﻿using System;
using System.Windows.Data;

namespace ARK_Server_Manager.Lib.ViewModel
{
    public class DifficultyOffsetValueConverter : IValueConverter
    {
        public const double MinValue = 50;
        public const double MaxValue = 400;

        public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            double scaledValue = System.Convert.ToDouble(value); ;
            var sliderValue = MinValue + (scaledValue * (MaxValue - MinValue));
            sliderValue = Math.Max(MinValue, sliderValue);
            return sliderValue;
        }

        public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            var sliderValue = System.Convert.ToDouble(value);
            sliderValue = (double)sliderValue - (double)MinValue;
            var scaledValue = sliderValue / (double)(MaxValue - MinValue);
            scaledValue = Math.Max(0.01, scaledValue);
            return scaledValue;
        }
    }
}
