With pay. Hmm... I guess I do kinda feel bad for poor little SpongeBob, all by his lonesome... Oh, oh, it'll pass. He's probably just standing at the register with that stupid grin on his face. [scene cuts to Squidward's imagination: Patrick and SpongeBob in the Krusty Krab with dopey looks on their faces]
  • Thought Patrick: Hey, SpongeBob!
  • Thought SpongeBob: Hey, Patrick!
  • Thought Patrick: Hey, SpongeBob could you give me change for a quarter? [holds up quarter]
  • Thought SpongeBob: No problem! [takes quarter, bangs on the register until it opens, and gives Patrick a giant pile of money] Here ya go!
  • Thought Patrick: Thanks.
  • [the scene goes back to reality]
  • Squidward: [gasps] I forgot to tell him how to make change! Oh! [he runs back to the restaurant, banging the doors open] Sponge... [sees only SpongeBob in the Krusty Krab] ...Bob. [checks the cash register to see if everything is still there. Gives a sigh of relief]
  • SpongeBob: Hi, Squidward. All done with those errands?
  • Squidward: No, I am not. I just remembered I needed change for this dollar. [He pulls out a dollar from his pocket]
  • SpongeBob: Do you want four quarters? [holds up four quarters] Or ten dimes? [shows ten dimes on his left hand] Or twenty nickels? [shows ten nickels on each arm] Or one hundred pennies? [shows one-hundred pennies on his back] Or one quarter, three dimes, seven nickels, and ten pennies? [shows the quarter on his nose, 3 dimes on his fingers, 7 nickels on his thumb, and ten pennies, in the shape of the cent symbol, on his foot] Or, if you give me a five dollar bill, your options are...
  • Squidward: Alright, goodbye. [walks off. Scene changes to show Squidward's house where he comes out wearing sunglasses and blue shorts or bathing suit, he is carrying a lawn chair, a sunbathing mirror, an umbrella hat and a bottle of sunscreen.] This is great. My day off, no worries, just relaxation. [sets his lawn chair down, puts the hat on, puts the mirror down, and puts sunscreen on his nose.] I'm the boss, I deserve this. Ah...
  • Squidward: [voice over/Thoughts] Everything will be fine. There won't be any customers today anyway. He'll probably just stand there, bored. [imagines SpongeBob behind the counter just standing there. Squidward chuckles.] SpongeBob, bored. He chuckles some more.
  • Thought SpongeBob: Ehh... Gettin' kinda bored. [yawns and falls asleep snoring. Krusty Krab spontaneously combusts and Squidward tries to blow it out but its a thought bubble, so it goes away. Begins to run to the Krusty Krab but stops.]
  • Squidward: Oh, what am I doing? [he pulls out a pocket watch] I am wasting valuable relaxing time, that's what I'm doing! I mean, really. What are the odds? SpongeBob setting the Krusty Krab on fire. [he walks back down the road, chuckling. Then, a fire truck drives down the road from to direction of the Krusty Krab. Squidward is startled and runs to the restaurant with a fire extinguisher. He opens the door and sprays the galley with foam. As the foam subsides, Squidward, now with a foam beard, walks over to SpongeBob, who has a foam mustache]
  • SpongeBob: May I help you, sir?
  • Squidward: [wipes off his foamy beard] It's me, you dunce!
  • SpongeBob: Oh, hi, Squidward! [mustache falls off] How are those errands going?
  • Squidward: What's that supposed to mean? I'm very busy.
  • SpongeBob: Well, I'm sure you are.
  • Squidward: I don't like your tone.
  • SpongeBob: [high-pitched voice] I'm sure you are. [normal voice again] How's that?
  • Squidward: Just do your jobs! [walks off]
  • SpongeBob: Aye-aye, Mr. Tentacles. [puts the spatula in his forehead. Squidward leaves.] Boy, no wonder Mr. Krabs put him in charge. [The scene changes to show Squidward's house. The scene zooms into the interior. Squidward is trying to sit down.]
  • Squidward: [cracks his back] ...lax! [He slouches in his chair. He pulls out a hand mirror] Look at yourself. You're losing your bluish glow. Stop worrying so much. Now, repeat after me. You will not go back to the Krusty Krab. [his reflection turns into SpongeBob]
  • Mirror SpongeBob: I will destroy the Krusty Krab! [Squidward screams and throws the mirror at the wall and runs to the Krusty Krab]
  • Squidward: SpongeBob!
  • SpongeBob: Have you finished...?
  • Squidward: No! [walks out] That's it. That's it. No matter what sick fantasies run through my mind, I will not go back to that restaurant! [walks into his house then runs out towards the Krusty Krab]
  • SpongeBob: Have you finished those errands? [Squidward runs back to his house then back to the Krusty Krab] Have you finished those errands? [Squidward runs back to his house] Have you finished those errands? [Squidward runs to the Krusty Krab] Have you finished those errands? [Squidward keeps running back and forth while SpongeBob is repeating 'have you finished those errands?' Finally, Squidward enters the Krusty Krab and stops] Have you finished those errands? Have you finished those errands? Have you finished those errands?
  • Squidward: No, I am not finished with those errands and I never will be. So quit checking up on me! [walks up to SpongeBob] I know what you're up to. [He hits the cash register while he talks] Forcing me to come back here every time you mess up!
  • SpongeBob: But I haven't...
  • Squidward: OK, '[He leans on the cash register] maybe you haven't messed up yet, but you will. You will... [walks backwards] And when you do, I'll be there. I'll be there! [He laughs and runs away.]
  • SpongeBob: Gosh, Squidward sure is a hard worker. He makes me proud to wear these hats.
  • [The scene changes to show Squidward putting locks on his door, bolting it down with wood and nails, putting police tape up, and using a blowtorch to weld the door shut so he can't get out]
  • Squidward: There! [He throws the blowtorch backwards] Now I'll have to stay here and enjoy myself! [His face looks weird] I'm not even gonna think about you-know-who at the you-know-what doing I-don't-care. [laughs] Just gonna... Relax. [He walks to his shower and turns on the water and puts on his bathing cap sits in his bathtub] Let Squid's day off...[Under the bath water] begin. [Squidward hears SpongeBob laughing] [above the bath water] What was that? [SpongeBob's laughing is heard again] It's SpongeBob. He's spying on me, to see if I'm really doing errands. [gives a chuckle] But, but he left his post. [Gives another chuckle] And I've finally caught him messing up. [Gives another chuckle. He pokes his head out the window.] Aha! I caught you, Sponge... [notices that its only the wind making a branch of coral brush against his house] ... Branch. [Squidward notices SpongeBob's silhouette with his two hats behind his shower curtain] Heh, here's that rubber duck Mr. Krabs wanted me to get. [pulls the curtain aside] I've got you now! Wait'll Mr. Krabs finds out you're a... [Sees his toilet with a shampoo bottle and 2 rolls of toilet paper on it] ... Toilet. You're losin' it, Squidward. Calm down. If I let this get to me again, I'll just end up running down to the Krusty Krab, bursting through the front door, up to that yellow headache SpongeBob, and he'll say...
  • SpongeBob: Hi, Squidward. [SpongeBob is in the bathtub with Squidward.] Are you finished with those errands yet? [goes under the water]
  • Squidward: Aha! [goes under the water and appears as a real octopus] I know you're in here. [gasps] What? [SpongeBob is in the drain. He winks and goes down] He's heading back to the Krusty Krab! I'll beat him there! [slams through the locked door with nothing on but his shower cap and bubbles foaming around his waist] I've got you now, SpongeBob!
  • Sadie: [covers her son's eyes with her hand] Hey, put some clothes on!
  • Squidward: [runs past Patrick lying on a rock] The truth will be revealed!
  • Patrick: [stands up] Whoa-ho, right on, Squidward! [The scene changes to show the hospital where Purple Doctorfish and Mr. Krabs are walking out]
  • Purple Doctorfish: Okay, Mr. Krabs. Get plenty of rest and if things don't seem right, come back. [walks inside]
  • Mr. Krabs: Thanks, Doc. [Squidward runs past him]
  • Squidward: SpongeBob, you can't... [Mr. Krabs' arms fall off and he walks back into the hospital. The Scene changes to show Squidward running into the Krusty Krab while laughing hysterically.] Aha! I caught you now! You didn't think I knew you were a stick outside my window! Ha! [SpongeBob looks confused] Or the toilet in my bathroom! And then you were in my bathtub, and I... And-and you... And I... And then you... Swam... Down the drain and... Beat me the Krusty... Krab.
  • SpongeBob: Uh, does that mean you're...? [Squidward covers SpongeBob's mouth with his hand]
  • Squidward: Yes, SpongeBob. I am finished with those errands. [hugs the register] I guess I want to take my place back at the cash register. I really do.
  • [He rubs his face on the cash register. SpongeBob takes off his clothes (except his underwear) and hands them to Squidward]
  • SpongeBob: Then you might wanna put these on. [Squidward looks down and notices a bunch of bubbles. They all pop, he grabs SpongeBob's pants and puts them on.] Hmm... Hey, Squidward, you know what? Look, [walks back with the "open"/"closed" sign] We forgot to switch the "Closed" sign to "Open". [flips the sign from "Closed" to "Open"]. It's almost like we could've taken the whole day off! [He laughs. Squidward's nose falls off and his head deflates]

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Arkansas' Brewer will delay hiring an agent

FAYETTEVILLE, Ark. -- Ronnie Brewer spent three years
helping Arkansas rebuild its basketball program, leading his
hometown college back to the NCAA tournament.

Now, he's ready to show off for the pros.

Brewer said Thursday he would make himself available for the NBA
draft, although he can still return to the Razorbacks because he
has not hired an agent. The 6-foot-7 junior had until Saturday to
declare for the June 28 draft. The deadline to withdraw is June 18.

"I just want to work hard and just test the market to see where
I can go," Brewer said in a news conference at Bud Walton Arena.

Brewer grew up in Fayetteville. His father, Ron Brewer, helped
Arkansas to the 1978 Final Four. The elder Brewer was drafted
seventh overall by Portland in 1978.

Ronnie Brewer averaged 18.4 points per game last season, leading
Arkansas to its first NCAA tournament appearance since 2001. The
Razorbacks lost to Bucknell 59-55 in the first round.

Coach Stan Heath said he supports Brewer's decision -- entering
the draft without an agent enables a player to withdraw if he
changes his mind.

"It probably is a very smart thing for him to do. He definitely
wants to play in the NBA, he knows that's a big part of his
future," Heath said. "The rule was specifically made for guys
like him -- guys who really are considered in that realm of
first-round draft pick, somewhere ... who knows? With that, Ronnie
is going to make sure that he doesn't do anything to jeopardize his

Brewer said he will continue training with the Razorbacks while
arranging to work out for NBA teams. He was asked how highly he'd
have to be regarded to stay in the draft.

"If they were talking late first round, I don't think
necessarily it would be worth it to keep my name in there and I
would probably come back," Brewer said.

Brewer arrived at Arkansas in 2003-04, Heath's second season.
The Razorbacks had gone 9-19 in 2002-03.

They went 12-16 when Brewer was a freshman before improving to
18-12 in 2004-05 and 22-10 last season. Brewer was a first-team
All-Southeastern Conference selection as a junior and perhaps the
league's most versatile player -- capable of playing on the wing or
at point guard.

He averaged an SEC-best 2.59 steals per game.

If Brewer stays in the draft, Arkansas will have lost its top
two scorers. Senior Jonathon Modica averaged 16.1 points per game
last season.

"If he's here, we're going to be very good," Heath said. "If
he's not here, I know I've got some guys here that wouldn't mind
shooting the ball a little bit extra."

Several of Brewer's teammates were at the news conference.

Sophomore Charles Thomas, third on the team with 9.7 points per
game last season, said he understands Brewer's decision.

"When you have people in your ear telling you that you're an
early first-rounder, why not?" Thomas said.

Ron Brewer said he hopes his son embraces the challenge.

"I'm very proud of him, where he is right now. I think he
deserves it," Ron Brewer said. "I think he needs to go out there
with all the gusto and go for his best shot."

He also praised his son's modesty, saying Ronnie might not
realize how much potential he has.

"What he doesn't understand is, he's a very talented young
man," Ron Brewer said. "He's so humble that he doesn't realize
what his upside is. He's pretty good."

Ronnie Brewer is 16th on Arkansas' career scoring list with
1,416 points. Ron Brewer is 15th with 1,440. The younger Brewer
said he wouldn't mind leaving without passing his father.

"We can't play one-on-one anymore because he's kind of old now,
so that really doesn't bother me," Ronnie joked.

Like any prominent program, Arkansas is no stranger to the NBA's
lure. Joe Johnson turned pro in 2001 after his sophomore season,
and prized recruit Al Jefferson went to the NBA in 2004 without
ever playing a game for the Razorbacks.

Olu Famutimi left in 2005 after his sophomore season and played
for the Arkansas RimRockers of the NBA Development League this

Brewer says he still plans to pursue his degree -- and he has no
preference as to which NBA team he ends up with.

"The NBA's the NBA," he said.


text:
Fans throw flare at team, chairs on court

ATHENS, Greece -- Panathinaikos was named Greek basketball champion after referees called off the fourth game of the league finals against Olympiakos with just more than 1 minute left when it was interrupted by fans for a second time at Olympiakos' home arena Sunday.

Panathinaikos won its eighth consecutive Greek title and 12th in the last 13 seasons.

Panathinaikos, already ahead 2-1 in the best-of-five finals series, was leading 76-69 and about to shoot two free throws when Olympiakos fans seated behind the two baskets threw a barrage of plastic bottles and arena seats, which they had ripped off.

A flare was thrown at Panathinaikos players and coaching staff as they were leaving the arena, narrowly missing them.

The referees' decision must to be confirmed by league authorities.


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Adrian Peterson ran for over 1,000 yards in seven games … after he suffered a sports hernia

Doug Farrar
Shutdown Corner

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(Getty Images)

At this point, even Chuck Norris and Bill Brasky must fear Adrian Peterson. It wasn't just that the transcendent Minnesota Vikings running back gashed the NFL for over 2,000 yards on the ground in his 2012 season just months after undergoing major knee surgery. Nope, such things are for mere mortals.

Peterson, it was reported today, went and upped the ante by rushing for 1,068 yards in his last seven games of the season AFTER suffering a sports hernia in the Vikings'34-24 Week 10 win over the Detroit Lions. Minnesota had a bye the next week, which helped Peterson a little bit. But as he told ESPN's Josina Anderson on Thursday, Peterson -- who underwent surgery and then spoke with Anderson -- was affected by the injury through the rest of the season.

[Michael Silver: Young stars found spotlight during NFL season]

That's right. Peterson had a pair of 200-plus yard games in that stretch, and a 199-yard follow-up against the Green Bay Packers, while dealing with an abdominal injury that, as he said, kept getting "worse and worse and worse."

"I don't know if it was from a tackle or from me pulling away from someone. I just remember thinking when I saw my jersey like that, that I must've gotten twisted up pretty bad.

"That next day I felt very uncomfortable in my groin and abdominal area. I thought to myself, I'll just wait until I recover but I never did ... I kept thinking to myself, why is this happening and why now? With everything that I was going through with my knee I just said to myself I am not going to let this bring me down. I just focused on doing my rehab, getting rest and continuing to play."

Sure -- like you do. Rehab from a knee surgery that would put most guys out for an entire season, and run through a hernia at the same time. Isn't that what everyone does? Peterson didn't practice for the most part through the remainder of the season -- juts a couple carries every Friday. Then, he would go out and demolish defense after defense that was exclusively set up to stop him, thanks to the Vikings' anemic passing game.

"It was mind over matter. It was just about doing what I had to do to push myself every week. My body was sore from the game and the sports hernia every Monday, so I did what I had to do to recover and get my body right. I just played through the pain. I ran on adrenaline."

Peterson said that as the pain increased, he had to start getting shots just to play, and that the pain was the worst when the Vikings beat the Houston Texans, 23-6, in Week 16. That was the only game during the regular-season stretch in which he was hurt that he didn't hit 100 yards --he ran for 86 yards on 25 carries against one of the NFL's best defenses.

"That was the first time that I really doubted myself and questioned whether I would be able to continue the season. The pain was a 10 on a scale of 10."

But since Peterson operates at a level of about 350 on a scale of 10, he was able to push past it. He finished up the regular season with that 199-yard game against the Packers in a game the Vikings had to win to hit the playoffs, and "dropped off" to 99 yards in the postseason loss to the Packers -- a game in which starting quarterback Christian Ponder was hurt, and backup quarterback Joe Webb basically went with the old Wishbone "It'd be better if we didn't throw the ball at all" plan of attack.

[Rewind: Adrian Peterson walks off with MVP | Photos]

With all this going on, Peterson finished just nine yards short of Eric Dickerson's single-season record of 2,105 yards. He did so under conditions that would have made a 1,000-yard season not only acceptable, but admirable.

"It definitely impacted my play," Peterson said of the injury's impact on his run at the record. "I wasn't 100 percent, but I wanted to win a championship. I wasn't going to stop or quit. I made a decision to keep going. I don't want to make it seem like the sports hernia made me miss it. I could have done it with the injury. All I can say is that I would have had better performances."

Peterson told Anderson that the recovery process from the surgery is 3-4 weeks, at which point he can start working out again. People had better watch out in the greater Minneapolis area -- Adrian Peterson might start leaping tall buildings in a single bound.

Outside the Game from Yahoo! Sports:

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Draxler and Reus left out of Germany squad for Chile friendly
Rummenigge: Bayern Munich won't buy Draxler

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Rummenigge: Bayern Munich won't buy Draxler

Germany coach Joachim Low has left Julian Draxler and Marco Reus out of his squad for Wednesday's international friendly against Chile, while the injured Thomas Muller also misses out.

Schalke star Draxler recently returned to full match fitness after spending several weeks out with an ankle injury, and started in the German side's 6-1 demolition at the hands of Real Madrid in the Champions League on Wednesday.

Reus returned to action recently, too, and scored in Borussia Dortmund's 4-2 Champions League win at Zenit St Petersburg, but Low has opted not to take any risks with him or Draxler.

Meanwhile, Bayern Munich midfielder Bastian Schweinsteiger returns after missing Germany's last game due to physical problems.

Furthermore, Matthias Ginter (Freiburg), Shkodran Mustafi (Sampdoria), Pierre-Michel Lasogga (Hamburg) and Andre Hahn (Augsburg) could all make their debut for Low's side after receiving their first call up.

Squad in full:

Goalkeepers: Manuel Neuer (Bayern Munich), Roman Weidenfeller (Borussia Dortmund)

Defenders: Jerome Boateng, Philipp Lahm (Bayern Munich), Matthias Ginter (Freiburg), Kevin Grosskreutz, Marcel Schmelzer (Borussia Dortmund), Marcell Jansen (Hamburg), Shkodran Mustafi (Sampdoria), Per Mertesacker (Arsenal)

Midfielders: Lars Bender (Bayer Leverkusen), Andre Hahn (Augsburg), Mario Gotze, Toni Kroos, Bastian Schweinsteiger (Bayern Munich), Mesut Ozil, (Arsenal), Sidney Sam (Bayer Leverkusen)

Forwards: Pierre-Michel Lasogga (Hamburg), Miroslav Klose (Lazio), Lukas Podolski (Arsenal), Andre Schurrle (Chelsea)

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Jones-Drew returns to lineup for Jaguars

AP - Sports

JACKSONVILLE, Fla. (AP) -- Jacksonville Jaguars running back Maurice Jones-Drew is active and starting against Tennessee.

Jones-Drew has been listed as questionable for Sunday's game with a hamstring injury, which kept him out of last week's loss to Buffalo.

Linebacker Geno Hayes (knee) and defensive tackle Roy Miller (shoulder) are among Jacksonville's seven inactives. Both had been questionable. Linebacker J.T. Thomas and defensive tackle Brandon Deaderick will start in their places.

The Titans are without starting right tackle David Stewart, sidelined with a shoulder injury. Byron Stingily will start in Stewart's place.

Receiver Kenny Britt, cornerback Khalid Wooten, linebacker Zaviar Gooden, offensive lineman Kevin Matthews and defensive end Lavar Edwards also are inactive for Tennessee.

AP NFL website:

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Kobe Bryant's stuffing of LeBron James gives rare All-Star Game heat

Marc J. Spears
Yahoo Sports

HOUSTON – On the rare occasions when an NBA All-Star Game is tight late, the exhibition always turns into an ultra competitive game of pride, with typically only the elite left playing. The West's Kobe Bryant reflected that intensity when he made a request to coach Gregg Popovich in how to handle LeBron James with 5:59 left and the West clinging to a 123-120 lead.

"He was talking during the timeout saying he wanted to take [James] one-on-one, and he did a pretty good job," West All-Star Tony Parker said.

Chris Paul got Most Valuable Player honors on Sunday evening after earning 20 points and a game-high 15 assists in the West's 143-138 victory. West forward Kevin Durant had a game-high 30 points and the East's Carmelo Anthony had 26, shining as the stars they are, too. But once the buzzer sounded, the talk of the game wasn't CP3, KD or 'Melo. Rather, Kobe vs. LeBron.

James finished with 19 points and five assists while nailing three 3-pointers in 30 minutes, an admirable All-Star Game performance. But only one point was scored once Bryant took over the defensive duties late as he also blocked two shots, stole a ball and let James know all about it on the court.

"Just taking the challenge and settling in a little bit when the game gets close," Bryant said. "It's fun. I enjoy it."

Bryant surprised the sellout crowd by blocking James' 19-foot jumper with 2:39 left. Durant followed with a fast-break dunk five seconds later to give the West a 136-126 lead. The West appeared to have victory in hand, but the relentless Bryant wanted more LeBron. Bryant stole the ball from James with 53.9 seconds left which lead to a Blake Griffin dunk that pushed the West ahead further, 142-134. And for his final impressive measure, Bryant blocked another James shot with 40.9 seconds left.

[Related: Michael Jordan gets perfect birthday gift from AARP]

Maybe Bryant wanted revenge after the Los Angeles Lakers' first encounter this season with James and the Miami Heat last month. That's when James, after making a defensive demand of his own, held Bryant to three points in that ballgame's final 5:27.

"At some point of the game when we play the Lakers we always guard each other, especially in the fourth quarter," James said. "It's very, very competitive."

James is playing the best basketball of his life, averaging 27.2 points, 8.2 rebounds and 6.9 assists. With respect to Durant, James is the season's MVP front-runner. But Bryant could care less about all that on this night. Once the West got back on the floor after the timeout in the final five minutes, Bryant took the challenge like an old man trying to show he's still got it to the youngsters on the blacktop. Bryant lives for these moments and he bodied James as if he was actually bigger and stronger than the Heat's superstar, who at 240 pounds outweighs Bryant by about 40.

"I'm absolutely not surprised," James said.

With 34.7 seconds remaining, James bullied his way to the basket before getting fouled by Bryant on a post move. James made 1-of-2 free throws to account for his only point down the stretch with Bryant smothering him.

"I didn't want him to score on me, dammit," Bryant said. "I gave him two free throws down there. It was a great, great post move."

Said James: "It's all in good spirit. Two guys that love to compete, love to go at it. I had a lot of fun."

[Related: All-Stars' warm-ups feature patches honoring achievements]

Bryant has had the good fortune of playing against three All-Star generations. He fondly remembers when Michael Jordan schooled him during his first All-Star appearance in 1997. Then there was the era of Allen Iverson, Vince Carter, Ray Allen, Grant Hill and Tracy McGrady; that's when Bryant shined brightest, winning MVP honors in 2002, 2007, 2009 and 2011. And now, it's James' time to sit on his throne about them all.

But before James completely snatches the torch, Bryant grabbed an opportunity to show the new dog some old tricks to the delight of the fans who got more than your typical boring All-Star Game in the end.

"The last eight minutes are usually more intense," Bryant said. "The last eight minutes of the game are what fans really want to see. They want to see that competitive spirit. All in all, I think we gave them a pretty good show."

Other popular content on Yahoo! Sports:
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text:
// Jonathan Crompton

Patriots 2011 Quarterbacks Preview: Brady, Hoyer, Mallett

Sports of Boston concludes its position-by-position preview of the 2011 Patriots with the most important position of all: the quarterback. Now, not every great quarterback won a Super Bowl, and not every Super Bowl champion team had a great quarterback. Quarterbacks need quality receivers, and teams can structure themselves around a running game or even […]


text:
Category: 49ers trade Alex Smith to the Chiefs

49ers Center Jonathan Goodwin Is Happy For Alex Smith

Friday, March 1st, 2013

The first big transaction of the NFL offseason has reportedly been agreed upon. It was announced that the Kansas City Chiefs and San Francisco 49ers have agreed to a trade that will send 49ers back QB Alex Smith to KC in return for future draft picks. After a rocky start ...


text:
McKinley Theatre Academics Grad Student Resources Grad Student News and Updates
2015 - 2016 Graduate Time Schedule

THEO 6751: Denominational History
Examines the history of a given denomination from its founding to the present day. Attends to its major theological voices and to the ways in which its doctrines, policies and practices have been shaped both by the various nationalities and ethnic groups which have affiliated with it and by the religious, socio-cultural and economic conditions of the nations in which it has taken root (especially the USA). It is presumed that all the students enrolled in a given section of this course belong to or intend to join the denomination in question and are preparing for ordination or other professional service therein.

TermCRNCredits Instructor(s)DaysTime DatesLocationFeesOpen
1-3 Not offered this academic year.


text:
McKinley Theatre Academics Grad Student Resources Grad Student News and Updates
2015 - 2016 Graduate Time Schedule

MDFT 6632: Collabrtn Between Thrpst/Physc
This seminar covers the core concepts needed for psychotherapists to collaborate successfully with physicians. Topics covered will include: Brief history of medicine, the new paradigm emerging in medicine, primary care vs. specialty care, continuity of care, core skills in collaboration, review of models of best practice, complex cases and high medical utilization, the medical home.

TermCRNCredits Instructor(s)DaysTime DatesLocationFeesOpen
Autumn 7914 1 Claudia Grauf-Grounds
Library SEMAB
$698/cr 35 open seats Add to Outlook
Equivalent Courses: MFT 6632


text:
Take the 2-minute tour ×
Software Quality Assurance & Testing Stack Exchange is a question and answer site for software quality control experts, automation engineers, and software testers. It's 100% free, no registration required.

All of our software projects are web based and many include the production of HTML templates (example pages) that then need to be integrated into a working software system or website.

Are there widely used generic test procedures available to check the quality of this integration step and if yes, are there any tools that would help with running these tests?

For example one bug I found is that a CSS rule

#category h2, form h2{

has been misinterpreted on integration as

#category h2, #form h2{

causing the use of a

<div id="form">

that complicates the code unnecessary.

I thought for example a tool that compares the use of classes and id tags in the HTML templates and live version may be useful to detect such issues, but I don't want to build these tools all on my own or focus on issues that are less common.

share|improve this question
So would you be looking for something like FX Cop or something along those lines to enforce code policies on checkin or build? –  Dan Snell Jun 19 '12 at 2:57
The rule was misinterpreted by developer or you have some engine that creates those CSS and HTML from template? I.e., how the process of going from templates to final CSS and HTML looks like? –  dzieciou Nov 16 '12 at 6:19

2 Answers 2

up vote 1 down vote accepted

Those validators will all give passing status when the failure is actually the creation of valid, yet undesired CSS.

I think dzieciou is on the right path with really taking a look at the process of how the final markup files are produced. You wrote "has been misinterpreted on integration" but you don't provide details about what exactly does the interpreting/misinterpreting. Ideally you just want to fix the code or mechanism that is responsible for generating the bad files in the first place. To check it's working is to know what you expect and don't expect so you can create a meaningful test.

It sounds like you have at-least two tests (if you find it valuable after you fix the bug) to run:

  • div id="form" should not appear in final HTML document
  • #form should always be "form" in your final CSS document

It's up to you to determine when to run them.

share|improve this answer
the misinterpretation happened by a developer. –  jdog May 25 '14 at 17:39

There are a number of tools that will validate the correctness of your HTML including CSS, accessibility, etc. I'm not sure if they would catch your specific scenario or not, but you could check.

One simple step would be to use the IE Developer Tools. In the latest version of IE, select "F12 Developer Tools" in the tools menu. On the Validate menu, there are a few options including "HTML", "CSS" and a couple of options under "Accessibility". If you need more you can search Google for "HTML validation tool" and a bunch show up.

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thanks. I'm looking more for tools to validate the process. Ie. comparing the quality features of different intermediate deliverables, rather than ensuring the end product is valid. Ie. implemented HTML and CSS could be valid, but loaded with lots of maintenance and technology debt –  jdog Dec 7 '11 at 22:50
So maybe you're looking for tools that discover technical debt issue in HTML/CSS? FindBugs and CheckStyle for instance can find, apart from bugs, common-antipatterns in Java apps. Maybe there's something like that for HTML/CSS? –  dzieciou Nov 16 '12 at 10:46

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