namespace PoeHUD.Game
{
	public enum ItemStat
	{
		Armor,
		EnergyShield,
		Evasion,
		AverageElementalDamage,
		AveragePhysicalDamage,
		AttackPerSecond,
		DPS,
		PhysicalDPS,
		WeaponCritChance,
		Sockets,
		LinkedSockets,
		Strength,
		Dexterity,
		Intelligence,
		AddedHP,
		AddedMana,
		AddedES,
		AddedESPercent,
		LightningResistance,
		FireResistance,
		ColdResistance,
		ChaosResistance,
		ElementalResistance,
		TotalResistance,
		LifeLeech,
		ManaLeech,
		Rarity,
		Quantity,
		CritChance,
		CritMultiplier,
		MovementSpeed,
		WeaponElementalDamagePercent,
		AddedLightningDamage,
		AddedFireDamage,
		AddedColdDamage,
		AddedPhysicalDamage,
		SpellDamage,
		FireDamagePercent,
		LightningDamagePercent,
		ColdDamagePercent,
		SpellCriticalChance,
		CastSpeed,
		ProjectileSpeed,
		MinionSkillLevel,
		FireSkillLevel,
		ColdSkillLevel,
		LightningSkillLevel,
		LocalPhysicalDamage,
		LocalPhysicalDamagePercent,
		LocalCritChance,
		LocalAttackSpeed,
		LocalAddedFireDamage,
		LocalAddedColdDamage,
		LocalAddedLightningDamage,
		LocalES,
		LocalEV,
		LocalArmor,
		LocalESPercent,
		LocalEVPercent,
		LocalArmorPercent
	}
}
