﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SpicyInvaders
{
    public class Tank : Vue
    {
    }

    public class Copy1OfTank
    {
        private int LIMITE_GAUCHE;
        private int LIMITE_DROITE;
        private int[] COORD_DEPART;

        public int deplaceAxeX
        {
            get
            {
                throw new System.NotImplementedException();
            }

            set
            {
            }
        }

        public char modele
        {
            get
            {
                throw new System.NotImplementedException();
            }

            set
            {
            }
        }

        public int vitesse
        {
            get
            {
                throw new System.NotImplementedException();
            }

            set
            {
            }
        }

        public int[] coordActuelle
        {
            get
            {
                throw new System.NotImplementedException();
            }

            set
            {
            }
        }

        public void tirJoueur()
        {
            throw new System.NotImplementedException();
        }

        public void deplaceJoueur()
        {
            throw new System.NotImplementedException();
        }

        public void explosionJoueur()
        {
            throw new System.NotImplementedException();
        }
    }

    public class CopyOfTank
    {
        private int LIMITE_GAUCHE;
        private int LIMITE_DROITE;
        private int[] COORD_DEPART;

        public int deplaceAxeX
        {
            get
            {
                throw new System.NotImplementedException();
            }

            set
            {
            }
        }

        public char modele
        {
            get
            {
                throw new System.NotImplementedException();
            }

            set
            {
            }
        }

        public int vitesse
        {
            get
            {
                throw new System.NotImplementedException();
            }

            set
            {
            }
        }

        public int[] coordActuelle
        {
            get
            {
                throw new System.NotImplementedException();
            }

            set
            {
            }
        }

        public void tirJoueur()
        {
            throw new System.NotImplementedException();
        }

        public void deplaceJoueur()
        {
            throw new System.NotImplementedException();
        }

        public void explosionJoueur()
        {
            throw new System.NotImplementedException();
        }
    }
}