﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace BreakoutParty.Sounds
{
    /// <summary>
    /// Enumeration of sound effects.
    /// </summary>
    enum SoundEffects
    {
        BallLost,
        BlockDestroy,
        BlockHit,
        GameOver,
        LevelUp,
        MenuBack,
        MenuSelect,
        MenuValidate,
        PaddleHit
    }
}
