﻿// This file is part of Mystery Dungeon eXtended.

// Copyright (C) 2015 Pikablu, MDX Contributors, PMU Staff

// Mystery Dungeon eXtended is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// Mystery Dungeon eXtended is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with Mystery Dungeon eXtended.  If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.Text;

namespace Client.Logic.Graphics.Renderers.Screen
{
    class CameraFocusObject
    {
        public int FocusedX {
            get;
            set;
        }

        public int FocusedXOffset {
            get;
            set;
        }

        public int FocusedY {
            get;
            set;
        }

        public int FocusedYOffset {
            get;
            set;
        }

        public Enums.Direction FocusedDirection {
            get;
            set;
        }

        public void Process(int tick) {

        }
    }
}
