﻿namespace CoD2MP_w
{
    partial class MainForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.GamePanel = new System.Windows.Forms.Panel();
            this.WindowEnforcement = new System.Windows.Forms.Timer(this.components);
            this.SuspendLayout();
            // 
            // GamePanel
            // 
            this.GamePanel.Dock = System.Windows.Forms.DockStyle.Fill;
            this.GamePanel.Location = new System.Drawing.Point(0, 0);
            this.GamePanel.Name = "GamePanel";
            this.GamePanel.Size = new System.Drawing.Size(624, 442);
            this.GamePanel.TabIndex = 0;
            // 
            // WindowEnforcement
            // 
            this.WindowEnforcement.Interval = 200;
            this.WindowEnforcement.Tick += new System.EventHandler(this.WindowEnforcement_Tick);
            // 
            // MainForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.Color.Black;
            this.ClientSize = new System.Drawing.Size(624, 442);
            this.Controls.Add(this.GamePanel);
            this.Font = new System.Drawing.Font("Consolas", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.MinimumSize = new System.Drawing.Size(320, 240);
            this.Name = "MainForm";
            this.ShowInTaskbar = false;
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.WindowState = System.Windows.Forms.FormWindowState.Minimized;
            this.Load += new System.EventHandler(this.MainForm_Load);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.Panel GamePanel;
        private System.Windows.Forms.Timer WindowEnforcement;
    }
}