﻿using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;


/// <summary>
/// Manages all of the needs for the start menu scene
/// </summary>
public class StartMenuManager : MonoBehaviour
{
    public GameObject StartMenu;
    public GameObject InstructionsMenu;

    private void Awake()
    {
        StartMenu.SetActive(true);
        InstructionsMenu.SetActive(false);
    }

    public void OnStartButtonPress()
    {
        Application.LoadLevel("pazaakgame");
    }
}
