﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using TwistedLogik.Ultraviolet;
using TwistedLogik.Ultraviolet.Content;
using TwistedLogik.Ultraviolet.Graphics;
using TwistedLogik.Ultraviolet.Graphics.Graphics2D;
using TwistedLogik.Ultraviolet.Graphics.Graphics2D.Text;
using TwistedLogik.Ultraviolet.OpenGL;
using TwistedLogik.Ultraviolet.Platform;

using NotMinecraft.Tile;
using NotMinecraft.Assets;

namespace NotMinecraft.Tile
{
    public class TileDefinitions
    {
        public static Dictionary<int, ITile> Definitions = new Dictionary<int, ITile>();
    }
}
