using UnityEngine;
using System.Collections;

public class Meteor : Ability {
	
	
	
	
	public Meteor(GameObject source, GameObject graphic, string name, float lifespan)
		:base(source, graphic, name, lifespan)
	{
		
	}
	
	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
