//============================================================================
//ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
//Copyright © 2005  John Champion
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//=============================================================================

#region Using directives

using System;
using System.Collections.Generic;

#endregion

namespace ZedGraph
{
    /// <summary>
    /// A collection class containing a list of <see cref="ScrollRange"/> objects.
    /// </summary>
    /// 
    /// <author>John Champion</author>
    /// <version> $Revision: 3.3 $ $Date: 2006-06-24 20:26:43 $ </version>
    public class ScrollRangeList : List<ScrollRange>, ICloneable
	{

	#region Constructors

		/// <summary>
		/// Default constructor for the collection class.
		/// </summary>
		public ScrollRangeList()
		{
		}

		/// <summary>
		/// The Copy Constructor
		/// </summary>
		/// <param name="rhs">The <see cref="ScrollRangeList"/> object from which to copy</param>
		public ScrollRangeList( ScrollRangeList rhs )
		{
			foreach ( ScrollRange item in rhs )
				this.Add( new ScrollRange( item ) );
		}

		/// <summary>
		/// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just
		/// calling the typed version of <see cref="Clone" />
		/// </summary>
		/// <returns>A deep copy of this object</returns>
		object ICloneable.Clone()
		{
			return this.Clone();
		}

		/// <summary>
		/// Typesafe, deep-copy clone method.
		/// </summary>
		/// <returns>A new, independent copy of this class</returns>
		public ScrollRangeList Clone()
		{
			return new ScrollRangeList( this );
		}

		
	#endregion

	#region List Methods

		/// <summary>
		/// Indexer to access the specified <see cref="ScrollRange"/> object by
		/// its ordinal position in the list.
		/// </summary>
		/// <param name="index">The ordinal position (zero-based) of the
		/// <see cref="ScrollRange"/> object to be accessed.</param>
		/// <value>A <see cref="ScrollRange"/> object instance</value>
		public new ScrollRange this[ int index ]  
		{
			get
			{
				if ( index < 0 || index >= this.Count )
					return new ScrollRange( false );
				else
					return (ScrollRange) base[index];
			}
			set { base[index] = value; }
		}

		/*		/// <summary>
				/// Add a <see cref="ScrollRange"/> object to the collection at the end of the list.
				/// </summary>
				/// <param name="item">The <see cref="ScrollRange"/> object to be added</param>
				/// <seealso cref="IList.Add"/>
				public int Add( ScrollRange item )
				{
					return List.Add( item );
				}
				/// <summary>
				/// Insert a <see cref="ScrollRange"/> object into the collection at the specified
				/// zero-based index location.
				/// </summary>
				/// <param name="index">The zero-based index location for insertion.</param>
				/// <param name="item">The <see cref="ScrollRange"/> object that is to be
				/// inserted.</param>
				/// <seealso cref="IList.Insert"/>
				public void Insert( int index, ScrollRange item )
				{
					List.Insert( index, item );
				}
		*/

	#endregion

	}
}
