using System;
using Server.Engines.Craft;

namespace Server.Items
{
    [Alterable(typeof(DefBlacksmithy), typeof(GargishDaisho))]
    [FlipableAttribute(0x27A9, 0x27F4)]
    public class Daisho : BaseSword
    {
        [Constructable]
        public Daisho()
            : base(0x27A9)
        {
            this.Weight = 8.0;
            this.Layer = Layer.TwoHanded;
        }

        public Daisho(Serial serial)
            : base(serial)
        {
        }

        public override WeaponAbility PrimaryAbility
        {
            get
            {
                return WeaponAbility.Feint;
            }
        }
        public override WeaponAbility SecondaryAbility
        {
            get
            {
                return WeaponAbility.DoubleStrike;
            }
        }
        public override int AosStrengthReq
        {
            get
            {
                return 40;
            }
        }
        public override int AosMinDamage
        {
            get
            {
                return 13;
            }
        }
        public override int AosMaxDamage
        {
            get
            {
                return 16;
            }
        }
        public override int AosSpeed
        {
            get
            {
                return 40;
            }
        }
        public override float MlSpeed
        {
            get
            {
                return 2.75f;
            }
        }
       
        public override int DefHitSound
        {
            get
            {
                return 0x23B;
            }
        }
        public override int DefMissSound
        {
            get
            {
                return 0x23A;
            }
        }
        public override int InitMinHits
        {
            get
            {
                return 45;
            }
        }
        public override int InitMaxHits
        {
            get
            {
                return 65;
            }
        }
        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }
}
