using System;

public class EffectScriptSample : NcEffectBehaviour
{
	private void Awake()
	{
	}

	private void Start()
	{
	}

	private void Update()
	{
	}

	private void FixedUpdate()
	{
	}

	public void LateUpdate()
	{
	}

	private void OnDrawGizmos()
	{
	}
}
