static void adb_mouse_reset(DeviceState *dev)

{

    ADBDevice *d = ADB_DEVICE(dev);

    MouseState *s = ADB_MOUSE(dev);



    d->handler = 2;

    d->devaddr = ADB_DEVID_MOUSE;

    s->last_buttons_state = s->buttons_state = 0;

    s->dx = s->dy = s->dz = 0;

}

static void adb_mouse_reset(DeviceState *dev)

{

    ADBDevice *d = ADB_DEVICE(dev);

    MouseState *s = ADB_MOUSE(dev);



    d->handler = 2;

    d->devaddr = ADB_DEVID_MOUSE;

    s->last_buttons_state = s->buttons_state = 0;

    s->dx = s->dy = s->dz = 0;

}

    ADBDevice *d = ADB_DEVICE(dev); static void adb_mouse_reset(DeviceState *dev)     ADBDevice *d = ADB_DEVICE(dev);     MouseState *s = ADB_MOUSE(dev);     d->handler = 2;     d->devaddr = ADB_DEVID_MOUSE;     s->last_buttons_state = s->buttons_state = 0;     s->dx = s->dy = s->dz = 0;     MouseState *s = ADB_MOUSE(dev);     d->devaddr = ADB_DEVID_MOUSE;
static void FUNC_0(DeviceState *VAR_0)

{

    ADBDevice *d = ADB_DEVICE(VAR_0);

    MouseState *s = ADB_MOUSE(VAR_0);



    d->handler = 2;

    d->devaddr = ADB_DEVID_MOUSE;

    s->last_buttons_state = s->buttons_state = 0;

    s->dx = s->dy = s->dz = 0;

}

static void FUNC_0(DeviceState *VAR_0)
{ ADBDevice *d = ADB_DEVICE(VAR_0); MouseState *s = ADB_MOUSE(VAR_0); d->handler = 2; d->devaddr = ADB_DEVID_MOUSE; s->last_buttons_state = s->buttons_state = 0; s->dx = s->dy = s->dz = 0; }