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Strawberries for the Strawberry God Rothdas book review RSS

I just finished this season of American Gods, and it has really made me question my relationship with strawberries. I am an inveterate optimist when it comes to buying fruit at the grocery store, and inevitably some of my purchases end up rotten enough that I throw them out. Strawberries are the worst; they are cheap and attractive at the store so I buy a ton, but then they go bad in a few days even when kept in the fridge. For years I have been regularly throwing out at least a few strawberries each week. What dark, Fragarian god have I been nurturing with these sacrifices?

The Audubon Contingency. Tech Hut, Mark I

After a few months of experience with techno-druidism, I've decided to do a preliminary review and write up my thoughts for the many others who will wish to follow me down this path. Overall the experiment has been a success. For my green house, I first tried Home Depot. They did not in fact carry green-houses, and instead only had depressing and dark huts made out of plastic and failure. Next I searched Amazon, using the Piraha's long house as the model for my new green house. I was able to find a decent one for ~$200, and it covers a 10x10 area which is plenty for my needs. So! How did it turn out?

On the positive side:

  • It is perfectly viable to work there during both day and night hours. I feel that I've been significantly more productive and clear-headed since moving out of the poison-house.
  • At least during winter, the greenhouse effect is great. On a sunny day, temperatures inside the greenhouse are 15-20 degrees warmer than outside. You can be lounging around in a tank top and shorts in the middle of January. If you have any form of SAD, I would highly recommend it.
  • It is easier to sleep at night. The effect is akin to the effect you feel when going camping; the increased sunlight during the day and the increased darkness at night really kicks your natural instincts into drive and makes it tough to stay up too late. I'm usually good about falling asleep, so your mileage may vary on this one.
  • Similarly, it is much easier to keep to a regular, day-night sleep cycle. Sleeping in is much harder (due to the sun and heat), and going to sleep "early" at night is easier. So far I haven't done a cycle-flip (e.g. reversing my day-night cycles) since moving in, whereas before I would change my day-night cycle by 360 degrees every month or so.
  • On clear nights, the moon is pretty through the canopy.
On the downside:
  • There is a certain amount of insect life that enters the place through osmosis. By and large this isn't so bad, but you do need to adjust your sensitivity to bugs. Just accept the fact that whenever you go to sleep you will immediately be covered by spiders, and move on.
  • It doesn't deal well with cold temperatures. The walls of the greenhouse provide very little thermal insulation. Once the outside temperature reaches ~45 degrees, bundling up is no longer enough to sustain you while you are in front of a computer. I have a heavy sleeping bag out in the greenhouse, so I can at least sleep out there when it is cold, but I don't do even that once it gets down to 40 degrees or so. I'm worried that my delicate Texan extremities will get frost bite.
  • It won't deal well with hot temperatures once the summer comes. I'm going to have to explore different solutions to this in a few months, e.g. dressing less, have the fan on me, and making more openings in the greenhouse to help the heat disperse.
  • It does not deal well with high winds. The experience reminds me most closely of that described from an Age of Sail novel, where a ship is being tossed around in a storm and absolutely every wall is moving around like it is possessed. So far the worst I have dealt with is ~30 mph winds. I'm not sure how the greenhouse would fare if it was in a really windy location.
  • Security is a potential issue. I live in a very safe neighborhood, so it is not a huge concern for me. However even where I live I feel better doing things like A) bring your comp inside if you leave for vacation, and B) keep a katana by your bedside in case ruffians try to assault you at night.
Pitfalls to avoid:
  • When placing your greenhouse, look up. Make sure it is not under any large and creaky branches, any branches with berries, any branches that birds might want to rest on, etc. Just avoid branches.
  • Before moving in, consider your setup in terms of air-flow, sun lines, and sight lines.
  • Even being "outside", air flow is important. You can carbon-dioxide up a 10x10 room fairly quickly without good ventilation. I've placed my computer chair and sleeping bag so that they are as close to the entry way as possible to maximize airflow to me. I also put in a $15 Walmart fan to help circulate the air.
  • For your computer, you don't want the screen to be in direct sunlight. I keep the monitor facing away from the primary sun-lines. I've also done something where I hang a bed sheet down the middle of the greenhouse, that way it blocks the worst of the direct sunlight. Otherwise you won't be able see your monitor during the mid-day hours.
  • For sight lines, consider how visible your monitor will be for your neighbors. My assumption is that my neighbors enjoy hardcore porn as much as I do, so I've angled the monitor/greenhouse openings so that they always have a good view.
Setup steps:
  • Setting up the greenhouse was relatively easy and straightforward, and overall I found it to be very well designed. Creating a floor for the greenhouse to rest on was the much more difficult part. To provide the floor, I dug up and leveled a portion of the backyard. On top of this I added a layer of playground sand from Home Depot; it lets you get the surface smoother and raises it above the surrounding ground by a bit. After that came 1x1 stone tiles, 121 of them. There are about $1.20 a piece from Home Depot, and a giant pain to move and emplace. On the plus side, the tiles also come in brick red, so I used those tiles for where my computer would be. Should help it go faster. After the stone layer, I added a layer of anti-weed fabric ($20?), and then on top of that two layers of plastic sheeting ($10). These final layers help keep bugs and moisture from coming up through the floor. The greenhouse provides enough weight to keep these layers all in place, and I placed many stones on the edges of the greenhouse keep it from flying away during high winds.

So, I am maybe 80% happy with the greenhouse. This Spring I will try out a second iteration, this time utilizing the powers of dirt-bags and cob!

One weird trick to make you an ever so slightly better programmer

We have all run into situations where, while trying to solve a problem, we write a bit too much code. Maybe it is a utility method that it turns out we don't need yet. Maybe it is a possible solution to the problem that we decide against for reasons of performance or readability or style. Maybe it is a line or 5 of printf/testing code that you think might come in handy again. Rationally, we know that this code is very unlikely to be used in the future and is making our code base messier. Emotionally though, it is unpleasant to kill your babies, and it can be very easy to just comment out the code and leave it in place, with the thought that then the code will be there for you in the future when you will surely need it.

One effective way to handle this to keep an extra tab open in your text editor. Whenever you have code that you do not need now (but that will be surely vindicated by history), cut the code out and paste it into this special file. This keeps your code base clean, but is also gentle to your emotions. Your babies are not gone they are just on vacation. Then, a few weeks later when you need to re-start your computer, you can check this file. It will be filled with pages and pages of code that you did not actually need, and you can realize yet again that YAGNI. I've found this to be an effective way to make it easy to make the right decision about leaving extra lines in the code base.

The Audubon Contingency

I haven't made much progress in the last 2 months, mostly due to the new house. Some of that has been due to the time spent on cleaning and repairs, and much more of it has been due to fumes(mold?) that cause me all sorts of problems. At low levels it causes headaches, tiredness, and impaired thinking, and at high levels it causes shortness of breath, dizziness, problems with fine motor control, and then all the low-level symptoms ramped up to 11. I've made some repairs that seem to have helped, and I've done some cleaning which seems to have helped, and I've supplemented the above with air-purifiers and filtration masks. Even with those changes though I'm not sure the inside of the house is tenable as a long term prospect. So, there is only one option left to me.

I must become a techno-druid. I'm buying my first greenhouse at Home Depot today.

Even in exile, I will not give up the dream of my home land. I will continue with other repairs to see if I can reduce/further pin down the source of the fumes, so that one day I might return. Or I might rent the house out to someone who is less sensitive to VoC's than I am, and then peer in at them from my backyard-hut. Still not sure.

Editor tools

Ok, I went ahead and gold-plated the yak-shaving, and made ShallowDream into a more generally usable tool. I'll try placing it on Itch.io, maybe the Unity asset store and see if anything comes of it. I also added a landing page to this website for ShallowDream (see header!). I might even try to make an actual landing page for it, like in the style of every other landing page and without cat pictures taking up the top 40% of the screen space.

Editor tools

Ok, so I more or less finished the art tool mentioned previously. Right now I'm calling it ShallowDream, since it is kind of a simplistic tool for aping what Deep Dream does. The images are fine, but it lacks the flexibility, and potentially the speed of DeepDream. ShallowDream does require human artistic input in selecting the basis elements to use for the transform, and since it uses single-threaded Unity to perform all the graphics work, it realistically won't become any faster over time unless I do a large overhaul. To put it another way, I think its primary window of usefulness is only between now and when the first commercial/user version of DeepDream is released. And going back and doing more Google searches, *now* I find all the articles mentioning how to get DeepDream running on Windows that I somehow missed on my previous search.

Which then produces results like:

I'm not going to lie, I'm pretty jelly of those beautiful, beautiful results. Anyway! I'll try to upload some pics/gifs of ShallowDream in a bit. It wasn't a complete waste; it does produce reasonable images, and you can import the "shards" used to make up the image into a Unity project, so that you can then apply more effects to the constituent parts in Unity. E.g. if you have a bunch of gear sprites as your shards, you could set them all to rotating to produce a neat overall effect. And I did learn more Unity (specifically how it is a continuing PITA to work with the file system & non-Resource textures in Unity), and improved the code base in general. For instance, I made progress towards having a base framework that I can easily share between Unity apps so that I'm not losing the functionality I've built up so far. Ok, 2 weeks of Yak shaving are over. Maybe. I kind of want to sell the thing on the Unity App store now, and if I do that it will need some more polishing.

Ok, tomorrow I will generate the rest of the professor images using ShallowDream, and maybe put a pulse effect on them. Should be fun!

Editor tools

Problem: the art I'm using for the professors is terrible; the ~20 images I am using are all inconsistent and mis-match-ish.
Solution: Create a tool to munge existing art into a consistent style. Sort of like Photoshop filters, but slightly more powerful. Or to put it another way, like A Neural Algorithm of Artistic Style but somewhat less powerful. I would have gone with the neural method, except that it seems like it is, at this point, a royal pain to set up for Windows, and I'm not quite ready to install Linux & dual boot just to use this tool. Also the neural method is (at least right now) very computationally expensive, with a single attempt taking 20 - 60 minutes. So! Instead, I will try to implement an idea that has been in my CommonPlace book for a while, to take a series of basis images, and then use them to try to re-create the original image as best as possible. It's basically the Fourier transform (assuming I remember what that is at all) but with jpgs and kittens instead of boring math. So, yes, I'm ready to get started on this app. This is definitely the most efficient way to generate the 20 professor images. :)

Editor tools

Uh, so it has been a while since I've updated anything about Chant Savant. On the plus side, I have been steadily and slowly plugging away. There should be more about that soon I hope!

For this entry though I just wanted to compliment the Unity Editor. I've become more familiar with Editor, some might even say intimate, and one of the things it does really well is how easily you can extend the Editor and add new functionality to it. I've added a few simple tools to the Editor to help out with common UI tasks, and it has really been eye opening. Now I'm looking at Visual Studio and all of these other programs I use and thinking "I could just add this little bit of scripting, oh, but wait, it doesn't have an easy way to let me do it." Moving past that disappointment though, I'm at least starting to think more about how to extend the various non-Unity editors that I am using.

Oh Art. Art art art. After another few days of photoshopping, I think my art and design abilities might finally be approaching the point, not where I am good, and not where I am learning to be good, but where I could finally be starting to think about the subject in a way which might lead to learning to be good at it. Now behold! My most recent and favorite creation:

It is a toggle box.

It is a bit pixelated, but that's just the gif capturing software I'm trying.

Slime Princess

This weekend I ran a simple, one-off Pen and Paper adventure that my RPG group had a lot of fun with. I thought I would write it up if others wanted to enjoy it too. The basic setup is that the players take the role of Slimes/Gelatinous Cubes. They are setting off from a well-established Slime community, and venturing out into the unknown depths of the dungeon caverns in order to found their own Slime colony. Oh, and their character figurines are marshmallows! The game has lots of sugar, slime, and throwing Skittles around.

Wasps III

Huzzah! After some initial trepidation, I'm starting to enjoy the hand-to-hand combat against my balcony wasps. Armored a heavy jacket, gloves, a tennis racket, and faith, I am taking the fight to the enemy whenever they land. So far I've killed four of them, 2nd level can't be too far away.

Wasps II

The war against the wasps continues. They are cagey foes. So far they have resolutely avoided my wasp trap, both when it was baited with sugar water and with bannannas. Soon I will be forced to take more direct measures.

Pokemon lied to me, compressed air is not an effective attack against wasps. I thought the wasps would be quickly frozen by close range compressed air, but nope, they just get annoyed for a bit about struggling against the air current, and then they fly off.

Chant Savant art

Ugh, it has been a terrible few weeks. The Kolache place that I like to walk to closes down at 2:00 PM, which does not fit my schedule at all. For one, the day isn't at its peak warmness till 2:00 or 3:00 PM, which means that even if I wait till the last minute and leave at 1:00 PM, it is still colder during my walk than I would like. For two, after a long walk I never feel like working, so I'm stuck on the horns of this dilemma of whether I want to go for a nice walk and lunch, or stay in and try to be productive. Anyway, I think I have mostly exhausted their selection, so perhaps my kolache hunger will abate with the coming of spring.

The one bright spot has been a program called Hexcells, which is a sort of neon-ish, highly glowy pixel art painting program produced by two programmers. I picked up Hexcells due to some suggestions on Reddit, and the program has been a real joy to work with. Hexcells is relatively simple and easy to learn (especially compared to the great beast Photoshop), and Hexcell lets even programmers like me produce decent looking pixel art in a fairly fast fashion. I quite literally have negative art skill, so the fact that Hexcell lets me make acceptable looking icons and such is a real accomplishment. The program is only $20, and I'd recommend trying it out if you have any interest in making pixel art or other abstract imagery. They have a demo too, but I only used the demo for ~3 minutes before throwing my money at them.

And as you may have guessed from the above, I've given on trying to make art in the sort of iconic, runic, stained-glass fashion that I linked to in the last update. It turns out that there is a thin line between runic and childish, and I am unable to comprehend or cross that line. All I can do is look at the final products I was producing and go "Hmm, that looks like it was made by a five year old." So, like all the indie devs before me I've switched to a more pixel art style, enabled by Hexcell. Some of the game images I can draw myself, while others are modified or composited versions of Creative Commons works. So far I've been happy with the results. For the first time in my life I've made a halfway-decent background/floor image! As you can tell, I'm very excited. I mean, the results are not great works of art by any means, but they are a definite step up for me.

Hmm, what else. Now that I have some general art direction/process in place and a sort of vertical slice of the art, I've been thinking more about what sort of story and meta-layer to place on top of the battle layer/main-game-loop. The rewards that you build up by playing the game are fairly straightforward; more Runes, items to improve stats, and Creature-pages in your grimoire that give bonuses to certain creature types. The story for the game took me way longer (too long) though. When I first started thinking about the game way back when, my idea was that the story would be about a somewhat hapless or comical cultist, sort of like Black Mage from 8-Bit Adventures. More recently though, that hasn't really been resonating with me and I've been brain-storming for alternate justifications for the battles. The answer, obviously, is to draw from the source material and make it into an epistolary game. I.e. have a log entry about some sort of horror, battle, further log entry, battle, further log entry, boss, then start a new journal/chapter. Something along that pattern. It gives me plenty of source material to draw from too, and just fits the genre. Perhaps not the most original sort of game framing/story, but I think it should be serviceable.

So, that's the next step, developing a story-beat generator and generating opponents to go along with it.

Website update

As part of my continuing quest to re-invent the web stack one part at a time, I moved all of my hard-coded HTML files into a simple site generator. Most of the web pages are now generated based off of some settings and a big old XML file. This should make it easier to get a consistent look and feel for the pages, and it should make it easier to make further style changes in the future. It's also helpful since now I can write an update for Chant Savant, and have it automatically placed on both the home page and in the Chant Savant page. I don't have to repeat myself and deal with the same content in multiple locations. Oh! And I have pagination and footers now, so that the content is broken up across multiple pages and I don't have 5000 lines of text on a single page. It was not yet a problem for the home page, but the size of the pages was becoming an issue with the Book Review page. Especially when trying to use the NeoCities online editor to modify the thing. You could just hear my CPU regretting its life choices each time that the web editor fired up for the Book Reviews.

Ok, so that is all prelude. The original, main motivation for the move to a site-generator is that I wanted to insert a step in the generation where the program would analyze my text, and then auto-generate meme pictures to include in the text. Unfortunately, that part of the change didn't work out. I wasn't able to find a text summarizer that gave decent results. Either that or I just don't write very meme-able sentences. So, as a consolation prize I decided to add cat pictures to each of my entries. I initially tried using some of the cat-place holder sites, but the ones I tried didn't generate new images on each reload. Rather, you get an image based on the size of the placeholder you request. So, you'd be stuck with the same boring kitten picture associated with the same entry for all time. To improve this I added some simple javascript to each entry in order to add a random cat-pic out of the selection of cat-pics that I uploaded. Now you get a constantly changing stream of cat pics each time you reload. I feel like this is more in keeping with my water-school of philosophy, which embraces the flow and process and everchanging nature of life.

Chant Savant update

Just another quick update about Chant Savant and Unity. I've done a bit more work and added a basic set of Runes, and the tutorial scenarios, and some supporting infrastructure (i.e. dialog boxes and pause games and some more structured services and initialization and such) and a main menu and level transitions. One the one hand not a lot of work for 1 month, on the other hand I've been learning a lot about imgur, so I've got going for me. :) For the next phase I'm actually trying to add some semi-final graphics to the game. I'm hoping to use a style similar to this, since A) I like it B) it lends itself to composition and C) I think I might actually be able to create pictures that style myself. Or at least something close to it.

A now for the regularly scheduled Unity jank. Overall I've really been digging the platform. In particular the way the Unity Beta lets you design UI's is great, it is fast and flexible and looks neat and makes a lot of sense. I've only been using the UI for relatively simple things so far, but with the way you can mix and match and composite elements has really been fun and you can see how you could easily make more complex elements with it. The anchor system can be a bit confusing, but I'm not sure if that is accidental complexity or simply required for the problem they are solving. Still, despite the above love, every week or so Unity will reveal another "wat" that it's been hiding. For this month we have:

  • Equality: I'm running the game, and I get a null reference exception. Ok, I look at the code, which isn't that complex, and it's like well, it is logically impossible for that value to be null. Thirty minutes later I find the reason, Unity has overriden the equality operator so that inactive/removed GameObjects report that they are null. :( After reading some blog posts I can *kind* of see the reasons why they did it (so that you don't have to check if a dead/inactive gameobject should carry out its logic), and why they haven't fixed it (it would break lots of existing project code), but man, way to kick the new users in the nuts.
  • Find: I spent the longest time trying to figure out why I wasn't able to look up new objects that should have been created in the Scene. Certainly it's because they are the first Prefabs I am using, or maybe it's this new UI element's fault? No, it's this weird thing where if you make an object inactive, then the GameObject.Find() call won't actually find it. My understanding is that you can never, ever look it up again? Which can't be right. Lol, anyway it seems like you need to keep a reference to the object or an object path to it if you ever want to use it again. So, now my objects never go inactive, they just get shunted off to the x=10000 dimension, waiting for their moment to be moved back into the view area.
  • Order of Script Execution: During the previous weeks with Unity I'd built up this head-canon about the order that scripts are executed in. The GameObjects in the scene are processed from top to bottom in the hierarchy, and inside each GameObject the scripts are executed in the order that they are listed. So when I'd add a new script to an object, I'd try and move it around in the script list to the place I thought it needed to be. Lol, nope. It's all completely random! Or rather it's not completely random, but depends on some combination of your machine, time of day, the names of scripts, the order in which the scripts and GameObjects were first created, etc. etc. Great Unity, just great. The long and short of it is that I've made my own simple initialization system on top of Unity's. It's worked well so far. This way I can just have X number of initialization stages (rather than the 2 that the default Unity objects have), and then just place the initialization for each object in the phase that makes sense. It's a lot cleaner, and keeps most of the initialization in code, which I like.
  • Debugging: And of course, as usual the debugger will just flat out crash the Unity Editor about ~5% of the time. Make sure to save and backup your work before you do anything too crazy.

Snap back to Chant

So, after a pause due to health reasons, I've decided to start adding updates again for the New Year. I've mostly been working on Chant Savant. I took the previous prototype, and moved it to the new Unity Beta. Their UI was just too beautiful to resist; I couldn't bear looking at my XNA code base's terrible widgets any more, and I couldn't bear spending any more time re-inventing UI wheels in XNA. Overall I've been very happy with the move. The newest versions of Unity and Visual Studio actually give you decent debugging facilities, so you're not just putting in printf statements like a goddamn neandrathal. Unity does still crash occasionally when you attach the debugger (i.e. not just your program, their actual editor crashes and destroys any unsaved work), but once you get use to saving frequently it is is usable for debugging. I've also adjusted to Unity's code/project organization style, which in practice works much better than what I was doing before. In XNA I was sticking with MVC, and separating the model from its display and so on, which is great and all, but requires a lot of extra code and thought. Now I'm doing things the Unity way, which is just to attach random bits of code everywhere. :) More seriously, it's nice since rather than having the modeled object and its associated display and their communication, you only have the one object. It works pretty well. Unity has also been nice about adding networking, since Photon seems like a good pre-built solution to that. I have to give up the fine-grain control of the perfectly synchronized clock work mechanism I had going in my last code base, but hopefully the out-of-synch issues that arise from that can be papered over relatively quickly.

Anyway! For Chant Savant, I've also changed the game so that it is real time rather than turn based, and rather than being HearthStone-ish it is somewhat closer to a tower-defense game where you are summoning the creatures to battle against your opponent's stream of creatures. There's probably a term for this stream-vs-stream, since I've seen it in some simple web games. However I don't know the term yet. So far things seem ok? I think the real-time works better (is more immediate and spectacly, at least relative to my other projects). Real time also lays the ground for other games later, where you could have additional forms of input battling against the voice-control creatures of Chant Savant. For instance, Kinect or other weird inputs could be pitted against voice chat. Today I've been adding different lanes for creatures to stream down; over the next few days I'm adding more Runes, and hopefully some starting scenarios to introduce people to the game. Teaching will need to be a big part of the game, since it really does require a lot of learning from the player relative to most tower-defense type games. E.g. it looks like a tower defense game, but in many ways is a language learning game.

Minor Text Munger

Ok, a small project is close to being complete. The project is called Err-Text, and is one of my first ventures into analyzing and modifying text. The idea is to take text, and then apply styles to it (e.g. Common-Grammar-Mistakes, Misspellings, 4Chan, Orcish, Rabellesian, etc.) to generate new text. The original project motivation was to create a sort of more advanced Dis-Emvoweler, where you could degrade text in more subtle and perhaps more fitting ways than just removing the vowels. I thought it could be useful for forum moderators or possibly people with terrible senses of humor like myself. As I worked on it though I've also enjoyed adding styles which are more humerous or possibly interesting or improving of the original text.

The project is really meant to be one of a pair; the second part will be Irr-Text, and will generate HP Lovecraft/Necronomicon like texts, similar to the ones found in Annihilation. Hopefully the second part will go faster.

Oh yes, and everything is terrible. For some reason there aren't any good, simple dictionaries in C#, instead all they have are these massive NLP programs meant for your PhD research. I finally found a datafile in WordNet that I could read and use, but it's a long way from perfect. In some ways it has too little information (doesn't realize that "crushing" is a word, only that "crush" is a word), and in other ways too much (it says that "are" is a noun, since apparently "are" is a really obscure unit of measurement). (EDIT: ok, I'm an idiot, slightly different search terms produced a wealth of excellent dictionaries.)

And then there is Unity again. For a second time I tried using Unity to provide a web interface for my app, and for the second time it was a mistake. Unity doesn't let me highlight text changes like WinForms do, and it does not yet support .Net 4.0 (which was released years ago), and so I have to downgrade all of the utility libraries that I am using to support Err-Text. Oh, and the web-version doesn't allow the Serialization libraries, so that's another downgrade I had to put in place for the Utilities. Hmm, what else. I tried out another of the Unity GUI libraries, nGui, which is supposedly better. I bounced off of it though, as like a lot of the Unity stuff nGui is very WYSIWIG oriented rather than code-oriented. For instance, here is the absurd procedure that nGui usese to create a new button through code. I did at least get Visual Studio working with Unity, though I'm still not advanced enough to actually debug using Visual Studio. Instead I've been using logging statements to debug the GUI, like some mud-smeared tribesman.

First Crawler

I've been continuing to work on smaller projects, though for the most part they are not ready to publish. The most finished one is a sort of My-First-Amazon-Crawler, to help a friend with an Amazon store who wanted to find potentially interesting listings. This project is kind of the reverse of the usual project, in that I'd only publish if the project was not a success. :) We'll see how well the new listings sell.

WightBabyMaker web version

Ok, I made a web build of the project, but it comes with its own dark price. Unity will let you load arbitrary images from the web; however to prevent Unity from being used for cross-domain attacks, it can't manipulate the loaded web-data. So you can load baby pictures into the app, but you can't save them out of the app. The only way to get your finished wight-baby pic is for the user to take a screenshot on their own. Terrible.

WightBabyMaker published

Hmm, played around a bit more with publishing the WightBabyMaker. The basic situation is that things are terrible. The main problem is that the app needs to load images from disk, and there isn't a good way to do that across multiple platforms. I tried out some windows 8.0 virtualization in order to try to build for that platform and publish to the Windows Store, but in 8.0 they went all the way and removed generic file access, so none of the previous file manager code works. I would need to replace the entire file manager, and have a different version of it for each platform. In retrospect, maybe this was not the best test project, since it has this huge cross-platform file access problem that is dwarfing any of the other work associated with the project. I also looked a bit into publishing for other platforms. Mac seems to be out, as I can't even use a virtual machine for that. Though this looks neat, if it works: IosBuildDev

I'm starting to understand why people like web dev so much. I might just make a branch where you can enter the baby image URL, and then save the resulting image. And then rather than testing the Win/Android/Mac store workflow, I could test out an advertising work flow. Maybe. Or just make it available through various versions on Google Drive.

WightBabyMaker in Unity

Added a small project, the Wight BabyMaker. This was inspired by this Game of Thrones (spoiler!) event. The Wight BabyMaker lets you take baby pictures, and quickly modify them so that they look wight-like. Theoretically you could even use it on non-baby pictures.

One of the motivations behind the project was to try out Unity and get a little experience in using it. Which I did. It wasn't a great experience. The basic tools seem kind of janky (multiple crashes and hard lockups, instances where making changes and recompiling was not actually changing the code being run). Also, the community is a sort of Libertarian paradise, where people want to charge for every little widget that they've written. If you do a google search for some common Unity task, the top 4-5 results will seem promising, but then lead back to the Unity Asset store. Of course there is no way to try out the widget without paying, so you then get to decide whether the 1-star reviews or the 5-star reviews are fake. There is some free code available in their version of StackOverflow, but A) their servers only work about 80% of the time and B) the results are of poor quality. I.e. not a lot of time put into the questions/answers, a lot of ESL, and the given code generally has issues and needs work and bugfixes before it is ready to go.

It is terrible the state of today's youth.


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CPCCCA3005 Construct ceiling frames Training Resources

$2,574.00 $1,029.60 inc GST.

Get new CPCCCA3005 Construct ceiling frames from one of Australia’s leading resource publisher, CAQA Resources. Your new CPCCCA3005 training resources will help you deliver and assess this sought-after unit of competency from CPC training package.

The CPCCCA3005 Construct ceiling frames Resource comes with:

  • Student Assessment Workbooks
  • Trainer Assessor Assessment Materials
  • Learner Guides
  • Mapping Document
  • Self-Study Guides
  • Class Activity Books
  • PowerPoint Presentations
  • Session Plans
  • Simulated Business Resources (where applicable)

These resources come with an unlimited student licence—say goodbye to ongoing fees! Your materials can also be easily rebranded (promote your RTO), and you can print as many copies as you like.

Secure the CPCCCA3005 Construct ceiling frames training resource now! Order through our online shop or enquire now by answering this form.

CPCCCA3005 Construct ceiling frames Training Resources

Get the latest CPCCCA3005 Construct ceiling frames RTO training and resource assessment tools from CAQA, one of Australia’s most trusted RTO resource developers. These training resources will help you deliver quality, up-to-date training for this unit of competency.

The RTO training and assessment materials in this unit training package are designed to give your organisation and your students the best learning experience possible. These course materials were created with the help of professional instructional designers and industry expert to ensure their quality.

These training resources by CAQA were created to meet all CPCCCA3005 training requirements and underwent a comprehensive development process to make sure you receive only the best RTO training materials.

CPCCCA3005 Learner Resources

  • Learner Guides— developed to meet training package requirements. These also include formative assessments to evaluate students’ competence level before they undertake any summative assessments.

CPCCCA3005 Assessment Tools

  • Students Assessment Workbooks—include an assessment plant, context and conditions of assessment, tasks to be administered to the student, and an outline of the evidence to be gathered from the candidate.
  • The Trainer Assessor Assessment Materials— have benchmark answers and evidence criteria used by assessors to judge competence.
  • Mapping Document— maps each assessment task back to the unit requirements. This vital reference tool will help with compliance and at audit.
  • Simulated Business Resources (where applicable)— includes workplace resources such as templates, policies, procedures, and the like to ensure students have access to the resources required for assessment are consistent with the Principles of Assessment and the Rules of Evidence.

Additional CPCCCA3005 Training Resources

  • Self-Study Guide— support your learners and help them understand the underpinning knowledge of the training package with this tool. This guide assists with delivering effective, engaging, and compliant classroom or webinar delivery of this unit.
  • Class Activity Books—help your students develop greater understanding of the competencies with these books. These materials allow your trainers and assessors to collect detailed information on students’ current level of competence. Your trainers and assessors will have a better idea on how to improve instruction and ensure excellent learning outcomes.
  • Session Plans—for effective and engaging classroom delivery of the unit. These plans are easy-to-customise to adapt to different delivery modes.
  • PowerPoint Presentations—designed around classroom delivery sessions. These presentations have pictures, topic headings, and key content notes for each topic. It also includes mapping so you can demonstrate how this tool meets your training package requirements.

Features of Your CPCCCA3005 Resources

  • Unlimited Student Licence—you are free to deliver and assess training to as many students as you want within your RTO. No ongoing fees or resource costs!
  • Printable Digital Resources—print as many copies of the RTO training resources as you like for your students to use in the classroom or take with them on work placement.
  • Editable Training Resources—your CPCCCA3005 training materials come in an easy-to-edit digital format so you can contextualise them to meet your organisations’ needs.

More Information About the CPCCCA3005 Construct ceiling frames Unit of Competency

Find more information about the CPCCCA3005 Construct ceiling frames unit of competency, including currency, vocational outcomes, elements, performance criteria, unit requirements, course packaging and more on the page here.

Check Out through Our Online Shop Now!

Simply click the “Buy Now” button at the top of the page to complete your order of the CPCCCA3005 RTO learning materials. You can also get in touch with us for more information.

Publisher – CAQ

Delivery Time – 1-3 Business Days

Product Type –

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text:
SITXCCS003 Interact with customers Training Resources

$2,574.00 $1,029.60 inc GST.

Get new SITXCCS003 Interact with customers from one of Australia’s leading resource publisher, CAQA Resources. Your new SITXCCS003 training resources will help you deliver and assess this sought-after unit of competency from SIT training package.

The SITXCCS003 Interact with customers Resource comes with:

  • Student Assessment Workbooks
  • Trainer Assessor Assessment Materials
  • Learner Guides
  • Mapping Document
  • Self-Study Guides
  • Class Activity Books
  • PowerPoint Presentations
  • Session Plans
  • Simulated Business Resources (where applicable)

These resources come with an unlimited student licence—say goodbye to ongoing fees! Your materials can also be easily rebranded (promote your RTO), and you can print as many copies as you like.

Secure the SITXCCS003 Interact with customers training resource now! Order through our online shop or enquire now by answering this form.

SITXCCS003 Interact with customers Training Resources

Get the latest SITXCCS003 Interact with customers RTO training and resource assessment tools from CAQA, one of Australia’s most trusted RTO resource developers. These training resources will help you deliver quality, up-to-date training for this unit of competency.

The RTO training and assessment materials in this unit training package are designed to give your organisation and your students the best learning experience possible. These course materials were created with the help of professional instructional designers and industry expert to ensure their quality.

These training resources by CAQA were created to meet all SITXCCS003 training requirements and underwent a comprehensive development process to make sure you receive only the best RTO training materials.

SITXCCS003 Learner Resources

  • Learner Guides— developed to meet training package requirements. These also include formative assessments to evaluate students’ competence level before they undertake any summative assessments.

SITXCCS003 Assessment Tools

  • Students Assessment Workbooks—include an assessment plant, context and conditions of assessment, tasks to be administered to the student, and an outline of the evidence to be gathered from the candidate.
  • The Trainer Assessor Assessment Materials— have benchmark answers and evidence criteria used by assessors to judge competence.
  • Mapping Document— maps each assessment task back to the unit requirements. This vital reference tool will help with compliance and at audit.
  • Simulated Business Resources (where applicable)— includes workplace resources such as templates, policies, procedures, and the like to ensure students have access to the resources required for assessment are consistent with the Principles of Assessment and the Rules of Evidence.

Additional SITXCCS003 Training Resources

  • Self-Study Guide— support your learners and help them understand the underpinning knowledge of the training package with this tool. This guide assists with delivering effective, engaging, and compliant classroom or webinar delivery of this unit.
  • Class Activity Books—help your students develop greater understanding of the competencies with these books. These materials allow your trainers and assessors to collect detailed information on students’ current level of competence. Your trainers and assessors will have a better idea on how to improve instruction and ensure excellent learning outcomes.
  • Session Plans—for effective and engaging classroom delivery of the unit. These plans are easy-to-customise to adapt to different delivery modes.
  • PowerPoint Presentations—designed around classroom delivery sessions. These presentations have pictures, topic headings, and key content notes for each topic. It also includes mapping so you can demonstrate how this tool meets your training package requirements.

Features of Your SITXCCS003 Resources

  • Unlimited Student Licence—you are free to deliver and assess training to as many students as you want within your RTO. No ongoing fees or resource costs!
  • Printable Digital Resources—print as many copies of the RTO training resources as you like for your students to use in the classroom or take with them on work placement.
  • Editable Training Resources—your SITXCCS003 training materials come in an easy-to-edit digital format so you can contextualise them to meet your organisations’ needs.

More Information About the SITXCCS003 Interact with customers Unit of Competency

Find more information about the SITXCCS003 Interact with customers unit of competency, including currency, vocational outcomes, elements, performance criteria, unit requirements, course packaging and more on the page here.

Check Out through Our Online Shop Now!

Simply click the “Buy Now” button at the top of the page to complete your order of the SITXCCS003 RTO learning materials. You can also get in touch with us for more information.

Publisher – CAQ

Delivery Time – 1-3 Business Days

Product Type –


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Discussion 1: Transforming Power of Recovery

This is a discussion page about Module 1: The Transforming Power of Recovery.

After reading the workbook module, post your comments or reflections in the comment field below and respond to the comments made by others.

Feel free to add any resources you have found helpful in your own journey related to this topic.

11 thoughts on “Discussion 1: Transforming Power of Recovery

  1. Spirituality is one of SAMHSA’s 8 domains of wellness… and a huge number in recovery attribute their healing to [an improved?] connection with their own transforming/higher power and the value of a generic TRANSFORMING POWER, that the peer movement can consciously claim.

    Below are the FABULOUS Guidelines for Peer Supporters, and the Guidelines & Help Along the Way ideas that are a marriage of this and the AVP Transforming Power Guidelines…

    National Practice Guidelines for Peer Supporters
    [Behold, evidence “Transforming Power” exists: 98% of 1,000 Peer Supporters Agreed to These! — When do 98% of 1,000 people agree to anything???]

    1. Peer support is voluntary
    2. Peer supporters are hopeful
    3. Peer supporters are open-minded
    4. Peer supporters are empathetic
    5. Peer supporters are respectful
    6. Peer supporters facilitate change
    7. Peer supporters are honest and direct
    8. Peer support is mutual and reciprocal
    9. Peer support is equally shared power
    10. Peer support is strengths-focused
    11. Peer support is transparent
    12. Peer support is person-driven

    Peer Support Guides to Transformation Happens! — To Us, As Us & Through Us!

    1. We invite a strong belief that transformation is possible
    2. We stay grounded in equality with everyone we aim to support
    3. We know that each journey of transformation is unique
    4. We greet others with an open mind & heart; practice empathy
    5. We learn to listen well!
    6. We learn to sit with our discomfort in relation to other’s feelings
    7. We let go of judging & resist any intention to “fix” the other
    8. We notice & sincerely reflect positive aspects & strengths
    9. We gain skills for expressing ourselves honestly & respectfully
    10. We learn to trust our inner sense & expect great healing power is available
    11. We commit to our own growth in relationship; We are self-aware
    12. We value community based on honesty, respect & caring

    Help Along the Way

     We aim to offer support based our genuine desire/need to give (back?)
     We practice self-care diligently!; We utilize & add to our “wellness tools”
     We strive to be patient with ourselves and those we support
     We expect the best
     We express appreciation for the mutual benefit of our relationships
     We are “transparent” about our role, limitations, pertinent information, etc.
     We pause before responding; opening to the Transforming Presence/Power within
     If we feel “over our heads” we admit it & seek further assistance
     We utilize creativity & humor in our relationships
     If we regret our actions, we acknowledge it, make amends if we can, forgive ourselves,
    then let it go
     We make friends who will support us. We support the best in them
     We nurture our own self-acceptance & thereby transform ourselves

  2. Excellent beat ! I wish to apprentice while you amend your
    web site, how can i subscribe for a weblog web site?
    The account helped me a appropriate deal. I have been tiny bit familiar of this your broadcast offered brilliant transparent concept

  3. It’s not an either-or. When scheduling my appointments, when something unusual comes up I let the scheduler know so that extra time can be booked if necessary. In the event of a more urgent need, I will readily take a late-in-the-day appointment of the day so that, while I may be frustrated by the wait (if there is one), I’m not part of backing someone else up.

  4. I precisely desired to appreciate you all over again. I do not know what I might have followed in the absence of the entire recommendations contributed by you on such field. It was actually a very troublesome problem for me, however , finding out the very professional tactic you treated it took me to cry for delight.

  5. Greetings! I wonder if anyone can give me their opinion or even expertise regarding the core value – “Peer Support is equally shared power”?
    Any input is appreciated.

  6. I have just started reading the workbook. I am wondering if the site is still under revision. If it is where can I find information about the continuing training for peer specialists. I am unable to travel far and I would like to learn online if possible. Are there webinars that go with the modules?

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It's Beginning To Feel A Lot Like Christmas.

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The temperature here dropped below 80 degrees (64, to be exact). Los Angeles isn't scheduled to get this weather until a few days before the winter solstice.

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Only 64 degrees? Then again I do live in Northern New England where 40 Degrees is T-Shirt and Shorts weather <_<I suspect there will be snow here by Late October to Mid November here :box:

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Why would you want the temperature to be so close to boiling anyway? D:64 degrees is already far too hot for living in, unless you happen to be a tasteh water bear. Or using imperial. :P

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Gore-Tex hiking shoes

97 products - deals from 55 retailers

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buy gore-tex hiking shoes for men and women

Gore-Tex hiking shoes

When your adventurous feet take you to wet trails, such as snowy grounds, rainforests, and shallow streams or creeks, a pair of Gore-Tex hiking shoes can be your most reliable weapon.

Given their popularity and extreme waterproofing properties, Gore-Tex hiking shoes are among the most popular products on our site. With nearly a hundred shoes to choose from, we guarantee that you’ll find the right Gore-Tex shoe to help fulfill your hiking goals.

90+ Gore-Tex hiking shoes for men and women in one roof!

While breathable hikers are a popular choice among many outdoor junkies, tackling trails prone to regular rain showers or snow call for a waterproof hiking shoe. Speaking of which, one name almost always stands out: Gore-Tex.

Gore-Tex is a waterproof, breathable fabric membrane that prevents moisture from coming in while allowing vapor to pass. The result? Dry and cool feet all the time!

Many brands make Gore-Tex hiking shoes, such as Merrell, Salomon, Adidas, and Vasque. These companies cater to different markets. Merrell and Adidas for instance, make day hiking shoes suitable for easy to moderate terrain. Meanwhile, Salomon and Vasque are the go-to footwear of speed hikers and backpackers.

This innovative technology can also be found in a wide selection of hiking shoes. From leather hikers to mesh kicks, speed hiking shoes, backpacking footwear, and even urban hikers, you’ll find Gore-Tex shoes from each category.

Some products feature not just Gore-Tex but also other equally known technologies, such as Vibram and Ortholite. When combined, these technologies make powerful hiking shoes that keep your feet safe, warm, and comfortable.

Rockstar Gore-Tex hiking shoes at discounted prices

Waterproof hiking shoes are slightly pricier than their non-waterproof versions. But that’s okay. Here in RunRepeat, we bring you Gore-Tex kicks at rock-bottom prices! We scan the web for some of the best deals for hiking shoes… so you don’t have to!

What’s more, our ad-free, user-friendly site will make shopping fun and easy. You need not look somewhere else. You’re a few taps away from your dream Gore-Tex hiking shoes.


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Chocolate Covered Cherries

July 3, 2013

Photo 4

I loved chocolate-covered cherries so much as a teenager that I had a secret pact with a friend; we sent them to each other every month. Today the candies strike me as cloyingly sweet, but the combination of chocolate and cherries continues to haunt me. This morning in the market I was loading my basket with armfuls of Bing cherries, and suddenly saw them in a whole new light. I had a quick taste memory of chocolate cherries – and then I wondered why I'd never tried making my own.

Everyone dips fresh strawberries into chocolate, but cherries are better in every way. The texture is so much more appealing, the flavors are more compatible, and they even come equipped with a convenient dipping handle. I suppose it's fear of pits that's kept chocolate-covered fresh cherries from becoming a summer standard.

Once you’ve tasted these, that might change. They’re wonderful. And easy. I can't think of a better way to celebrate the Fourth.

Chocolate Covered Cherries

¼ lb 70% dark chocolate (I used Scharffen Berger’s bittersweet bar)

a handful of Bing cherries, (I am sure you can use Rainiers, but I love the deep flavor of Bings)

Wash the cherries and carefully dry them, storing them in the freezer until you’re ready to dip.

Slowly melt the chocolate (in a metal or ovensafe dish), over simmering water, stirring lazily and  infrequently so you don't streak it. Once the chocolate has completely melted, give it a little time to relax and cool down.

When the chocolate is just comfortably warm, remove your cherries from the cold and dip them in, one by one. Place them on a baking sheet lined with parchment and transfer to the refrigerator until you're ready to indulge.

Eat happily, being careful of the pits.

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Wear your heart on your sleeve: 5 #RVAdine T-shirts that totally rock

Your favorite places to eat are now your favorite places to wear. Does that even make sense?

Part pop culture homage, part inside joke–a handful of Richmond restaurant T-shirts have captured the spirit of their establishments for staff and fans to wear with pride. For Metzger Bar & Butchery and Saison, the influence is metal, and the T-shirts are badass. 821 Café and Lamplighter Roasting Company call on the talent of local artists to capture their vibes. And WPA Bakery riffs on a celebrity meme. The common thread is this: Boring shirts will not be tolerated.

New shirts are in!! #grillemall

A photo posted by @metzgerrva on

Close your eyes and think back to a time when Metallica made palatable music. Are you imagining the cover of their debut album Kill ‘Em All? Good, good. That’s the inspiration behind the design of Metzger Bar & Butchery’s shirt, which includes a pork chop and cleaver upgrade. The design was the brainchild of Metzger bartender Kjell Anderson and Mathu Squila of Townsend Screenprinting, who also designed and printed the shirts.

Metzger co-owner and chef Brittany Anderson explains, “Kjell is obsessed with listening to “Wherever I May Roam” before service, so Metallica became the obvious choice for T-shirt inspiration.” If you really want to make heavy metal fans AND pork chop fans (and if I’m to believe this Venn diagram, there’s a ton of overlap here) do a double take on the street and then give you an enthusiastic high five, wear this exact shirt. Men’s and women’s sizes are each $15, $20 for XL and XXL.

For Saison, inspiration came, as it often does, from Slayer. A pentagram of knives surrounds a pig head in what is arguably the toughest restaurant tee on the scene right now. Saison owner Jay Bayer credits Rose Deratto and says, “the design uses the main ingredients in our chile trotter broth that is in so many Saison sauces.”

Deratto adds, “It was a group effort, really. My boyfriend, Eli Talbert, works in the kitchen at Saison where several of the crew had been joking about a Slayer-inspired ‘Hail Saison’ shirt. I added the stock ingredients–the potato, onion, carrot, celery, and garlic, and pig head–as a reference to their pork stock and to all the other seriously delicious food that comes out of that kitchen. The knives are actually each based on a knife in my boyfriend’s set, which he inherited from his grandfather.” COOL.

The Hail Saison tee, printed by Golden Squeegee, is remarkably soft despite its tough appearance and is available in men’s and women’s sizes for $18, while supplies last.1

821 CAFE

821 Cafe deserves credit for their particularly strong T-shirt game. Owner Andrew Clarke recalls six different well-loved designs in the history of the restaurant and says he would love to bring back his all-time favorite: “My favorite T-shirt we had printed has to be the ‘From our grill to yours.’ It was a mash-up of a really crappy shirt of a guy in a ski mask holding up two guns and some wacky back-of-the-house jokes. Our good friend Jim Callahan, aka ‘Barf,’ did the drawing for us.”

After the ‘Barf’ shirt, 821 collaborated with El Kamino, who had befriended the 821 crew during the artist’s shows at the restaurant. Old-timey snake oil labels and the Jack Daniels logo inspired the “Good for What Ails You” design. Clarke says, “Looking back on this design, it has a really neat art deco feel to it,” and adds, “His design also became the artwork on our first few runs of growlers. We switched the text to read ‘good for what ales you’.”

De facto 821 logo, Lil Squawky, took the spotlight in the next run of shirts. Clarke explains, “We had moved into the new location, had a new menu, and really wanted to have something that appealed to everyone and was instantly recognizable as an 821 shirt.”

After that there were two shirts released at the same time–one by Katie Davis of Salvation Tattoo, with whom 821 shared a 10 year anniversary in business, plus a ton of respect and friendship. Naturally, for something like that you’d want “an awesome wizard design and a two-color fade.” Most recently came the howling wolf T-shirt, also from Salvation Tattoo, this time courtesy of Nate Moretti, who combined a traditional howling wolf tattoo design with a woman serving beer. Clarke says, “I love this design. Its nice and simple and has gone on to be featured on our growlers.”

The Zodiac symbol for Cancer, an omega, and the company’s signature tall bike all adorn a palm in Lamplighter Roasting Company’s most recent shirt design. “When Noelle [Archibald] asked me to do a T-shirt design for Lamplighter, I knew exactly what to do. The tall bike logo has always looked like an occulty zodiac-ish symbol to me, so I went with the palm reader look,” says designer Brad Douglas (@bigzoidy). “It was more PG than the crude, low brow imagery I usually produce, but not boring and generic.”

Lamplighter co-owner Noelle Archibald says featuring work by local artists and using local printers like Action T-shirts is a priority. “For us, it’s not about pushing our logo; it’s about giving people a piece of the Lamplighter vibe to take home!”

The Feminist Ryan Gosling meme is a total thing. It’s such a thing, there’s even a book about it. That’s right, it went from being a Tumblr to being a REAL BOOK. That’s basically like Pinocchio becoming a real boy and then going to Harvard.

If you’re unfamiliar, the meme works by juxtaposing a picture of film heartthrob Ryan Gosling looking dreamy with a feminist statement. Example: “Hey Girl, I would love to blow up the patriarchal dialectic that traps us in a constant struggle for dominant subject-hood…but I think you should do the honors.” So, yes, they are amazing.

Have you noticed how you never see Ryan Gosling and WPA Bakery co-owner and baker David Rohrer in the same place at the same time? And how they’re both super considerate of your needs and in tune with your feels? Well, I’m not saying Rohrer IS Gosling, hiding out in RVA and living his dream of being a dietarily-sensitive baker and artist, but I’m not saying he’s not either.

“It started out as an Instagram post,” says Rohrer. “Rachel Machacek [now of Style Weekly food writing fame took the picture of me and thought it reminded her of Gosling, so she posted the Feminist Ryan Gosling meme. When I got the Elby award a couple years back, my staff surprised me with a T-shirt.”

A tiny piece of David Gosling, uh, I mean Rohrer, is available for you to cry into at night for a mere $15. If you stretch it over your pillow and make out with it, no one will ever know. Trust me.

25 years ago, Millie’s was a pioneer in the cool shirt wilderness, and you can buy a piece of that history still, now with more fits, including a tank-top variation. Co-owner Lisa Edwards explains the story behind the iconic Lost Dog shirts:

“History is that the dog is named Dinsdale. He’s long been deceased, but he was a great dog and was Paul’s [Keevil] when Millie’s opened in 1989. He hung around a lot during pre-opening days, but when opening time came, he couldn’t come with him anymore, obviously, because of health codes. So he took off one day out of protest, and someone designed this poster as his ‘lost dog’ poster, and it sort of just stuck as a ‘thing.’ These shirts have been spotted all over the world and even made a cameo in a British sitcom once.”

Edwards couldn’t remember the name of the sitcom, but she added that the dog eventually came back and lived a happy life before eventually running off to the big game of catch in the sky.

All photos courtesy of the restaurants’ emails or websites or Facebooks or Instagrams or what have you.

  1. At time of writing, there are approximately 45 of said supplies left!
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Stephanie Ganz

Stephanie Ganz thought there would be pizza.

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Category: college library with all e-books

Library Without Books; Matt Bomer on American Horror; Justin Theroux’s Bulge; Hugh Howey’s Shitty Basket; Giovanni’s Room; Michael Sam Sacks Johnny Football;

Library Without Books

This past Sunday night Tony and I had dinner with two older gay couples, all of whom worked as professors in colleges. The topic turned to e-books at one point, and as usual, with this topic, I just kept my mouth shut and listened. I’ve learned to do that when I’m with people who don’t really know what they’re talking about. All of these former professors claimed that e-books were a passing trend and nothing could ever replace the print book. And I think this next article to which I’m linking about a Florida college that just opened a library with ONLY e-books validates the point that e-books are not going to disappear.

A fully digital library is among the futuristic features of Florida Polytechnic University’s striking dome-shaped building, designed by Spanish architect Santiago Calatrava.

“It’s a boldly relevant decision to go forward without books,” said Kathryn Miller, the university’s director of libraries.

It’s also interesting to note that they consider this a bold move…when many of us have been reading nothing but digital content for years now. But more than that, the article treats e-books as if they aren’t really books by claiming this is a library without books. Last I heard, e-books are just as much books as any print book.

You can read more here.

Matt Bomer on American Horror

I think I’ve already admitted I’m a huge fan of American Horror Story, and now the newest season where they’ll be concentrating on carny people titled, Freak show, will be even more enticing because Matt Bomer will be in it. Producer, Ryan Murphy, practically begged Bomer to do this.

 ‘I try to get him to do everything for me,’ Murphy tells Entertainment Weekly.

 ‘I sent him a text that said, ‘First right of refusal, here’s the role.’ Murphy, also the creator of Glee, has not revealed details of the role except to say:

‘It’s very…warped.’

It goes on to mention that Bomer will be in at least one episode. I want to know why Ryan Murphy isn’t begging Trevor Donovan to be in his TV shows, too. Donovan’s not gay, but he’s been a huge friend to the LGBTI community, he’s excellent at whatever he does, and he certainly would draw a few good ratings. But I digress.

You can read more about that here.

Justin Theroux’s Bulge

I will be the first to admit that I only started watching Leftovers because of the first few scenes with Justin Theroux. The man is gorgeous, every last fuzzy inch of him, including his bulge. But I’m glad I did continue to watch because the complicated plot keeps drawing you in more and more each week. You don’t always know where you are, or even where the story is going, but it all ties in eventually…for the most part. Best of all, you actually care about the characters. And…Amy Brenneman is in the show and I’ve always loved her.

In any event, Justin Theroux’s bulge can’t be ignored either. You don’t see them like that every day on TV.

But there is one thing the show definitely has going for it. Its star, Justin Theroux.

And more specifically, his crotch.

In last night’s episode we got backstory on many of the main players, but with Justin it was more like frontstory.

Justin Theroux’s part in this show is something I actually think m/m romance readers might enjoy. He’s the classic hero, the occasional bad boy, and the vulnerable good guy who cries when he’s faced with something ethical or moral. It really doesn’t get much better on TV these days. He really does own this character.

You can read more here, where they’ve put together a few images of Justin you’ll want to see.

Hugh Howey’s Shitty Basket

Now for something far less interesting than Justin Theroux, this next link is about Hugh Howey, eggs, and shitty baskets. I’m still not sure who died and who named Hugh Howey the spokesperson of publishing, but he certainly writes blog posts as if that’s who he is. I guess he doesn’t think there have been people around a long time before he came along. But you can’t blame a guy for being overly aggressive I guess, especially in this post titled, No More Shitty Baskets.

I’m not going to bother commenting on this link because I think it’s all pretty moot. The conclusions aren’t all that dramatic either. However, I do know that a lot of people who will be reading this might find it interesting. Especially those who are still thinking about self-publishing. Howey is a good example in that department…I think.

I just wish he’d lighten up on the metaphors and similes already.

I have no problem going all-in if a company is making decisions that I believe in and support. I can move my eggs with the press of a button. These calculations are vastly different when you own the rights to your eggs, and those eggs are digital.

After reading this one I had this weird craving for an Egg McMuffin. Here’s where you can read all this in full.

Giovanni’s Room

Remember when I posted about the oldest LGBTI book store in the US, Giovanni’s Room, in Philadelphia shuttering its doors last May because sales for print books have been down for a while? Well there’s been a recent announcement that the old space where the book store was will open as a thrift shop that will sell books, and all proceeds will go to raising money for AIDS.

Now, the nearly 9-year-old establishment will be preserving something much more significant – Giovanni’s Room, the iconic touchstone of the LGBT community and the country’s oldest LGBT bookstore. The organization has signed a two-year lease with the former Giovanni’s Room owner to open Philly AIDS Thrift store at Giovanni’s Room.

The store will have a soft opening in late September and open officially Oct. 10, in time for OutFest and National Coming Out Day. The iconic “Giovanni’s Room” signage will remain, the new leasers said.

“What can be more precious than Giovanni’s Room? What better thing to try and keep alive?” asked Christina Kallas-Saritsoglou, co-founder of the Philly AIDS Thrift and manager of the Queen Village store. She added that it was a “once-in-a-lifetime opportunity.”

I couldn’t be happier to hear this. Actually, for the first time ever, possibly, someone is trying to preserve a little fraction of LGBTI history and gay culture. We don’t really see this happen anywhere, not even in pop culture. In the US if George Washington didn’t sleep there it’s not considered significant.

You can read more here. I’ll post photos in the fall after it’s opened.

Michael Sam Sacks Johnny Football

I’m not the biggest footfall fan, so I’m not even going to try to comment on this one. All I can say is that I don’t think they’re talking about anything dirty when they say Michael Sam “sacks” Johnny Football…whoever he may be. I’m gathering this is a football term….”sack.” And, Michael Sam did it to him.

‘If you’re going to sack Johnny, you’ve got to do that once,’ Sam said, as reported by ESPN.

The quarterback’s nickname is ‘Johnny Football.’

‘He’s a talented kid,’  Sam said to ESPN. ‘He isn’t called Johnny Football for nothing. It was fun getting to play against Manziel in an NFL game. I sacked him as both a junior and senior at Missouri.’

You can read more here. I just like reading about football players, especially when they’re sacking each other.

The Sheriff and the Outlaw
by Ryan Field


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Pregnancy how to get rid of trapped wind out,otc medication for nausea during pregnancy,safe allergy remedies during pregnancy - Easy Way

Bloating commonly known as gassiness is a common abdominal discomfort among children and adults. A person who eats quickly will also swallow too much air which is a known cause of bloating.
In addition, one should minimize intake of carbonated drinks and avoid using straws if he or she want to get rid of gas and bloating in stomach fast. Drinking natural teas such as chamomile tea has been seen to give relief to bloated people. If you are in an emergency, you will need to call for help and sometimes it can be more difficult for you to ask for help if you are in a critical danger. Once the alarm triggered, it will send location map and, photo, and your friends can trace that location to rescue you. In addition, when the trigger is pressed again it will send a message on your facebook and twitter account.
You do not need to download the same app on the phones of your friends and emergency contacts. Hiccups free the gas trapped in the digestive tract before it gets further down to the intestines where it causes bloating. Lower back muscles will become less tense which will help you release the excess air through farting.

Even if you have you phone, it might not be possible to call or ask somebody to rescue you. Once the alarm is set, you will see a large button on your screenwood or homescreen and when pressed for help it will send an alert message to your family and friends.
Parents can also keep eye on their children and it is useful for the women working in not a very safe location.
You can use this app by setting an alarm and your family and friends near you will get to you soon.
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Smokers inhale a mixture of gases which eventually find their way into the stomach which fills up with air, causing bloating. This gas may be released during burping but some of it gets trapped in the digestive tract. Sleeping immediately after a meal will slow the process and you may wake up full and bloated. Use of laxatives may give instant relief as one will be able to expel digested food naturally. Now an app has made this so simple for you and you can now get help by countering a trigger.

Further, fifth time pressed it will upload a photo of the attacker or surroundings on your face book and twitter account.
Your location picture, photo of the person who is attacking sent just via tapping the screen after alarm triggered. Once triggered, it will send your location picture, details of location to social networking websites. These should only be used in extreme cases because overuse may lead to over reliance on the drugs. If you fall in such situation, not able to call, simply press the trigger that is on your homescreen. These are micro organisms which encourage the growth of healthy bacteria in the intestines that help to reduce flatulence.
After that if the attacker snatches your phone, the phone and your location remain traceable.

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So what is Anaplan, well firstly Anaplan lives in the cloud. Your company will have a secure environment known as the Anaplan customer or tenant and the environment can be split into smaller areas known as work spaces, which are used to segment the outcome applications or use cases.

Each workspace has its own security settings allowing for segregation of duties for the developers and end-users if you so wish. And finally within the workspaces the applications or models are created and this is what you’re using Anaplan for.

So when describing an Anaplan model we tend to think of three fundamental building blocks: Central Library, the Engine and finally the User Experience or UX.

So looking at the Central Library first, this is where we hold and create structures or dimensions of the model. Within the Central Library itself there are three main areas.

The first of these is Time.These are the settings we need for both range scope and granularity of the calendar needed within the model. The time within a model can range from daily at the lowest granularity all the way up to yearly.

Second element is versions. In most planning applications we want to combine actuals with a budget or forecast ee might want a different number of forecasts or plans and these are generally versions within our Anaplan model.

Finally, we look to the lists, these are the structures that make up the multi-dimensional nature of Anaplan models. They’re the master data use within the business, so a list of products or a list of customers or a list of accounts.

These lists or dimensions are combined in the next part the Anaplan environment: the Engine. At the heart of Anaplan is a hyper block in-memory engine which combines the cell-based flexibility of a spreadsheet, the scalability and querying capabilities of relational databases as well as the calculation and aggregation abilities of multi-dimensional cubes.

It was specifically designed to utilize the collaborative nature of the cloud and to only calculate sales that have changed allowing enterprise scale calculations to be performed in a matter of seconds.

To perform the calculations the relevant lists from the Central Library are combined with formulas and these are created without any coding or scripting meaning they’re easily maintained by the business administrators using their logic and terms.

The formulas are stored in nine items which are sell based on how to get house together in modules. Modules themselves are grouped together to provide a logical flow of inputs calculations and outputs within the model.

A key advantage of Anaplan is the ability to link structures together this means only the appropriate dimensions are needed for certain calculations leading to increased efficiency.

The lists from the Central Library can be reused and combined with time and versions as appropriate. The resulting modules are then tailored for the type of module be their input calculations or outputs, so a model will consist of lots of smaller modules rather than one big cube.

The other advantage that Anaplan is when a new element is added to the list so a new product as part of a monthly update, this element is automatically made available within the model to the users as applicable. The same applies to changes to data entry and calculations these are instantly made available to ensure a consistent version of the model is used to route.

And the final piece of the Anaplan jigsaw is the user experience or UX this is how end-users interact with the model. Modules and their associated data are presented on dashboards for end-user consumption and these can be tailored to the user’s role.

The data can be shown on multiple dashboards as grids of data, charts or graphs and all of the different elements linked together to provide a synchronized view as the user navigates throughout the model.

And finally, security settings from a high-level structures or all the way down to individual cell levels are possible. Row-level security will restrict users access so they can read/write and view the data or not as applicable. So in a nutshell that’s Anaplan.


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Sorry for length of this, i tried to give lotta detail... thse friends->date transitions are delicate things eh...

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but I can't numb myself out or ignore this. And I feel like just by words alone won't do the job. She's still holding onto me for some reason.

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Any advice on what I ought to wear, how I should act towards this chick, anything??? Any help would be GREATLY appreciated. Thank you!

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They get a rush out of the exchange, and according to the experts, “this need for validation and feeling desired can eventually lead them to cheat on you.”

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Yes, a woman can do FWBs for a long time but the guy should not be a BF material for some reason. Also, the woman should be OK with FWBs for some reason as well. For example: she is around 40s, just divorced after a long boring marriage, hopeless for serious R because of mental disorder, too young with no common sense and no experiences in FWBs and a bunch of other reasons.

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...but i'm sure HellsPride will be on shortly. He'll upload some I bet.

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Hi I'm just your average woman, I work out at the gym , trying to stay fit, I work it keeps me busy. I enjoy a variety of things from car races, boating sunsets walking the beach with my feet in the.

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I am 5'6", blond, blue eyes, 47 yrs, I have been told that I am a very sweet guy, just lookin for friends n fun someone to chat with, hang out with and we can see where it takes us from there. If.

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This is creepy.

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You answered your own question. If you're getting dates then the site is working.


text:
Full Moon in Pushya Offers Healing Rewards

On January 28, 2021 at 11:16 AM PST (2:16 PM EST), the moon will be in Pushya Nakshatra (asterism) opposite the Sun in Shravana Nakshatra. This speaks of major healing being available at this time. Listening intently will help in achieving this healing. Tend to the inner core of any situation that is requiring or asking for your attention because that is what is being highlighted at this time!

The full moon is a time of exploring our emotions because during full and new moons, our emotions get intensified. Our mind is highlighted during these shifts. Is our mind strong or weak? In order to answer this, we have to pay attention and be aware.

Let’s break this whole thing down to understand it better.

Pushya Nakshatra is all about nourishment and nurturing. It is like a mother who is tending to her newborn. The newborn needs extra attention because it feels lonely and separate from the home it was accustomed to while being in the womb. The womb was comforting and warm. Now the baby is struggling since he has a lot more space to roam; he is lacking security and the stability that he once knew from being in the mother’s womb. The protection is gone and now the baby is left feeling vulnerable. The mother now has to divide her attention between life and her new baby. It is difficult for her to find that balance, yet she is so full of love for her baby that all she wants to do is to bond and protect her young. Her focus is on nourishing and nurturing her baby. This is the time of deep bonding and learning how to manage the new responsibility. So as you can see from this example, this Nakshatra is a highly sensitive one and one that offers lots of reward!

Pushya is in Cancer, which is a water sign and highly sensitive because it is essentially emotional. The moon rules Cancer so the moon is very strong in this sign. Mind and emotions take center stage. It makes us extra emotional and we may feel our emotions intensely, yet if we hold on too tightly to the emotion, it will end up suffocating us (or others). Emotions are naturally energy that wants to change. We can allow the emotional tides to ebb and flow instead of trying to control that which cannot be controlled. Being mindful that emotions change means that we don’t have to suffer – emotions shift constantly. They are fleeting moments of intense energy that is directed at helping us become aware. Awareness is the key here. This is why the sign of Cancer is said to be intuitive; it is the awareness that allows for intuition to develop.

Shravana Nakshatra is about deep listening and learning. They say that the best teachers are those who can take difficult concepts and make them easily digestible. How do we digest food? It all starts in the mouth. This means that we listen in order to respond with our speech. Talking just to fill the silence is pointless. Speaking from the heart requires us to pay absolute attention to everything that isn’t being said. Listening with this intensity requires us to pay attention! That is why we hear that meditation helps…it is because it allows us a time to listen.

Shravana is in Capricorn, which is about structure and duty. It is an earth sign so it provides manifestation. It works slowly and meticulously in order to build a solid base for growth to manifest. The earth has to have nourished soil in order to grow our food. It is a true process of achieving the right environment for growth to be stable and fruitful. This sign is capable of giving HUGE rewards with diligent patience. It is part of the Karma that we are working to unravel in this lifetime. In order for the huge rewards to be experienced, we must first do our duty. Karma is such that we must pay our debts to society in order to reap the sow that we have sown. The harvest always comes AFTER the ground has produced the fruits from the seeds that were cultivated and meticulously nourished. Manifestation happens as a result from the right amount of water mixing with the right amount of earth.

In Vedic Astrology, we use divisional charts (harmonics). So, let’s see what happens with these luminaries (sun and moon) in the Navamsha (9th harmonic).

Anuradha in Scorpio

The moon goes to Anuradha Nakshatra in the Navamsha. What this means is that there is success available for us if we manage our emotions and use what they are teaching us constructively. Anuradha is called the Star of Success because it will give that success we are seeking if we allow our spark to shine. In order for our spark to shine, we first must become aware of our spark being there in the first place. Intuition grows from this spark and allowing that spark to shine!

Rohini in Taurus

The sun goes into Rohini Nakshatra in Taurus. Again, this reinforces the idea of manifestation because Rohini is all about creation. What are we creating? We get a clue of that which is being created if we pay attention to our thoughts, feelings and actions. We are responsible for the experience that we have because it is always an inside out job. If we allow our shadows to take over our creation, we end up living a nightmare; however, if we cultivate “good” thoughts and actions, we benefit from experiencing Heaven on Earth.

Philosophy helps us in knowing good and bad because it is essentially a study of morality. Maybe if we put our focus in learning what we find morally acceptable or not, we can gain some insight as to what we are inevitably creating.

Om Shanti 🕉

Suzan Smadi

If you’d like guidance to move forward, you can always contact me to schedule an appointment. We can take the path of awareness together as we explore your karmic pattern within your personal horoscope.

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