﻿// HLUTool is used to view and maintain habitat and land use GIS data.
// Copyright © 2011 Hampshire Biodiversity Information Centre
// 
// This file is part of HLUTool.
// 
// HLUTool is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// 
// HLUTool is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with HLUTool.  If not, see <http://www.gnu.org/licenses/>.

using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("HLUTool")]
[assembly: AssemblyDescription("HLUTool GIS User Interface")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HLUTool")]
[assembly: AssemblyCopyright("Copyright © 2011 HBIC.Copyright © 2013-14,2016 TVERC.Copyright © 2014,2018 SxBRC.Copyright © 2019 LaSER.Copyright © 2019-2020 GiGL")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

//In order to begin building localizable applications, set 
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>.  For example, if you are using US english
//in your source files, set the <UICulture> to en-US.  Then uncomment
//the NeutralResourceLanguage attribute below.  Update the "en-US" in
//the line below to match the UICulture setting in the project file.

//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]


[assembly: ThemeInfo(
    ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
    //(used if a resource is not found in the page, 
    // or application resource dictionaries)
    ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
    //(used if a resource is not found in the page, 
    // app, or any theme specific resource dictionaries)
)]


// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Build and Revision Numbers 
// by using the '*' as shown below:
[assembly: AssemblyVersion("3.1.3.0")]
// [assembly: AssemblyVersion("1.0.*")]
[assembly: NeutralResourcesLanguageAttribute("en-GB")]
