using UnityEngine;
using System;
using System.Collections.Generic;
using Beats2;
using Beats2.System;

namespace Beats2.Scenes.Games {
	
	public class Taiko : Base {

		// Use this for initialization
		protected override void Start() {

		}

		// Update is called once per frame
		protected override void Update() {
	
		}
	}
}