﻿using UnityEditor;
using UnityEngine;
using System;
using System.Collections.Generic;
using DigitalOpus.MB.Core;

namespace DigitalOpus.MB.Core{

	public class GroupByStatic : IGroupByFilter{
		public string GetName(){
			return "Static";
		}

		public string GetDescription(GameObjectFilterInfo fi){
			return "isStatic=" + fi.isStatic;
		}

		public int Compare(GameObjectFilterInfo a, GameObjectFilterInfo b){
			int staticCompare = 0;
			if (b.isStatic == true && a.isStatic == false){
				staticCompare = -1;
			}
			if (b.isStatic == false && a.isStatic == true){
				staticCompare = 1;
			}
			return staticCompare;
		}
	}
}
	


