﻿/// AUTHOR:  Daniel Cañizares Corrales
///          Systems Engineer [Professor]
///	     	 Universidad Católica de Oriente
///          dacanizares@outlook.com
///
/// LICENCE: MIT License
/// 	
/// Copyright (C) 2013
///                    
/// Permission is hereby granted, free of charge, to any person obtaining a copy of
/// this software and associated documentation files (the "Software"), to deal in 
/// the Software without restriction, including without limitation the rights to 
/// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 
/// of the Software, and to permit persons to whom the Software is furnished to do
/// so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in all
/// copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
/// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 
/// IN THE SOFTWARE.
/// 
using UnityEngine;
using System.Collections;

public class DistributionScript : MonoBehaviour 
{
	public int index;

	public LocalizationScript localization;

	void Update () 
	{
		transform.localScale = new Vector3(transform.localScale.x,
		                                   localization.Distribution[index],
		                                   transform.localScale.z);
	}
}
