﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace PlatformGame.Source
{
    public class DiamondSquare
    {
        public DiamondSquare()
        {
            
        }

        public void Update(GameTime gtTime)
        {
            
        }

        public void Draw(SpriteBatch sb)
        {
            
        }
    }
}
