/*
 * This file is part of Voxelarium.
 * Original code from Xperdex; and SACK (System abstraction component kit) 
 * https://github.com/d3x0r/sack
 * https://sf.net/projects/xperdex
 *
 * Copyright 2015-2016 James Buckeyne  *** Added 11/22/2015
 *
 * Voxelarium is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Voxelarium is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
namespace Voxelarium.NeuralNetwork.Types
{
	public interface IBrainMatter
	{
		void Clear(); // empty all useful data.
		void Init( Brain b ); // initialize as coming from brain...
	}
}
