﻿namespace MrFloya.GW2Sharp.Models.Items
{
    public enum ItemType
    {
        Armor               = 0,
        Back                = 1,
        Bag                 = 2,
        Consumable          = 3,
        Container           = 4,
        CraftingMaterial    = 5,
        Gathering           = 6,
        Gizmo               = 7,
        MiniPet             = 8,
        Tool                = 9,
        Trinket             = 10,
        Trophy              = 11,
        UpgradeComponent    = 12,
        Weapon              = 13
    }
}