﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class Sequence : MonoBehaviour{

    //timer for scenes
    
    //list of events along with their activation times, assumed to be sorted by time
    //list of actors necessary for the scene

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	    

	}

    //play next dialogue in scene
    public void PlayNext()
    {

    }

}
