// Fill out your copyright notice in the Description page of Project Settings.

using UnrealBuildTool;

public class RPGProject : ModuleRules
{
	public RPGProject(ReadOnlyTargetRules Target) : base (Target)
	{
        PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "AIModule" });

		PrivateDependencyModuleNames.AddRange(new string[] {  });

		// Uncomment if you are using Slate UI
        PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "UMG", "SlateCore" });

        //improve compile times
        MinFilesUsingPrecompiledHeaderOverride = 1;
        bFasterWithoutUnity = true;

        // Uncomment if you are using online features
        // PrivateDependencyModuleNames.Add("OnlineSubsystem");

        // To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
    }
}
