using System;

namespace Server.Items
{
	public class DragonEasterEgg : Item, IDyable
	{
		public override int LabelNumber { get { return 1097278; } }

		[Constructable]
		public DragonEasterEgg()
			: base( 0x47E6 )
		{
		}

		public DragonEasterEgg( Serial serial )
			: base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( ( int ) 0 );
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}

		public bool Dye( Mobile from, DyeTub sender )
		{
			if( Deleted || !sender.AllowDyables )
				return false;

			Hue = sender.DyedHue;

			return true;
		}
	}
}