﻿// File: Player.cs
// Created: 28.02.2017
// 
// See <summary> tags for more information.

using System.Net.WebSockets;

namespace ArBackend
{
    public class Player
    {
        public string UUID { get; set; }

        public int X { get; set; }
        public int Y { get; set; }

        public WebSocket Socket { get; set; }

        public Player(string uuid, int x, int y, WebSocket socket)
        {
            this.UUID = uuid;
            this.X = x;
            this.Y = y;
            this.Socket = socket;
        }
    }
}