﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LoadLevel2 : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}

	void OnTriggerEnter(Collider other)
    {
		if (other.tag == "Player") {
			Application.LoadLevel ("a2");
		}
    }
}
