using System;


namespace InControl
{
	// @cond nodoc
	[AutoDiscover]
	public class ValveStreamingWinProfile : UnityInputDeviceProfile
	{
		public ValveStreamingWinProfile()
		{
			Name = "Valve Streaming Gamepad";
			Meta = "Valve Streaming Gamepad on Windows";

			SupportedPlatforms = new[] {
				"Windows"
			};

			JoystickNames = new[] {
				"Controller (Valve Streaming Gamepad)",
			};

			ButtonMappings = new[] {
				new InputControlMapping {
					Handle = "A",
					Target = InputControlType.Action1,
					Source = Button0
				},
				new InputControlMapping {
					Handle = "B",
					Target = InputControlType.Action2,
					Source = Button1
				},
				new InputControlMapping {
					Handle = "X",
					Target = InputControlType.Action3,
					Source = Button2
				},
				new InputControlMapping {
					Handle = "Y",
					Target = InputControlType.Action4,
					Source = Button3
				},
				new InputControlMapping {
					Handle = "Left Bumper",
					Target = InputControlType.LeftBumper,
					Source = Button4
				},
				new InputControlMapping {
					Handle = "Right Bumper",
					Target = InputControlType.RightBumper,
					Source = Button5
				},
				new InputControlMapping {
					Handle = "Left Stick Button",
					Target = InputControlType.LeftStickButton,
					Source = Button8
				},
				new InputControlMapping {
					Handle = "Right Stick Button",
					Target = InputControlType.RightStickButton,
					Source = Button9
				},
				new InputControlMapping {
					Handle = "Back",
					Target = InputControlType.Back,
					Source = Button6
				},
				new InputControlMapping {
					Handle = "Start",
					Target = InputControlType.Start,
					Source = Button7
				}
			};

			AnalogMappings = new[] {
				LeftStickLeftMapping( Analog0 ),
				LeftStickRightMapping( Analog0 ),
				LeftStickUpMapping( Analog1 ),
				LeftStickDownMapping( Analog1 ),

				RightStickLeftMapping( Analog3 ),
				RightStickRightMapping( Analog3 ),
				RightStickUpMapping( Analog4 ),
				RightStickDownMapping( Analog4 ),

				DPadLeftMapping( Analog5 ),
				DPadRightMapping( Analog5 ),
				DPadUpMapping( Analog6 ),
				DPadDownMapping( Analog6 ),

				new InputControlMapping {
					Handle = "Left Trigger",
					Target = InputControlType.LeftTrigger,
					Source = Analog2,
					SourceRange = InputRange.ZeroToOne,
					TargetRange = InputRange.ZeroToOne,
				},
				new InputControlMapping {
					Handle = "Right Trigger",
					Target = InputControlType.RightTrigger,
					Source = Analog2,
					SourceRange = InputRange.ZeroToMinusOne,
					TargetRange = InputRange.ZeroToOne,
				}
			};
		}
	}
	// @endcond
}

