﻿using System;
using System.Collections.Generic;
using System.Linq;

using MonoTouch.Foundation;
using MonoTouch.UIKit;

namespace FortuneFinder
{
    // The UIApplicationDelegate for the application. This class is responsible for launching the
    // User Interface of the application, as well as listening (and optionally responding) to
    // application events from iOS.
    [Register("AppDelegate")]
    public partial class AppDelegate : UIApplicationDelegate
    {
        // class-level declarations
		
        public override UIWindow Window
        {
            get;
            set;
        }
		
        // This method is invoked when the application is about to move from active to inactive state.
        // OpenGL applications should use this method to pause.
        public override void OnResignActivation(UIApplication application)
        {
        }
		
        // This method should be used to release shared resources and it should store the application state.
        // If your application supports background exection this method is called instead of WillTerminate
        // when the user quits.
        public override void DidEnterBackground(UIApplication application)
        {
        }
		
        // This method is called as part of the transiton from background to active state.
        public override void WillEnterForeground(UIApplication application)
        {
        }
		
        // This method is called when the application is about to terminate. Save data, if needed.
        public override void WillTerminate(UIApplication application)
        {
        }
    }
}

