﻿// Decompiled with JetBrains decompiler
// Type: Wb.Lpw.Game.Common.Animation.ASM.AsmStateRef
// Assembly: Wb.Lpw.Game.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 3C4BDCBA-73F8-4BAA-AC19-A98EC2D71189
// Assembly location: C:\Users\CGA Computer\Desktop\LEGO Universe Stuff\LOCO Server\Unity Web Player Extractor\Saved Files\LOCO Server.unity3d_unpacked\Wb.Lpw.Game.Common.dll

namespace Wb.Lpw.Game.Common.Animation.ASM
{
  public class AsmStateRef : AsmNode
  {
    public AsmState State;

    public override void Deserialize(string serializedForm, AsmStateBank stateBank)
    {
      this.State = stateBank[serializedForm];
    }

    public override string GetSerialized()
    {
      return this.State.Name;
    }
  }
}
