using System;

namespace Rayman{
	public class GoalEvaluator{
		protected float _kFix;

		public GoalEvaluator (float fix){
			_kFix = fix;
		}
	
		/* from 0 ~ 1.0 */
		public virtual float CalculateDesirability(CActorEntity bot){
			return _kFix;
		}
	
		public virtual void SetGoal(CActorEntity bot){
		}
	}
}