﻿// All request types are transferred as strings. Each request and response is handled by a class that
// can make a request packet or can interpret a request packet.

namespace Quest.Lib.EISEC
{
    /// <summary>
    ///  the logon was accepted
    /// </summary>
    internal class EisecLogonAccept : EisecPacket
    {
        internal override string Serialize()
        {
            return EisecSerialiser.MakeFrame(Constants.EisecLogonAccept);
        }
        internal override void Deserialize(string packet)
        {
        }
    } ;
}