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using System;
using System.Collections.Generic;
using Dofus.Files.GameData;

namespace Arcane.Protocol.Datacenter
{

[D2OClass(Dungeon.MODULE)]
    
public class Dungeon : IDataObject
{

private const String MODULE = "Dungeons";
        public int id;
        public uint nameId;
        public int optimalPlayerLevel;
        

}

}