﻿using UnityEngine;
using System.Collections;

//[AddComponentMenu("Planet/WormFood")]
public class WormGame : MonoBehaviour {

    [Range(0,1)]
    public float symulationTime = 1;

    public AnimationCurve eartWormCurve;

    // Use this for initialization
    void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
