using System;

 namespace ExorAIO.Champions.KogMaw
{
    /// <summary>
    ///     The logics class.
    /// </summary>
    internal partial class Logics
    {
        /// <summary>
        ///     Fired when the game is updated.
        /// </summary>
        /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param>
        public static void LastHit(EventArgs args) {}
    }
}