﻿// Decompiled with JetBrains decompiler
// Type: Wb.Lpw.Shared.Client.UnityEngine.EditorModeOnly
// Assembly: Wb.Lpw.Shared.Client.Unity.Engine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 2005C154-053D-446F-B064-848BB3D10703
// Assembly location: C:\Users\CGA Computer\Desktop\LEGO Universe Stuff\LOCO Server\Unity Web Player Extractor\Saved Files\LOCO Server.unity3d_unpacked\Wb.Lpw.Shared.Client.Unity.Engine.dll

using UnityEngine;

namespace Wb.Lpw.Shared.Client.UnityEngine
{
  public class EditorModeOnly : MonoBehaviour
  {
    public EditorModeOnly()
    {
      base.\u002Ector();
    }

    public void Awake()
    {
      if (!Application.get_isPlaying())
        return;
      Object.Destroy((Object) ((Component) this).get_gameObject());
    }
  }
}
