/// Copyright (C) 2012-2014 Soomla Inc.
///
/// Licensed under the Apache License, Version 2.0 (the "License");
/// you may not use this file except in compliance with the License.
/// You may obtain a copy of the License at
///
///      http://www.apache.org/licenses/LICENSE-2.0
///
/// Unless required by applicable law or agreed to in writing, software
/// distributed under the License is distributed on an "AS IS" BASIS,
/// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
/// See the License for the specific language governing permissions and
/// limitations under the License.




using System;

namespace SoomlaWpStore.exceptions
{
    /**
     * This exception is thrown when a user tries to equip a virtual good which he/she does not own.
     *
     * Real Game Example:
     *  Example Inventory: { currency_coin: 100, robot_character: 3 }
     *  Suppose that your user would like to equip (LOCAL) a robot_character.
     *  You'll probably call <code>EquipVirtualGood("robot_character")</code>.
     *  <code>NotEnoughGoodException</code> will be thrown with "robot_character" as the itemId.
     *  You can catch this exception in order to notify the user that he/she doesn't
     *  own a robot_character (so he/she cannot equip it!).
     */
	public class NotEnoughGoodsException : Exception{

		/**
		 * Constructor
		 *
		 * @param itemId id of the virtual good that was attempted to be equipped.
		 */
		public NotEnoughGoodsException(String itemId)
			: base("You tried to equip virtual good with itemId: " + itemId
				+ " but you don't have any of it.")
		{
        
		}
	}
}