﻿/*
*  This Source Code Form is subject to the terms of the Mozilla Public
*  License, v. 2.0. If a copy of the MPL was not distributed with this
*  file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
*  EmpireSharp (c) Simon Moles 2013 (www.simonmoles.com)
*
*/

using System.Windows.Controls;

namespace EmpireSharp.Editor.Modules.SpriteMapEditor.Views
{
	/// <summary>
	/// Interaction logic for SpriteMapRecordView.xaml
	/// </summary>
	public partial class SpriteMapRecordView : UserControl
	{
		public SpriteMapRecordView()
		{
			InitializeComponent();
		}
	}
}
