﻿using Microsoft.Xna.Framework;

namespace BaconGameJam6.Structures
{
    internal class ParticleData
    {
        public float BirthTime;
        public float MaxAge;
        public Vector2 OrginalPosition;
        public Vector2 Accelaration;
        public Vector2 Direction;
        public Vector2 Position;
        public float Scaling;
        public Color ModColor;
    }
}