﻿namespace HerhangiOT.GameServer.Enums
{
    public enum ItemProperties : byte
    {
        BlockSolid = 0,
        HasHeight,
        BlockProjectile,
        BlockPath,
        IsVertical,
        IsHorizontal,
        Moveable,
        ImmovableBlockSolid,
        ImmovableBlockPath,
        ImmovableNoFieldBlockPath,
        NoFieldBlockPath,
        SupportHangable
    }
}
