﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace UserControlLibrary
{
    /// <summary>
    /// Interaction logic for Frame.xaml
    /// </summary>
    public partial class Frame : UserControl
    {
        public Frame()
        {
            InitializeComponent();
        }



        public object Menu {
            get { return (object)GetValue(MenuProperty); }
            set { SetValue(MenuProperty, value); }
        }

        // Using a DependencyProperty as the backing store for Menu.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty MenuProperty =
            DependencyProperty.Register("Menu", typeof(object), typeof(Frame), new PropertyMetadata(0));


    }
}
