﻿namespace DCM.Enums
{
    public enum Events
    {
        StorageFull,
        StorageErasedFile,
        StorageFormatedDrive,
        ComputerOverheat,
        ComputerBroken,
        ComputerNeedStorage,
        JobStarted,
        JobTaken,
        JobCompleted,
        JobFailed,
        JobPaid,
        DisasterEarthquake,
        DisasterTornado,
        DisasterBlackout,
        DisasterLightningStrike,
        DisasterFlood,
        DisasterFire,
        DisasterBlizzard,
        DisasterHeatwave,
        DisasterColdsnap,
        EmployeeFired,
        EmployeeHired,
        EmployeeQuit,
        EmployeeRetired,
        EmployeeLevelUp,
        EmployeeDied,
        BuildingBroken,
        BuildingDestroyed,
        BuildingCondemned,
        BuildingFixed,
        LoadGame,
        SaveGame,
        NewGame,
        MarketplaceUpdated,
        SellToCollector,
        SellToMuseum,
        Unknown,
        AchievementGet,
    }
}