#region Copyright & License Information
/*
 * Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
 * This file is part of OpenRA, which is free software. It is made
 * available to you under the terms of the GNU General Public License
 * as published by the Free Software Foundation, either version 3 of
 * the License, or (at your option) any later version. For more
 * information, see COPYING.
 */
#endregion

using System;
using System.Drawing;
using OpenRA.Mods.Common.Traits;
using OpenRA.Widgets;

namespace OpenRA.Mods.Common.Widgets.Logic
{
	public class SupportPowerTooltipLogic : ChromeLogic
	{
		[ObjectCreator.UseCtor]
		public SupportPowerTooltipLogic(Widget widget, TooltipContainerWidget tooltipContainer, Player player, SupportPowersWidget palette, World world)
		{
			widget.IsVisible = () => palette.TooltipIcon != null && palette.TooltipIcon.Power.Info != null;
			var nameLabel = widget.Get<LabelWidget>("NAME");
			var hotkeyLabel = widget.Get<LabelWidget>("HOTKEY");
			var timeLabel = widget.Get<LabelWidget>("TIME");
			var descLabel = widget.Get<LabelWidget>("DESC");
			var nameFont = Game.Renderer.Fonts[nameLabel.Font];
			var hotkeyFont = Game.Renderer.Fonts[hotkeyLabel.Font];
			var timeFont = Game.Renderer.Fonts[timeLabel.Font];
			var descFont = Game.Renderer.Fonts[descLabel.Font];
			var baseHeight = widget.Bounds.Height;
			var timeOffset = timeLabel.Bounds.X;
			var pm = player.PlayerActor.Trait<PowerManager>();

			SupportPowerInstance lastPower = null;
			Hotkey lastHotkey = Hotkey.Invalid;
			var lastRemainingSeconds = 0;

			tooltipContainer.BeforeRender = () =>
			{
				var icon = palette.TooltipIcon;
				if (icon == null)
					return;

				var sp = icon.Power;

				// HACK: This abuses knowledge of the internals of WidgetUtils.FormatTime
				// to efficiently work when the label is going to change, requiring a panel relayout
				var remainingSeconds = (int)Math.Ceiling(sp.RemainingTime * world.Timestep / 1000f);

				var hotkey = icon.Hotkey != null ? icon.Hotkey.GetValue() : Hotkey.Invalid;
				if (sp == lastPower && hotkey == lastHotkey && lastRemainingSeconds == remainingSeconds)
					return;

				nameLabel.Text = sp.Info.Description;
				var nameSize = nameFont.Measure(nameLabel.Text);

				descLabel.Text = sp.Info.LongDesc.Replace("\\n", "\n");
				var descSize = descFont.Measure(descLabel.Text);

				var remaining = WidgetUtils.FormatTime(sp.RemainingTime, world.Timestep);
				var total = WidgetUtils.FormatTime(sp.Info.ChargeTime * 25, world.Timestep);
				timeLabel.Text = "{0} / {1}".F(remaining, total);
				var timeSize = timeFont.Measure(timeLabel.Text);

				var hotkeyWidth = 0;
				hotkeyLabel.Visible = hotkey.IsValid();
				if (hotkeyLabel.Visible)
				{
					var hotkeyText = "({0})".F(hotkey.DisplayString());

					hotkeyWidth = hotkeyFont.Measure(hotkeyText).X + 2 * nameLabel.Bounds.X;
					hotkeyLabel.Text = hotkeyText;
					hotkeyLabel.Bounds.X = nameSize.X + 2 * nameLabel.Bounds.X;
				}

				var timeWidth = timeSize.X;
				var topWidth = nameSize.X + hotkeyWidth + timeWidth + timeOffset;
				widget.Bounds.Width = 2 * nameLabel.Bounds.X + Math.Max(topWidth, descSize.X);
				widget.Bounds.Height = baseHeight + descSize.Y;
				timeLabel.Bounds.X = widget.Bounds.Width - nameLabel.Bounds.X - timeWidth;

				lastPower = sp;
				lastHotkey = hotkey;
				lastRemainingSeconds = remainingSeconds;
			};

			timeLabel.GetColor = () => pm.PowerState != PowerState.Normal ? Color.Red : Color.White;
		}
	}
}
