using System;

namespace AccidentalNoise
{
    internal class Cache
    {
        public Double X = 0.00;

        public Double Y = 0.00;

        public Double Z = 0.00;

        public Double W = 0.00;

        public Double U = 0.00;

        public Double V = 0.00;

        public Boolean IsValid = false;

        public Double Value = 0.00;
    }
}