void *ff_png_zalloc(void *opaque, unsigned int items, unsigned int size)

{

    if(items >= UINT_MAX / size)

        return NULL;

    return av_malloc(items * size);

}

void *ff_png_zalloc(void *opaque, unsigned int items, unsigned int size)

{

    if(items >= UINT_MAX / size)

        return NULL;

    return av_malloc(items * size);

}

    if(items >= UINT_MAX / size)         return NULL;     return av_malloc(items * size);
void *FUNC_0(void *VAR_0, unsigned int VAR_1, unsigned int VAR_2)

{

    if(VAR_1 >= UINT_MAX / VAR_2)

        return NULL;

    return av_malloc(VAR_1 * VAR_2);

}

void *FUNC_0(void *VAR_0, unsigned int VAR_1, unsigned int VAR_2)
{ if(VAR_1 >= UINT_MAX / VAR_2)
return NULL; return av_malloc(VAR_1 * VAR_2); }