﻿using System;
using System.Collections.Generic;

namespace GtkFatecraftXMLParser
{
	public class Dungeon : DefaultNode
	{
		private List<Link<UnitBase>> UnitBases;

		private string MapName { get; set; }

		private MultilangString Description { get; set; }

		private MultilangString Introduction { get; set; }

		private MultilangString Name { get; set; }

		public Dungeon ()
		{
		}
	}
}

