#region Copyright and license information
// Copyright 2001-2009 Stephen Colebourne
// Copyright 2009-2011 Jon Skeet
// 
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// 
//     http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#endregion

using System;
using System.Runtime.Serialization;

namespace NodaTime.Text
{
    /// <summary>
    /// Exception thrown to indicate that the format pattern provided for either formatting or parsing is invalid.
    /// </summary>
    [Serializable]
    public class InvalidPatternException : FormatException
    {
        /// <summary>
        /// Creates a new InvalidPatternException with no message.
        /// </summary>
        public InvalidPatternException()
        {
        }

        /// <summary>
        /// Creates a new InvalidPatternException with the given message.
        /// </summary>
        /// <param name="message">A message describing the nature of the failure</param>
        public InvalidPatternException(string message)
            : base(message)
        {
        }

        /// <summary>
        /// Creates a new InvalidPatternException from the given serialization information.
        /// </summary>
        /// <param name="info">The <see cref="SerializationInfo"/> that holds the serialized object data about the exception being thrown.</param>
        /// <param name="context">The <see cref="StreamingContext"/> that contains contextual information about the source or destination.</param>
        protected InvalidPatternException(SerializationInfo info, StreamingContext context)
            : base(info, context)
        {
        }
    }
}
