﻿using UnityEngine;
using System.Collections;

public class Constants {

	public const string WHITE = "#ffffff";
	public const string MAIN_COLOR = "#1EA55BFF";

	public const string LOAD_XML = "LoadXML";
	public const string UPDATE_FIGHT = "UpdateFight";
	public const string UPDATE_BOOK_FIGHT = "UpdateBookFight";
	public const string UPDATE_HANGAR = "UpdateHangar";

	public const string RELOAD_GAME = "ReloadGame";
	public const string START_FIGHT = "StartFight";

	public const string ATTACK = "Attack";
	public const string WIN = "Win";
	public const string LOSE = "Lose";
	public const string IDLE = "Idle";

	public const string ADD_STAT = "AddStat";
}
