﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SpellProp_Tym : SpellProp {

	public override void onHitPlayer ()
		{
				//Freeze player for 15 seconds.
			UWCharacter.Instance.ParalyzeTimer = 15;
        //000~001~355~You feel your limbs stiffen.  You are unable to move. \n
        UWHUD.instance.MessageScroll.Add(StringController.instance.GetString(1, 355));
    }
}
