﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Wonderland_Private_Server.Code.Objects
{
    public class MessageGuild
    {        
        public string Sender;        
        public uint UserID;
        public string Subject;
        public string Content;
        public UInt16 data1;
        public UInt16 data2;
        public UInt16 data3;
        public UInt16 data4;
        public int unknow;

    }
}
