﻿using UnityEngine;
using System.Collections;

public class Teleport : MonoBehaviour {

	public GameObject	teleportOut;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	void OnTriggerEnter2D(Collider2D tr) {
		tr.transform.position = teleportOut.transform.position;
	}
}
