//
// System.Configuration.VirtualDirectoryMapping.cs
//
// Authors:
//  Lluis Sanchez Gual (lluis@novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
//

#if NET_2_0

using System.Collections.Specialized;

namespace System.Web.Configuration
{
	public sealed class VirtualDirectoryMapping
	{
		string physicalDirectory;
		bool isAppRoot;
		string configFileBaseName;
		string virtualDirectory;
		
		public VirtualDirectoryMapping (string physicalDirectory, bool isAppRoot)
		{
			this.physicalDirectory = physicalDirectory;
			this.isAppRoot = isAppRoot;
		}
		
		public VirtualDirectoryMapping (string physicalDirectory, bool isAppRoot, string configFileBaseName)
		{
			this.physicalDirectory = physicalDirectory;
			this.isAppRoot = isAppRoot;
			this.configFileBaseName = configFileBaseName;
		}
		
		internal void SetVirtualDirectory (string dir)
		{
			virtualDirectory = dir;
		}
		
		[MonoTODO ("Do something with this")]
		public string ConfigFileBaseName {
			get { return configFileBaseName; }
			set { configFileBaseName = value; }
		}
		
		[MonoTODO ("Do something with this")]
		public bool IsAppRoot {
			get { return isAppRoot; }
			set { isAppRoot = value; }
		}
		
		public string PhysicalDirectory {
			get { return physicalDirectory; }
			set { physicalDirectory = value; }
		}
		
		public string VirtualDirectory {
			get { return virtualDirectory; }
		}
	}
}
#endif
