﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using wServer.realm;
using wServer.logic.attack;
using wServer.logic.movement;
using wServer.logic.loot;
using wServer.logic.taunt;
using wServer.logic.cond;

namespace wServer.logic
{
    partial class BehaviorDb
    {
        static _ StoneGuardians = Behav()
            .Init(0x0d53, Behaves("Oryx stone Guardian Left",
            new RunBehaviors(
                )
            ))
            ;
        
    }
}