﻿/*
 * Greenshot - a free and open source screenshot tool
 * Copyright (C) 2007-2013  Thomas Braun, Jens Klingen, Robin Krom
 *
 * For more information see: http://getgreenshot.org/
 * The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 1 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

using Greenshot.Plugin.Drawing;
using GreenshotPlugin.Core;
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;

namespace Greenshot.Drawing.Filters
{
    /// <summary>
    /// Description of GrayscaleFilter.
    /// </summary>
    [Serializable()]
    public class GrayscaleFilter : AbstractFilter
    {
        public GrayscaleFilter(DrawableContainer parent)
            : base(parent)
        {
        }

        public override void Apply(Graphics graphics, Bitmap applyBitmap, Rectangle rect, RenderMode renderMode)
        {
            Rectangle applyRect = ImageHelper.CreateIntersectRectangle(applyBitmap.Size, rect, Invert);

            if (applyRect.Width == 0 || applyRect.Height == 0)
            {
                // nothing to do
                return;
            }
            GraphicsState state = graphics.Save();
            if (Invert)
            {
                graphics.SetClip(applyRect);
                graphics.ExcludeClip(rect);
            }
            ColorMatrix grayscaleMatrix = new ColorMatrix(new float[][] {
				new float[] {.3f, .3f, .3f, 0, 0},
				new float[] {.59f, .59f, .59f, 0, 0},
				new float[] {.11f, .11f, .11f, 0, 0},
				new float[] {0, 0, 0, 1, 0},
				new float[] {0, 0, 0, 0, 1}
			});
            using (ImageAttributes ia = new ImageAttributes())
            {
                ia.SetColorMatrix(grayscaleMatrix);
                graphics.DrawImage(applyBitmap, applyRect, applyRect.X, applyRect.Y, applyRect.Width, applyRect.Height, GraphicsUnit.Pixel, ia);
            }
            graphics.Restore(state);
        }
    }
}