using Terraria;
using Terraria.ModLoader;

namespace PokeModBlue.NPCs.Pokemon {

    public class Venusaur : PokemonNPC {
        public override float id { get { return 3.0f; } }
        public override int shoot { get { return mod.ProjectileType("VineWhip"); } }

        public override void SetDefaults() {
            base.SetDefaults();
            npc.width = 56;
            npc.height = 50;
            Main.npcFrameCount[npc.type] = 3;
        }

        public override float CanSpawn(NPCSpawnInfo spawnInfo) {
            return 0f;
        }
    }
}