using System;
using Server;

namespace Server.Factions
{
	public class VendorDefinition
	{
		private Type m_Type;

		private int m_Price;
		private int m_Upkeep;
		private int m_Maximum;

		private int m_ItemID;

		private TextDefinition m_Header;
		private TextDefinition m_Label;

		public Type Type { get { return m_Type; } }

		public int Price { get { return m_Price; } }
		public int Upkeep { get { return m_Upkeep; } }
		public int Maximum { get { return m_Maximum; } }
		public int ItemID { get { return m_ItemID; } }

		public TextDefinition Header { get { return m_Header; } }
		public TextDefinition Label { get { return m_Label; } }

		public VendorDefinition( Type type, int itemID, int price, int upkeep, int maximum, TextDefinition header, TextDefinition label )
		{
			m_Type = type;

			m_Price = price;
			m_Upkeep = upkeep;
			m_Maximum = maximum;
			m_ItemID = itemID;

			m_Header = header;
			m_Label = label;
		}

		private static VendorDefinition[] m_Definitions = new VendorDefinition[] 
		{
			//new VendorDefinition( typeof( FactionBottleVendor ), 0xF0E, 5000, 1000, 10, new TextDefinition( 1011549, "POTION BOTTLE VENDOR" ), new TextDefinition( 1011544, "Buy Potion Bottle Vendor" ) ), 
			//new VendorDefinition( typeof( FactionBoardVendor ), 0x1BD7, 3000, 500, 10, new TextDefinition( 1011552, "WOOD VENDOR" ), new TextDefinition( 1011545, "Buy Wooden Board Vendor" ) ), 
			//new VendorDefinition( typeof( FactionOreVendor ), 0x19B8, 3000, 500, 10, new TextDefinition( 1011553, "IRON ORE VENDOR" ), new TextDefinition( 1011546, "Buy Iron Ore Vendor" ) ), 
			new VendorDefinition( typeof( FactionReagentVendor ), 0xF86, 5000, 1000, 10, new TextDefinition( 1011554, "REAGENT VENDOR" ), new TextDefinition( 1011547, "Buy Reagent Vendor" ) ), 
			new VendorDefinition( typeof( FactionHorseVendor ), 0x20DD, 5000, 1000, 1, new TextDefinition( 1011556, "HORSE BREEDER" ), new TextDefinition( 1011555, "Buy Horse Breeder" ) )
		};

		public static VendorDefinition[] Definitions { get { return m_Definitions; } }
	}
}
