using System.Collections.Generic;
using Terraria.DataStructures;
using Terraria.ModLoader;

namespace Shockah.OverwatchHealth
{
    class OverwatchHealthMod : Mod
	{
		public OverwatchHealthMod()
		{
            Properties = new ModProperties()
            {
                Autoload = true,
                AutoloadGores = true,
                AutoloadSounds = true
			};
		}

        public override void ModifyInterfaceLayers(List<MethodSequenceListItem> layers)
        {
            base.ModifyInterfaceLayers(layers);
        }
    }
}