﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Kaolin.BitTwiddling
{
    public struct DoubleInfo
    {
		public FloatingPointMode Mode { get; set; }
		public bool IsNegative { get; set; }
		public int Exponent { get; set; }
		public ulong Significand { get; set; }
    }
}
