﻿using UnityEngine;
using System.Collections;

public class NameController : MonoBehaviour {

    GameObject mainCam;

	// Use this for initialization
	void Start () {
        mainCam = GameObject.FindGameObjectWithTag("MainCamera");
	}
	
	// Update is called once per frame
	void Update () {
        this.transform.LookAt(2 * this.transform.position - mainCam.transform.position);
    }
}
