﻿//This is a modified version of the beautiful SharpSerializer by Pawel Idzikowski (see: http://www.sharpserializer.com)

namespace SafeOrbit.Memory.InjectionServices.Stampers.Serialization.SerializationServices.Core.Binary
{
    /// <summary>
    ///     These elements are used during the binary serialization. They should be unique from SubElements and Attributes.
    /// </summary>
    internal static class Elements
    {
        ///<summary>
        ///</summary>
        public const byte Collection = 1;

        ///<summary>
        ///</summary>
        public const byte ComplexObject = 2;

        ///<summary>
        ///</summary>
        public const byte Dictionary = 3;

        ///<summary>
        ///</summary>
        public const byte MultiArray = 4;

        ///<summary>
        ///</summary>
        public const byte Null = 5;

        ///<summary>
        ///</summary>
        public const byte SimpleObject = 6;

        ///<summary>
        ///</summary>
        public const byte SingleArray = 7;

        /// <summary>
        ///     For binary compatibility reason extra type-id: same as ComplexObjectWith, but contains
        /// </summary>
        public const byte ComplexObjectWithId = 8;

        /// <summary>
        ///     reference to previously serialized  ComplexObjectWithId
        /// </summary>
        public const byte Reference = 9;

        ///<summary>
        ///</summary>
        public const byte CollectionWithId = 10;

        ///<summary>
        ///</summary>
        public const byte DictionaryWithId = 11;

        ///<summary>
        ///</summary>
        public const byte SingleArrayWithId = 12;

        ///<summary>
        ///</summary>
        public const byte MultiArrayWithId = 13;

        ///<summary>
        ///</summary>
        ///<param name="elementId"></param>
        ///<returns></returns>
        public static bool IsElementWithId(byte elementId)
        {
            if (elementId == ComplexObjectWithId)
                return true;
            if (elementId == CollectionWithId)
                return true;
            if (elementId == DictionaryWithId)
                return true;
            if (elementId == SingleArrayWithId)
                return true;
            if (elementId == MultiArrayWithId)
                return true;
            return false;
        }
    }

    /// <summary>
    ///     These elements are used during the binary serialization. They should be unique from Elements and Attributes.
    /// </summary>
    public static class SubElements
    {
        ///<summary>
        ///</summary>
        public const byte Dimension = 51;

        ///<summary>
        ///</summary>
        public const byte Dimensions = 52;

        ///<summary>
        ///</summary>
        public const byte Item = 53;

        ///<summary>
        ///</summary>
        public const byte Items = 54;

        ///<summary>
        ///</summary>
        public const byte Properties = 55;

        ///<summary>
        ///</summary>
        public const byte Unknown = 254;

        ///<summary>
        ///</summary>
        public const byte Eof = 255;
    }

    /// <summary>
    ///     These attributes are used during the binary serialization. They should be unique from Elements and SubElements.
    /// </summary>
    public class Attributes
    {
        ///<summary>
        ///</summary>
        public const byte DimensionCount = 101;

        ///<summary>
        ///</summary>
        public const byte ElementType = 102;

        ///<summary>
        ///</summary>
        public const byte Indexes = 103;

        ///<summary>
        ///</summary>
        public const byte KeyType = 104;

        ///<summary>
        ///</summary>
        public const byte Length = 105;

        ///<summary>
        ///</summary>
        public const byte LowerBound = 106;

        ///<summary>
        ///</summary>
        public const byte Name = 107;

        ///<summary>
        ///</summary>
        public const byte Type = 108;

        ///<summary>
        ///</summary>
        public const byte Value = 109;

        ///<summary>
        ///</summary>
        public const byte ValueType = 110;
    }

    /// <summary>
    ///     How many bytes occupies a number value
    /// </summary>
    public static class NumberSize
    {
        /// <summary>
        ///     is zero
        /// </summary>
        public const byte Zero = 0;

        /// <summary>
        ///     serializes as 1 byte
        /// </summary>
        public const byte B1 = 1;

        /// <summary>
        ///     serializes as 2 bytes
        /// </summary>
        public const byte B2 = 2;

        /// <summary>
        ///     serializes as 4 bytes
        /// </summary>
        public const byte B4 = 4;

        /// <summary>
        ///     Gives the least required byte amount to store the number
        /// </summary>
        /// <param name="value"></param>
        /// <returns></returns>
        public static byte GetNumberSize(int value)
        {
            if (value == 0) return Zero;
            if (value > short.MaxValue || value < short.MinValue) return B4;
            if (value < byte.MinValue || value > byte.MaxValue) return B2;
            return B1;
        }
    }
}