﻿using System;
using System.Reflection;
using System.Runtime.InteropServices;


[assembly: AssemblyTitle("EmptyKeys.UserInterface.MonoGame")]
[assembly: AssemblyDescription("MonoGame specific PCL")]
[assembly: AssemblyProduct("EmptyKeys.UserInterface.MonoGame")]
[assembly: AssemblyCulture("")]

[assembly: ComVisible(false)]
[assembly: CLSCompliant(false)]