#if !UNITY_WINRT || UNITY_EDITOR || (UNITY_WP8 &&  !UNITY_WP_8_1)
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion

namespace Newtonsoft.Json.Serialization
{
  /// <summary>
  /// Provides methods to get and set values.
  /// </summary>
  public interface IValueProvider
  {
    /// <summary>
    /// Sets the value.
    /// </summary>
    /// <param name="target">The target to set the value on.</param>
    /// <param name="value">The value to set on the target.</param>
    void SetValue(object target, object value);

    /// <summary>
    /// Gets the value.
    /// </summary>
    /// <param name="target">The target to get the value from.</param>
    /// <returns>The value.</returns>
    object GetValue(object target);
  }
}
#endif