using System;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Drawing2D;

namespace SharpVectors.Renderer.Gdi
{
	/// <summary>
	/// Summary description for PaintStatus.
	/// </summary>
	public class PaintStatus
	{
		public PointF currentTextPosition = new PointF(0, 0);

		public PaintStatus()
		{
		}

	}
}
