﻿namespace AbilityUser
{
    public static class StringsToTranslate
    {
//
        public static readonly string AU_AoEProperties = "Area of Effect Properties";

        public static readonly string AU_TargetClass = "Targets: ";
        public static readonly string AU_AoECharacters = "Characters";
        public static readonly string AU_AoEFriendlyFire = "Friendly Fire: ";
        public static readonly string AU_AoEMaxTargets = "Max Targets: ";
        public static readonly string AU_AoEStartsFromCaster = "Starts from caster: ";
        public static readonly string AU_Cooldown = "Cooldown: ";
        public static readonly string AU_Type = "Type: ";
        public static readonly string AU_TargetAoE = "Area of Effect";
        public static readonly string AU_TargetSelf = "Targets Self";
        public static readonly string AU_TargetThing = "Targets Other";
        public static readonly string AU_TargetLocation = "Targets Location";
        public static readonly string AU_Extra = "Extra";
        public static readonly string AU_MentalStateChance = "Mental State Chance";
        public static readonly string AU_EffectChance = "Effect Chance";
        public static readonly string AU_BurstShotCount = "Burst Count:";
        public static readonly string AU_CastSuccess = "Cast Success";
        public static readonly string AU_CastFailure = "Cast Failed";
        public static readonly string AU_DISABLED = "DISABLED";
    }
}