﻿using UnityEngine;
using System.Collections;

public class ReloadLevel : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	public void ReloadLev()
	{
		Application.LoadLevel (1);
	}

	public void StartGame()
	{
		Application.LoadLevel (1);
	}

	public void ExitGame()
	{
		Application.Quit();
	}

	public void MainMenu()
	{
		Application.LoadLevel (0);
	}
	public void Instructions()
	{
		Application.LoadLevel (2);
	}
}
