﻿namespace EnergyShell.Board.Components.Shapes
{
    /// <summary>
    /// Marker component for ball shaped projectiles.
    /// </summary>
    public sealed class BallShape
    {
        /// <summary>
        /// The number of balls this ball shape fires.
        /// </summary>
        public readonly int Count;

        /// <summary>
        /// Initializes a new instance of the <see cref="BallShape"/> class.
        /// </summary>
        /// <param name="count">The count.</param>
        public BallShape(int count)
        {
            this.Count = count;
        }
    }
}
