﻿/*
 * HostInput.cs
 * 
 * Copyright © 2009 Mike Murphy
 * 
 */
namespace EMU7800.Core
{
    public enum MachineInput
    {
        End,
        Pause,
        Mute,
        Fire,
        Fire2,
        Left,
        Right,
        Up,
        Down,
        NumPad1, NumPad2, NumPad3,
        NumPad4, NumPad5, NumPad6,
        NumPad7, NumPad8, NumPad9,
        NumPadMult, NumPad0, NumPadHash,
        Driving0, Driving1, Driving2, Driving3,
        Reset,
        Select,
        Color,
        LeftDifficulty,
        RightDifficulty,
        SetKeyboardToPlayer1,
        SetKeyboardToPlayer2,
        SetKeyboardToPlayer3,
        SetKeyboardToPlayer4,
        PanLeft, PanRight, PanUp, PanDown,
        SaveMachine,
        TakeScreenshot,
        LeftPaddleSwap,
        GameControllerSwap,
        RightPaddleSwap,
        ShowFrameStats,
    }
}
