// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Runtime.InteropServices;
using System.Threading;

namespace SharpDX.DirectSound
{
    public partial class NotificationPosition
    {
        /// <summary>
        /// Gets or sets the wait handle.
        /// </summary>
        /// <value>The wait handle.</value>
        public WaitHandle WaitHandle { get; set; }

        // Internal native struct used for marshalling
        [StructLayout(LayoutKind.Sequential, Pack = 0)]
        internal partial struct __Native
        {
            public int Offset;
            public IntPtr EventNotifyHandlerPointer;
            // Method to free native struct
            internal unsafe void __MarshalFree()
            {
            }
        }

        internal unsafe void __MarshalFree(ref __Native @ref)
        {
            @ref.__MarshalFree();
        }

        // Method to marshal from managed struct tot native
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.Offset = this.Offset;
            @ref.EventNotifyHandlerPointer = this.WaitHandle.SafeWaitHandle.DangerousGetHandle();
        }
    }
}