﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace EmptyKeys.UserInterface.Generator
{
    /// <summary>
    /// Render modes
    /// </summary>
    public enum RenderMode
    {
        /// <summary>
        /// Synapse Gaming Sunburn engine
        /// </summary>
        SunBurn,

        /// <summary>
        /// MonoGame
        /// </summary>
        MonoGame,

        /// <summary>
        /// FNA
        /// </summary>
        FNA,

        /// <summary>
        /// Cocos Sharp
        /// </summary>
        CocosSharp,

        /// <summary>
        /// Xenko engine
        /// </summary>
        Xenko
    }
}
