﻿using UnityEngine;
using System.Collections;

public class BaseEvent : MonoBehaviour
{

	// Use this for initialization
	void Start ()
	{
	
	}
	
	// Update is called once per frame
	void Update ()
	{
	
	}

	public void SayHello ()
	{
		Debug.Log ("BaseEvent.SayHello()");
	}

}
