﻿namespace FEFTwiddler.Enums
{
    public enum WeaponRank : byte
    {
        None = 0x0,
        E = 0x1,
        D = 0x2,
        C = 0x3,
        B = 0x4,
        A = 0x5,
        S = 0x6
    }
}
