﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Iota.Client
{
   

    public class Neighbor
    {
        /// <summary>
        /// node : Node used
        /// </summary>
        public string Node { get; set; }

        /// <summary>
        /// latestPacketSent : ms since latest packet sent
        /// </summary>
        public string LatestPacketSent { get; set; }

        /// <summary>
        /// latestPacketReceived: ms since latest packet received
        /// </summary>
        public string LatestPacketReceived { get; set; }

        /// <summary>
        ///  nonSeenTransactions: Number of transactions received which were not known before(i.e. new transactions).
        /// </summary>
        public string NonSeenTransactions { get; set; }

        /// <summary>
        /// seenTransactions: Number of transactions received which were known before.
        /// </summary>
        public string SeenTransactions { get; set; }
    }
}
