// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.

using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("MarkdownSharp")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("82206d27-3b6e-4e1a-a971-8d8ff12f6044")]

//For unit testing
[assembly: InternalsVisibleTo("MarkdownSharpTests")]