static void vnc_handshake_io(void *opaque) {

    struct VncState *vs = (struct VncState *)opaque;



    VNC_DEBUG("Handshake IO continue\n");

    vnc_continue_handshake(vs);

}

static void vnc_handshake_io(void *opaque) {

    struct VncState *vs = (struct VncState *)opaque;



    VNC_DEBUG("Handshake IO continue\n");

    vnc_continue_handshake(vs);

}

static void FUNC_0(void *VAR_0) {

    struct VncState *VAR_1 = (struct VncState *)VAR_0;



    VNC_DEBUG("Handshake IO continue\n");

    vnc_continue_handshake(VAR_1);

}

static void FUNC_0(void *VAR_0) { struct VncState *VAR_1 = (struct VncState *)VAR_0; VNC_DEBUG("Handshake IO continue\n"); vnc_continue_handshake(VAR_1); }