using EloBuddy; 
using LeagueSharp.SDK; 
namespace ExorAIO.Champions.Nautilus
{
    using System;

    /// <summary>
    ///     The logics class.
    /// </summary>
    internal partial class Logics
    {
        #region Public Methods and Operators

        /// <summary>
        ///     Fired when the game is updated.
        /// </summary>
        /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param>
        public static void LastHit(EventArgs args)
        {
        }

        #endregion
    }
}